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author | Jesusaves <cpntb1@ymail.com> | 2019-09-03 11:52:15 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-03 11:52:15 -0300 |
commit | 2670aa241df413a8755f9d6734f3d91cd08a466e (patch) | |
tree | cf5f24c604545e52df5f038c3a0df486b293ea18 /db | |
parent | 32c105f5ca765f1bcfec70da88f5a239400fca7a (diff) | |
download | serverdata-2670aa241df413a8755f9d6734f3d91cd08a466e.tar.gz serverdata-2670aa241df413a8755f9d6734f3d91cd08a466e.tar.bz2 serverdata-2670aa241df413a8755f9d6734f3d91cd08a466e.tar.xz serverdata-2670aa241df413a8755f9d6734f3d91cd08a466e.zip |
All wands now inflict -10% HP penalty. If you quick-switch them at full HP/MP,
this will cause HP and MP loss due new limits.
Hopefully this makes mage gameplay more balanced and allow bows to have a fair
match against mages.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 6fabfdbd3..5d7beba0e 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -13501,6 +13501,7 @@ item_db: ( //bonus bAttack2,-150; bonus bMaxSP,20; bonus bSPrecovRate,20; + bonus bMaxHPrate, -10; "> }, { @@ -13539,6 +13540,7 @@ item_db: ( //bonus bAttack2,-200; bonus bMaxSP,30; bonus bSPrecovRate,20; + bonus bMaxHPrate, -15; "> }, { @@ -13577,6 +13579,7 @@ item_db: ( //bonus bAttack2,-250; bonus bMaxSP,40; bonus bSPrecovRate,20; + bonus bMaxHPrate, -20; "> }, { @@ -13615,6 +13618,7 @@ item_db: ( //bonus bAttack2,-300; bonus bMaxSP,50; bonus bSPrecovRate,20; + bonus bMaxHPrate, -25; "> }, { @@ -13653,6 +13657,7 @@ item_db: ( //bonus bAttack2,-125; bonus bMaxSP,25; bonus bSPrecovRate,20; + bonus bMaxHPrate, -5; "> }, |