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authorJesusaves <cpntb1@ymail.com>2019-03-16 01:12:41 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-16 01:12:41 -0300
commitbf736124b65dde540c9065be12f6faa89fba2ca3 (patch)
tree577d1e8071d30f511fe5bdf31bada7c01dfa9d86 /npc/024-10
parentfdfe72f2707634323226f8097dc1060f511eba1b (diff)
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Frostia Town is now working.
Diffstat (limited to 'npc/024-10')
-rw-r--r--npc/024-10/_import.txt1
-rw-r--r--npc/024-10/haircut.txt66
2 files changed, 67 insertions, 0 deletions
diff --git a/npc/024-10/_import.txt b/npc/024-10/_import.txt
index 6340503e7..185060717 100644
--- a/npc/024-10/_import.txt
+++ b/npc/024-10/_import.txt
@@ -1,3 +1,4 @@
// Map 024-10: Frostia Indoors
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/024-10/_warps.txt",
+"npc/024-10/haircut.txt",
diff --git a/npc/024-10/haircut.txt b/npc/024-10/haircut.txt
new file mode 100644
index 000000000..a7d931146
--- /dev/null
+++ b/npc/024-10/haircut.txt
@@ -0,0 +1,66 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Haircut.
+
+024-10,27,30,0 script Cato Mil NPC_ELVEN_FEMALE_ARMOR_SHOP,{
+ function setRace {
+ clear;
+ setnpcdialogtitle l("Debug - Modify Race");
+ mes l("Race") + ": " + $@allraces$[Class];
+ next;
+ mes l("Please select the desired race.");
+ select("Human:Ukar:Redy:Elf:Orc:Raijin:Tritan");
+ jobchange max(0, @menu-1);
+ return;
+ }
+
+
+ mesn;
+ mesq l("Hi! Do you want a hair cut?");
+
+ do
+ {
+ select
+ l("What is my current hairstyle and hair color?"),
+ l("I'd like to get a different style."),
+ l("Can you do something with my color?"),
+ rif(is_staff(), l("I am a GM, and I want to change my Race!")),
+ l("I'm fine for now, thank you.");
+
+ switch (@menu)
+ {
+ case 1:
+ BarberSayStyle 3;
+ break;
+ case 2:
+ BarberChangeStyle;
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("Enjoy your new style.");
+ l("Anything else?");
+ break;
+ case 3:
+ BarberChangeColor;
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("I hope you like this color.");
+ l("Anything else?");
+ break;
+ case 4:
+ setRace;
+ break;
+ case 5:
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("Feel free to come visit me another time.");
+
+ goodbye;
+ }
+ } while (1);
+ close;
+
+OnInit:
+ .sex = G_FEMALE;
+ .distance = 5;
+ end;
+}
+