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author | Jesusaves <cpntb1@ymail.com> | 2018-06-22 10:27:43 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-22 10:27:43 -0300 |
commit | 00d09edefe5c5b46b9b1e06efa5c78c398d8f6fe (patch) | |
tree | f586e151c514a704f48f83fc2d669d414fd1610e /db/re/mob_skill_db.conf | |
parent | 2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2 (diff) | |
download | serverdata-00d09edefe5c5b46b9b1e06efa5c78c398d8f6fe.tar.gz serverdata-00d09edefe5c5b46b9b1e06efa5c78c398d8f6fe.tar.bz2 serverdata-00d09edefe5c5b46b9b1e06efa5c78c398d8f6fe.tar.xz serverdata-00d09edefe5c5b46b9b1e06efa5c78c398d8f6fe.zip |
Either way, I don't think I can make Mana Chests heal you @Saulc
Diffstat (limited to 'db/re/mob_skill_db.conf')
-rw-r--r-- | db/re/mob_skill_db.conf | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index a0d21966b..4fa381688 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -455,89 +455,6 @@ SKILL_COND2 = { ConditionData: 7 } } - ManaChest: { - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - val0: 10000 - val1: 0 - val2: 10000 - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - } - NPC_POISON: { - SkillState: "MSS_DEAD" - SkillLevel: 25 - Rate: 10000 - SkillTarget: "MST_TARGET" - } - } } ) |