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authorJesusaves <cpntb1@ymail.com>2024-01-18 17:06:44 -0300
committerJesusaves <cpntb1@ymail.com>2024-01-18 17:06:44 -0300
commit450a93be054b454739e4d8593c273bb001a9bc4f (patch)
tree6729b0a07d2021a5e99281f2fb60a95288dbd9d9 /db/re
parent429dc2d09e0e9ff187a47ac484f6234079c92d84 (diff)
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Bows no longer deny evasion completely, but only 95% of it.
This allows some evasion to work with e.g. potions.
Diffstat (limited to 'db/re')
-rw-r--r--db/re/item_db.conf32
1 files changed, 16 insertions, 16 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 3b2d04882..1d0bdf4f7 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -8808,7 +8808,7 @@ item_db: (
if (getpartnerid()) {
skill WE_MALE,1;
skill WE_FEMALE,1;
- bonus bMaxHP,5;
+ bonus bMaxHP,5;
}
">
},
@@ -14146,15 +14146,15 @@ item_db: (
Id6504: 1
Id6505: 1
Id6506: 1
- Id6507: 1
- Id6508: 1
+ Id6507: 1
+ Id6508: 1
}
Script: <"
bonus bHitRate,100;
bonus bAtkEle,Ele_Holy;
bonus2 bAddRace, RC_Legendary, 30;
bonus bFlee2Rate,-100;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
skill TMW2_OVERLOAD, getrefine();
@@ -15718,7 +15718,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -15789,7 +15789,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -15859,7 +15859,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -15930,7 +15930,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -16001,7 +16001,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -16072,7 +16072,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -16144,7 +16144,7 @@ item_db: (
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bHPDrainValue,-1;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},
@@ -16209,7 +16209,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
bonus bCriticalRate,40;
bonus bHit,40;
bonus bAtk,(BaseLevel-60)*2;
@@ -16282,7 +16282,7 @@ item_db: (
//bonus bAtkRate,-60;
bonus bCriticalRate,-100;
bonus bHitRate,-10;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
bonus bAtk,(BaseLevel-60)/3;
bonus2 bAddEff,Eff_Stun,90;
skill TMW2_OVERLOAD, getrefine();
@@ -16350,7 +16350,7 @@ item_db: (
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bSplashRange,1;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
bonus bAtk,(BaseLevel-60);
bonus2 bAddEff,Eff_Stun,100;
skill TMW2_OVERLOAD, getrefine();
@@ -16483,7 +16483,7 @@ item_db: (
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
bonus bCriticalRate,40;
bonus bAtk,(BaseLevel-70)*2;
bonus2 bAddEff,Eff_Stun,120;
@@ -17606,7 +17606,7 @@ item_db: (
bonus bAtk,BaseLevel*6;
bonus bMatk,0;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
- bonus bFleeRate,-100;
+ bonus bFleeRate,-95;
skill TMW2_OVERLOAD, getrefine();
">
},