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author | NetSysFire <16-NetSysFire@users.noreply.git.themanaworld.org> | 2023-02-19 14:31:58 +0000 |
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committer | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2023-02-19 14:31:58 +0000 |
commit | 2ce22a8fa0414159d7e8517cc7fa00f2f809bcda (patch) | |
tree | afd856f85aef3db3383b80f0ddc657919beeb9b3 /npc/015-2 | |
parent | ab696a4ea55c900645023b116b0bffeefed3243f (diff) | |
download | serverdata-2ce22a8fa0414159d7e8517cc7fa00f2f809bcda.tar.gz serverdata-2ce22a8fa0414159d7e8517cc7fa00f2f809bcda.tar.bz2 serverdata-2ce22a8fa0414159d7e8517cc7fa00f2f809bcda.tar.xz serverdata-2ce22a8fa0414159d7e8517cc7fa00f2f809bcda.zip |
Batch of typo fixes and rewording.
Also minor tweaks to Helena rewards and Pylon production.
Diffstat (limited to 'npc/015-2')
-rw-r--r-- | npc/015-2/guard.txt | 14 | ||||
-rw-r--r-- | npc/015-2/lordcave.txt | 2 |
2 files changed, 8 insertions, 8 deletions
diff --git a/npc/015-2/guard.txt b/npc/015-2/guard.txt index 28d505e25..2ff63ed64 100644 --- a/npc/015-2/guard.txt +++ b/npc/015-2/guard.txt @@ -3,7 +3,7 @@ // Jesusalva // Description: // Part of Helena's quest -// Gives spoilers about what Jesusalva plans in doing with Bryant +// Gives spoilers about what Jesusalva plans on doing with Bryant 015-2,28,199,0 script Helena's Teammate NPC_ORC,{ .@q=getq(HurnscaldQuest_Bandits); @@ -11,7 +11,7 @@ if (.@q == 6) goto L_BanditLord; mesn; mesq lg("Welcome."); - mesq l("This small island is a good place to heal our wounds, and the monsters here are not threating."); + mesq l("This small island is a good place to rest, as the monsters here are not very threatening."); close; L_SilverKey: @@ -23,13 +23,13 @@ L_SilverKey: getitem PiberriesInfusion, 3; setq HurnscaldQuest_Bandits, 6; mesn; - mesq l("I guess she sent you to kill another Bandit Lord, right? Ok, I'll give you the key for his room."); + mesq l("I guess she sent you to kill another Bandit Lord, right? I'll give you the key for his room."); next; mesn; - mesq l("It is pretty close to here. I advise you to use a good sword, and heal yourself often."); + mesq l("It is pretty close to this island. I advise you to use a good weapon, like a well-made sword, and heal yourself often."); next; mesn; - mesq l("I will give you 3 @@. Use them on this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion)); + mesq l("I gave you 3 @@. Use them in this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion)); close; L_BanditLord: @@ -44,13 +44,13 @@ L_BanditLord: close; mes ""; mesn; - mesq l("...Have you ever gone there yet?"); + mesq l("...Have you even gone there yet?"); next; mesn; mesq l("This is not The Mana World. My name is not Bryant."); next; mesn; - mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably have a high level quest too, but that's not important now."); + mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably has a high level quest too, but that's not important now."); next; mesn; mesq l("Go kill the Bandit Lord!"); diff --git a/npc/015-2/lordcave.txt b/npc/015-2/lordcave.txt index 6303b2c19..e39c4e72a 100644 --- a/npc/015-2/lordcave.txt +++ b/npc/015-2/lordcave.txt @@ -21,7 +21,7 @@ OnLordDeath: .@q=getq(HurnscaldQuest_Bandits); if (.@q == 6 && !ispcdead()) { setq HurnscaldQuest_Bandits, 7; - dispbottom l("Phew! The Bandit Lord was killed."); + dispbottom l("The Bandit Lord was killed. Return to Helena."); } end; } |