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authorJesusaves <cpntb1@ymail.com>2023-10-08 00:05:58 -0300
committerJesusaves <cpntb1@ymail.com>2023-10-08 00:05:58 -0300
commit594f70a0e647f6d2775fb7c9a943489b2b14d369 (patch)
treee046510ae07752aa9141a9399a401e568d49fe87
parent023cfd6dd51dfd6523b19be417712a80beea6e6d (diff)
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Resize 026-3 and prepare it for live
-rw-r--r--maps/re/026-3.mcachebin1098 -> 1141 bytes
-rw-r--r--npc/026-2/ctrl.c3
-rw-r--r--npc/026-3/_config.txt18
-rw-r--r--npc/026-3/_mobs.txt24
-rw-r--r--npc/026-3/_warps.txt2
-rw-r--r--npc/026-3/ctrl.c10
-rw-r--r--npc/026-5/ctrl.c2
7 files changed, 29 insertions, 30 deletions
diff --git a/maps/re/026-3.mcache b/maps/re/026-3.mcache
index c629ea3da..1fe57c36d 100644
--- a/maps/re/026-3.mcache
+++ b/maps/re/026-3.mcache
Binary files differ
diff --git a/npc/026-2/ctrl.c b/npc/026-2/ctrl.c
index a0f513aa7..92914d45a 100644
--- a/npc/026-2/ctrl.c
+++ b/npc/026-2/ctrl.c
@@ -76,8 +76,7 @@ L_Warp:
mesc l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B3F), 1;
close;
}
- //warp "026-3", X, Y;
- dispbottom l("Coming Soon, in Moubootaur Legends!");
+ warp "026-3", 82, 19;
end;
OnTalkNearby:
diff --git a/npc/026-3/_config.txt b/npc/026-3/_config.txt
index 8ee06ceac..047ed3442 100644
--- a/npc/026-3/_config.txt
+++ b/npc/026-3/_config.txt
@@ -1,48 +1,48 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 026-3: The Impregnable Fortress (B3F) conf
-026-3,73,9,0 script #026-3_73_9 NPC_HIDDEN,1,0,{
+026-3,83,19,0 script #026-3_83_19 NPC_HIDDEN,1,0,{
end;
OnTouch:
doevent "#DungeonCore::OnHeat";
end;
}
-026-3,119,28,0 script #026-3_119_28 NPC_SWITCH_OFFLINE,{
+026-3,129,38,0 script #026-3_129_38 NPC_SWITCH_OFFLINE,{
if (getnpcclass() == NPC_SWITCH_ONLINE)
end;
callfunc "0263Event", 1;
- setnpcdisplay "#026-3_119_28", NPC_SWITCH_ONLINE;
+ setnpcdisplay "#026-3_129_38", NPC_SWITCH_ONLINE;
end;
OnInit:
.distance=2;
}
-026-3,49,76,0 script #026-3_49_76 NPC_SWITCH_OFFLINE,{
+026-3,59,86,0 script #026-3_59_86 NPC_SWITCH_OFFLINE,{
if (getnpcclass() == NPC_SWITCH_ONLINE)
end;
callfunc "0263Event", 2;
- setnpcdisplay "#026-3_49_76", NPC_SWITCH_ONLINE;
+ setnpcdisplay "#026-3_59_86", NPC_SWITCH_ONLINE;
end;
OnInit:
.distance=2;
}
-026-3,84,70,0 script #026-3_84_70 NPC_SWITCH_OFFLINE,{
+026-3,94,80,0 script #026-3_94_80 NPC_SWITCH_OFFLINE,{
if (getnpcclass() == NPC_SWITCH_ONLINE)
end;
callfunc "0263Event", 4;
- setnpcdisplay "#026-3_84_70", NPC_SWITCH_ONLINE;
+ setnpcdisplay "#026-3_94_80", NPC_SWITCH_ONLINE;
end;
OnInit:
.distance=2;
}
-026-3,43,49,0 script #026-3_43_49 NPC_SWITCH_OFFLINE,{
+026-3,53,59,0 script #026-3_53_59 NPC_SWITCH_OFFLINE,{
if (getnpcclass() == NPC_SWITCH_ONLINE)
end;
callfunc "0263Event", 8;
- setnpcdisplay "#026-3_43_49", NPC_SWITCH_ONLINE;
+ setnpcdisplay "#026-3_53_59", NPC_SWITCH_ONLINE;
end;
OnInit:
.distance=2;
diff --git a/npc/026-3/_mobs.txt b/npc/026-3/_mobs.txt
index 1581c4f50..6959735ae 100644
--- a/npc/026-3/_mobs.txt
+++ b/npc/026-3/_mobs.txt
@@ -1,14 +1,14 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 026-3: The Impregnable Fortress (B3F) mobs
-026-3,43,43,12,17 monster Pinkie Maximus 1249,5,60000,40000
-026-3,70,46,12,16 monster Junglefowl 1422,5,60000,40000
-026-3,18,71,10,71 monster Mandragora 1423,15,60000,40000
-026-3,117,75,15,64 monster Jhon Longnose 1421,15,60000,40000
-026-3,87,70,13,15 monster Tengu 1409,5,60000,40000
-026-3,82,105,19,17 monster Superior Shroom 1424,5,60000,40000
-026-3,65,131,35,7 monster Nutcracker 1425,3,120000,80000
-026-3,45,106,15,16 monster Pinkie Maximus 1249,5,60000,40000
-026-3,51,76,21,12 monster Junglefowl 1422,5,60000,40000
-026-3,65,12,35,7 monster Nutcracker 1425,2,120000,80000
-026-3,92,37,9,16 monster Tengu 1409,1,60000,40000
-026-3,63,25,18,4 monster Golem 1410,1,360000,400000
+026-3,53,53,12,17 monster Pinkie Maximus 1249,5,60000,40000
+026-3,80,56,12,16 monster Junglefowl 1422,5,60000,40000
+026-3,28,81,10,71 monster Mandragora 1423,15,60000,40000
+026-3,127,85,15,64 monster Jhon Longnose 1421,15,60000,40000
+026-3,97,80,13,15 monster Tengu 1409,5,60000,40000
+026-3,92,115,19,17 monster Superior Shroom 1424,5,60000,40000
+026-3,75,141,35,7 monster Nutcracker 1425,3,120000,80000
+026-3,55,116,15,16 monster Pinkie Maximus 1249,5,60000,40000
+026-3,61,86,21,12 monster Junglefowl 1422,5,60000,40000
+026-3,75,22,35,7 monster Nutcracker 1425,2,120000,80000
+026-3,102,47,9,16 monster Tengu 1409,1,60000,40000
+026-3,73,35,18,4 monster Golem 1410,1,360000,400000
diff --git a/npc/026-3/_warps.txt b/npc/026-3/_warps.txt
index 7e19d5f17..6a9d8bf69 100644
--- a/npc/026-3/_warps.txt
+++ b/npc/026-3/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 026-3: The Impregnable Fortress (B3F) warps
-026-3,73,8,0 warp #026-3_73_8 1,0,026-2,86,27
+026-3,83,18,0 warp #026-3_83_18 1,0,026-2,86,27
diff --git a/npc/026-3/ctrl.c b/npc/026-3/ctrl.c
index 8c0656949..f047a4f13 100644
--- a/npc/026-3/ctrl.c
+++ b/npc/026-3/ctrl.c
@@ -25,7 +25,7 @@ function script 0263Event {
}
// The main entrance
-026-3,45,118,0 script Impregnable1#B2F NPC_HIDDEN,4,0,{
+026-3,55,128,0 script Impregnable#B3F NPC_HIDDEN,0,0,{
end;
OnTouch:
@@ -52,10 +52,10 @@ L_Warp:
// Reset the switches
OnClock0500:
OnClock1700:
- setnpcdisplay "#026-3_119_28", NPC_SWITCH_OFFLINE;
- setnpcdisplay "#026-3_49_76", NPC_SWITCH_OFFLINE;
- setnpcdisplay "#026-3_84_70", NPC_SWITCH_OFFLINE;
- setnpcdisplay "#026-3_43_49", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_129_38", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_59_86", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_94_80", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_53_59", NPC_SWITCH_OFFLINE;
end;
}
diff --git a/npc/026-5/ctrl.c b/npc/026-5/ctrl.c
index 244d8c560..ede7e8617 100644
--- a/npc/026-5/ctrl.c
+++ b/npc/026-5/ctrl.c
@@ -6,4 +6,4 @@
// Quest: General_Fortress
// (MaxFloor+1, internal, internal)
-
+// This script must set 026-4 up on init, and refresh it when needed