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authorJesusaves <cpntb1@ymail.com>2019-04-26 01:45:17 -0300
committerJesusaves <cpntb1@ymail.com>2019-04-26 01:45:17 -0300
commitb428bfb77b9c5b566c080320cece0bc3b1021cea (patch)
treeef423327ecb8a27911321d99163fb8130a08acd8 /npc/commands
parent26841e1afc418b95f5787e41517f2da9e0f0163b (diff)
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Update contributor list. Make the Monster King speech 1 hour after update
deploy. Bugfixes. Remaster Nivalis Liberation Day. Obligue NLib for locals. NLib is now level 30+ (instead of 40+), monster list update and code.
Diffstat (limited to 'npc/commands')
-rw-r--r--npc/commands/kami.txt6
1 files changed, 1 insertions, 5 deletions
diff --git a/npc/commands/kami.txt b/npc/commands/kami.txt
index a9ff6656d..23120ba5c 100644
--- a/npc/commands/kami.txt
+++ b/npc/commands/kami.txt
@@ -55,7 +55,7 @@ function script kamibroadcast {
- script @mkdbg 32767,{
end;
OnMsg1to2:
- detachrid();
+ sleep(3600000);
// Game Story Change: Idle MK -> Active MK
kamibroadcast("I can't handle it anymore! NO MORE!", "Monster King");
sleep(2500);
@@ -67,9 +67,5 @@ OnMsg1to2:
channelmes("#world", "##1 **GAME STORY CHANGE** - The Monster King minions will now attack cities and lay waste to them.");
channelmes("#world", "##1 Players must defeat the lieutenants and colonels in order to prevent sieges from continuing.");
end;
-
-OnInit:
- bindatcmd "mkdbgjesus", "@mkdbg::OnMsg1to2", 99, 100, 0;
- end;
}