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author | Jesusaves <cpntb1@ymail.com> | 2018-06-02 23:36:41 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-02 23:36:41 -0300 |
commit | a6060412b86657eb404d3e4e46578bca35103575 (patch) | |
tree | 4be884d03b76805824005b2f7595fac8cf803ca3 | |
parent | 1d8dc90e149e58d86cbdc66db6d2056330db6a93 (diff) | |
download | serverdata-a6060412b86657eb404d3e4e46578bca35103575.tar.gz serverdata-a6060412b86657eb404d3e4e46578bca35103575.tar.bz2 serverdata-a6060412b86657eb404d3e4e46578bca35103575.tar.xz serverdata-a6060412b86657eb404d3e4e46578bca35103575.zip |
Replace NV_FIRSTAID. It got off skill tree, all skills will be lost.
-rw-r--r-- | db/re/skill_db.conf | 26 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 2 | ||||
-rw-r--r-- | npc/003-1/jakod.txt | 4 |
3 files changed, 19 insertions, 13 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 34b692b57..c694ba5dd 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -1333,6 +1333,9 @@ skill_db: ( SkillType: { Friend: true } + SkillInfo: { + Quest: true + } AttackType: "Magic" Element: "Ele_Holy" DamageType: { @@ -1344,16 +1347,16 @@ skill_db: ( FixedCastTime: 0 Requirements: { SPCost: { - Lv1: 13 - Lv2: 16 - Lv3: 19 - Lv4: 22 - Lv5: 25 - Lv6: 28 - Lv7: 31 - Lv8: 34 - Lv9: 37 - Lv10: 40 + Lv1: 130 + Lv2: 160 + Lv3: 190 + Lv4: 220 + Lv5: 250 + Lv6: 280 + Lv7: 310 + Lv8: 340 + Lv9: 370 + Lv10: 400 } } }, @@ -5042,6 +5045,9 @@ skill_db: ( SkillType: { Self: true } + SkillInfo: { + Quest: true + } DamageType: { NoDamage: true } diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 5b2fc70f7..6603e28da 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -28,7 +28,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so Human: { skills: { NV_BASIC: 0 - NV_FIRSTAID: 0 + AL_HEAL: 0 NV_TRICKDEAD: 0 WE_BABY: 0 WE_CALLPARENT: 0 diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt index 6e03a2407..4066dda04 100644 --- a/npc/003-1/jakod.txt +++ b/npc/003-1/jakod.txt @@ -19,7 +19,7 @@ menu rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo, - rif(MAGIC_LVL >= 1 && !getskilllv(NV_FIRSTAID), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1, + rif(MAGIC_LVL >= 1 && !getskilllv(AL_HEAL), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1, //rif(MAGIC_LVL >= 2 && !getskilllv(EVOL_MASS_PROVOKE), //rif(MAGIC_LVL >= 3 && !getskilllv(AL_TELEPORT), l("Good bye."), -; @@ -57,7 +57,7 @@ L_Tier1: next; mesn; mesq l("Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."); - skill(NV_FIRSTAID,1,0); + skill(AL_HEAL,1,0); close; OnInit: |