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author | Jesusaves <cpntb1@ymail.com> | 2020-05-13 00:57:23 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-13 00:57:23 -0300 |
commit | eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9 (patch) | |
tree | bd7cc4caca79d1663f3c4f1088e203bb87706a53 /npc/015-8 | |
parent | 2c73977e32827d85b99a62fcf2d4663278da74a1 (diff) | |
download | serverdata-eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9.tar.gz serverdata-eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9.tar.bz2 serverdata-eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9.tar.xz serverdata-eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9.zip |
Replace our script-induced deaths with new, custom, die() command
This will fix one of the HardCore Server bugs.
Diffstat (limited to 'npc/015-8')
-rw-r--r-- | npc/015-8/puzzle.txt | 4 | ||||
-rw-r--r-- | npc/015-8/sealedshrine.txt | 10 |
2 files changed, 7 insertions, 7 deletions
diff --git a/npc/015-8/puzzle.txt b/npc/015-8/puzzle.txt index 7417fbe16..a62a56ac5 100644 --- a/npc/015-8/puzzle.txt +++ b/npc/015-8/puzzle.txt @@ -59,7 +59,7 @@ OnTouch: .@ponderate=(readparam2(bStr)+readparam2(bVit))/100*60; if (rand(0,1000) < 640-(.@ponderate*6)) { mesc l("But unfortunately, a loose stone lodges and you fall to your death."), 1; - percentheal -100, -100; + die(); close; } mesc l("You succeed in crossing the chasm!"); @@ -79,7 +79,7 @@ OnTouch: // (You can always fall as top is 600 of 640) if (rand(0,1000) < 640-(readparam2(bAgi)*6)) { mesc l("But unfortunately, it was harder than you thought. You are dead."), 1; - percentheal -100, -100; + die(); close; } mesc l("You succeed in crossing the chasm!"); diff --git a/npc/015-8/sealedshrine.txt b/npc/015-8/sealedshrine.txt index 8be41f9e3..d4e41700d 100644 --- a/npc/015-8/sealedshrine.txt +++ b/npc/015-8/sealedshrine.txt @@ -424,7 +424,7 @@ OnTouch: if (@SaggySeal$ != "") { npctalk3 l("The seal retaliates! It was super effective. You are dead!"); @SaggySeal$=""; - percentheal -100, -100; + die(); end; } end; @@ -435,7 +435,7 @@ OnTouch: if (@SaggySeal$ != "") { npctalk3 l("The seal retaliates! It was super effective. You are dead!"); @SaggySeal$=""; - percentheal -100, -100; + die(); end; } end; @@ -446,7 +446,7 @@ OnTouch: if (@SaggySeal$ != "") { npctalk3 l("The seal retaliates! It was super effective. You are dead!"); @SaggySeal$=""; - percentheal -100, -100; + die(); end; } end; @@ -586,7 +586,7 @@ function script SaggyShrineStatue { OnScheduledDeath: npctalk3 l("Be devoured!"); - percentheal -100, -100; + die(); end; OnInit: @@ -600,7 +600,7 @@ OnInit: OnScheduledDeath: npctalk3 l("Be devoured!"); - percentheal -100, -100; + die(); end; OnInit: |