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authorJesusaves <cpntb1@ymail.com>2021-01-24 17:27:07 -0300
committerJesusaves <cpntb1@ymail.com>2021-01-24 17:27:07 -0300
commit416a864507811fe43c9403f9ba60af156e2c8791 (patch)
treecbcd1e10dc34ce6b6bf04e8ffae43f6e6e41df8f /npc/025-1
parent57b29ccfc545aa1f135e88d6809be507679b924c (diff)
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Commander Cadis: Make the Over100 hunt 50% easier.
Otherwise it would be nearly impossible!
Diffstat (limited to 'npc/025-1')
-rw-r--r--npc/025-1/commander.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/025-1/commander.txt b/npc/025-1/commander.txt
index fe9044a20..b724478b4 100644
--- a/npc/025-1/commander.txt
+++ b/npc/025-1/commander.txt
@@ -70,6 +70,7 @@ OnInit:
case 3:
mesn;
mesq l("You'll have to slay %s %s for me! I don't care which ones, just SLAY THEM!", fnum(.million), l("monsters of at least level 100"));
+ mesc l("Each monster will be counted as %d kills.", 2);
next;
select
l("Accept"),
@@ -202,9 +203,9 @@ function script CadisQuestCheck {
}
if (getq(FortressQuest_Over100) == 1) {
- // Register the kill
+ // Register the kill as doubled (to make easier)
if (getmonsterinfo(.@mobId, MOB_LV) >= 100) {
- setq2 FortressQuest_Over100, getq2(FortressQuest_Over100)+1;
+ setq2 FortressQuest_Over100, getq2(FortressQuest_Over100)+2;
// Report every 1000 kills
if (getq2(FortressQuest_Over100) % 1000 == 0)
dispbottom l("Cadis : You have slain %s %s out of a million.", fnum(getq2(FortressQuest_SlimeHunter)), l("mobs over lv 100"));