// TMW2 Scripts
// Author:
// Jesusalva
// Description:
// Town Administrator file, see npc/functions/politics.txt
// User variables:
// #POL_APPLYWEEK = Week of last application
// #POL_VOTEDAY = Day of last vote
024-11,24,30,0 script Frostia Office NPC_POLITICS,{
do
{
mesc ".:: "+l("Frostia Townhall")+" ::.", 2;
mesc l("Current Town Administrator: ")+$FROSTIA_MAYOR$, 3;
if (Class != Elven)
mesc l("Only elves may run to Town Admin Office in Frostia!"), 1;
else
mesc l("Hey, you're an elf, cool! But you still cannot run for office here!"), 1;
close;
POL_TownInfo("FROSTIA");
mesc l("Application fee: @@ GP", .applytax);
next;
select
l("Information"),
rif(strcharinfo(0) == $FROSTIA_MAYOR$, l("Manage Town")),
rif(#POL_APPLYWEEK != gettimeparam(GETTIME_WEEKDAY), l("Apply for the office!")),
l("View Candidate List and cast a vote"),
l("[Quit]");
switch (@menu) {
case 1:
POL_Information();
break;
case 2:
POL_Manage("FROSTIA");
break;
case 3:
// array_push might be too sensible for getd/setd
if (Zeny < .applytax)
break;
Zeny-=.applytax;
$FROSTIA_MONEY+=.applytax;
#POL_APPLYWEEK=gettimeparam(GETTIME_WEEKDAY);
array_push($FROSTIA_CANDIDATE$, strcharinfo(0));
array_push($FROSTIA_VOTES, 0);
mesc l("Application successful!"), 3;
next;
break;
case 4:
POL_Candidate("FROSTIA");
break;
default:
close;
}
} while (true);
end;
OnInit:
.applytax=50;
.distance=4;
end;
}