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author | Jesusaves <cpntb1@ymail.com> | 2020-04-30 11:26:30 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-30 11:26:30 -0300 |
commit | fecce8c6a6fa825de4af4f213e0c1d68f8fbe9c6 (patch) | |
tree | 1150470e54149ef2ca944b25523c7215ea735d46 /npc/042-3 | |
parent | 70029084ce52b251748bd4320bd280bdb05f5bd7 (diff) | |
download | serverdata-fecce8c6a6fa825de4af4f213e0c1d68f8fbe9c6.tar.gz serverdata-fecce8c6a6fa825de4af4f213e0c1d68f8fbe9c6.tar.bz2 serverdata-fecce8c6a6fa825de4af4f213e0c1d68f8fbe9c6.tar.xz serverdata-fecce8c6a6fa825de4af4f213e0c1d68f8fbe9c6.zip |
Monster Population and script logic for first sewers part
Diffstat (limited to 'npc/042-3')
-rw-r--r-- | npc/042-3/_import.txt | 1 | ||||
-rw-r--r-- | npc/042-3/_warps.txt | 3 | ||||
-rw-r--r-- | npc/042-3/jail.txt | 20 |
3 files changed, 20 insertions, 4 deletions
diff --git a/npc/042-3/_import.txt b/npc/042-3/_import.txt index 0aec19ef6..4596bff40 100644 --- a/npc/042-3/_import.txt +++ b/npc/042-3/_import.txt @@ -1,4 +1,3 @@ // Map 042-3: Camelot - Jail // This file is generated automatically. All manually added changes will be removed when running the Converter. -"npc/042-3/_warps.txt", "npc/042-3/jail.txt", diff --git a/npc/042-3/_warps.txt b/npc/042-3/_warps.txt deleted file mode 100644 index d86c4911e..000000000 --- a/npc/042-3/_warps.txt +++ /dev/null @@ -1,3 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Map 042-3: Camelot - Jail warps -042-3,63,19,0 warp #042-3_63_19 1,0,042-4,60,77 diff --git a/npc/042-3/jail.txt b/npc/042-3/jail.txt index 3eeb84648..a7b49739c 100644 --- a/npc/042-3/jail.txt +++ b/npc/042-3/jail.txt @@ -126,6 +126,26 @@ OnKamelotSlide: +// Leave the dungeon +042-3,62,19,0 script #KDoor0423 NPC_HIDDEN,1,0,{ + end; + +OnTouch: + .@g=getcharid(2); + warp "042-4@"+.@g, any(59,60), 77; + addtimer 1000, .name$+"::OnHey"; + end; + +OnHey: + dispbottom l("Oh, here the path seems to split. Which way should we go?"); + addtimer 3000, .name$+"::OnHey2"; + end; + +OnHey2: + dispbottom l("Or should we even split ourselves to check all possible ways?")+" "+col(l("[Caution, this may be dangerous!]"), 1); + end; +} + // Required exit. This one has no conditions, so it is not really required // But I do not trust Instancing System, so better safe than sorry! 042-3,58,140,0 script #KDoor0423B NPC_HIDDEN,0,0,{ |