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authorFedja Beader <fedja@protonmail.ch>2024-06-12 18:52:41 +0200
committerJesusalva Jesusalva <jesusalva@tmw2.org>2024-06-12 17:27:12 +0000
commit2eaa8c709b6ebf66cf9f0eac7029665af5af207c (patch)
tree1c4288fc6381c17672715233bf8da87693be76ed
parent855ea059850471f0b25a0e601242edb3ae4984a1 (diff)
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Better protect against rapid player actions resulting in unwanted warp.
Note: picked "Nowhere" instead of "Abort" or "None". Feels as a more natural response to the question "Where should I warp to?"
-rw-r--r--npc/functions/teleporter.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/functions/teleporter.txt b/npc/functions/teleporter.txt
index 32f05db22..1b5bc3887 100644
--- a/npc/functions/teleporter.txt
+++ b/npc/functions/teleporter.txt
@@ -28,6 +28,7 @@ function script TeleporterGate {
close;
next;
menuint
+ l("Nowhere"), -1,
rif(TELEPORTERS & TP_FROST && .@TP != TP_FROST, l("Frostia")), TP_FROST,
rif(TELEPORTERS & TP_HALIN && .@TP != TP_HALIN, l("Halinarzo")), TP_HALIN,
rif(TELEPORTERS & TP_LILIT && .@TP != TP_LILIT, l("Lilit")), TP_LILIT,
@@ -36,8 +37,7 @@ function script TeleporterGate {
rif(TELEPORTERS & TP_NIVAL && .@TP != TP_NIVAL, l("Nivalis")), TP_NIVAL,
rif(TELEPORTERS & TP_LOF && .@TP != TP_LOF, l("Land Of Fire")), TP_LOF,
rif(TELEPORTERS & TP_FORT && .@TP != TP_FORT, l("Fortress Island")), TP_FORT,
- rif(TELEPORTERS & TP_BOSSR && .@TP != TP_BOSSR, l("Moubootaur Maze")), TP_BOOSR,
- l("None"), -1;
+ rif(TELEPORTERS & TP_BOSSR && .@TP != TP_BOSSR, l("Moubootaur Maze")), TP_BOOSR;
mes "";
// Proccess menu