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authorJesusaves <cpntb1@ymail.com>2019-06-18 13:57:33 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 13:57:33 -0300
commitd561ba5e79694309dd5fb90f4f463bfaf28ac7c3 (patch)
treefb2fbd462c85245a0bf195c7bb578b60c702a500 /db
parentf76ab8cd4e54375fd9e87cdca7d772ae755ae7de (diff)
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Your level now affect Smoke Grenades, but it is hardly significant.
I mean, you get 1ms per level. Meaning you won't notice anything until level 200.
Diffstat (limited to 'db')
-rw-r--r--db/re/item_db.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 7c51499b5..78780c98a 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -1573,7 +1573,7 @@ item_db: (
Delay: 500
UseEffect: "FX_SMOKEBOMB"
Script: <"
- callfunc "smoke_grenade", 3, 500;
+ callfunc "smoke_grenade", 3, 500+BaseLevel;
//itemskill AS_CLOAKING,1,1;
//itemskill SM_MAGNUM,1;
// Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work?