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author | Jesusaves <cpntb1@ymail.com> | 2021-09-24 10:18:56 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-09-24 10:18:56 -0300 |
commit | 2b6e92f44eed122bbcd35d520aadf7488343192f (patch) | |
tree | 7519ea7fb4a915d410941f76c95b86f5182e1b64 /npc/functions/event.txt | |
parent | 977059a9ade65bc1ac917b9b9ae8b61b3235a168 (diff) | |
download | serverdata-2b6e92f44eed122bbcd35d520aadf7488343192f.tar.gz serverdata-2b6e92f44eed122bbcd35d520aadf7488343192f.tar.bz2 serverdata-2b6e92f44eed122bbcd35d520aadf7488343192f.tar.xz serverdata-2b6e92f44eed122bbcd35d520aadf7488343192f.zip |
Rebalance Dream Towers reward table, and mirror a bit more the M.Sg. stats for boss
Diffstat (limited to 'npc/functions/event.txt')
-rw-r--r-- | npc/functions/event.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/functions/event.txt b/npc/functions/event.txt index ec4b9ed7f..72e854429 100644 --- a/npc/functions/event.txt +++ b/npc/functions/event.txt @@ -329,16 +329,16 @@ OnWarpTo: setunitdata(.@mob, UDT_STR, DTOWER_FLOOR * 2); setunitdata(.@mob, UDT_AGI, DTOWER_FLOOR * 2); setunitdata(.@mob, UDT_VIT, DTOWER_FLOOR * 3); - setunitdata(.@mob, UDT_INT, DTOWER_FLOOR * 2); + setunitdata(.@mob, UDT_INT, DTOWER_FLOOR * 1); setunitdata(.@mob, UDT_DEX, DTOWER_FLOOR * 3); setunitdata(.@mob, UDT_LUK, DTOWER_FLOOR * 2); - setunitdata(.@mob, UDT_ADELAY, max(640, 1572-(DTOWER_FLOOR * 24))); - setunitdata(.@mob, UDT_MAXHP, 1000+DTOWER_FLOOR*120); - setunitdata(.@mob, UDT_HP, 1000+DTOWER_FLOOR*120); + setunitdata(.@mob, UDT_ADELAY, max(640, 1672-(DTOWER_FLOOR * 24))); + setunitdata(.@mob, UDT_MAXHP, 2000+DTOWER_FLOOR*120); + setunitdata(.@mob, UDT_HP, 2000+DTOWER_FLOOR*120); setunitdata(.@mob, UDT_ATKMIN, 20+DTOWER_FLOOR*4); setunitdata(.@mob, UDT_ATKMAX, 40+DTOWER_FLOOR*4); - setunitdata(.@mob, UDT_DEF, 1+DTOWER_FLOOR*3); - setunitdata(.@mob, UDT_MDEF, 1+DTOWER_FLOOR); + setunitdata(.@mob, UDT_DEF, 10+DTOWER_FLOOR*3); + setunitdata(.@mob, UDT_MDEF, 5+DTOWER_FLOOR); setunitdata(.@mob, UDT_HIT, (BaseLevel+DTOWER_FLOOR)*32/10); setunitdata(.@mob, UDT_FLEE, (BaseLevel+DTOWER_FLOOR)*24/10); setunitdata(.@mob, UDT_CRIT, rand2(40, min(120, 40+DTOWER_FLOOR))); |