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authorJesusaves <cpntb1@ymail.com>2019-05-31 23:50:38 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-31 23:50:38 -0300
commit79350a1c49f3196906dd491cbe50a6039a709d0d (patch)
tree6d68443f401ee07b71f51b6888d935a42793d6df /npc/012-4
parent5d0f2e6e14f9cbc6ca76d7f8d7f0a3a7850acb4e (diff)
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Add some stuff to Sagratha's House
Diffstat (limited to 'npc/012-4')
-rw-r--r--npc/012-4/wyara.txt77
1 files changed, 76 insertions, 1 deletions
diff --git a/npc/012-4/wyara.txt b/npc/012-4/wyara.txt
index ba8813bd6..0c371ee91 100644
--- a/npc/012-4/wyara.txt
+++ b/npc/012-4/wyara.txt
@@ -21,11 +21,15 @@ L_Menu:
.@plush_count = .@plush_count/(BaseLevel/10);
.@n=getq(General_Narrator);
+ .@s=getq(HurnscaldQuest_Sagratha);
+ .@s3=getq3(HurnscaldQuest_Sagratha);
select
l("Can you reset my stats please?"),
rif($ARKIM_ST >= 1200,l("I want Piberries Infusion!")),
rif(getq(HurnscaldQuest_InjuriedMouboo) == 2,l("Do you know how to break curses?")),
+ rif(.@s == 1 && .@s3,l("Sagratha was not home.")),
+ rif(.@s == 2,l("About Sagratha...")),
rif(.@n >= 6,l("I am in dire need of Return Potions!")),
lg("You are weird, I have to go sorry.");
@@ -38,8 +42,12 @@ L_Menu:
case 3:
goto L_Uncurse;
case 4:
- goto L_ReturnPot;
+ goto L_SaggyHome;
case 5:
+ goto L_SaggyMain;
+ case 6:
+ goto L_ReturnPot;
+ case 7:
goto L_Quit;
}
@@ -171,6 +179,73 @@ L_ReturnPot:
}
close;
+L_SaggyHome:
+ mesn;
+ mesq l("She probably just went out for a walk. Nothing to worry, I hope.");
+ next;
+ if (.@n < 11) {
+ mesn;
+ mesq l("It's impossible to know when she'll be back, so you should prioritize something else for now.");
+ close;
+ }
+ select
+ l("Yeah, she might be back soon."),
+ l("I don't think so. There have been... Incidents.");
+ if (@menu == 1)
+ close;
+ mes "";
+ mesn;
+ mesq l("...Incidents?");
+ next;
+ mesn strcharinfo(0);
+ mesc l("You tell her about the incident at the Blue Sage's residence and how they were aiming at sages.");
+ next;
+ mesn;
+ mesq l("Well, this is very disturbing, indeed. I hope my good friend Sagratha is fine.");
+ next;
+ mesn;
+ mesq l("Can you, perhaps, do me a favor? Please... Check her house for any signs of battle.");
+ next;
+ mesn;
+ mesq l("She should be safe as she is a strong woman, but... You never know.");
+ setq1 HurnscaldQuest_Sagratha, 2;
+ setq3 HurnscaldQuest_Sagratha, 0;
+ close;
+
+L_SaggyMain:
+ mesn;
+ mesq l("Yes? Have you looked her house for signs of battle?");
+ next;
+ select
+ l("Yes, and there was no signs of a fight."),
+ l("...Not yet.");
+ if (@menu == 2)
+ close;
+ mes "";
+ mesn;
+ mesq l("Are you sure? Like, really really sure?");
+ next;
+ if (!.@s3) {
+ mesn strcharinfo(0);
+ mesq l("Hmm... Thinking well...");
+ next;
+ mesn;
+ mesq l("THEN DON'T WASTE MY TIME! My friend could be in danger!");
+ next;
+ mesn;
+ mesq l("Go do what I told you to do and examine the house thoroughly!");
+ close;
+ }
+ mesn strcharinfo(0);
+ mesq l("Yes, I did. There was only an unlocked secret window.");
+ next;
+ mesn;
+ mesq l("Good, this must mean that Sagratha managed to flee in time.");
+ // TODO
+ //setq1 HurnscaldQuest_Sagratha, 3;
+ //setq3 HurnscaldQuest_Sagratha, 0;
+ close;
+
L_Quit:
goodbye;
close;