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author | Jesusaves <cpntb1@ymail.com> | 2018-07-13 18:08:39 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-13 18:08:39 -0300 |
commit | d707b41fa4847e86dbabe15cad73ee67bafe7aa3 (patch) | |
tree | a8795820236f98bef6b74a95ebb3ce3d4787c1ad /npc/017-5 | |
parent | 002eb82f63e227f08a4c1b5ed28361aa50706a15 (diff) | |
download | serverdata-d707b41fa4847e86dbabe15cad73ee67bafe7aa3.tar.gz serverdata-d707b41fa4847e86dbabe15cad73ee67bafe7aa3.tar.bz2 serverdata-d707b41fa4847e86dbabe15cad73ee67bafe7aa3.tar.xz serverdata-d707b41fa4847e86dbabe15cad73ee67bafe7aa3.zip |
Template for Nahrec. When 017-5 map get add, it'll automagically work.
Diffstat (limited to 'npc/017-5')
-rw-r--r-- | npc/017-5/nahrec.txt | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/npc/017-5/nahrec.txt b/npc/017-5/nahrec.txt new file mode 100644 index 000000000..8be80c597 --- /dev/null +++ b/npc/017-5/nahrec.txt @@ -0,0 +1,92 @@ +// TMW2/LoF scripts. +// Authors: +// TMW-LoF Team +// Jesusalva +// Description: +// General Purpose Blacksmith +// TODO: Shield building on market square +// TODO: Mylarin Dust for THE EPISODE. This means Savior Pants is part of THE EPISODE + +017-5,0,0,0 script Nahrec NPC_PLAYER,{ + mesn; + mesq l("Ah, hello! It is good to see another traveler in this town!"); + next; + menu + l("Really? Where are you from?"), L_Story, + l("It's good to see you too, do you happen to be able to make stuff?"), L_Makestuff, + l("Alright."), -; + close; + +L_Story: + mesn; + mesq l("I came from Thermin, a town far far away."); + next; + mesn; + mesq l("I'm an experienced weapon master helping this smithy here, but I am new in this town. I am best at smithing armor."); + next; + menu + l("'Best'? So you can make other things?"), L_Makestuff, + l("Good to know."), -; + close; + +L_Makestuff: + mesn; + mesq l("Yes, I can craft many things. In addition to plating and improving armor, I can craft smaller items made of gold and other metals."); + select + rif(countitem(WarlordPlate) > 0, l("Can you improve my Warlord Plate for me?")), + rif(countitem(LightPlatemail) > 0, l("Can you improve my Light Platemail for me?")), + l("Can you craft Light Platemail?"), + l("Can you craft Warlord Plate?"), + l("Can you craft Savior Pants?"), + l("Do you know something about 'Mylarin Dust'?"), + l("Nevermind, bye!"); + mes ""; + switch (@menu) { + case 5: + goto L_Savior; + case 6: + goto L_Mylarin; + case 7: + closedialog; + goodbye; + close; + } + goto L_Makestuff; + +L_Mylarin: + mesn; + mesq l("Mylarin dust?! Where would you get that? That's amazing!"); + next; + mesq l("It has eluded so many craftsmiths, who knows what can be done with that!"); + next; + mesq l("I can make some stuff with it, but I have no idea where it can be found. Mylarin dust... amazing."); + next; + goto L_Makestuff; + +L_Missing: + mesn; + mesq l("It looks like you're missing some items or money. Please come back when you have what I need!"); + close; + +L_Savior: + mesn; + mesq l("Yes, I can craft Savior Pants. But it is not cheap. I'll need Platinum, Iridium, and Mylarin Dust. And gold. Much gold."); + select + "I'll be back with those items..", + "That's crazy!"; + close; + +OnInit: + .@npcId = getnpcid(0, .name$); + setunitdata(.@npcId, UDT_HEADTOP, FancyHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, WarlordPlate); + setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes); + setunitdata(.@npcId, UDT_WEAPON, SaviorPants); + setunitdata(.@npcId, UDT_HAIRSTYLE, 2); + setunitdata(.@npcId, UDT_HAIRCOLOR, 4); + + .sex=G_MALE; + .distance=5; + end; + +} |