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author | Jesusaves <cpntb1@ymail.com> | 2020-04-30 05:04:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-30 05:04:20 -0300 |
commit | 9cb0ed3ff400a6fde020770cd2e3cab4ee0936e2 (patch) | |
tree | bf27ad6e0e17a78086fb85e9f81555d42218b6ec /npc/042-4/ctrl.txt | |
parent | 2cb2b072e0eb67d80bed5df97181a9d3a051752e (diff) | |
download | serverdata-9cb0ed3ff400a6fde020770cd2e3cab4ee0936e2.tar.gz serverdata-9cb0ed3ff400a6fde020770cd2e3cab4ee0936e2.tar.bz2 serverdata-9cb0ed3ff400a6fde020770cd2e3cab4ee0936e2.tar.xz serverdata-9cb0ed3ff400a6fde020770cd2e3cab4ee0936e2.zip |
Add a random treasure chest on 042-4
Still missing the whole logic stuff D:
Diffstat (limited to 'npc/042-4/ctrl.txt')
-rw-r--r-- | npc/042-4/ctrl.txt | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/npc/042-4/ctrl.txt b/npc/042-4/ctrl.txt new file mode 100644 index 000000000..a2b22dd78 --- /dev/null +++ b/npc/042-4/ctrl.txt @@ -0,0 +1,23 @@ +// TMW 2 Script +// Author: +// Jesusalva +// Micksha +// Description: +// Controls sewers. +// This one is simple, it just sends a message about path splitting +// And spawn several monsters when instance is initialized D: +// Also handles their respawn. + +// A simple random treasure chest - to be sure players were introduced to this +// awesome system. Same rules as any treasure box still applies. +042-4,94,47,0 script #chest_0424 NPC_CHEST,{ + + TreasureBox(); + specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing + close; + +OnInit: + .distance = 2; + end; +} + |