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author | Jesusaves <cpntb1@ymail.com> | 2020-02-22 01:50:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-02-22 01:50:14 -0300 |
commit | d0386d85b337dbd76870e78fd449138574755da5 (patch) | |
tree | f30d63315970bdf183ed85fb292e85102f0d231c /npc/006-0 | |
parent | 23aea6b427ae63a12f522bd420c73a30aecd7cb3 (diff) | |
download | serverdata-d0386d85b337dbd76870e78fd449138574755da5.tar.gz serverdata-d0386d85b337dbd76870e78fd449138574755da5.tar.bz2 serverdata-d0386d85b337dbd76870e78fd449138574755da5.tar.xz serverdata-d0386d85b337dbd76870e78fd449138574755da5.zip |
There's now a lobby room for Candor Arena.
Diffstat (limited to 'npc/006-0')
-rw-r--r-- | npc/006-0/_import.txt | 2 | ||||
-rw-r--r-- | npc/006-0/_warps.txt | 3 | ||||
-rw-r--r-- | npc/006-0/warpcandorbattle.txt | 17 |
3 files changed, 22 insertions, 0 deletions
diff --git a/npc/006-0/_import.txt b/npc/006-0/_import.txt index 4957943c3..8e1618778 100644 --- a/npc/006-0/_import.txt +++ b/npc/006-0/_import.txt @@ -1,2 +1,4 @@ // Map 006-0: Candor's Underground, 1F // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/006-0/_warps.txt", +"npc/006-0/warpcandorbattle.txt", diff --git a/npc/006-0/_warps.txt b/npc/006-0/_warps.txt new file mode 100644 index 000000000..42c187325 --- /dev/null +++ b/npc/006-0/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 006-0: Candor's Underground, 1F warps +006-0,49,54,0 warp #006-0_49_54 0,0,005-1,66,63 diff --git a/npc/006-0/warpcandorbattle.txt b/npc/006-0/warpcandorbattle.txt new file mode 100644 index 000000000..20ef44ee2 --- /dev/null +++ b/npc/006-0/warpcandorbattle.txt @@ -0,0 +1,17 @@ +// TMW2 Script +// Author: +// Crazyfefe +// Jesusalva + +006-0,54,35,0 script Magic Barrier NPC_HIDDEN,0,0,{ + end; + +OnTouch: + if (BaseLevel >= 20 && !$@FEFE_CAVE_LEVEL) + warp "006-1", 49, 53; + else if (BaseLevel < 20) + npctalk3 l("You don't have the required level to pass this barrier."); + else + npctalk3 l("You can't pass this barrier while people are fighting inside!"); + end; +} |