// TMW2/LoF scripts.
// Authors:
// TMW-LoF Team
// Jesusalva
// Description:
// Controls the four first levels from Heroes Hold
018-2-2,0,0,0 script #HH_CONTROLLER01 NPC_HIDDEN,{
end;
// Boss-Slaying related
function DungeonClear {
getmapxy(.@m$, .@x, .@y, 0);
areatimer(.@m$, .@x-15, .@y-15, .@x+15, .@y+15, 100, "#HH_CONTROLLER01::OnFinish");
return;
}
OnFinish:
if (ispcdead())
end;
.@g=getq2(LoFQuest_HH);
setq2 LoFQuest_HH, .@g|@HH_LEVEL;
dispbottom l("Dungeon cleared!");
getitem HeroCoin, @HH_LEVEL*3;
getexp 4800-@HH_TIMER, @HH_LEVEL*20;
deltimer("#HH_CONTROLLER01::OnPlayerCycle");
setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL, true);
addtimer(4000, "#HH_CONTROLLER01::OnCompulsoryWarp");
recovery(getcharid(3));
end;
OnCompulsoryWarp:
setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL, false);
warp "018-2-1", 0, 0;
end;
OnNoviceBossKilled:
DungeonClear();
monster "018-2-2@No", 188, 29, "Novice Dungeon Boss", AlphaMouboo, 1, "#HH_CONTROLLER01::OnNoviceBossKilled";
end;
OnIntermBossKilled:
DungeonClear();
monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled";
end;
OnAdvancedBossKilled:
DungeonClear();
monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled";
end;
OnExpertBossKilled:
DungeonClear();
monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled";
end;
OnMasterBossKilled:
if ($HEROESHOLD_WINNER$ == "") {
$HEROESHOLD_WINNER$=strcharinfo(0);
channelmes("#world", $HEROESHOLD_WINNER$+" is the first player to finish HEROES HOLD Master Dungeon!! GG, dude! %%N");
announce "All hail ##B"+$HEROESHOLD_WINNER$+"##b, first to complete the ##3HEROES HOLD Master Dungeon!", bc_all|bc_npc;
getexp 0, 2000;
getitem PrismGift, 1;
mesc l("CONGRATULATIONS! You are the first player to finish Heroes Hold Master Dungeon!!"), 2;
mesc l("You just gained a Prism Gift, and 2000 Job Exp for your bravery!"), 2;
}
DungeonClear();
monster "018-2-5@Ma", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
end;
// Everytime loop
OnPlayerCycle:
@HH_TIMER+=1;
// 25 minutes have passed and your time is over
if (@HH_TIMER >= 3000) {
warp "018-2-1", 0, 0;
dispbottom l("You were rescued by DUSTMAN.");
end;
}
// TODO: Handle traps (We'll use isin() command because you can give 3~4 steps each counter)
if (rand(0,1000) <= @HH_LEVEL) {
dispbottom l("You set off a trap!");
heal -(@HH_LEVEL*rand(2,5)), 0;
}
// Continue the execution
if (getmap() ~= "018-2-*")
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
end;
// Initialize Variables. Remember this causes a search for On<Difficulty><SeqNumber>. And keep same number or CRASH
OnInit:
// Novice
setarray .Novice_Mobs, AngryScorpion,CaveMaggot,MagicGoblin,ViciousSquirrel,AngryBat,RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime,
BlueSlime,LavaSlime,RedMushroom,RobinBandit,AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,SmallMagicBif,BronzeChest,
Bif;
setarray .Novice_Ammo, 35, 35, 40, 30, 40, 80, 20, 20, 10, 90,
30, 30, 25, 10, 35, 10, 15, 45, 7, 2,
2;
// Intermiary
setarray .Interm_Mobs, RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime, BlueSlime,LavaSlime,RedMushroom,RobinBandit,Bif,
AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest;
setarray .Interm_Ammo, 80, 50, 50, 10, 90, 30, 60, 35, 20, 5,
50, 20, 25, 50, 30, 20, 25, 5, 7, 2;
// Advanced
setarray .Advanc_Mobs, AngryYellowSlime,Snake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest,
MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling,Archant,Bif;
setarray .Advanc_Ammo, 50, 30, 35, 90, 30, 30, 45, 15, 7, 2,
15, 10, 30, 5, 2, 1, 10, 18, 9;
// Expert
setarray .Expert_Mobs, MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling,BlackMamba,Terranite, Wolvern,
PrismChest, BlueSlime, GreenDragon,Bif,GoboBear;
setarray .Expert_Ammo, 45, 30, 90, 35, 3, 7, 30, 20, 15, 10,
1, 140, 15, 13, 15;
// Master
setarray .Master_Mobs, PrismChest,BlueSlime,MurdererScorpion,Tipiou,AlphaMouboo,BanditLord,Tipiu,GreenDragon,GiantMutatedBat,FallenKing1,
FallenKing2, EvilScythe, YetiKing, Tipiu, Yetifly;
setarray .Master_Ammo, 2, 140, 20, 20, 20, 20, 20, 20, 20, 10,
10, 1, 7, 8, 3;
end;
OnHHInit:
initnpctimer;
end;
// Controls logic for each instance (TODO)
// Initialize each instance (Currently waits 3 seconds, could work with just 4, but better safe than sorry)
OnTimer3000:
stopnpctimer;
debugmes "Heroes Hold Monsters: Initializing";
// HH_Novice
freeloop(true);
for (.@i=0;.@i<getarraysize(.Novice_Mobs);.@i++) {
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[.@i]), .Novice_Mobs[.@i], .Novice_Ammo[.@i], "#HH_CONTROLLER01::OnNovice"+.@i;
}
freeloop(false);
// HH_INTERMEDIARY
freeloop(true);
for (.@i=0;.@i<getarraysize(.Interm_Mobs);.@i++) {
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[.@i]), .Interm_Mobs[.@i], .Interm_Ammo[.@i], "#HH_CONTROLLER01::OnInterm"+.@i;
}
freeloop(false);
// HH_ADVANCED
freeloop(true);
for (.@i=0;.@i<getarraysize(.Advanc_Mobs);.@i++) {
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[.@i]), .Advanc_Mobs[.@i], .Advanc_Ammo[.@i], "#HH_CONTROLLER01::OnAdvanc"+.@i;
}
freeloop(false);
// HH_EXPERT
freeloop(true);
for (.@i=0;.@i<getarraysize(.Expert_Mobs);.@i++) {
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[.@i]), .Expert_Mobs[.@i], .Expert_Ammo[.@i], "#HH_CONTROLLER01::OnExpert"+.@i;
}
freeloop(false);
// HH_MASTER
freeloop(true);
for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
}
freeloop(false);
// Boss for each dungeon
monster "018-2-2@No", 188, 29, "Novice Dungeon Boss", AlphaMouboo, 1, "#HH_CONTROLLER01::OnNoviceBossKilled";
monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled";
monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled";
monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled";
monster "018-2-5@Ma", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
// TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon?
debugmes "Heroes Hold Monsters: Success";
end;
/////////////////////////////////////////////////////////////////////////////////
// Respawn Arrays (Autogenerated, Python Script at bottom. 14 pages worth.)
// Drop Chances are: 0.05% each luck point, 0.20% each mob level, 0.05% each job experience given
// So killing a Mouboo with 20 luck will give: 1% (luck) + 7% (level) + 0.3% (jexp) => 8.3% drop chance
OnNovice0:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[0])*4)+strmobinfo(7,.Novice_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[0]), .Novice_Mobs[0], 1, "#HH_CONTROLLER01::OnNovice0"; end;
OnNovice1:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[1])*4)+strmobinfo(7,.Novice_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[1]), .Novice_Mobs[1], 1, "#HH_CONTROLLER01::OnNovice1"; end;
OnNovice2:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[2])*4)+strmobinfo(7,.Novice_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[2]), .Novice_Mobs[2], 1, "#HH_CONTROLLER01::OnNovice2"; end;
OnNovice3:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[3])*4)+strmobinfo(7,.Novice_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[3]), .Novice_Mobs[3], 1, "#HH_CONTROLLER01::OnNovice3"; end;
OnNovice4:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[4])*4)+strmobinfo(7,.Novice_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[4]), .Novice_Mobs[4], 1, "#HH_CONTROLLER01::OnNovice4"; end;
OnNovice5:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[5])*4)+strmobinfo(7,.Novice_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[5]), .Novice_Mobs[5], 1, "#HH_CONTROLLER01::OnNovice5"; end;
OnNovice6:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[6])*4)+strmobinfo(7,.Novice_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[6]), .Novice_Mobs[6], 1, "#HH_CONTROLLER01::OnNovice6"; end;
OnNovice7:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[7])*4)+strmobinfo(7,.Novice_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[7]), .Novice_Mobs[7], 1, "#HH_CONTROLLER01::OnNovice7"; end;
OnNovice8:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[8])*4)+strmobinfo(7,.Novice_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[8]), .Novice_Mobs[8], 1, "#HH_CONTROLLER01::OnNovice8"; end;
OnNovice9:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[9])*4)+strmobinfo(7,.Novice_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[9]), .Novice_Mobs[9], 1, "#HH_CONTROLLER01::OnNovice9"; end;
OnNovice10:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[10])*4)+strmobinfo(7,.Novice_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[10]), .Novice_Mobs[10], 1, "#HH_CONTROLLER01::OnNovice10"; end;
OnNovice11:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[11])*4)+strmobinfo(7,.Novice_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[11]), .Novice_Mobs[11], 1, "#HH_CONTROLLER01::OnNovice11"; end;
OnNovice12:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[12])*4)+strmobinfo(7,.Novice_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[12]), .Novice_Mobs[12], 1, "#HH_CONTROLLER01::OnNovice12"; end;
OnNovice13:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[13])*4)+strmobinfo(7,.Novice_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[13]), .Novice_Mobs[13], 1, "#HH_CONTROLLER01::OnNovice13"; end;
OnNovice14:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[14])*4)+strmobinfo(7,.Novice_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[14]), .Novice_Mobs[14], 1, "#HH_CONTROLLER01::OnNovice14"; end;
OnNovice15:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[15])*4)+strmobinfo(7,.Novice_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[15]), .Novice_Mobs[15], 1, "#HH_CONTROLLER01::OnNovice15"; end;
OnNovice16:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[16])*4)+strmobinfo(7,.Novice_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[16]), .Novice_Mobs[16], 1, "#HH_CONTROLLER01::OnNovice16"; end;
OnNovice17:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[17])*4)+strmobinfo(7,.Novice_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[17]), .Novice_Mobs[17], 1, "#HH_CONTROLLER01::OnNovice17"; end;
OnNovice18:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[18])*4)+strmobinfo(7,.Novice_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[18]), .Novice_Mobs[18], 1, "#HH_CONTROLLER01::OnNovice18"; end;
OnNovice19:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[19])*4)+strmobinfo(7,.Novice_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[19]), .Novice_Mobs[19], 1, "#HH_CONTROLLER01::OnNovice19"; end;
OnNovice20:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[20])*4)+strmobinfo(7,.Novice_Mobs[20])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
}
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[20]), .Novice_Mobs[20], 1, "#HH_CONTROLLER01::OnNovice20"; end;
OnInterm0:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[0])*4)+strmobinfo(7,.Interm_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[0]), .Interm_Mobs[0], 1, "#HH_CONTROLLER01::OnInterm0"; end;
OnInterm1:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[1])*4)+strmobinfo(7,.Interm_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[1]), .Interm_Mobs[1], 1, "#HH_CONTROLLER01::OnInterm1"; end;
OnInterm2:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[2])*4)+strmobinfo(7,.Interm_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[2]), .Interm_Mobs[2], 1, "#HH_CONTROLLER01::OnInterm2"; end;
OnInterm3:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[3])*4)+strmobinfo(7,.Interm_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[3]), .Interm_Mobs[3], 1, "#HH_CONTROLLER01::OnInterm3"; end;
OnInterm4:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[4])*4)+strmobinfo(7,.Interm_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[4]), .Interm_Mobs[4], 1, "#HH_CONTROLLER01::OnInterm4"; end;
OnInterm5:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[5])*4)+strmobinfo(7,.Interm_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[5]), .Interm_Mobs[5], 1, "#HH_CONTROLLER01::OnInterm5"; end;
OnInterm6:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[6])*4)+strmobinfo(7,.Interm_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[6]), .Interm_Mobs[6], 1, "#HH_CONTROLLER01::OnInterm6"; end;
OnInterm7:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[7])*4)+strmobinfo(7,.Interm_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[7]), .Interm_Mobs[7], 1, "#HH_CONTROLLER01::OnInterm7"; end;
OnInterm8:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[8])*4)+strmobinfo(7,.Interm_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[8]), .Interm_Mobs[8], 1, "#HH_CONTROLLER01::OnInterm8"; end;
OnInterm9:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[9])*4)+strmobinfo(7,.Interm_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[9]), .Interm_Mobs[9], 1, "#HH_CONTROLLER01::OnInterm9"; end;
OnInterm10:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[10])*4)+strmobinfo(7,.Interm_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[10]), .Interm_Mobs[10], 1, "#HH_CONTROLLER01::OnInterm10"; end;
OnInterm11:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[11])*4)+strmobinfo(7,.Interm_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[11]), .Interm_Mobs[11], 1, "#HH_CONTROLLER01::OnInterm11"; end;
OnInterm12:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[12])*4)+strmobinfo(7,.Interm_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[12]), .Interm_Mobs[12], 1, "#HH_CONTROLLER01::OnInterm12"; end;
OnInterm13:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[13])*4)+strmobinfo(7,.Interm_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[13]), .Interm_Mobs[13], 1, "#HH_CONTROLLER01::OnInterm13"; end;
OnInterm14:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[14])*4)+strmobinfo(7,.Interm_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[14]), .Interm_Mobs[14], 1, "#HH_CONTROLLER01::OnInterm14"; end;
OnInterm15:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[15])*4)+strmobinfo(7,.Interm_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[15]), .Interm_Mobs[15], 1, "#HH_CONTROLLER01::OnInterm15"; end;
OnInterm16:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[16])*4)+strmobinfo(7,.Interm_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[16]), .Interm_Mobs[16], 1, "#HH_CONTROLLER01::OnInterm16"; end;
OnInterm17:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[17])*4)+strmobinfo(7,.Interm_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[17]), .Interm_Mobs[17], 1, "#HH_CONTROLLER01::OnInterm17"; end;
OnInterm18:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[18])*4)+strmobinfo(7,.Interm_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[18]), .Interm_Mobs[18], 1, "#HH_CONTROLLER01::OnInterm18"; end;
OnInterm19:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[19])*4)+strmobinfo(7,.Interm_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
}
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[19]), .Interm_Mobs[19], 1, "#HH_CONTROLLER01::OnInterm19"; end;
OnAdvanc0:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[0])*4)+strmobinfo(7,.Advanc_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[0]), .Advanc_Mobs[0], 1, "#HH_CONTROLLER01::OnAdvanc0"; end;
OnAdvanc1:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[1])*4)+strmobinfo(7,.Advanc_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[1]), .Advanc_Mobs[1], 1, "#HH_CONTROLLER01::OnAdvanc1"; end;
OnAdvanc2:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[2])*4)+strmobinfo(7,.Advanc_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[2]), .Advanc_Mobs[2], 1, "#HH_CONTROLLER01::OnAdvanc2"; end;
OnAdvanc3:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[3])*4)+strmobinfo(7,.Advanc_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[3]), .Advanc_Mobs[3], 1, "#HH_CONTROLLER01::OnAdvanc3"; end;
OnAdvanc4:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[4])*4)+strmobinfo(7,.Advanc_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[4]), .Advanc_Mobs[4], 1, "#HH_CONTROLLER01::OnAdvanc4"; end;
OnAdvanc5:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[5])*4)+strmobinfo(7,.Advanc_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[5]), .Advanc_Mobs[5], 1, "#HH_CONTROLLER01::OnAdvanc5"; end;
OnAdvanc6:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[6])*4)+strmobinfo(7,.Advanc_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[6]), .Advanc_Mobs[6], 1, "#HH_CONTROLLER01::OnAdvanc6"; end;
OnAdvanc7:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[7])*4)+strmobinfo(7,.Advanc_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[7]), .Advanc_Mobs[7], 1, "#HH_CONTROLLER01::OnAdvanc7"; end;
OnAdvanc8:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[8])*4)+strmobinfo(7,.Advanc_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[8]), .Advanc_Mobs[8], 1, "#HH_CONTROLLER01::OnAdvanc8"; end;
OnAdvanc9:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[9])*4)+strmobinfo(7,.Advanc_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[9]), .Advanc_Mobs[9], 1, "#HH_CONTROLLER01::OnAdvanc9"; end;
OnAdvanc10:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[10])*4)+strmobinfo(7,.Advanc_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[10]), .Advanc_Mobs[10], 1, "#HH_CONTROLLER01::OnAdvanc10"; end;
OnAdvanc11:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[11])*4)+strmobinfo(7,.Advanc_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[11]), .Advanc_Mobs[11], 1, "#HH_CONTROLLER01::OnAdvanc11"; end;
OnAdvanc12:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[12])*4)+strmobinfo(7,.Advanc_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[12]), .Advanc_Mobs[12], 1, "#HH_CONTROLLER01::OnAdvanc12"; end;
OnAdvanc13:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[13])*4)+strmobinfo(7,.Advanc_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[13]), .Advanc_Mobs[13], 1, "#HH_CONTROLLER01::OnAdvanc13"; end;
OnAdvanc14:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[14])*4)+strmobinfo(7,.Advanc_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[14]), .Advanc_Mobs[14], 1, "#HH_CONTROLLER01::OnAdvanc14"; end;
OnAdvanc15:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[15])*4)+strmobinfo(7,.Advanc_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[15]), .Advanc_Mobs[15], 1, "#HH_CONTROLLER01::OnAdvanc15"; end;
OnAdvanc16:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[16])*4)+strmobinfo(7,.Advanc_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[16]), .Advanc_Mobs[16], 1, "#HH_CONTROLLER01::OnAdvanc16"; end;
OnAdvanc17:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[17])*4)+strmobinfo(7,.Advanc_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
}
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[17]), .Advanc_Mobs[17], 1, "#HH_CONTROLLER01::OnAdvanc17"; end;
OnExpert0:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[0])*4)+strmobinfo(7,.Expert_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[0]), .Expert_Mobs[0], 1, "#HH_CONTROLLER01::OnExpert0"; end;
OnExpert1:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[1])*4)+strmobinfo(7,.Expert_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[1]), .Expert_Mobs[1], 1, "#HH_CONTROLLER01::OnExpert1"; end;
OnExpert2:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[2])*4)+strmobinfo(7,.Expert_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[2]), .Expert_Mobs[2], 1, "#HH_CONTROLLER01::OnExpert2"; end;
OnExpert3:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[3])*4)+strmobinfo(7,.Expert_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[3]), .Expert_Mobs[3], 1, "#HH_CONTROLLER01::OnExpert3"; end;
OnExpert4:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[4])*4)+strmobinfo(7,.Expert_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[4]), .Expert_Mobs[4], 1, "#HH_CONTROLLER01::OnExpert4"; end;
OnExpert5:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[5])*4)+strmobinfo(7,.Expert_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[5]), .Expert_Mobs[5], 1, "#HH_CONTROLLER01::OnExpert5"; end;
OnExpert6:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[6])*4)+strmobinfo(7,.Expert_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[6]), .Expert_Mobs[6], 1, "#HH_CONTROLLER01::OnExpert6"; end;
OnExpert7:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[7])*4)+strmobinfo(7,.Expert_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[7]), .Expert_Mobs[7], 1, "#HH_CONTROLLER01::OnExpert7"; end;
OnExpert8:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[8])*4)+strmobinfo(7,.Expert_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[8]), .Expert_Mobs[8], 1, "#HH_CONTROLLER01::OnExpert8"; end;
OnExpert9:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[9])*4)+strmobinfo(7,.Expert_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[9]), .Expert_Mobs[9], 1, "#HH_CONTROLLER01::OnExpert9"; end;
OnExpert10:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[10])*4)+strmobinfo(7,.Expert_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[10]), .Expert_Mobs[10], 1, "#HH_CONTROLLER01::OnExpert10"; end;
OnExpert11:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[11])*4)+strmobinfo(7,.Expert_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[11]), .Expert_Mobs[11], 1, "#HH_CONTROLLER01::OnExpert11"; end;
OnExpert12:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[12])*4)+strmobinfo(7,.Expert_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[12]), .Expert_Mobs[12], 1, "#HH_CONTROLLER01::OnExpert12"; end;
OnExpert13:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[13])*4)+strmobinfo(7,.Expert_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[13]), .Expert_Mobs[13], 1, "#HH_CONTROLLER01::OnExpert13"; end;
OnExpert14:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[14])*4)+strmobinfo(7,.Expert_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
}
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], 1, "#HH_CONTROLLER01::OnExpert14"; end;
OnMaster0:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end;
OnMaster1:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end;
OnMaster2:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end;
OnMaster3:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end;
OnMaster4:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end;
OnMaster5:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end;
OnMaster6:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end;
OnMaster7:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end;
OnMaster8:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end;
OnMaster9:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end;
OnMaster10:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end;
OnMaster11:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end;
OnMaster12:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end;
OnMaster13:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end;
OnMaster14:
if (playerattached()) {
if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
}
areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end;
}
/*python
# df (name, mobs, reward, mapid)
df=[('Novice', 21, 1, 2),
('Interm', 20, 2, 3),
('Advanc', 18, 4, 2),
('Expert', 15, 8, 3),
('Master', 15, 16,5)]
for a in df:
print("\n")
i=0
while (i < a[1]):
print('On%s%d:' % (a[0], i))
print(' if (playerattached()) {')
print(' if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.%s_Mobs[%d])*4)+strmobinfo(7,.%s_Mobs[%d])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, %s, .@m$, .@x, .@y);}' % (a[0], i, a[0], i, a[2]))
print(' }')
print(' areamonster "018-2-%d@%s", 20, 20, 220, 220, strmobinfo(1, .%s_Mobs[%d]), .%s_Mobs[%d], 1, "#HH_CONTROLLER01::On%s%d"; end;' % (a[3], a[0][:2],a[0],i,a[0],i,a[0],i))
i+=1
*/