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authorJesusaves <cpntb1@ymail.com>2018-06-08 00:14:50 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-08 00:14:50 -0300
commit23c486fea3a195f5a34afee8b45c3b238980b52c (patch)
tree494608db743539f5e3f635dc5f7e3cdcdfdf0107
parent8e219c660fddc9fc9a842446a62b6e6ddc4c3964 (diff)
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OnTimer7500 Yeti King returns to his summoning circle
-rw-r--r--npc/003-1-1/yetiking.txt13
1 files changed, 10 insertions, 3 deletions
diff --git a/npc/003-1-1/yetiking.txt b/npc/003-1-1/yetiking.txt
index bda956612..2382f87ac 100644
--- a/npc/003-1-1/yetiking.txt
+++ b/npc/003-1-1/yetiking.txt
@@ -38,15 +38,22 @@ OnTimer2000:
OnTimer5000:
if (getareausers("003-1-1", 5) < 2) {
npctalk("A lone adventurer? Pft. I'm back to my slumber!");
- stopnpctimer;
- setnpcdisplay .name$, NPC_SUMMONING_CIRC;
- .inUse=0;
} else {
npctalk("You're courageous to summon me, I'll give you that.");
areatimer 0, "003-1-1", 93, 20, 97, 25,3000, "#YetiKing::OnSummonTalk";
+ stopnpctimer;
}
end;
+// NPC timer is stopped before reaching here, if it reaches, it means you tried
+// to do the quest alone. And this is a Co-Op quest with free player numbers.
+// Therefore, we must return the Yeti King to his summon circle.
+OnTimer7500:
+ setnpcdisplay .name$, NPC_SUMMONING_CIRC;
+ .inUse=0;
+ stopnpctimer;
+ end;
+
// You can only talk to him with SummonTalk. Only one player will summon.
OnSummonTalk:
.@q=getq(HurnscaldQuest_Celestia);