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author | Andrei Karas <akaras@inbox.ru> | 2018-07-28 13:45:59 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-28 13:45:59 -0300 |
commit | 2e199ef8edd2436ecaf935fc6e271550e63c5634 (patch) | |
tree | c5f340c8047548edd048035bad2988dbaca9f94c /conf/map/battle/client.conf | |
parent | 3e4072581d3d03f4428b5199c0f865604a6025b7 (diff) | |
download | serverdata-2e199ef8edd2436ecaf935fc6e271550e63c5634.tar.gz serverdata-2e199ef8edd2436ecaf935fc6e271550e63c5634.tar.bz2 serverdata-2e199ef8edd2436ecaf935fc6e271550e63c5634.tar.xz serverdata-2e199ef8edd2436ecaf935fc6e271550e63c5634.zip |
Hercules update
Diffstat (limited to 'conf/map/battle/client.conf')
-rw-r--r-- | conf/map/battle/client.conf | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index a45ca880c..d0aa15b8f 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -9,7 +9,7 @@ //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= -//= Copyright (C) 2014-2016 Hercules Dev Team +//= Copyright (C) 2014-2018 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by @@ -72,6 +72,13 @@ area_size: 14 // Chat area size (how many squares away from a player can they chat) chat_area_size: 14 +// Area which monster death packets should be sent to. +// This should be set to the farthest distance a player can reach in 250ms +// after a monster dies. +// Setting it to (area_size + 18) (18 being the range of Monk's Snap skill) +// should be a great value +dead_area_size: 32 + // Maximum walk path (how many cells a player can walk going to cursor) // default: 17(official) max_walk_path: 17 @@ -104,9 +111,7 @@ wedding_modifydisplay: false save_clothcolor: true // Save body styles? (Note 1) -// Note: Don't turn this on unless you know what your doing. -// Sprites are not released officially. -save_body_style: false +save_body_style: true // Do not display cloth colors for the wedding costume? // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled |