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author | Jesusaves <cpntb1@ymail.com> | 2019-01-24 19:09:14 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-24 19:09:14 -0200 |
commit | e76a14a2908e138702de05c55c4e6df50fe8a277 (patch) | |
tree | de83b4f64277e0c7780f6249b2be1263ad54a161 /npc/016-1 | |
parent | 7f198fb76962b8256e9a2adbc26322c441473575 (diff) | |
download | serverdata-e76a14a2908e138702de05c55c4e6df50fe8a277.tar.gz serverdata-e76a14a2908e138702de05c55c4e6df50fe8a277.tar.bz2 serverdata-e76a14a2908e138702de05c55c4e6df50fe8a277.tar.xz serverdata-e76a14a2908e138702de05c55c4e6df50fe8a277.zip |
Ship travel prices were lowered in relative terms.
In absolute values, nothing changes. But technically getting discounts is now easier.
...As promised I would do when I add Milly quest :3
Diffstat (limited to 'npc/016-1')
-rw-r--r-- | npc/016-1/captain.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/016-1/captain.txt b/npc/016-1/captain.txt index 877549428..f379259c6 100644 --- a/npc/016-1/captain.txt +++ b/npc/016-1/captain.txt @@ -27,15 +27,15 @@ L_TTulim: .@x=(reputation("Tulim")+reputation(LOCATION$))/2; - if (.@x >= 100) + if (.@x >= 90) .@price-=800; - else if (.@x >= 80) + else if (.@x >= 70) .@price-=640; - else if (.@x >= 60) + else if (.@x >= 50) .@price-=480; - else if (.@x >= 40) + else if (.@x >= 30) .@price-=320; - else if (.@x >= 20) + else if (.@x >= 10) .@price-=160; mes ""; @@ -73,15 +73,15 @@ L_TTulim: L_THurns: .@x=(reputation("Hurns")+reputation(LOCATION$))/2; - if (.@x >= 100) + if (.@x >= 90) .@price-=800; - else if (.@x >= 80) + else if (.@x >= 70) .@price-=640; - else if (.@x >= 60) + else if (.@x >= 50) .@price-=480; - else if (.@x >= 40) + else if (.@x >= 30) .@price-=320; - else if (.@x >= 20) + else if (.@x >= 10) .@price-=160; mes ""; @@ -118,15 +118,15 @@ L_THurns: L_TNival: .@x=(reputation("Nival")+reputation(LOCATION$))/2; - if (.@x >= 100) + if (.@x >= 90) .@price-=800; - else if (.@x >= 80) + else if (.@x >= 70) .@price-=640; - else if (.@x >= 60) + else if (.@x >= 50) .@price-=480; - else if (.@x >= 40) + else if (.@x >= 30) .@price-=320; - else if (.@x >= 20) + else if (.@x >= 10) .@price-=160; // Nivalis Liberation Day. Zero could cause weird bugs. |