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author | Jesusaves <cpntb1@ymail.com> | 2024-06-28 15:52:48 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-06-28 15:52:48 -0300 |
commit | 1e7fc8cad76c6cecfc4a91024201241953f9f344 (patch) | |
tree | c6f8f4a7d5db688090e9c03024d6cf1c9e7b1767 /.gitlab-ci.yml | |
parent | d986f40700581708f3d02e4b8804114d418c5281 (diff) | |
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Intelligence can now reduce or increase monster point generation in 50%.
Well, it'll never increase in 50% because for that you need Lv 1 and 150 int.
That's impossible as bonus int (e.g. equips and job) aren't counted for this.
However, getting a -50% penalty is perfectly possible if you have 1 int at lv 200.
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