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author | Jesusaves <cpntb1@ymail.com> | 2020-09-06 14:56:28 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-09-06 14:56:28 -0300 |
commit | 11eca31d2f8882b62517c0a6367e102dd5721d0d (patch) | |
tree | 19d3a5f9ec90dd8536340a5a11bd3beae28e67b7 /npc/config | |
parent | bfa2ea9156fe9c598d89cb8f7b996484553ff177 (diff) | |
download | serverdata-11eca31d2f8882b62517c0a6367e102dd5721d0d.tar.gz serverdata-11eca31d2f8882b62517c0a6367e102dd5721d0d.tar.bz2 serverdata-11eca31d2f8882b62517c0a6367e102dd5721d0d.tar.xz serverdata-11eca31d2f8882b62517c0a6367e102dd5721d0d.zip |
Disable looting mode from summons.
Also ensure all summons can suffer from knockback.
There are other stuff I could do, but for now, it is not necessary
Diffstat (limited to 'npc/config')
-rw-r--r-- | npc/config/magic.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/npc/config/magic.txt b/npc/config/magic.txt index e843be6f5..77c14a43e 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -123,6 +123,16 @@ function script SummonMagic { .@lvx = .@lvx * (80 + abizit() * rand2(5,10)) / 100; setunitdata(.@mids, UDT_MAXHP, .@bhp+.@lvx); setunitdata(.@mids, UDT_HP, .@bhp+.@lvx); + // Reconfigure monster modes + .@opt=getunitdata(.@mids, UDT_MODE); + // Disable looting + if (.@opt & MD_LOOTER) + .@opt=.@opt^MD_LOOTER; + // All summons can suffer knockback + if (.@opt & MD_NOKNOCKBACK) + .@opt=.@opt^MD_NOKNOCKBACK; + // Save new options + setunitdata(.@mods, UDT_MODE, .@opt); } dispbottom l("All monsters summoned!"); return; |