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author | Jesusaves <cpntb1@ymail.com> | 2018-09-04 11:10:45 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-09-04 11:10:45 -0300 |
commit | ee5e3ea9dd45b31b9bfec888cdda323ffcc32d6e (patch) | |
tree | 962ce025c68804a6164c5d13a88c643bfa8b1e0e /npc/00000SAVE | |
parent | 49dac61eb3fa2090a9e21c2ed304fffdf6719351 (diff) | |
download | serverdata-ee5e3ea9dd45b31b9bfec888cdda323ffcc32d6e.tar.gz serverdata-ee5e3ea9dd45b31b9bfec888cdda323ffcc32d6e.tar.bz2 serverdata-ee5e3ea9dd45b31b9bfec888cdda323ffcc32d6e.tar.xz serverdata-ee5e3ea9dd45b31b9bfec888cdda323ffcc32d6e.zip |
[skip ci] LoF Notes
Diffstat (limited to 'npc/00000SAVE')
-rw-r--r-- | npc/00000SAVE/020-1_well.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/npc/00000SAVE/020-1_well.txt b/npc/00000SAVE/020-1_well.txt index 1a138d35f..aba0e39b8 100644 --- a/npc/00000SAVE/020-1_well.txt +++ b/npc/00000SAVE/020-1_well.txt @@ -1,5 +1,8 @@ // Better to skip this quest. It is too poor and would require more work, // eg. rope and something to make the player take part on it... Probably? +// TODO: We could also throw random stuff (dig script), and use makeitem() to +// make it pop at Terranite Cave, near the lake, suggesting that's where the water +// comes from. 020-1,99,83,0 script #Well NPC400,{ if(QL_WELL == 2) goto L_Finished; |