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author | Saulc <lucashelaine14@gmail.com> | 2018-07-27 09:38:48 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-07-27 09:38:48 +0000 |
commit | 86f4585269d8f7dc922e375dd33f0d5004395a59 (patch) | |
tree | 1d8090afcf942a0e96abd4fc468d3d3a523c307a /npc/009-1 | |
parent | bad9e27fce3cb2d94e16401a70fef49f1d039fec (diff) | |
download | serverdata-86f4585269d8f7dc922e375dd33f0d5004395a59.tar.gz serverdata-86f4585269d8f7dc922e375dd33f0d5004395a59.tar.bz2 serverdata-86f4585269d8f7dc922e375dd33f0d5004395a59.tar.xz serverdata-86f4585269d8f7dc922e375dd33f0d5004395a59.zip |
fix bug on charles and reduce coin bag count.
Diffstat (limited to 'npc/009-1')
-rw-r--r-- | npc/009-1/charles.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/009-1/charles.txt b/npc/009-1/charles.txt index 6a9fe6bd3..60a7ef47f 100644 --- a/npc/009-1/charles.txt +++ b/npc/009-1/charles.txt @@ -74,7 +74,7 @@ L_Deal: mes l(":o \"What? I'm not a bandit! But it looks SO COOL! Do you need anything while you're here?\""); next; mesn; - mes l(":D \"Ah! Yes, that would help a lot! I don't need anything a bandit couldn't give you: 30 @@, 2 @@, 2 @@ and a @@. And 6000 GP.\"", getitemlink(CoinBag), getitemlink(EmptyBottle), getitemlink(Dagger), getitemlink(LeatherShield)); + mes l(":D \"Ah! Yes, that would help a lot! I don't need anything a bandit couldn't give you: 25 @@, 5 @@, 2 @@ and a @@. And 6000 GP.\"", getitemlink(CoinBag), getitemlink(EmptyBottle), getitemlink(Dagger), getitemlink(LeatherShield)); mesq l("What do you say?"); next; mesn strcharinfo(0); @@ -92,7 +92,7 @@ L_Accept: next; mesn; mes l("Here's what I need:"); - mes l("@@/30 @@", countitem(CoinBag), getitemlink(CoinBag)); + mes l("@@/25 @@", countitem(CoinBag), getitemlink(CoinBag)); mes l("@@/5 @@", countitem(EmptyBottle), getitemlink(EmptyBottle)); mes l("@@/2 @@", countitem(Dagger), getitemlink(Dagger)); mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield)); @@ -117,7 +117,7 @@ L_Wait: close; L_Finish: - if (countitem(CoinBag) < 30 || + if (countitem(CoinBag) < 25 || countitem(EmptyBottle) < 5 || countitem(Dagger) < 2 || countitem(LeatherShield) < 1) @@ -125,8 +125,8 @@ L_Finish: if (Zeny < 6000) goto L_Poor; inventoryplace BurglarMask, 1; - delitem CoinBag, 30; - delitem EmptyBottle, 2; + delitem CoinBag, 25; + delitem EmptyBottle, 5; delitem Dagger, 2; delitem LeatherShield, 1; Zeny = Zeny - 6000; |