// TMW2 Scripts.
// Author:
// Jesusalva
// Description:
// Nard's ship Doors NPCs.
002-3,30,28,0 script AreaNPC#doors4 NPC_HIDDEN,0,0,{
OnTouch:
if (getq(ShipQuests_Julia) < 3) {
showavatar NPC_NARD;
setcamnpc "Nard";
mesn l("Nard");
mesq l("Where do you think you are going, without talking to me first?");
next;
mesc l("Talk to Nard to unlock the door.");
next;
restorecam;
close;
}
if (LOCATION$ == "Candor") {
warp "005-1", 49, 117;
close;
}
if (LOCATION$ == "Tulim") {
if ($@MK_SCENE == MK_SIEGE_TULIM && BaseLevel < 30) {
showavatar NPC_NARD;
setcamnpc "Nard";
mesn l("Nard");
mesc l("The Monster Army is currently sieging Tulimshar. There are hundreds of dangerous monsters out there right now."), 1;
next;
mesn l("Nard");
mesc l("I would advise you to remain here in the ship, they should leave in a few minutes, but I will not force you."), 1;
next;
mesn l("Nard");
mesc l("Just beware that if you leave, you might get killed really quickly. No death penalty, though."), 1;
next;
mesc l("Leave the ship? The town have no death penalty and is under a global event."), 1;
if (askyesno() == ASK_NO)
close;
}
warp "003-1", 81, 68;
close;
}
Exception("Script error: 002-3 door");
close;
}
002-3,42,25,0 script AreaNPC#002-3d NPC_HIDDEN,0,0,{
OnTouch:
if (LOCATION$ == "")
warp "002-1", 72, 29;
else
warp "002-1@"+LOCATION$, 72, 29;
close;
}