summaryrefslogtreecommitdiff
path: root/npc/017-10
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2024-01-22 10:53:27 -0300
committerJesusaves <cpntb1@ymail.com>2024-01-22 10:53:27 -0300
commit153f5978ffe0b139abdd57cd11e7c7112a0aa502 (patch)
treedbd345f7fc13c98a238f9fcc54e6db129b671fa9 /npc/017-10
parentc0c449a9ae9de6f168c56f057c988addc5159159 (diff)
downloadserverdata-153f5978ffe0b139abdd57cd11e7c7112a0aa502.tar.gz
serverdata-153f5978ffe0b139abdd57cd11e7c7112a0aa502.tar.bz2
serverdata-153f5978ffe0b139abdd57cd11e7c7112a0aa502.tar.xz
serverdata-153f5978ffe0b139abdd57cd11e7c7112a0aa502.zip
Erik is paying less EXP than AFKing at the Carpet... So prepare to update
Diffstat (limited to 'npc/017-10')
-rw-r--r--npc/017-10/dispatcher.txt38
1 files changed, 26 insertions, 12 deletions
diff --git a/npc/017-10/dispatcher.txt b/npc/017-10/dispatcher.txt
index b47060d36..99b131dfc 100644
--- a/npc/017-10/dispatcher.txt
+++ b/npc/017-10/dispatcher.txt
@@ -65,9 +65,9 @@ L_Main:
rif(gethominfo(6) >= 10, l("Deploy to Rare Mines [2h]")),
rif(gethominfo(6) >= 15, l("Deploy to Slime Nest [2h]")),
rif(gethominfo(6) >= 30, l("Deploy to Snake Pit [3h]")),
- rif(gethominfo(6) >= 55 && $GAME_STORYLINE >= 3, l("Deploy to Dangerous Area [6h]")),
- rif(gethominfo(6) >= 70 && $GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")),
- "",
+ rif(gethominfo(6) >= 45 && $GAME_STORYLINE >= 3, l("Deploy to Dangerous Area [6h]")),
+ rif(gethominfo(6) >= 60 && $GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")),
+ rif(gethominfo(6) >= 80 && $GAME_STORYLINE >= 5, l("Deploy to Moubootaur's Domain [12h]")),
l("Deploy to The Market [1h]"),
l("Don't deploy");
mes "";
@@ -92,7 +92,7 @@ L_Main:
case 2:
mesc ".:: " + l("Herb Fields") + " ::.";
mesc l("If you need more herbs, the best place to look.");
- mesc l("Average EXP: "+10), 3;
+ mesc l("Average EXP: "+60), 3;
mesc l("Common Drops: "+
getitemlink(ArtichokeHerb));
mesc l("Regular Drops: "+
@@ -109,7 +109,7 @@ L_Main:
case 3:
mesc ".:: " + l("Ore Mines") + " ::.";
mesc l("Send your Homunculus to mineration!");
- mesc l("Average EXP: "+24), 3;
+ mesc l("Average EXP: "+124), 3;
mesc l("Common Drops: "+
getitemlink(Coal));
mesc l("Regular Drops: "+
@@ -130,7 +130,7 @@ L_Main:
case 4:
mesc ".:: " + l("Rare Mines") + " ::.";
mesc l("Send your Homunculus to mineration!");
- mesc l("Average EXP: "+30), 3;
+ mesc l("Average EXP: "+130), 3;
mesc l("Common Drops: "+
getitemlink(Pearl));
mesc l("Regular Drops: "+
@@ -237,10 +237,21 @@ L_Main:
.@dest=HCD_MKBASEMENT;
.@hours=8;
break;
+ case 9:
+ mesc ".:: " + l("Moubootaur's Domain") + " ::.";
+ mesc l("Send your Homunculus to THE most dangerous...!");
+ mesc l("Average EXP: "+format_number(2000000)), 3;
+ mesc l("Common Drops: None");
+ mesc l("Regular Drops: None");
+ mesc l("Rare Drops: None");
+ next;
+ .@dest=HCD_MOUBOOTAUR;
+ .@hours=12;
+ break;
case 10:
mesc ".:: " + l("The Market") + " ::.";
mesc l("Send your Homunculus to make money!");
- mesc l("Average EXP: "+16), 3;
+ mesc l("Average EXP: "+36), 3;
mesc l("Maximum Profit: @@ GP", format_number(.zenycap)), 3;
mesc l("Common Drops: "+
getitemlink(Piberries));
@@ -291,7 +302,7 @@ function lootField {
GoldenApple, 1, 100);
break;
case HCD_HERBFIELDS:
- .@val+=10;
+ .@val+=60;
anyloot(ArtichokeHerb, .@lv, 10000,
CobaltHerb, max(1, .@lv/2), 6000,
GambogeHerb, max(1, .@lv/2), 6000,
@@ -301,7 +312,7 @@ function lootField {
ReedBundle, 2, 800);
break;
case HCD_OREMINES:
- .@val+=24;
+ .@val+=124;
anyloot(Coal, .@lv, 9999,
IronOre, max(1, .@lv/2), 2000,
CopperOre, max(1, .@lv/2), 1000,
@@ -314,7 +325,7 @@ function lootField {
(REBIRTH ? PlatinumOre : IridiumOre), 1, 20);
break;
case HCD_RAREMINES:
- .@val+=30;
+ .@val+=130;
anyloot(Pearl, 1, 9999,
Diamond, limit(1, .@lv/2, 3), 2000,
Ruby, limit(1, .@lv/2, 3), 1700,
@@ -383,8 +394,11 @@ function lootField {
DivineApple, 1, 60,
MagicApple, 1, 45);
break;
+ case HCD_MOUBOOTAUR:
+ .@val+=2000000;
+ break;
case HCD_MARKET:
- .@val+=16;
+ .@val+=36;
// Sending a fresh homun in market may yield no GP.
Zeny+=min(.zenycap, 1000*.@lv*min(10000, gethominfo(3))/100000);
anyloot(Piberries, .@lv, 9000,
@@ -395,7 +409,7 @@ function lootField {
break;
}
// A final boost for sake of randomness
- .@val+=rand2(0, 10);
+ .@val+=rand2(0, 10+gethominfo(6));
return .@val;
}