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author | Jesusaves <cpntb1@ymail.com> | 2020-01-27 16:20:19 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-01-27 16:20:19 -0300 |
commit | 26b415c48e6d0dd4bb33b4c5aba4c0b19dd8ad58 (patch) | |
tree | 02b9276cb6df66a0a86aab7e49962f10c65a1e09 /db | |
parent | bc964a6145180d7bbda5696ab5ea051494cbe4bb (diff) | |
download | serverdata-26b415c48e6d0dd4bb33b4c5aba4c0b19dd8ad58.tar.gz serverdata-26b415c48e6d0dd4bb33b4c5aba4c0b19dd8ad58.tar.bz2 serverdata-26b415c48e6d0dd4bb33b4c5aba4c0b19dd8ad58.tar.xz serverdata-26b415c48e6d0dd4bb33b4c5aba4c0b19dd8ad58.zip |
MP Regen: Now it can level up and ratio wanders between 5:1 and 6:1
There's a catch: Weaker wands = better ratios.
How will our intelligent players make up for the worsening ratio? %%O
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 12 | ||||
-rw-r--r-- | db/re/skill_db.conf | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 8792bb491..7940f7998 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -13560,7 +13560,7 @@ item_db: ( Script: <" //bonus bAttack2,-100; bonus bMaxSP,10; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 5, 2); bonus bDef,-32767; "> }, @@ -13598,7 +13598,7 @@ item_db: ( Script: <" //bonus bAttack2,-150; bonus bMaxSP,20; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -8; bonus bDef,-32767; "> @@ -13637,7 +13637,7 @@ item_db: ( Script: <" //bonus bAttack2,-200; bonus bMaxSP,30; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 3, 2); bonus bMaxHPrate, -12; bonus bDef,-32767; "> @@ -13676,7 +13676,7 @@ item_db: ( Script: <" //bonus bAttack2,-250; bonus bMaxSP,40; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 2, 2); bonus bMaxHPrate, -16; bonus bDef,-32767; "> @@ -13715,7 +13715,7 @@ item_db: ( Script: <" //bonus bAttack2,-300; bonus bMaxSP,50; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 1, 2); bonus bMaxHPrate, -20; bonus bDef,-32767; "> @@ -13754,7 +13754,7 @@ item_db: ( Script: <" //bonus bAttack2,-125; bonus bMaxSP,25; - skill TMW2_MPREGEN, 1; + addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -5; bonus bDef,-32767; "> diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 9b5b5fca7..dbd4fd9ad 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -38568,7 +38568,7 @@ skill_db: ( Id: 20022 Name: "TMW2_MPREGEN" Description: "MP Regen" - MaxLevel: 1 + MaxLevel: 10 SkillType: { Self: true } |