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authorJesusaves <cpntb1@ymail.com>2019-08-18 01:01:28 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-18 01:01:28 -0300
commitd605effd079c7472ceeffc279e80847d27fcd0f1 (patch)
tree2e017ac257af8b75c16fcd31a04f7d1d0b2b7cf3 /npc/017-10
parent13e3c0db2ff61e2c7c195f6f9560a2ab99b6c4b7 (diff)
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One final dispatchment location: Monster King Basement!
Diffstat (limited to 'npc/017-10')
-rw-r--r--npc/017-10/dispatcher.txt47
1 files changed, 44 insertions, 3 deletions
diff --git a/npc/017-10/dispatcher.txt b/npc/017-10/dispatcher.txt
index 7391b0333..40d3c88db 100644
--- a/npc/017-10/dispatcher.txt
+++ b/npc/017-10/dispatcher.txt
@@ -62,8 +62,8 @@ L_Main:
rif(gethominfo(6) >= 10, l("Deploy to Rare Mines [2h]")),
rif(gethominfo(6) >= 15, l("Deploy to Slime Nest [2h]")),
rif(gethominfo(6) >= 30, l("Deploy to Snake Pit [3h]")),
- rif(gethominfo(6) >= 60, l("Deploy to Dangerous Area [6h]")),
- "",
+ rif(gethominfo(6) >= 55, l("Deploy to Dangerous Area [6h]")),
+ rif(gethominfo(6) >= 80 && GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")),
"",
l("Deploy to The Market [1h]"),
l("Don't deploy");
@@ -205,7 +205,31 @@ L_Main:
getitemlink(MagicApple));
next;
.@dest=HCD_DANGERAREA;
- .@hours=3;
+ .@hours=6;
+ break;
+ case 8:
+ mesc ".:: " + l("Monster King Basement") + " ::.";
+ mesc l("Send your Homunculus to one of the most dangerous...!");
+ mesc l("Average EXP: 20000"), 3;
+ mesc l("Common Drops: None");
+ mesc l("Regular Drops: "+
+ getitemlink(Curshroom)+
+ getitemlink(HastePotion)+
+ getitemlink(StrengthPotion)+
+ getitemlink(SmokeGrenade)+
+ getitemlink(Grenade)+
+ getitemlink(AncientBlueprint)+
+ getitemlink(TreasureMap)+
+ getitemlink(CrazyRum)+
+ getitemlink(MercBoxB));
+ mesc l("Rare Drops: "+
+ getitemlink(WhiskeyAle)+
+ getitemlink(GoldenApple)+
+ getitemlink(DivineApple)+
+ getitemlink(MagicApple));
+ next;
+ .@dest=HCD_MKBASEMENT;
+ .@hours=8;
break;
case 10:
mesc ".:: " + l("The Market") + " ::.";
@@ -332,8 +356,25 @@ function lootField {
AncientBlueprint, 1, 1500,
Lockpicks, limit(1, .@lv/30, 4), 1000,
StatusResetPotion, 1, 1000,
+ TreasureMap, 1, 700,
MagicApple, 1, 40);
break;
+ case HCD_MKBASEMENT:
+ .@val+=20000;
+ anyloot(Curshroom, limit(1, .@lv/28, 6), 3000,
+ HastePotion, limit(1, .@lv/20, 10), 3000,
+ StrengthPotion, limit(1, .@lv/20, 10), 3000,
+ SmokeGrenade, limit(1, .@lv/18, 8), 3000,
+ Grenade, limit(1, .@lv/28, 6), 3000,
+ AncientBlueprint, 1, 2500,
+ TreasureMap, 1, 2000,
+ CrazyRum, 1, 1500,
+ MercBoxB, 1, 1000,
+ WhiskeyAle, 1, 400,
+ GoldenApple, 1, 80,
+ DivineApple, 1, 60,
+ MagicApple, 1, 45);
+ break;
case HCD_MARKET:
.@val+=8;
// Maximum Profit: 10,000 GP