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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 008-2: 2nd Floor - Party Dungeon conf
008-2,84,208,0 script 008-2_84_208 NPC_HIDDEN,{
end;
OnDisable:
delcells "008-2_84_208"; end;
OnEnable:
OnInit:
setcells "008-2", 84, 208, 92, 208, 3, "008-2_84_208";}
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