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authorJesusaves <cpntb1@ymail.com>2018-06-08 00:46:35 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-08 00:46:35 -0300
commit12af821d603e7a6798cc738837abf666cc627500 (patch)
treecab6699c0ee4c53ebde770c4549efdf717cffec1 /npc/012-7
parentcb413e923ce45709e5d2889ff36210094933d562 (diff)
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Fix a code typo, and polish dialogs of Celestia's quest
Diffstat (limited to 'npc/012-7')
-rw-r--r--npc/012-7/celestia.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/012-7/celestia.txt b/npc/012-7/celestia.txt
index ba9f2764b..3b71ee13a 100644
--- a/npc/012-7/celestia.txt
+++ b/npc/012-7/celestia.txt
@@ -79,10 +79,10 @@ L_MainQuestCore:
mesq l("Maybe you could convince him. There's a summoning circle on Tulimshar Sewers.");
next;
mesn;
- mesq l("Go there and speak the four four-letters magic words and he'll appear to you.");
+ mesq l("Go very close to it and, speak the four four-letters magic words and he'll appear to you.");
next;
mesn;
- mesq l("Don't go alone, though! Unless you are level 250 or something... Hahah... as if.");
+ mesq l("Don't go alone, though! He would not listen to me, it is not you alone he'll pay attention.");
next;
mes col("Accept quest?", 9);
if (askyesno() == ASK_YES) {