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path: root/npc/commands/debug-quest.txt
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// TODO: This script must be auto-generated from db/quests.conf to be of any use
function	script	GlobalQuestDebug	{

    function qDebugGeneral {
        do
        {
            clear;
            setnpcdialogtitle l("Quest debug") + " - " + l("Other");
            mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
            next;
            mes l("Please select a quest:");

            menuint
                menuimage("actions/back", l("Go back")), -1,
                l("Custom"), -136;

            switch (@menuret)
            {
                case -1: return;
                case -136:
                        mes "Determine the quest number, as stated in db/quests.conf";
                        input .@quest;
                        if (!.@quest) return;
                        mes "";
                        mes l("DEBUG: Changing @@ from @@ to something else.", getquestlink(.@quest), getq(.@quest));
                        mes "";
                        mes "Determine the new value (numeric only)";
                        input .@value;
                        if (.@value < 0) return;
                        setq .@quest, .@value;

                    return;
                default: return;
            }
        } while (1);
    }

    do
    {
        clear;
        setnpcdialogtitle l("Quest debug");
        mes l("This menu gives access to all quest debug menus.");
        next;
        mes l("Please select a category:");

        select
            l("Other"),
            rif(getarg(0,0), menuimage("actions/back", l("Return to Debug menu")));

        switch (@menu)
        {
            case 1: qDebugGeneral; break;
            default: return;
        }
    } while (1);
}



-	script	@qdebug	32767,{
    end;

OnCall:
    if (!debug && !is_trusted())
    {
        end;
    }
    GlobalQuestDebug;
    closedialog;
    end;

OnInit:
    bindatcmd "qdebug", "@qdebug::OnCall", 99, 99, 1;
}