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author | Jesusaves <cpntb1@ymail.com> | 2019-03-07 14:12:01 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-07 14:12:01 -0300 |
commit | 6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3 (patch) | |
tree | 819399155fb0c45ac3f252c470f33de2afcd2e46 | |
parent | c789adde3f8805ec7fe651b85939ec46bf5aec8f (diff) | |
download | serverdata-6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3.tar.gz serverdata-6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3.tar.bz2 serverdata-6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3.tar.xz serverdata-6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3.zip |
[x] I've read and understood that this may cause lag to all players and want to continue
-rw-r--r-- | conf/map/battle/client.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index e9baa869e..ab39a2b0e 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -67,10 +67,10 @@ hide_woe_damage: true pet_hair_style: 100 // Visible area size (how many squares away from a player can they see) -area_size: 14 +area_size: 18 // Chat area size (how many squares away from a player can they chat) -chat_area_size: 14 +chat_area_size: 18 // Area which monster death packets should be sent to. // This should be set to the farthest distance a player can reach in 250ms |