//================= Hercules Database =====================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2015 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Items Database
//=========================================================================
item_db: (
// Items Database
//
/******************************************************************************
************* Entry structure ************************************************
******************************************************************************
{
// =================== Mandatory fields ===============================
Id: ID (int)
AegisName: "Aegis_Name" (string)
Name: "Item Name" (string)
// =================== Optional fields
================================
Type: Item Type (string, defaults to "IT_ETC")
Buy: Buy Price (int, defaults to Sell * 2)
Sell: Sell Price (int, defaults to Buy / 2)
Weight: Item Weight (int, defaults to 0)
Atk: Attack (int, defaults to 0)
Matk: Magical Attack (int, defaults to 0, ignored in pre-re)
Def: Defense (int, defaults to 0)
Range: Attack Range (int, defaults to 0)
MinRange: Minimal Attack Range (int, defaults to 0)
Slots: Slots (int, defaults to 0)
Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF)
Upper: Upper mask (bitmask array, string or int, defaults to "ITEMUPPER_ALL")
Gender: Gender (string, defaults to "SEX_ANY")
Loc: Equip location (bitmask array, string or int, required value for equipment)
WeaponLv: Weapon Level (int, defaults to 0)
EquipLv: Equip required level (int, defaults to 0)
EquipLv: [min, max] (alternative syntax with min / max level)
Refine: Refineable (boolean, defaults to true)
DisableOptions: true/false (boolean, defaults to false !!for equipments only!!) [Smokexyz]
Subtype: Item Subtype (int, defaults to 0)
W_FIST, ///< Bare hands
W_DAGGER, //1
W_1HSWORD, //2
W_2HSWORD, //3
W_1HSPEAR, //4
W_2HSPEAR, //5
W_1HAXE, //6
W_2HAXE, //7
W_MACE, //8
W_2HMACE, //9
W_STAFF, //10
W_BOW, //11
W_KNUCKLE, //12
W_MUSICAL, //13
W_WHIP, //14
W_BOOK, //15
W_KATAR, //16
W_REVOLVER, //17
W_RIFLE, //18
W_GATLING, //19
W_SHOTGUN, //20
W_GRENADE, //21
W_HUUMA, //22
W_2HSTAFF, //23
ViewSprite: Sprite view ID (int, defaults to 0)
BindOnEquip: true/false (boolean, defaults to false)
ForceSerial: true/false (boolean, defaults to false)
BuyingStore: true/false (boolean, defaults to false)
Delay: Delay to use item (int, defaults to 0)
FloorLifeTime: Delay to remove item from ground (int, default flooritem_lifetime)
KeepAfterUse: true/false (boolean, defaults to false)
DropAnnounce: true/false (boolean, defaults to false)
AllowPickup: true/false (boolean, defaults to true)
Charm: true/false (boolean, defaults to false)
MaxFloorOffset: [x, y] (int, defaults to 8)
MaxFloorOffset: offset (int, defaults to 8)
Identified: true/false (boolean, default to true)
RequiredStr: required strength (int, default to 0)
RequiredAgi: required agility (int, default to 0)
RequiredVit: required vitality (int, default to 0)
RequiredInt: required intellect (int, default to 0)
RequiredDex: required dexterity (int, default to 0)
RequiredLuk: required luck (int, default to 0)
RequiredMaxHp: required max hp (int, default to 0)
RequiredMaxSp: required max sp (int, default to 0)
RequiredAtk: required attack (int, default to 0)
RequiredMAtkMin: required minimal magic attack (int, default to 0)
RequiredMAtkMax: required maximum magic attack (int, default to 0)
RequiredDef: required defence (int, default to 0)
RequiredMDef: required magic defence (int, default to 0)
RequiredSkill: required skill (int, default to 0)
UseEffect: effect if use/equip item success (int, default to -1)
UseFailEffect: effect if use/equip item failed (int, default to -1)
UnequipEffect: effect if unequip item success (int, default to -1)
UnequipFailEffect: effect if unequip item failed (int, default to -1)
Trade: { (defaults to no restrictions)
override: GroupID (int, defaults to 100)
nodrop: true/false (boolean, defaults to false)
notrade: true/false (boolean, defaults to false)
partneroverride: true/false (boolean, defaults to false)
noselltonpc: true/false (boolean, defaults to false)
nocart: true/false (boolean, defaults to false)
nostorage: true/false (boolean, defaults to false)
nogstorage: true/false (boolean, defaults to false)
nomail: true/false (boolean, defaults to false)
noauction: true/false (boolean, defaults to false)
}
Nouse: { (defaults to no restrictions)
override: GroupID (int, defaults to 100)
sitting: true/false (boolean, defaults to false)
}
Stack: [amount, type] (int, defaults to 0)
Sprite: SpriteID (int, defaults to 0)
Script: <"
Script
(it can be multi-line)
">
OnEquipScript: <" OnEquip Script (can also be multi-line) ">
OnUnequipScript: <" OnUnequip Script (can also be multi-line) ">
OnDropScript: <" OnDrop Script (can also be multi-line) ">
OnTakeScript: <" OnTake Script (can also be multi-line) ">
OnInsertCardScript: <" OnInsert card Script (can also be multi-line) ">
AllowCards: {
idNUM: amount (NUM is id number, amount is amount)
}
AllowAmmo: {
idNUM: something (NUM is id number)
}
},
******************************************************************************/
/*
501 699 = Usable Items
700 999 = Generic Items
1000 1149 = Necklaces
1150 1299 = Charms
1300 1799 = Chest Armors
1800 1999 = Boots
2000 2199 = Gloves
2200 2499 = Pants
2500 2699 = Rings
2700 2899 = Shields
2900 3199 = Head Gears
3200 3499 = Neck Armors
3500 3999 = Melee Weapons
4000 4999 = Pets
5000 5999 = Cards
6000 6499 = Ranged Weapons
6500 6999 = Ammo
7000 7399 = Magical Weapons (MAtk weapons)
7400 9999 = Others
*/
{
Id: 501
AegisName: "Acorn"
Name: "Acorn"
Type: "IT_HEALING"
Buy: 20
Sell: 7
Weight: 3
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
if (@useType == 1) {
getmapxy(.@map$, .@x, .@y, 0);
if (rand(1,10) != 3) {
monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
$TREE_PLANTED+=+1;
callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2);
} else {
monster(.@map$, .@x, .@y, l("Not An Oak"), SpringSquirrel, 1);
}
} else {
callfunc("ItHeal2", 0, 1);
}
">
},
{
Id: 502
AegisName: "Bread"
Name: "Bread"
Type: "IT_HEALING"
Buy: 46
Sell: 17
Weight: 25
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
//sc_start SC_INCATKRATE, 10000, 100;
callfunc("ItHeal2", 1, 2);
">
},
{
Id: 503
AegisName: "Fungus"
Name: "Fungus"
Type: "IT_HEALING"
Buy: 45
Sell: 15
Weight: 8
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
sc_end SC_POISON;
callfunc("ItHeal2", 1, 3);
">
},
{
Id: 504
AegisName: "Cheese"
Name: "Cheese"
Type: "IT_HEALING"
Buy: 55
Sell: 17
Weight: 3
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 3);
">
},
{
Id: 505
AegisName: "PiouLegs"
Name: "Piou Legs"
Type: "IT_HEALING"
Buy: 15
Sell: 5
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 1);
">
},
{
Id: 506
AegisName: "LettuceLeaf"
Name: "Lettuce Leaf"
Type: "IT_HEALING"
Buy: 30
Sell: 10
Weight: 1
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 1);
">
},
{
Id: 507
AegisName: "Piberries"
Name: "Piberries"
Type: "IT_HEALING"
Buy: 20
Sell: 9
Weight: 2
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 3);
">
},
{
Id: 508
AegisName: "SeaDrops"
Name: "Sea Drops"
Type: "IT_HEALING"
Buy: 6
Sell: 2
Weight: 4
Refine: false
UseEffect: "EFFECT_HEAL"
Script: <"
if (rand(10000) < 1000)
sc_start SC_POISON, 7000, 0;
callfunc("ItHeal2", 1, 2);
">
},
{
Id: 509
AegisName: "Aquada"
Name: "Aquada"
Type: "IT_HEALING"
Buy: 120
Sell: 42
Weight: 16
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 5);
">
},
{
Id: 510
AegisName: "PinkBlobime"
Name: "Pink Blobime"
Type: "IT_HEALING"
Buy: 10
Sell: 4
Weight: 10
Refine: false
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 30, 3333;
callfunc("ItHeal2", 0, 2);
">
},
{
Id: 511
AegisName: "PurpleBlobime"
Name: "Purple Blobime"
Type: "IT_HEALING"
Buy: 20
Sell: 7
Weight: 10
Refine: false
UseEffect: "EFFECT_HEAL"
Script: <"
sc_start2 SC_POISON, 1, 30, 6666;
callfunc("ItHeal2", 0, 3);
">
},
{
Id: 512
AegisName: "HalfCroconut"
Name: "Half Croconut"
Type: "IT_HEALING"
Buy: 75
Sell: 26
Weight: 38
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 513
AegisName: "Croconut"
Name: "Croconut"
Type: "IT_USABLE"
Buy: 100
Sell: 35
Weight: 80
Refine: false
Script: <"
doevent "Croconut::OnUse";
">
},
{
Id: 514
AegisName: "CaramelCandy"
Name: "Caramel Candy"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 3
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 0;
@rarity=1;
if ($@SEASON == WINTER) {
@rarity = 10;
}
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 515
AegisName: "Plushroom"
Name: "Plushroom"
Type: "IT_HEALING"
Buy: 42
Sell: 5
Weight: 7
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 15, SC_ATTHASTE_POTION1, 5);
callfunc("ItHeal", 3, 30, 60);
">
},
{
Id: 516
AegisName: "PumpkishJuice"
Name: "Pumpkish Juice"
Type: "IT_HEALING"
Buy: 200
Sell: 5
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 4, 30, 50);
">
},
{
Id: 517
AegisName: "DeliciousCookie"
Name: "Delicious Cookie"
Type: "IT_ARMOR"
Buy: 30
Sell: 10
Weight: 2
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 518
AegisName: "UrchinMeat"
Name: "Urchin Meat"
Type: "IT_HEALING"
Buy: 50
Sell: 18
Weight: 1
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 8);
">
},
{
Id: 519
AegisName: "EasterEgg"
Name: "Easter Egg"
Type: "IT_HEALING"
Buy: 100
Sell: 20
Weight: 10
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 3;
@rarity=2;
if ($EVENT$ == "Easter") {
@rarity=6;
callfunc("SC_Bonus", 10, SC_INCHIT, 10);
}
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 520
AegisName: "PiberriesInfusion"
Name: "Piberries Infusion"
Type: "IT_HEALING"
Buy: 140
Sell: 47
Weight: 15
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 2);
">
},
{
Id: 521
AegisName: "FatesPotion"
Name: "Fates Potion"
Type: "IT_HEALING"
Buy: 250
Sell: 84
Weight: 17
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 4);
">
},
{
Id: 522
AegisName: "ClothoLiquor"
Name: "Clotho Liquor"
Type: "IT_HEALING"
Buy: 600
Sell: 200
Weight: 16
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 6);
">
},
{
Id: 523
AegisName: "LachesisBrew"
Name: "Lachesis Brew"
Type: "IT_HEALING"
Buy: 1000
Sell: 330
Weight: 14
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 8);
">
},
{
Id: 524
AegisName: "AtroposMixture"
Name: "Atropos Mixture"
Type: "IT_HEALING"
Buy: 2450
Sell: 815
Weight: 15
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 10);
">
},
{
Id: 525
AegisName: "ElixirOfLife"
Name: "Elixir Of Life"
Type: "IT_HEALING"
Buy: 50000
Sell: 500
Weight: 20
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
sc_end SC_STONE;
sc_end SC_FREEZE;
sc_end SC_STUN;
sc_end SC_SLEEP;
sc_end SC_POISON;
sc_end SC_CURSE;
sc_end SC_SILENCE;
sc_end SC_CONFUSION;
sc_end SC_BLIND;
sc_end SC_BLOODING; // FIXME: Failing?
sc_end SC_DPOISON;
sc_end SC_FEAR;
sc_end SC_COLD;
sc_end SC_BURNING;
sc_end SC_DEEP_SLEEP;
sc_end SC_DEC_AGI;
sc_end SC_FROSTMISTY;
sc_end SC_VENOMBLEED;
sc_end SC_QUAGMIRE;
sc_end SC_FROSTMISTY;
sc_end SC_HALT_REGENERATION;
percentheal 100, 100;
callfunc("SC_Bonus", 180, SC_KAIZEL, 1); // Revives with 1% HP if you die
// Protects you for 30 seconds from map ailments
@coolio=max(gettimetick(2), @coolio)+30;
@sickio=max(gettimetick(2), @sickio)+30;
@purifio=max(gettimetick(2), @purifio)+30;
@bleedio=max(gettimetick(2), @bleedio)+30;
">
},
{
Id: 526
AegisName: "IronShovel"
Name: "Iron Shovel"
Type: "IT_USABLE"
Buy: 5000
Sell: 750
Weight: 210
Refine: false
KeepAfterUse: true
Script: <"
if (@useType == 1) {
doevent "Shovel::OnBury";
} else {
doevent "Shovel::OnDig";
}
">
},
{
Id: 527
AegisName: "SteelShovel"
Name: "Steel Shovel"
Type: "IT_USABLE"
Buy: 30000
Sell: 10000
Weight: 210
Refine: false
KeepAfterUse: true
Script: <"
if (@useType == 1) {
doevent "Shovel::OnBury";
} else {
doevent "Shovel::OnDig";
}
">
},
{
Id: 528
AegisName: "Manana"
Name: "Manana"
Type: "IT_HEALING"
Buy: 100
Sell: 35
Weight: 10
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 2);
">
},
{
Id: 529
AegisName: "Curshroom"
Name: "Curshroom"
Type: "IT_HEALING"
Buy: 150
Sell: 25
Weight: 10
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 30, SC_INCATKRATE, 10);
//callfunc("SC_Bonus", 30, SC_ATTHASTE_POTION1, 5);
sc_end SC_POISON;
callfunc("ItHeal2", 1, 9);
">
},
{
Id: 530
AegisName: "Carrot"
Name: "Carrot"
Type: "IT_HEALING"
Buy: 300
Sell: 80
Weight: 3
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 1;
@rarity=3;
if ($EVENT$ == "Easter" || $EVENT$ == "Valentine") {
@rarity=9;
}
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 531
AegisName: "RedPlushWine"
Name: "Red Plush Wine"
Type: "IT_HEALING"
Buy: 400
Sell: 110
Weight: 10
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@taste = 25;
@Alcohol = 16;
doevent "alcohol_sc::OnUse";
">
},
{
Id: 532
AegisName: "DwarvenSake"
Name: "Dwarven Sake"
Type: "IT_HEALING"
Buy: 800
Sell: 220
Weight: 14
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@taste = 50;
@Alcohol = 25;
doevent "alcohol_sc::OnUse";
">
},
{
Id: 533
AegisName: "CrazyRum"
Name: "Crazy Rum"
Type: "IT_HEALING"
Buy: 1600
Sell: 440
Weight: 25
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@taste = 70;
@Alcohol = 40;
doevent "alcohol_sc::OnUse";
">
},
{
Id: 534
AegisName: "WhiskeyAle"
Name: "Whiskey Ale"
Type: "IT_HEALING"
Buy: 3200
Sell: 880
Weight: 55
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@taste = 100;
@Alcohol = 70;
doevent "alcohol_sc::OnUse";
">
},
{
Id: 535
AegisName: "JesusalvaGrimorium"
Name: "Jesusaves's Grimorium"
Type: "IT_USABLE"
Buy: 64000
Sell: 1
Weight: 25
KeepAfterUse: true
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
doevent "#Book-JGrimorium::OnUse";
">
},
{
Id: 536
AegisName: "PetcaringGuide"
Name: "Fluffy Animals who Love Their Owners"
Type: "IT_USABLE"
Buy: 70
Sell: 10
Weight: 20
KeepAfterUse: true
Script: <"
doevent "#Book-Petcaring::OnUse";
">
},
{
Id: 537
AegisName: "BookOfLaws"
Name: "The Book of Laws"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 10
KeepAfterUse: true
Refine: false
Script: <"
doevent "@rules::OnUseBook";
">
},
{
Id: 538
AegisName: "FishingGuideVolI"
Name: "Fishing Guide Vol. I"
Type: "IT_USABLE"
Buy: 60
Sell: 10
Weight: 30
KeepAfterUse: true
Refine: false
Script: <"
doevent "#Book-Fishing1::OnUse";
">
},
{
Id: 539
AegisName: "RoastedMaggot"
Name: "Roasted Maggot"
Type: "IT_HEALING"
Buy: 110
Sell: 55
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 3);
">
},
{
Id: 540
AegisName: "RedApple"
Name: "Red Apple"
Type: "IT_HEALING"
Buy: 99
Sell: 8
Weight: 5
Refine: false
Delay: 400
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 541
AegisName: "CactusPotion"
Name: "Cactus Potion"
Type: "IT_HEALING"
Buy: 70
Sell: 35
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 542
AegisName: "CactusDrink"
Name: "Cactus Drink"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 3);
">
},
{
Id: 543
AegisName: "ApanaCake"
Name: "Apana Cake"
Type: "IT_HEALING"
Buy: 50
Sell: 10
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 3, 9, 5);
">
},
{
Id: 544
AegisName: "Beer"
Name: "Beer"
Type: "IT_HEALING"
Buy: 195
Sell: 55
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@taste = 10;
@Alcohol = 7;
doevent "alcohol_sc::OnUse";
">
},
{
Id: 545
AegisName: "Blueberries"
Name: "Blueberries"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 0;
@rarity=1;
if ($EVENT$ == "SPRING") {
@rarity=10;
}
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 546
AegisName: "Candy"
Name: "Candy"
Type: "IT_HEALING"
Buy: 75
Sell: 25
Weight: 1
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 0, 2);
">
},
{
Id: 547
AegisName: "BottleOfSeaWater"
Name: "Bottle Of Sea Water"
Type: "IT_HEALING"
Buy: 80
Sell: 35
Weight: 70
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
if (rand(1,8) != 4)
getitem EmptyBottle, 1;
">
},
{
Id: 548
AegisName: "CandyCane"
Name: "Candy Cane"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 0, 4);
">
},
{
Id: 549
AegisName: "Cherry"
Name: "Cherry"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 550
AegisName: "CherryCake"
Name: "Cherry Cake"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 4);
">
},
{
Id: 551
AegisName: "ChickenLeg"
Name: "Chicken Leg"
Type: "IT_HEALING"
Buy: 200
Sell: 65
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 5);
">
},
{
Id: 552
AegisName: "ChocolateMouboo"
Name: "Chocolate Mouboo"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 5, rand(1,8));
">
},
{
Id: 553
AegisName: "GingerBreadMan"
Name: "Ginger Bread Man"
Type: "IT_HEALING"
Buy: 50
Sell: 20
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 0;
@rarity=4;
if ($@SEASON == WINTER) {
@rarity=10;
}
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 554
AegisName: "GoldenApple"
Name: "Golden Apple"
Type: "IT_HEALING"
Buy: 50000
Sell: 5000
Weight: 7
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
// Gives you 5 extra minutes of cooldown
@bleedio=max(gettimetick(2), @bleedio)+300;
@delay = rand(30,90);
@type = 4;
@rarity=6;
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 555
AegisName: "JarOfBlood"
Name: "Jar Of Blood"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 556
AegisName: "JellyBeans"
Name: "Jelly Beans"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 0, 4);
">
},
{
Id: 557
AegisName: "RecipeBook"
Name: "Recipe Book"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 20
KeepAfterUse: true
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
doevent "#RecipeBook::OnUse";
">
},
{
Id: 558
AegisName: "Mashmallow"
Name: "Mashmallow"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 0, 7);
">
},
{
Id: 559
AegisName: "Milk"
Name: "Milk"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 560
AegisName: "Orange"
Name: "Orange"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 3, 75, 120);
">
},
{
Id: 561
AegisName: "OrangeCupcake"
Name: "Orange Cupcake"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 2, 200, 400);
">
},
{
Id: 562
AegisName: "Pear"
Name: "Pear"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 563
AegisName: "Honey"
Name: "Honey"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 564
AegisName: "PumpkinJuice"
Name: "Pumpkin Juice"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 565
AegisName: "PumpkinSeed"
Name: "Pumpkin Seed"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 2);
">
},
{
Id: 566
AegisName: "BigPumpkinSeed"
Name: "Big Pumpkin Seed"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 3);
">
},
{
Id: 567
AegisName: "SkullBloodyMug"
Name: "Skull Bloody Mug"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 3, 4);
">
},
{
Id: 568
AegisName: "DeathPotion"
Name: "Death Potion"
Type: "IT_USABLE"
Buy: 5000
Sell: 250
Weight: 25
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc "die";
">
},
{
Id: 569
AegisName: "SmallMushroom"
Name: "Small Mushroom"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 5);
">
},
{
Id: 570
AegisName: "MoubooSteak"
Name: "Mouboo Steak"
Type: "IT_HEALING"
Buy: 200
Sell: 65
Weight: 75
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 5);
">
},
{
Id: 571
AegisName: "TonoriDelight"
Name: "Tonori Delight"
Type: "IT_HEALING"
Buy: 50
Sell: 20
Weight: 2
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 3;
@rarity=2;
.@val=rand(32,96);
// Re-roll
if (.@val > 64)
.@val=rand(32,96);
itemheal 0, .@val;
callfunc("SC_Bonus", 10, SC_ATTHASTE_POTION1, 3);
doevent "rand_sc_heal::OnUse";
">
},
{
Id: 572
AegisName: "XmasCake"
Name: "Xmas Cake"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 100;
@max = 400;
if ($EVENT$ == "Christmas") {
@min=300;
@max=1200;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 573
AegisName: "XmasCandyCane"
Name: "Xmas Candy Cane"
Type: "IT_HEALING"
Buy: 50
Sell: 18
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 80;
@max = 350;
if ($EVENT$ == "Christmas") {
@min=240;
@max=1050;
}
@delay = 4;
@type = 1;
doevent "legacy_heal::OnUse";
">
},
{
Id: 574
AegisName: "ZombieNachos"
Name: "Zombie Nachos"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 1);
">
},
{
Id: 583
AegisName: "ChocolateBiscuit"
Name: "Chocolate Biscuit"
Type: "IT_HEALING"
Buy: 50
Sell: 25
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 9);
">
},
{
Id: 584
AegisName: "ChocolateBar"
Name: "Chocolate Bar"
Type: "IT_HEALING"
Buy: 90
Sell: 40
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 0, 9);
">
},
{
Id: 585
AegisName: "CaveSnakeEgg"
Name: "Cave Snake Egg"
Type: "IT_HEALING"
Buy: 100
Sell: 50
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 4);
">
},
{
Id: 586
AegisName: "SmokeGrenade"
Name: "SmokeGrenade"
Type: "IT_USABLE"
Buy: 700
Sell: 350
Weight: 40
Refine: false
Delay: 500
UseEffect: "FX_SMOKEBOMB"
Script: <"
callfunc "areasc", 3, 800+(BaseLevel*30), SC_SLEEP, BL_MOB;
//itemskill AS_CLOAKING,1,1;
//itemskill SM_MAGNUM,1;
// Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work?
//itemskill(, 1, 1);
">
},
{
Id: 587
AegisName: "BugLeg"
Name: "Bug Leg"
Type: "IT_HEALING"
Buy: 30
Sell: 10
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 1, 8, 14);
">
},
{
Id: 588
AegisName: "Toothbrush"
Name: "Toothbrush"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 1
KeepAfterUse: false
Refine: false
Trade: {
notrade: true
noselltonpc: true
nocart: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all;
.@r=rand(1,5);
if (.@r % 2 == 1)
getitem StrangeCoin, 10;
else
getitem BronzeGift, 1;
">
},
{
Id: 589
AegisName: "BronzeGift"
Name: "Bronze Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 25
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, Dagger, Curshroom, RedPlushWine, Aquada, BronzeGladius, MoubooSteak, Lockpicks, IronAmmoBox, ArrowAmmoBox, ElixirOfLife;
.@n=rand(getarraysize(.@r));
if (.@n > 3)
getitem .@r[.@n], 1;
else
getitem .@r[.@n], rand(5,10);
">
},
{
Id: 590
AegisName: "SilverGift"
Name: "Silver Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 45
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, SnakeEgg, StrengthPotion, HastePotion, Wurtzite, DwarvemSake, SaxsoKey, SilverOre, CelestiaTea, CursedAmmoBox, SilverRing;
.@n=rand(getarraysize(.@r));
if (.@n > 4)
getitem .@r[.@n], 1;
else
getitem .@r[.@n], rand(9,21);
">
},
{
Id: 591
AegisName: "GoldenGift"
Name: "Golden Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 65
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, StrangeCoin, StrangeCoin, CasinoCoins, IronIngot, ArcmageBoxset, GoldenApple, GoldenRing, GoldOre, Graphene, PoisonAmmoBox, ThornAmmoBox, MercBoxC, AncientBlueprint, HeadHood, SacredLifePotion, SacredManaPotion;
.@n=rand(getarraysize(.@r));
if (.@n > 2)
getitem .@r[.@n], 1;
else if (.@n == 2)
getitem .@r[.@n], rand(4,7);
else
getitem .@r[.@n], rand(20,40);
">
},
{
Id: 592
AegisName: "PrismGift"
Name: "Prism Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 85
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, StrangeCoin, StrangeCoin, CopperIngot, TinIngot, SilverIngot, GoldIngot, PlatinumOre, IridiumOre, FourLeafClover, BoneAmmoBox, PolishedDiamond, PolishedRuby, PolishedEmerald, PolishedSapphire, PolishedAmethyst, PolishedTopaz, SacredLifePotion, SacredManaPotion, SacredImmortalityPotion, AncientBlueprint, MercBoxD, MercBoxE;
.@n=rand(getarraysize(.@r));
if (.@n > 1)
getitem .@r[.@n], 1;
else
getitem .@r[.@n], rand(40,60);
">
},
{
Id: 593
AegisName: "SupremeGift"
Name: "Supreme Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 115
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, Googles, BlueManaPearl, BlackPearl, Bloodstone, LavaManaPearl, SaviorBlueprint, DivineApple, BowlerHat, Butterfly, CrystallizedMaggot, MylarinDust, MercBoxDD, MercBoxEE, MercBoxE, MysteriousFruit;
.@n=rand(getarraysize(.@r));
if (.@n > 2)
getitem .@r[.@n], 1;
else
getitem .@r[.@n], rand(67,88);
">
},
{
Id: 594
AegisName: "DesertTablet"
Name: "Desert Tablet"
Type: "IT_USABLE"
Buy: 90000
Sell: 10000
Weight: 860
// For the moment yes, but will be removed when quest is released
KeepAfterUse: true
Refine: false
Script: <"
dispbottom l("Impossible to read.");
">
},
{
Id: 595
AegisName: "BottleOfDivineWater"
Name: "Bottle Of Divine Water"
Type: "IT_HEALING"
Buy: 500
Sell: 50
Weight: 69
Refine: false
Delay: 400
UseEffect: "EFFECT_HEAL"
Script: <"
@type = 1;
@rarity=10;
// Effect up on Aeros
getmapxy(.@ma$,.@xa,.@ya,0);
if (strpos(.@ma$, "001-") >= 0)
@type=3;
doevent "rand_sc_heal::OnUse";
getitem EmptyBottle, 1;
">
},
{
Id: 596
AegisName: "BottleOfTonoriWater"
Name: "Bottle Of Tonori Water"
Type: "IT_HEALING"
Buy: 400
Sell: 70
Weight: 70
Refine: false
Delay: 450
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 3, 180, 800);
if (rand(1,7) != 4)
getitem EmptyBottle, 1;
">
},
{
Id: 597
AegisName: "ChocolateBunny"
Name: "Chocolate Bunny"
Type: "IT_HEALING"
Buy: 400
Sell: 100
Weight: 96
Refine: false
Delay: 800
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 6);
">
},
{
Id: 598
AegisName: "DivineApple"
Name: "Divine Apple"
Type: "IT_HEALING"
Buy: 40000
Sell: 10000
Weight: 16
Refine: false
Delay: 100
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 7);
">
},
{
Id: 599
AegisName: "SnakeEgg"
Name: "Snake Egg"
Type: "IT_HEALING"
Buy: 400
Sell: 70
Weight: 8
Refine: false
Delay: 800
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 5);
">
},
{
Id: 600
AegisName: "MountainSnakeEgg"
Name: "Moutain Snake Egg"
Type: "IT_HEALING"
Buy: 400
Sell: 80
Weight: 9
Refine: false
Delay: 800
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 6);
">
},
{
Id: 601
AegisName: "Chagashroom"
Name: "Chagashroom"
Type: "IT_HEALING"
Buy: 42
Sell: 13
Weight: 7
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
// SC_PLUSATTACKPOWER is not caught by client but works.
// SC_STRUP is caught by client, but raises STR in a weird way.
// SC_INCATKRATE works best of all ^.^
callfunc("SC_Bonus", 15, SC_PLUSATTACKPOWER, 5);
callfunc("ItHeal", 3, 30, 60);
">
},
{
Id: 602
AegisName: "PinkieLeg"
Name: "Pinkie Leg"
Type: "IT_HEALING"
Buy: 35
Sell: 15
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 6, 45, 75);
">
},
{
Id: 603
AegisName: "HastePotion"
Name: "Haste Potion"
Type: "IT_USABLE"
Buy: 820
Sell: 240
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 120, SC_ATTHASTE_POTION1, 30);
">
},
{
Id: 604
AegisName: "StrengthPotion"
Name: "Strength Potion"
Type: "IT_USABLE"
Buy: 820
Sell: 240
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 120, SC_PLUSATTACKPOWER, 30);
">
},
{
Id: 605
AegisName: "BottleOfSewerWater"
Name: "Bottle Of Sewer Water"
Type: "IT_HEALING"
Buy: 40
Sell: 20
Weight: 65
Refine: false
Delay: 450
UseEffect: "EFFECT_HEAL"
Script: <"
// Read the documentation, Saulc
// Example:
// This will poison the invoking character for 10 minutes at 50% chance.
// sc_start(SC_POISON, 600000, 0, 5000);
// Usage:
// sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}})
sc_start SC_POISON, 9000, 0, 3200;
callfunc("ItHeal", 3, 18, 40);
getitem EmptyBottle, 1;
">
},
{
Id: 606
AegisName: "PirateTreasureMap"
Name: "Pirate Treasure Map"
Type: "IT_USABLE"
Buy: 450000
Sell: 5000
Weight: 14
KeepAfterUse: true
Refine: false
Script: <"
dispbottom ("Illegible. We should ask a pirate about this.");
callfunc "compareandsetq", HurnscaldQuest_PirateCave, 0, 1;
">
},
{
Id: 607
AegisName: "MysteriousBottle"
Name: "Mysterious Bottle"
Type: "IT_USABLE"
Buy: 500
Sell: 100
Weight: 25
KeepAfterUse: false
Refine: false
Script: <"
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
setarray .@r, StrangeCoin, SilkCocoon, MushroomSpores, RattoTeeth, BottleOfSeaWater, SpellBookPage, SpellBookPage, AncientBlueprint, SpellBookPage, PirateTreasureMap, TreasureKey, GrassCarp, CottonCloth, CasinoCoins, CrazyRum, Pearl;
.@n=rand(getarraysize(.@r));
if (.@n > 3)
getitem .@r[.@n], 1;
else
getitem .@r[.@n], rand(1,3);
">
},
{
Id: 608
AegisName: "CelestiaTea"
Name: "Celestia Tea"
Type: "IT_HEALING"
Buy: 28000
Sell: 60
Weight: 20
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
percentheal -50, 100;
itemheal -1, 0;
">
},
{
Id: 609
AegisName: "CactusCocktail"
Name: "Cactus Cocktail"
Type: "IT_HEALING"
Buy: 300
Sell: 3
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 90;
@max = 260;
if ($@SEASON == SUMMER) {
@min = 270;
@max = 780;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 610
AegisName: "AppleCocktail"
Name: "Apple Cocktail"
Type: "IT_HEALING"
Buy: 300
Sell: 5
Weight: 13
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 130;
@max = 307;
if ($@SEASON == SUMMER) {
@min = 390;
@max = 921;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 611
AegisName: "CherryCocktail"
Name: "Cherry Cocktail"
Type: "IT_HEALING"
Buy: 300
Sell: 10
Weight: 14
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 165;
@max = 395;
if ($@SEASON == SUMMER) {
@min = 495;
@max = 1185;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 612
AegisName: "FriendGift"
Name: "Friend Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 0
KeepAfterUse: false
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
if (BaseLevel < 5) {
dispbottom l("You must reach level 5 to open this gift.");
getitembound FriendGift, 1, 1;
} else {
getitem ScorpionStinger, rand(1,3);
getitem BugLeg, rand(1,3);
getitem MaggotSlime, rand(1,3);
Zeny=Zeny+50;
if (rand(1,2) == 1)
getitem Beer, 1;
else
getitem CottonCloth, 1;
.@it=PiouLegs;
switch(rand(1,3)) {
case 1:
.@it=PiouLegs;break;
case 2:
.@it=Piberries;break;
case 3:
.@it=Cheese;break;
}
getitem .@it, rand(2,3);
dispbottom l("Dear @@, I send you this gift in hopes you do well in TMW2.", strcharinfo(0));
//rodex_sendmail_acc(#REFERRAL_PROG, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nThe one who invites most will win the recruitment event!", rand(50,150));
$REFERRAL_IDS[#REFERRAL_PROG]=$REFERRAL_IDS[#REFERRAL_PROG]+1;
// I can't warrant this won't break stuff so I left commented out
//message(#REFERRAL_PROG, strcharinfo(0)+" accepted your invite to play TMW2.");
.@charid=callfunc("gf_charid", #REFERRAL_PROG);
rodex_sendmail(.@charid, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nAs they get stronger, more rewards will be sent to you!", rand(25,50));
}
">
},
{
Id: 613
AegisName: "BlackMambaEgg"
Name: "Black Mamba Egg"
Type: "IT_HEALING"
Buy: 200
Sell: 20
Weight: 4
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 2, 7);
">
},
{
Id: 614
AegisName: "TimeFlask"
Name: "Time Flask"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
KeepAfterUse: true
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
doevent "LoF Teleporter::OnUse";
">
},
{
Id: 615
AegisName: "HerbalTea"
Name: "Nightshade Tea"
Type: "IT_USABLE"
Buy: 1240
Sell: 480
Weight: 12
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 90, SC_ATTHASTE_POTION1, 70); // 70% bonus
if (rand(10000) < 6000)
sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(10000, 30000), 0;
itemheal 0, rand(10,200);
">
},
{
Id: 616
AegisName: "BottleOfWoodlandWater"
Name: "Bottle Of Woodland Water"
Type: "IT_HEALING"
Buy: 400
Sell: 80
Weight: 70
Refine: false
Delay: 450
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 3, 300, 700);
if (rand(1,7) != 4)
getitem EmptyBottle, 1;
">
},
{
Id: 617
AegisName: "FertilizedSpores"
Name: "Fertilized Spores"
Type: "IT_USABLE"
Buy: 100
Sell: 10
Weight: 2
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
switch (rand(1,3)) {
case 1:
.@mid=CloverPatch;
break;
case 2:
.@mid=ChagashroomField;
break;
default:
.@mid=PlushroomField;
break;
}
.@am=rand(1,2);
.@name$=strmobinfo(1, .@mid);
if (@useType == 1) {
if (!getmapxy(.@map$, .@x, .@y, 0)) {
monster(.@map$, .@x, .@y, .@name$, .@mid, .@am);
}
}
">
},
{
Id: 618
AegisName: "Potatoz"
Name: "Potatoz"
Type: "IT_HEALING"
Buy: 200
Sell: 20
Weight: 88
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 1, 4);
">
},
{
Id: 619
AegisName: "Manapple"
Name: "Manapple"
Type: "IT_HEALING"
Buy: 20000
Sell: 5000
Weight: 10
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc "MPHeal", 3, 320, 992;
callfunc("ItHeal2", 4, 6);
">
},
{
Id: 620
AegisName: "Lockpicks"
Name: "Lockpicks"
Type: "IT_USABLE"
Buy: 1000
Sell: 50
Weight: 20
Refine: false
KeepAfterUse: true
Script: <"
dispbottom l("Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking.");
">
},
{
Id: 621
AegisName: "Lawncandy"
Name: "Lawncandy"
Type: "IT_HEALING"
Buy: 75
Sell: 26
Weight: 2
Refine: false
Delay: 400
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 33;
@max = 99;
if ($@SEASON == AUTUMN) {
@min = 330;
@max = 990;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 622
AegisName: "Saulcandy"
Name: "Saulcandy"
Type: "IT_HEALING"
Buy: 75
Sell: 30
Weight: 2
Refine: false
Delay: 400
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 33;
@max = 99;
if ($@SEASON == AUTUMN) {
@min = 330;
@max = 990;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 623
AegisName: "Poocandy"
Name: "Poocandy"
Type: "IT_HEALING"
Buy: 75
Sell: 18
Weight: 2
Refine: false
Delay: 400
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 33;
@max = 99;
if ($@SEASON == AUTUMN) {
@min = 330;
@max = 990;
}
@delay = 3;
doevent "legacy_heal::OnUse";
">
},
{
Id: 624
AegisName: "PumpkandySeed"
Name: "Pumpkandy Seed"
Type: "IT_USABLE"
Buy: 50
Sell: 5
Weight: 1
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
if (!getmapxy(.@map$, .@x, .@y, 0)) {
monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1);
if ($EVENT$ == "Halloween")
monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1);
}
">
},
{
Id: 625
AegisName: "SmallChocolateBar"
Name: "Small Chocolate Bar"
Type: "IT_HEALING"
Buy: 42
Sell: 13
Weight: 1
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal", 2, 70, 150);
">
},
{
Id: 626
AegisName: "PumpkinLollipop"
Name: "Pumpkin Lollipop"
Type: "IT_HEALING"
Buy: 42
Sell: 13
Weight: 1
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 17, SC_ATTHASTE_POTION1, 10);
callfunc("ItHeal", 4, 40, 70);
">
},
{
Id: 627
AegisName: "LoveLollipop"
Name: "Love Lollipop"
Type: "IT_HEALING"
Buy: 42
Sell: 13
Weight: 1
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("SC_Bonus", 17, SC_PLUSATTACKPOWER, 5);
@min = 1;
@max = rand(100, 500);
@delay = 4;
doevent "legacy_heal::OnUse";
">
},
{
Id: 628
AegisName: "Manapop"
Name: "Manapop"
Type: "IT_HEALING"
Buy: 42
Sell: 13
Weight: 1
Refine: false
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("MPHeal", 3, 9, 30); // delay, min, max
@min = 1;
@max = rand(250, 500);
@delay = 4;
doevent "legacy_heal::OnUse";
">
},
{
Id: 629
AegisName: "ScholarshipTuition"
Name: "Scholarship Tuition"
Type: "IT_USABLE"
Buy: 250000
Sell: 7500
Weight: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc("AutoTitulate");
">
},
{
Id: 630
AegisName: "XmasGift"
Name: "Christmas Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 25
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
}
Script: <"
setarray .@s, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, MercBoxB, IceGladius;
setarray .@r, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, TneckSweater, MercBoxA, MercBoxA, MercBoxB, ElixirOfLife, NoviceWand, LeadOre, DarkDesertMushroom;
setarray .@c, BronzeGift, IcedBottle, TneckSweater, MercBoxA, MercBoxA, ClothoLiquor, Dagger, Coal, HastePotion, HerbalTea, StrengthPotion, TrainingWand;
.@al=rand(0,100);
// 1% super rare chance
if (.@al < 1) {
.@n=rand(getarraysize(.@s));
getitem .@s[.@n], 1;
// 26% rare chance
} else if (rand(0,100) < 27) {
.@n=rand(getarraysize(.@r));
getitem .@r[.@n], 1;
} else {
.@n=rand(getarraysize(.@c));
getitem .@c[.@n], 1;
}
">
},
{
Id: 631
AegisName: "EmptyBox"
Name: "Empty Box"
Type: "IT_USABLE"
Buy: 25
Sell: 5
Weight: 80
Refine: false
KeepAfterUse: true
Script: <"
doevent "Empty Box#it::OnUse";
">
},
{
Id: 632
AegisName: "TolchiAmmoBox"
Name: "Tolchi Ammo Box"
Type: "IT_USABLE"
Buy: 250
Sell: 100
Weight: 215
Refine: false
Script: <"
getitem TolchiArrow, rand(190, 210);
">
},
{
Id: 633
AegisName: "TrainingAmmoBox"
Name: "Training Ammo Box"
Type: "IT_USABLE"
Buy: 350
Sell: 100
Weight: 215
Refine: false
Script: <"
getitem TrainingArrow, rand(190, 210);
">
},
{
Id: 634
AegisName: "ArrowAmmoBox"
Name: "Arrow Ammo Box"
Type: "IT_USABLE"
Buy: 450
Sell: 100
Weight: 215
Refine: false
Script: <"
getitem Arrow, rand(190, 210);
">
},
{
Id: 635
AegisName: "IronAmmoBox"
Name: "Iron Ammo Box"
Type: "IT_USABLE"
Buy: 600
Sell: 100
Weight: 215
Refine: false
Script: <"
getitem IronArrow, rand(190, 210);
">
},
{
Id: 636
AegisName: "CursedAmmoBox"
Name: "Cursed Ammo Box"
Type: "IT_USABLE"
Buy: 750
Sell: 200
Weight: 215
Refine: false
Script: <"
getitem CursedArrow, rand(190, 210);
">
},
{
Id: 637
AegisName: "PoisonAmmoBox"
Name: "Poison Ammo Box"
Type: "IT_USABLE"
Buy: 1150
Sell: 300
Weight: 430
Refine: false
Script: <"
getitem PoisonArrow, rand(190, 210);
">
},
{
Id: 638
AegisName: "ThornAmmoBox"
Name: "Thorn Ammo Box"
Type: "IT_USABLE"
Buy: 1750
Sell: 400
Weight: 430
Refine: false
Script: <"
getitem ThornArrow, rand(190, 210);
">
},
{
Id: 639
AegisName: "BoneAmmoBox"
Name: "Bone Ammo Box"
Type: "IT_USABLE"
Buy: 3650
Sell: 800
Weight: 1100
Refine: false
Script: <"
getitem BoneArrow, rand(190, 210);
">
},
{
Id: 640
AegisName: "ReturnPotion"
Name: "Return Potion"
Type: "IT_USABLE"
Buy: 1800
Sell: 0
Weight: 11
Refine: false
Delay: 30000
UseEffect: 64
Script: <"
// We would want warp to be delayed a bit but meh
sleep2(rand(1000,2500));
@timer_navio_running=0;
warp "Save", 0, 0;
">
},
{
Id: 641
AegisName: "BoxOfChocolates"
Name: "Box Of Chocolates"
Type: "IT_USABLE"
Buy: 3700
Sell: 0
Weight: 11
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc("EatValentineChocolate");
">
},
{
Id: 642
AegisName: "HousingLetterI"
Name: "Housing Letter I"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 11
Refine: false
Script: <"
REAL_ESTATE_CREDITS+=10000;
">
},
{
Id: 643
AegisName: "HousingLetterII"
Name: "Housing Letter II"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 11
Refine: false
Script: <"
REAL_ESTATE_CREDITS+=100000;
">
},
{
Id: 644
AegisName: "HousingLetterIII"
Name: "Housing Letter III"
Type: "IT_USABLE"
Buy: 1000000
Sell: 0
Weight: 11
Refine: false
Script: <"
REAL_ESTATE_CREDITS+=1000000;
">
},
{
Id: 645
AegisName: "StatusResetPotion"
Name: "Status Reset Potion"
Type: "IT_USABLE"
Buy: 1000000
Sell: 0
Weight: 20
Refine: false
Script: <"
callfunc("StatusResetReinvest", false);
//resetstatus;
dispbottom l("Your status points were reset.");
">
},
{
Id: 646
AegisName: "MoveSpeedPotion"
Name: "Move Speed Potion"
Type: "IT_USABLE"
Buy: 500000
Sell: 0
Weight: 45
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", rand(60, 120), SC_WALKSPEED, 150;
">
},
{
Id: 647
AegisName: "PrecisionPotion"
Name: "Precision Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 100
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 120, SC_INCHIT, 40;
">
},
{
Id: 648
AegisName: "LukPotionA"
Name: "Luck Potion"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 120, SC_INCLUK, 5, 10;
">
},
{
Id: 649
AegisName: "LukPotionB"
Name: "Luck+ Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 105, SC_INCLUK, 10, 20;
">
},
{
Id: 650
AegisName: "LukPotionC"
Name: "Luck++ Potion"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 90, SC_INCLUK, 20, 30;
">
},
{
Id: 651
AegisName: "DexPotionA"
Name: "Dex Potion"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 120, SC_INCDEX, 5, 10;
">
},
{
Id: 652
AegisName: "DexPotionB"
Name: "Dex+ Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 105, SC_INCDEX, 10, 20;
">
},
{
Id: 653
AegisName: "DexPotionC"
Name: "Dex++ Potion"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
callfunc "SC_Bonus", 90, SC_INCDEX, 20, 30;
">
},
{
Id: 654
AegisName: "IntPotionA"
Name: "Int Potion"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 5;
@max = 10;
@delay = 120;
@type = SC_INCINT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 655
AegisName: "IntPotionB"
Name: "Int+ Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 10;
@max = 20;
@delay = 105;
@type = SC_INCINT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 656
AegisName: "IntPotionC"
Name: "Int++ Potion"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 20;
@max = 30;
@delay = 90;
@type = SC_INCINT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 657
AegisName: "VitPotionA"
Name: "Vit Potion"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 5;
@max = 10;
@delay = 120;
@type = SC_INCVIT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 658
AegisName: "VitPotionB"
Name: "Vit+ Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 10;
@max = 20;
@delay = 105;
@type = SC_INCVIT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 659
AegisName: "VitPotionC"
Name: "Vit++ Potion"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 20;
@max = 30;
@delay = 90;
@type = SC_INCVIT;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 660
AegisName: "AgiPotionA"
Name: "Agi Potion"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 5;
@max = 10;
@delay = 120;
@type = SC_INCAGI;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 661
AegisName: "AgiPotionB"
Name: "Agi+ Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 10;
@max = 20;
@delay = 105;
@type = SC_INCAGI;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 662
AegisName: "AgiPotionC"
Name: "Agi++ Potion"
Type: "IT_USABLE"
Buy: 100000
Sell: 0
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 20;
@max = 30;
@delay = 90;
@type = SC_INCAGI;
doevent "inc_sc_bonus::OnUse";
">
},
// Id 663~665 reserved Str+ potions
// Id 666 reserved (change sex candy)
{
Id: 667
AegisName: "SacredLifePotion"
Name: "Sacred Life Potion"
Type: "IT_USABLE"
Buy: 1000000
Sell: 5600
Weight: 50
Refine: false
Delay: 500
Script: <"
@min = 15;
@max = 15;
@delay = 300;
@type = SC_INCMHPRATE;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 668
AegisName: "SacredManaPotion"
Name: "Sacred Mana Potion"
Type: "IT_USABLE"
Buy: 1000000
Sell: 5600
Weight: 50
Refine: false
Delay: 500
Script: <"
@min = 15;
@max = 15;
@delay = 300;
@type = SC_INCMSPRATE;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 669
AegisName: "DodgePotion"
Name: "Dodge Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 100
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 40;
@max = 40;
@delay = 120;
@type = SC_INCFLEE;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 670
AegisName: "CandorWarpCrystal"
Name: "Candor Warp Crystal"
Type: "IT_USABLE"
Buy: 1000
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Candor";
@itemid=670;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 671
AegisName: "TulimWarpCrystal"
Name: "Tulim Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Tulim";
@itemid=671;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 672
AegisName: "HalinWarpCrystal"
Name: "Halin Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Halin";
@itemid=672;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 673
AegisName: "HurnsWarpCrystal"
Name: "Hurns Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Hurns";
@itemid=673;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 674
AegisName: "LoFWarpCrystal"
Name: "LoF Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="LoF";
@itemid=674;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 675
AegisName: "NivalWarpCrystal"
Name: "Nivalis Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Nival";
@itemid=675;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 676
AegisName: "FrostiaWarpCrystal"
Name: "Frostia Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Script: <"
@dest$="Frostia";
@itemid=676;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 677
AegisName: "LilitWarpCrystal"
Name: "Lilit Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
@dest$="Lilit";
@itemid=677;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 678
AegisName: "ArtisWarpCrystal"
Name: "Artis Warp Crystal"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Delay: 500
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
@dest$="Artis";
@itemid=678;
doevent "Warp Crystal::OnUse";
">
},
{
Id: 679
AegisName: "DungeonMap"
Name: "Dungeon Map"
Type: "IT_USABLE"
Buy: 45000
Sell: 300
Weight: 14
KeepAfterUse: true
Refine: false
Script: <"
// ShovelQuests_Dungeon<MAP$,X,Y> → Coordinates for Treasure Map
if (!ShovelQuests_DungeonX) {
callfunc "shovel_genranddungeon";
}
dispbottom l("A dungeon is burried in @@, (@@, @@)", ShovelQuests_DungeonMAP$, ShovelQuests_DungeonX, ShovelQuests_DungeonY);
">
},
{
Id: 680
AegisName: "TreasureMap"
Name: "Treasure Map"
Type: "IT_USABLE"
Buy: 45000
Sell: 300
Weight: 14
KeepAfterUse: true
Refine: false
Script: <"
// ShovelQuests_Assigned<MAP$,X,Y> → Coordinates for Treasure Map
if (!ShovelQuests_AssignedX) {
callfunc "shovel_genrandtreasure";
}
dispbottom l("A treasure is burried in @@, (@@, @@)", ShovelQuests_AssignedMAP$, ShovelQuests_AssignedX, ShovelQuests_AssignedY);
">
},
{
Id: 681
AegisName: "Coffee"
Name: "Coffee"
Type: "IT_HEALING"
Buy: 500
Sell: 120
Weight: 10
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
sc_end SC_SLEEP;
sc_end SC_CURSE;
sc_end SC_BLIND;
percentheal 1, 10;
">
},
{
Id: 682
AegisName: "Grenade"
Name: "Grenade"
Type: "IT_USABLE"
Buy: 900
Sell: 400
Weight: 40
Refine: false
Delay: 500
UseEffect: "FX_GRENADE"
Script: <"
//itemskill WZ_STORMGUST,3,0;
//callfunc "grenade", 3, rand(500,700);
callfunc "grenade", 3, rand(100,150)+BaseLevel*6, false;
">
},
{
Id: 683
AegisName: "MagicApple"
Name: "Magic Apple"
Type: "IT_USABLE"
Buy: 1000000
Sell: 15000
Weight: 10
Refine: false
Delay: 500
Script: <"
@min = 3500;
@max = 3500;
@delay = 600;
@type = SC_INCMHP;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 684
AegisName: "TulimMap"
Name: "Tulimshar Map"
Type: "IT_USABLE"
Buy: 9
Sell: 4
Weight: 6
KeepAfterUse: true
Refine: false
Script: <"
callfunc "wmap", "Tulim";
">
},
// Mounts (690 to 699, probably there will be extra IDs)
{
Id: 696
AegisName: "RidingMouboo"
Name: "Riding Mouboo"
Type: "IT_ARMOR"
Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
Buy: 7500000
Sell: 50000
Weight: 500
Refine: false
WeaponLv: 1
EquipLv: 1
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bNoRegen,1;
bonus bNoRegen,2;
bonus bFlee,50;
bonus bNoKnockback,1;
bonus bSpeedAddRate, 20;
bonus bAtkRate,-100;
bonus bMatkRate,-100;
bonus bBaseAtk,-700;
">
OnEquipScript: <"
setmount 1;
">
OnUnequipScript: <"
setmount 0;
">
},
{
Id: 697
AegisName: "RidingTortuga"
Name: "Riding Tortuga"
Type: "IT_ARMOR"
Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
Buy: 7500000
Sell: 50000
Weight: 500
Refine: false
WeaponLv: 1
EquipLv: 1
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bNoRegen,1;
bonus bNoRegen,2;
bonus bFlee,50;
bonus bNoKnockback,1;
bonus bSpeedAddRate, 19;
bonus bAtkRate,-100;
bonus bMatkRate,-100;
bonus bBaseAtk,-700;
">
OnEquipScript: <"
setmount 2;
">
OnUnequipScript: <"
setmount 0;
">
},
{
Id: 698
AegisName: "LegendaryMouboo"
Name: "Epic Mouboo"
Type: "IT_ARMOR"
Loc: "EQP_SHADOW_SHOES"
Buy: 7500000
Sell: 50000
Weight: 500
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bNoRegen,1;
bonus bNoRegen,2;
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1)
bonus bAtkRange,-1;
bonus bFlee,50;
bonus bAtkRate,-50;
bonus bHitRate,-30;
bonus bNoKnockback,0;
bonus bSpeedAddRate, 32;
/* We can use them to protect mount from bows, for example
bonus bNearAtkDef,-50;
bonus bLongAtkDef,-50;
bonus bMagicAtkDef,-50;
bonus bCriticalDef,-50;
*/
">
OnEquipScript: <"
setmount 1;
">
OnUnequipScript: <"
setmount 0;
">
},
{
Id: 699
AegisName: "LegendaryTortuga"
Name: "Epic Tortuga"
Type: "IT_ARMOR"
Loc: "EQP_SHADOW_SHOES"
Buy: 7500000
Sell: 50000
Weight: 500
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bNoRegen,1;
bonus bNoRegen,2;
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1)
bonus bAtkRange,-1;
bonus bFlee,50;
bonus bAtkRate,-50;
bonus bHitRate,-30;
bonus bNoKnockback,0;
bonus bSpeedAddRate, 30;
/* We can use them to protect mount from bows, for example
bonus bNearAtkDef,-50;
bonus bLongAtkDef,-50;
bonus bMagicAtkDef,-50;
bonus bCriticalDef,-50;
*/
">
OnEquipScript: <"
setmount 2;
">
OnUnequipScript: <"
setmount 0;
">
},
// Generic
{
Id: 700
AegisName: "SmallTentacles"
Name: "Small Tentacles"
Type: "IT_ETC"
Buy: 50
Sell: 16
Weight: 5
Refine: false
},
{
Id: 701
AegisName: "PiouFeathers"
Name: "Piou Feathers"
Type: "IT_ETC"
Buy: 10
Sell: 3
Weight: 1
Refine: false
},
{
Id: 702
AegisName: "TortugaShellFragment"
Name: "Tortuga Shell Fragment"
Type: "IT_ETC"
Buy: 25
Sell: 8
Weight: 25
Refine: false
},
{
Id: 703
AegisName: "HalfEggshell"
Name: "Half Eggshell"
Type: "IT_ETC"
Buy: 40
Sell: 13
Weight: 2
Refine: false
},
{
Id: 704
AegisName: "RattoTail"
Name: "Ratto Tail"
Type: "IT_ETC"
Buy: 30
Sell: 10
Weight: 1
Refine: false
},
{
Id: 705
AegisName: "RattoTeeth"
Name: "Ratto Teeth"
Type: "IT_ETC"
Buy: 30
Sell: 10
Weight: 1
Refine: false
},
{
Id: 706
AegisName: "CrocClaw"
Name: "Croc Claw"
Type: "IT_ETC"
Buy: 60
Sell: 22
Weight: 45
Refine: false
},
{
Id: 707
AegisName: "SquichyClaws"
Name: "Squichy Claws"
Type: "IT_ETC"
Buy: 250
Sell: 40
Weight: 1
Refine: false
},
{
Id: 708
AegisName: "TortugaShell"
Name: "Tortuga Shell"
Type: "IT_ETC"
Buy: 90
Sell: 30
Weight: 95
Refine: false
},
{
Id: 709
AegisName: "TortugaTongue"
Name: "Tortuga Tongue"
Type: "IT_ETC"
Buy: 18
Sell: 6
Weight: 2
Refine: false
},
{
Id: 710
AegisName: "Pearl"
Name: "Pearl"
Type: "IT_ETC"
Buy: 1000
Sell: 400
Weight: 1
Refine: false
},
{
Id: 711
AegisName: "Coral"
Name: "Coral"
Type: "IT_ETC"
Buy: 100
Sell: 28
Weight: 10
Refine: false
},
{
Id: 712
AegisName: "BlueCoral"
Name: "Blue Coral"
Type: "IT_ETC"
Buy: 120
Sell: 38
Weight: 10
Refine: false
},
{
Id: 713
AegisName: "FishBox"
Name: "Fish Box"
Type: "IT_ETC"
Buy: 3600
Sell: 1200
Weight: 1250
Refine: false
},
{
Id: 714
AegisName: "Emperium"
Name: "Emperium"
Buy: 2000000
Sell: 1
Weight: 5
},
// ID 714 Aquada Box moved to ID 864
{
Id: 715
AegisName: "CroconutBox"
Name: "Croconut Box"
Type: "IT_ETC"
Buy: 800
Sell: 350
Weight: 680
Refine: false
},
{
Id: 716
AegisName: "PlushroomBox"
Name: "Plushroom Box"
Type: "IT_ETC"
Buy: 2000
Sell: 800
Weight: 720
Refine: false
},
{
Id: 717
AegisName: "PoisonedDish"
Name: "Poisoned Dish"
Type: "IT_ETC"
Buy: 999999
Sell: 1
Weight: 20
Refine: false
Trade: {
nodrop: true
noselltonpc: true
}
},
{
Id: 718
AegisName: "SilverKey"
Name: "Silver Key"
Type: "IT_ETC"
Buy: 999999
Sell: 1
Weight: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 719
AegisName: "LeftCraftyWing"
Name: "Left Crafty Wing"
Type: "IT_ETC"
Buy: 10000
Sell: 520
Weight: 35
Refine: false
},
{
Id: 720
AegisName: "BatTeeth"
Name: "Bat Teeth"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 3
Refine: false
},
{
Id: 721
AegisName: "RightCraftyWing"
Name: "Right Crafty Wing"
Type: "IT_ETC"
Buy: 10000
Sell: 520
Weight: 35
Refine: false
},
{
Id: 722
AegisName: "Pumpkin"
Name: "Pumpkin"
Type: "IT_ETC"
Buy: 15
Sell: 5
Weight: 530
Refine: false
},
{
Id: 723
AegisName: "MushroomSpores"
Name: "Mushroom Spores"
Type: "IT_ETC"
Buy: 50
Sell: 8
Weight: 1
Refine: false
},
{
Id: 724
AegisName: "Moss"
Name: "Moss"
Type: "IT_ETC"
Buy: 20
Sell: 2
Weight: 2
Refine: false
},
{
Id: 725
AegisName: "Tentacles"
Name: "Tentacles"
Type: "IT_ETC"
Buy: 100
Sell: 30
Weight: 8
Refine: false
},
{
Id: 726
AegisName: "CommonCarp"
Name: "Common Carp"
Type: "IT_ETC"
Buy: 114
Sell: 57
Weight: 150
Refine: false
},
{
Id: 727
AegisName: "GrassCarp"
Name: "Grass Carp"
Type: "IT_ETC"
Buy: 500
Sell: 150
Weight: 150
Refine: false
},
{
Id: 728
AegisName: "FishingRod"
Name: "Fishing Rod"
Type: "IT_ETC"
Buy: 5000
Sell: 150
Weight: 60
Refine: false
},
{
Id: 729
AegisName: "Snowflake"
Name: "Snowflake"
Type: "IT_ETC"
Buy: 500
Sell: 1
Weight: 0
Refine: false
},
{
Id: 730
AegisName: "ArtichokeHerb"
Name: "Artichoke Herb"
Type: "IT_ETC"
Buy: 50
Sell: 4
Weight: 2
},
{
Id: 731
AegisName: "Diamond"
Name: "Diamond"
Type: "IT_ETC"
Buy: 4000
Sell: 1333
Weight: 20
Refine: false
},
{
Id: 732
AegisName: "Ruby"
Name: "Ruby"
Type: "IT_ETC"
Buy: 2000
Sell: 667
Weight: 20
Refine: false
},
{
Id: 733
AegisName: "Emerald"
Name: "Emerald"
Type: "IT_ETC"
Buy: 3000
Sell: 1000
Weight: 20
Refine: false
},
{
Id: 734
AegisName: "Sapphire"
Name: "Sapphire"
Type: "IT_ETC"
Buy: 12000
Sell: 2200
Weight: 20
Refine: false
},
{
Id: 735
AegisName: "Topaz"
Name: "Topaz"
Type: "IT_ETC"
Buy: 2400
Sell: 800
Weight: 20
Refine: false
},
{
Id: 736
AegisName: "Amethyst"
Name: "Amethyst"
Type: "IT_ETC"
Buy: 6000
Sell: 1500
Weight: 20
Refine: false
},
{
Id: 737
AegisName: "BlackPearl"
Name: "Black Pearl"
Type: "IT_ETC"
Buy: 90000
Sell: 10000
Weight: 200
Refine: false
},
{
Id: 738
AegisName: "Bloodstone"
Name: "Blooodstone"
Type: "IT_ETC"
Buy: 10000
Sell: 5000
Weight: 25
Refine: false
},
{
Id: 739
AegisName: "CoinBag"
Name: "Coin Bag"
Type: "IT_ETC"
Buy: 1500
Sell: 475
Weight: 50
Refine: false
},
{
Id: 740
AegisName: "WolvernTooth"
Name: "Wolvern Tooth"
Type: "IT_ETC"
Buy: 500
Sell: 250
Weight: 30
Refine: false
},
{
Id: 741
AegisName: "IronPowder"
Name: "Iron Powder"
Type: "IT_ETC"
Buy: 500
Sell: 66
Weight: 7
Refine: false
},
{
Id: 742
AegisName: "PinkAntenna"
Name: "Pink Antenna"
Type: "IT_ETC"
Buy: 50
Sell: 12
Weight: 10
Refine: false
},
{
Id: 743
AegisName: "AnimalBones"
Name: "Animal Bones"
Type: "IT_ETC"
Buy: 500
Sell: 70
Weight: 10
Refine: false
},
{
Id: 744
AegisName: "Antlers"
Name: "Antlers"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 745
AegisName: "BanditHood"
Name: "Bandit Hood"
Type: "IT_ETC"
Buy: 100
Sell: 31
Weight: 10
Refine: false
},
{
Id: 746
AegisName: "BatWing"
Name: "Bat Wing"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 747
AegisName: "BentNeedle"
Name: "Bent Needle"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 748
AegisName: "BeeStinger"
Name: "Bee Stinger"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 5
Refine: false
},
{
Id: 749
AegisName: "Bone"
Name: "Bone"
Type: "IT_ETC"
Buy: 500
Sell: 80
Weight: 10
Refine: false
},
{
Id: 750
AegisName: "BottleOfSand"
Name: "Bottle Of Sand"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 751
AegisName: "Brainstem"
Name: "Brainstem"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 752
AegisName: "CasinoCoins"
Name: "Casino Coins"
Type: "IT_ETC"
Buy: 100
Sell: 10
Weight: 2
Refine: false
},
{
Id: 753
AegisName: "CaveSnakeLamp"
Name: "Cave Snake Lamp"
Type: "IT_ETC"
Buy: 80
Sell: 36
Weight: 10
Refine: false
},
{
Id: 754
AegisName: "ClosedChristmasBox"
Name: "Closed Christmas Box"
Type: "IT_ETC"
Buy: 50000
Sell: 10
Weight: 100
Refine: false
},
{
Id: 755
AegisName: "Coal"
Name: "Coal"
Type: "IT_ETC"
Buy: 400
Sell: 100
Weight: 40
Refine: false
},
{
Id: 756
AegisName: "KamelotKey"
Name: "Kamelot Key"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
Trade: {
nocart: true
}
},
{
Id: 757
AegisName: "DarkPetal"
Name: "Dark Petal"
Type: "IT_ETC"
Buy: 50
Sell: 0
Weight: 2
Refine: false
Trade: {
nocart: true
}
},
{
Id: 758
AegisName: "ZombieEar"
Name: "Zombie Ear"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 759
AegisName: "Ectoplasm"
Name: "Ectoplasm"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 760
AegisName: "FrozenYetiTear"
Name: "Frozen Yeti Tear"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 761
AegisName: "CobaltHerb"
Name: "Cobalt Herb"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 3
},
{
Id: 762
AegisName: "SnakeSkin"
Name: "Snake Skin"
Type: "IT_ETC"
Buy: 500
Sell: 160
Weight: 17
Refine: false
},
{
Id: 763
AegisName: "UndeadEye"
Name: "Undead Eye"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 764
AegisName: "CottonCloth"
Name: "Cotton Cloth"
Type: "IT_ETC"
Buy: 180
Sell: 60
Weight: 10
Refine: false
},
{
Id: 765
AegisName: "GrassSeeds"
Name: "Grass Seeds"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 766
AegisName: "HardSpike"
Name: "Hard Spike"
Type: "IT_ETC"
Buy: 50
Sell: 18
Weight: 10
Refine: false
},
{
Id: 767
AegisName: "DiseasedHeart"
Name: "Diseased Heart"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 768
AegisName: "GambogeHerb"
Name: "Gamboge Herb"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 3
},
{
Id: 769
AegisName: "MauveHerb"
Name: "Mauve Herb"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 3
},
{
Id: 770
AegisName: "IronIngot"
Name: "Iron Ingot"
Type: "IT_ETC"
Buy: 37500
Sell: 1680
Weight: 260
Refine: false
},
{
Id: 771
AegisName: "IronOre"
Name: "Iron Ore"
Type: "IT_ETC"
Buy: 450
Sell: 120
Weight: 50
Refine: false
},
{
Id: 772
AegisName: "MaggotSlime"
Name: "Maggot Slime"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 2
Refine: false
},
{
Id: 773
AegisName: "RottenRags"
Name: "Rotten Rags"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 774
AegisName: "RawLog"
Name: "Raw Log"
Type: "IT_ETC"
Buy: 50
Sell: 17
Weight: 100
Refine: false
},
{
Id: 775
AegisName: "Brain"
Name: "Brain"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 10
Refine: false
},
{
Id: 776
AegisName: "ReedBundle"
Name: "Reed Bundle"
Type: "IT_ETC"
Buy: 50
Sell: 10
Weight: 7
Refine: false
},
{
Id: 777
AegisName: "Root"
Name: "Root"
Type: "IT_ETC"
Buy: 200
Sell: 67
Weight: 10
Refine: false
},
{
Id: 778
AegisName: "ScorpionStinger"
Name: "Scorpion Stinger"
Type: "IT_ETC"
Buy: 50
Sell: 23
Weight: 1
Refine: false
},
{
Id: 779
AegisName: "SilkCocoon"
Name: "Silk Cocoon"
Type: "IT_ETC"
Buy: 60
Sell: 4
Weight: 1
Refine: false
},
{
Id: 780
AegisName: "SnakeTongue"
Name: "Snake Tongue"
Type: "IT_ETC"
Buy: 180
Sell: 90
Weight: 1
Refine: false
},
{
Id: 781
AegisName: "TreasureKey"
Name: "Treasure Key"
Type: "IT_ETC"
Buy: 500
Sell: 110
Weight: 2
Refine: false
},
{
Id: 782
AegisName: "VampireBatWing"
Name: "Vampire Bat Wing"
Type: "IT_ETC"
Buy: 150
Sell: 28
Weight: 20
Refine: false
},
{
Id: 783
AegisName: "YetiClaw"
Name: "Yeti Claw"
Type: "IT_ETC"
Buy: 15
Sell: 5
Weight: 20
Refine: false
},
{
Id: 784
AegisName: "WolvernPelt"
Name: "Wolvern Pelt"
Type: "IT_ETC"
Buy: 1500
Sell: 200
Weight: 57
Refine: false
},
{
Id: 785
AegisName: "LavaManaPearl"
Name: "Lava Mana Pearl"
Type: "IT_ETC"
Buy: 90000
Sell: 10000
Weight: 0
Refine: false
},
{
Id: 786
AegisName: "Tulip"
Name: "Tulip"
Type: "IT_ETC"
Buy: 450
Sell: 50
Weight: 7
Refine: false
},
{
Id: 787
AegisName: "SpellBookPage"
Name: "Spell Book Page"
Type: "IT_ETC"
Buy: 1500
Sell: 200
Weight: 20
Refine: false
},
{
Id: 789
AegisName: "Skull"
Name: "Skull"
Type: "IT_ETC"
Buy: 240
Sell: 80
Weight: 20
Refine: false
},
{
Id: 790
AegisName: "SilverBell"
Name: "Silver Bell"
Type: "IT_ETC"
Buy: 120
Sell: 40
Weight: 20
Refine: false
},
{
Id: 791
AegisName: "BrokenFourLeafAmulet"
Name: "Broken Four Leaf Amulet"
Type: "IT_ETC"
Buy: 5
Sell: 1
Weight: 20
Refine: false
},
{
Id: 792
AegisName: "GemPowder"
Name: "Gem powder"
Type: "IT_ETC"
Buy: 18000
Sell: 6000
Weight: 20
Refine: false
},
{
Id: 793
AegisName: "GoldPieces"
Name: "Gold Pieces"
Type: "IT_ETC"
Buy: 90000
Sell: 8000
Weight: 6
Refine: false
},
{
Id: 794
AegisName: "GrassLiner"
Name: "Grass Liner"
Type: "IT_ETC"
Buy: 150
Sell: 50
Weight: 20
Refine: false
},
{
Id: 795
AegisName: "IceCube"
Name: "Ice Cube"
Type: "IT_ETC"
Buy: 600
Sell: 200
Weight: 20
Refine: false
},
{
Id: 796
AegisName: "Iten"
Name: "Iten"
Type: "IT_ETC"
Buy: 15000
Sell: 5000
Weight: 2000
Refine: false
},
{
Id: 797
AegisName: "JackOLantern"
Name: "Jack'O Lantern"
Type: "IT_ETC"
Buy: 1500
Sell: 500
Weight: 20
Refine: false
},
{
Id: 798
AegisName: "LazuriteShard"
Name: "Lazurite Shard"
Type: "IT_ETC"
Buy: 2100
Sell: 7
Weight: 20
Refine: false
},
{
Id: 799
AegisName: "LazuriteCrystal"
Name: "Lazurite Cristal"
Type: "IT_ETC"
Buy: 6300
Sell: 21
Weight: 20
Refine: false
},
{
Id: 800
AegisName: "LazuriteHeart"
Name: "Lazurite Heart"
Type: "IT_ETC"
Buy: 18900
Sell: 63
Weight: 20
Refine: false
},
{
Id: 801
AegisName: "LeatherSuitcase"
Name: "Leather Suitcase"
Type: "IT_ETC"
Buy: 100
Sell: 40
Weight: 2000
Refine: false
},
{
Id: 802
AegisName: "TerraniteIngot"
Name: "Terranite Ingot"
Type: "IT_ETC"
Buy: 18000
Sell: 4000
Weight: 1800
},
{
Id: 803
AegisName: "LoveLetter"
Name: "Love Letter"
Type: "IT_ETC"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
},
{
Id: 804
AegisName: "MylarinDust"
Name: "Mylarin Dust"
Type: "IT_ETC"
Buy: 1000000
Sell: 50000
Weight: 20
Refine: false
},
{
Id: 805
AegisName: "OpenedChristmasBox"
Name: "Opened Christmas Box"
Type: "IT_ETC"
Buy: 10000
Sell: 5
Weight: 10
Refine: false
},
{
Id: 806
AegisName: "LeatherPatch"
Name: "Leather Patch"
Type: "IT_ETC"
Buy: 800
Sell: 340
Weight: 20
Refine: false
},
{
Id: 807
AegisName: "Petal"
Name: "Petal"
Type: "IT_ETC"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
},
{
Id: 808
AegisName: "SulfurPowder"
Name: "Sulfur Powder"
Type: "IT_ETC"
Buy: 1000
Sell: 84
Weight: 4
Refine: false
},
{
Id: 809
AegisName: "PresentBox"
Name: "Present Box"
Type: "IT_ETC"
Buy: 100
Sell: 5
Weight: 20
Refine: false
},
{
Id: 810
AegisName: "Quill"
Name: "Quill"
Type: "IT_ETC"
Buy: 10000
Sell: 2500
Weight: 20
Refine: false
},
{
Id: 811
AegisName: "Rose"
Name: "Rose"
Type: "IT_ETC"
Buy: 10000
Sell: 50
Weight: 7
Refine: false
},
{
Id: 812
AegisName: "SealedSoul"
Name: "Sealed Soul"
Type: "IT_ETC"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
},
{
Id: 813
AegisName: "SilverMirror"
Name: "Silver Mirror"
Type: "IT_ETC"
Buy: 60000
Sell: 4000
Weight: 20
Refine: false
},
{
Id: 814
AegisName: "TerraniteOre"
Name: "Terranite Ore"
Type: "IT_ETC"
Buy: 10000
Sell: 500
Weight: 200
Refine: false
},
{
Id: 815
AegisName: "Tuber"
Name: "Tuber"
Type: "IT_ETC"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
},
// ID 816 is free
{
Id: 816
AegisName: "Item816"
Name: "Item 816"
},
{
Id: 817
AegisName: "SaxsoKey"
Name: "Saxso Key"
Type: "IT_ETC"
Buy: 200
Sell: 100
Weight: 1
Refine: false
},
{
Id: 818
AegisName: "BlueManaPearl"
Name: "Blue Mana Pearl"
Type: "IT_ETC"
Buy: 90000
Sell: 10000
Weight: 0
Refine: false
},
{
Id: 819
AegisName: "CrystallizedMaggot"
Name: "Crystallized Maggot"
Type: "IT_ETC"
Buy: 90000
Sell: 9000
Weight: 10
Refine: false
},
{
Id: 820
AegisName: "DarkCrystal"
Name: "Dark Crystal"
Type: "IT_ETC"
Buy: 10000
Sell: 750
Weight: 10
Refine: false
},
{
Id: 821
AegisName: "SunnyCrystal"
Name: "Sunny Crystal"
Type: "IT_ETC"
Buy: 5000000
Sell: 200000
Weight: 300
Refine: false
},
{
Id: 822
AegisName: "DruidTreeBranch"
Name: "Druid Tree Branch"
Type: "IT_ETC"
Buy: 10000
Sell: 1000
Weight: 10
Refine: false
},
{
Id: 823
AegisName: "DragonScales"
Name: "Dragon Scales"
Type: "IT_ETC"
Buy: 8000
Sell: 750
Weight: 40
Refine: false
},
{
Id: 824
AegisName: "LightGreenDiamond"
Name: "Light Green Diamond"
Type: "IT_ETC"
Buy: 60000
Sell: 20000
Weight: 10
Refine: false
//DropAnnounce: true
},
{
Id: 825
AegisName: "EarthPowder"
Name: "Earth Powder"
Type: "IT_ETC"
Buy: 10000
Sell: 400
Weight: 18
Refine: false
},
{
Id: 826
AegisName: "FluoPowder"
Name: "Fluo Powder"
Type: "IT_ETC"
Buy: 10000
Sell: 600
Weight: 10
Refine: false
},
{
Id: 827
AegisName: "BrokenMedal"
Name: "Broken Medal"
Type: "IT_ETC"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 828
AegisName: "StrangeCoin"
Name: "Strange Coin"
Type: "IT_ETC"
Buy: 100000
Sell: 40
Weight: 0
Refine: false
},
{
Id: 829
AegisName: "Butterfly"
Name: "Butterfly"
Type: "IT_ETC"
Buy: 12000
Sell: 4000
Weight: 1
Refine: false
},
{
Id: 830
AegisName: "CaveSnakeTongue"
Name: "Cave Snake Tongue"
Type: "IT_ETC"
Buy:100
Sell: 60
Weight: 1
Refine: false
},
{
Id: 831
AegisName: "RedScorpionStinger"
Name: "Red Scorpion Stinger"
Type: "IT_ETC"
Buy: 1000
Sell: 70
Weight: 1
Refine: false
},
{
Id: 832
AegisName: "BlackScorpionStinger"
Name: "Black Scorpion Stinger"
Type: "IT_ETC"
Buy: 1000
Sell: 100
Weight: 1
Refine: false
},
{
Id: 833
AegisName: "EmptyBottle"
Name: "EmptyBottle"
Type: "IT_ETC"
Buy: 100
Sell: 20
Weight: 5
Refine: false
},
{
Id: 834
AegisName: "GoldenEasteregg"
Name: "Golden Easteregg"
Type: "IT_ETC"
Buy: 1000
Sell: 100
Weight: 0
Refine: false
Trade: {
nostorage: true
}
},
{
Id: 835
AegisName: "SilverEasteregg"
Name: "Silver Easteregg"
Type: "IT_ETC"
Buy: 250
Sell: 25
Weight: 5
Refine: false
},
{
Id: 836
AegisName: "PileOfAsh"
Name: "Pile Of Ash"
Type: "IT_ETC"
Buy: 1000
Sell: 80
Weight: 6
Refine: false
},
{
Id: 837
AegisName: "DuckFeather"
Name: "Duck Feather"
Type: "IT_ETC"
Buy: 1000
Sell: 70
Weight: 1
Refine: false
},
{
Id: 838
AegisName: "TulimsharGuardCard"
Name: "Tulimshar Guard Card"
Type: "IT_ETC"
Buy: 10
Sell: 5
Weight: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 839
AegisName: "Roach"
Name: "Roach"
Type: "IT_ETC"
Buy: 100
Sell: 23
Weight: 85
Refine: false
},
{
Id: 840
AegisName: "Tench"
Name: "Tench"
Type: "IT_ETC"
Buy: 150
Sell: 56
Weight: 120
Refine: false
},
{
Id: 841
AegisName: "Lifestone"
Name: "Lifestone"
Type: "IT_ETC"
Buy: 1500
Sell: 55
Weight: 80
Refine: false
},
{
Id: 842
AegisName: "CopperOre"
Name: "Copper Ore"
Type: "IT_ETC"
Buy: 900
Sell: 225
Weight: 700
},
{
Id: 843
AegisName: "LeadOre"
Name: "Lead Ore"
Type: "IT_ETC"
Buy: 3600
Sell: 900
Weight: 700
},
{
Id: 844
AegisName: "TinOre"
Name: "Tin Ore"
Type: "IT_ETC"
Buy: 3240
Sell: 810
Weight: 700
},
{
Id: 845
AegisName: "SilverOre"
Name: "Silver Ore"
Type: "IT_ETC"
Buy: 1800
Sell: 450
Weight: 700
},
{
Id: 846
AegisName: "GoldOre"
Name: "Gold Ore"
Type: "IT_ETC"
Buy: 2700
Sell: 675
Weight: 700
},
{
Id: 847
AegisName: "PlatinumOre"
Name: "Platinum Ore"
Type: "IT_ETC"
Buy: 21600
Sell: 5400
Weight: 700
},
{
Id: 848
AegisName: "IridiumOre"
Name: "Iridium Ore"
Type: "IT_ETC"
Buy: 14400
Sell: 3600
Weight: 700
},
{
Id: 849
AegisName: "TitaniumOre"
Name: "Titanium Ore"
Type: "IT_ETC"
Buy: 5400
Sell: 1350
Weight: 700
},
{
Id: 850
AegisName: "CopperIngot"
Name: "Copper Ingot"
Type: "IT_ETC"
Buy: 18000
Sell: 1350
Weight: 800
},
{
Id: 851
AegisName: "LeadIngot"
Name: "Lead Ingot"
Type: "IT_ETC"
Buy: 19800
Sell: 3330
Weight: 800
},
{
Id: 852
AegisName: "TinIngot"
Name: "Tin Ingot"
Type: "IT_ETC"
Buy: 16200
Sell: 3510
Weight: 800
},
{
Id: 853
AegisName: "SilverIngot"
Name: "Silver Ingot"
Type: "IT_ETC"
Buy: 18000
Sell: 1980
Weight: 800
},
{
Id: 854
AegisName: "GoldIngot"
Name: "Gold Ingot"
Type: "IT_ETC"
Buy: 21600
Sell: 2700
Weight: 800
},
{
Id: 855
AegisName: "PlatinumIngot"
Name: "Platinum Ingot"
Type: "IT_ETC"
Buy: 162000
Sell: 17100
Weight: 800
},
{
Id: 856
AegisName: "IridiumIngot"
Name: "Iridium Ingot"
Type: "IT_ETC"
Buy: 90000
Sell: 15300
Weight: 800
},
{
Id: 857
AegisName: "TitaniumIngot"
Name: "Titanium Ingot"
Type: "IT_ETC"
Buy: 18000
Sell: 6210
Weight: 800
},
{
Id: 858
AegisName: "DiamondPowder"
Name: "Diamond Powder"
Type: "IT_ETC"
Buy: 8000
Sell: 80
Weight: 12
},
{
Id: 859
AegisName: "RubyPowder"
Name: "Ruby Powder"
Type: "IT_ETC"
Buy: 5000
Sell: 50
Weight: 12
},
{
Id: 860
AegisName: "EmeraldPowder"
Name: "Emerald Powder"
Type: "IT_ETC"
Buy: 7500
Sell: 75
Weight: 12
},
{
Id: 861
AegisName: "SapphirePowder"
Name: "Sapphire Powder"
Type: "IT_ETC"
Buy: 12500
Sell: 125
Weight: 12
},
{
Id: 862
AegisName: "TopazPowder"
Name: "Topaz Powder"
Type: "IT_ETC"
Buy: 6000
Sell: 60
Weight: 12
},
{
Id: 863
AegisName: "AmethystPowder"
Name: "Amethyst Powder"
Type: "IT_ETC"
Buy: 10000
Sell: 100
Weight: 12
},
{
Id: 864
AegisName: "AquadaBox"
Name: "Aquada Box"
Type: "IT_ETC"
Buy: 999999
Sell: 1
Weight: 850
Refine: false
Trade: {
nodrop: true
noselltonpc: true
}
},
{
Id: 865
AegisName: "MountainSnakeTongue"
Name: "Mountain Snake Tongue"
Type: "IT_ETC"
Buy: 200
Sell: 111
Weight: 2
},
{
Id: 866
AegisName: "MountainSnakeSkin"
Name: "Mountain Snake Skin"
Type: "IT_ETC"
Buy: 800
Sell: 320
Weight: 22
},
{
Id: 867
AegisName: "CaveSnakeSkin"
Name: "Cave Snake Skin"
Type: "IT_ETC"
Buy: 600
Sell: 95
Weight: 13
},
{
Id: 868
AegisName: "ScorpionClaw"
Name: "Scorpion Claw"
Type: "IT_ETC"
Buy: 60
Sell: 15
Weight: 15
Refine: false
},
{
Id: 869
AegisName: "RedScorpionClaw"
Name: "Red Scorpion Claw"
Type: "IT_ETC"
Buy: 60
Sell: 20
Weight: 20
Refine: false
},
{
Id: 870
AegisName: "BlackScorpionClaw"
Name: "Black Scorpion Claw"
Type: "IT_ETC"
Buy: 60
Sell: 28
Weight: 25
Refine: false
},
{
Id: 871
AegisName: "GoldenScorpionClaw"
Name: "Golden Scorpion Claw"
Type: "IT_ETC"
Buy: 600
Sell: 75
Weight: 65
Refine: false
},
{
Id: 872
AegisName: "OceanCrocClaw"
Name: "Ocean Croc Claw"
Type: "IT_ETC"
Buy: 900
Sell: 60
Weight: 61
Refine: false
},
{
Id: 873
AegisName: "WhiteFur"
Name: "White Fur"
Type: "IT_ETC"
Buy: 90
Sell: 30
Weight: 1
Refine: false
},
{
Id: 874
AegisName: "EverburnPowder"
Name: "Everburn Powder"
Type: "IT_ETC"
Buy: 15000
Sell: 3500
Weight: 100
Refine: false
},
{
Id: 875
AegisName: "DarkDesertMushroom"
Name: "Dark Desert Mushroom"
Type: "IT_ETC"
Buy: 20000
Sell: 8000
Weight: 40
Refine: false
},
{
Id: 876
AegisName: "WoodenLog"
Name: "Wooden Log"
Type: "IT_ETC"
Buy: 100
Sell: 45
Weight: 80
Refine: false
},
{
Id: 877
AegisName: "ManaPiouFeathers"
Name: "Mana Piou Feathers"
Type: "IT_ETC"
Buy: 20
Sell: 8
Weight: 1
Refine: false
},
{
Id: 878
AegisName: "BlackMambaTongue"
Name: "Black Mamba Tongue"
Type: "IT_ETC"
Buy: 200
Sell: 111
Weight: 2
},
{
Id: 879
AegisName: "BlackMambaSkin"
Name: "Black Mamba Skin"
Type: "IT_ETC"
Buy: 800
Sell: 370
Weight: 22
},
{
Id: 880
AegisName: "SquirrelPelt"
Name: "Squirrel Pelt"
Type: "IT_ETC"
Buy: 100
Sell: 21
Weight: 19
},
{
Id: 881
AegisName: "AlizarinHerb"
Name: "Alizarin Herb"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 3
},
{
Id: 882
AegisName: "ShadowHerb"
Name: "Shadow Herb"
Type: "IT_ETC"
Buy: 50
Sell: 5
Weight: 3
},
{
Id: 883
AegisName: "WarpedLog"
Name: "Warped Log"
Type: "IT_ETC"
Buy: 15
Sell: 5
Weight: 8
},
{
Id: 884
AegisName: "MoubooFigurine"
Name: "Mouboo Figurine"
Type: "IT_ETC"
Buy: 45
Sell: 15
Weight: 16
},
{
Id: 885
AegisName: "CopperKey"
Name: "Copper Key"
Type: "IT_ETC"
Buy: 2000
Sell: 1000
Weight: 1
},
{
Id: 886
AegisName: "BottledDust"
Name: "Dust In A Bottle"
Type: "IT_ETC"
Buy: 180
Sell: 60
Weight: 5
},
{
Id: 887
AegisName: "HeroCoin"
Name: "Hero Coin"
Type: "IT_ETC"
Buy: 100000
Sell: 0
Weight: 0
},
{
Id: 888
AegisName: "ForestPiouFeathers"
Name: "Forest Piou Feathers"
Type: "IT_ETC"
Buy: 30
Sell: 7
Weight: 1
Refine: false
},
{
Id: 889
AegisName: "BrokenWarpCrystal"
Name: "Broken Warp Crystal"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 40
Refine: false
},
{
Id: 890
AegisName: "SmallFishingNet"
Name: "Small Fishing Net"
Type: "IT_ETC"
Buy: 5000
Sell: 150
Weight: 60
Refine: false
},
// <!-- ID 900~910 Reserved -->
{
Id: 911
AegisName: "ScholarshipBadge"
Name: "Scholarship Badge"
Type: "IT_ETC"
Buy: 10000
Sell: 3500
Weight: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 912
AegisName: "Wurtzite"
Name: "Wurtzite Ore"
Type: "IT_ETC"
Buy: 5000
Sell: 500
Weight: 1
},
{
Id: 913
AegisName: "Graphene"
Name: "Graphene Stone"
Type: "IT_ETC"
Buy: 25000
Sell: 1500
Weight: 1
},
{
Id: 914
AegisName: "Arcanum"
Name: "Arcanum Stone"
Type: "IT_ETC"
Buy: 125000
Sell: 7500
Weight: 1
},
{
Id: 915
AegisName: "GuildCoin"
Name: "Guild Coin"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
},
{
Id: 916
AegisName: "LOFCoin"
Name: "LoF Coin"
Type: "IT_ETC"
Buy: 10000
Sell: 3500
Weight: 0
},
{
Id: 917
AegisName: "EventTreasure1"
Name: "Treasure (Low Quality)"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 918
AegisName: "EventTreasure2"
Name: "Treasure (Med Quality)"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 919
AegisName: "EventTreasure3"
Name: "Treasure (High Quality)"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 920
AegisName: "EventFish"
Name: "Gold Fish"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 921
AegisName: "EventOre"
Name: "Mysterious Ore"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 922
AegisName: "Insurance"
Name: "Insurance"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 923
AegisName: "Almanac"
Name: "Almanac"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
},
{
Id: 924
AegisName: "EventDreamTicket"
Name: "Dream Ticket"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
// Exception to the rule: Trade allowed!
notrade: false
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 925
AegisName: "EventNaftalin"
Name: "Naftalin"
Type: "IT_ETC"
Buy: 0
Sell: 0
Weight: 0
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 926
AegisName: "WumpusEgg"
Name: "Wumpus Egg"
Type: "IT_ETC"
Buy: 750000
Sell: 100000
Weight: 10
Refine: false
//DropAnnounce: true
},
{
Id: 927
AegisName: "ComplaintForm"
Name: "Complaint Form"
Type: "IT_ETC"
Buy: 175
Sell: 50
Weight: 1
Refine: false
},
// <!-- Necklaces -->
{
Id: 1000
AegisName: "BromenalFourLeafAmulet"
Name: "Bromenal Four-Leaf Amulet"
Type: "IT_ARMOR"
Buy: 50000
Sell: 7000
Weight: 10
Loc: 1024
EquipLv: 45
Refine: false
Script: <"
bonus bDef2Rate,10;
bonus bLuk,1;
">
},
{
Id: 1001
AegisName: "SilverFourLeafAmulet"
Name: "Silver Four-Leaf Amulet"
Type: "IT_ARMOR"
Buy: 40000
Sell: 6000
Weight: 75
Loc: 1024
EquipLv: 55
Refine: false
Script: <"
bonus bDef2Rate,5;
bonus bLuk,1;
">
},
{
Id: 1002
AegisName: "GoldenFourLeafAmulet"
Name: "Golden Four-Leaf Amulet"
Type: "IT_ARMOR"
Buy: 100000
Sell: 10000
Weight: 35
Loc: 1024
EquipLv: 45
Refine: false
Script: <"
bonus bDef2Rate,7;
bonus bLuk,2;
">
},
{
Id: 1003
AegisName: "CrozeniteFourLeafAmulet"
Name: "Crozenite Four-Leaf Amulet"
Type: "IT_ARMOR"
Buy: 120000
Sell: 12000
Weight: 55
Loc: 1024
EquipLv: 45
Refine: false
Script: <"
bonus bDef2Rate,3;
">
},
{
Id: 1004
AegisName: "PlatinumFourLeafAmulet"
Name: "Platinum Four-Leaf Amulet"
Type: "IT_ARMOR"
Buy: 1000000
Sell: 30000
Weight: 35
Loc: 1024
EquipLv: 45
Refine: false
Script: <"
bonus bCriticalDef,12;
bonus bDef2Rate,10;
bonus bLuk,5;
bonus bCritical,2;
">
},
{
Id: 1005
AegisName: "JacksSkeletonCharm"
Name: "Jack's Skeleton Charm"
Type: "IT_ARMOR"
Buy: 16000
Sell: 100
Weight: 10
Def: 1
Loc: 1024
EquipLv: 60
Refine: false
},
{
Id: 1006
AegisName: "LifestonePendant"
Name: "Lifestone Pendant"
Type: "IT_ARMOR"
Buy: 10000
Sell: 2000
Weight: 60
Def: 0
Loc: 1024
EquipLv: 10
Refine: false
Script: <"
bonus bHPrecovRate,5;
bonus bSPrecovRate,1;
bonus2 bSkillHeal2,142,800;
bonus bDef,-2;
">
},
{
Id: 1007
AegisName: "BloodstonePendant"
Name: "Bloodstone Pendant"
Type: "IT_ARMOR"
Buy: 18000
Sell: 1800
Weight: 100
Def: 1
Loc: 1024
EquipLv: 45
Refine: false
Script: <"
bonus bMaxHPrate,-20;
bonus bAtkRate,30;
">
},
{
Id: 1008
AegisName: "RawTalisman"
Name: "Raw Talisman"
Type: "IT_ARMOR"
Buy: 7000
Sell: 3500
Weight: 100
Def: 1
Loc: 1024
EquipLv: 65
Refine: false
},
{
Id: 1009
AegisName: "DarkTalisman"
Name: "Dark Talisman"
Type: "IT_ARMOR"
Buy: 150000
Sell: 15000
Weight: 1000
Def: 1
Loc: 1024
EquipLv: 85
Refine: false
},
{
Id: 1010
AegisName: "FlightTalisman"
Name: "Flight Talisman"
Type: "IT_ARMOR"
Buy: 22000
Sell: 4200
Weight: 500
Def: 1
Loc: 1024
EquipLv: 75
Refine: false
},
{
Id: 1011
AegisName: "ToothNecklace"
Name: "Tooth Necklace"
Type: "IT_ARMOR"
Buy: 4000
Sell: 500
Weight: 50
Def: 0
Loc: 1024
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,-200;
bonus bStr,2;
bonus bAtkRate,5;
">
},
{
Id: 1012
AegisName: "WolvernTeethNecklace"
Name: "Wolvern Teeth Necklace"
Type: "IT_ARMOR"
Buy: 8000
Sell: 1000
Weight: 150
Def: 3
Loc: 1024
EquipLv: 24
Refine: false
Script: <"
bonus bMaxHP,-250;
bonus bStr,4;
bonus bAtkRate,7;
">
},
{
Id: 1013
AegisName: "ClawPendant"
Name: "Claw Pendant"
Type: "IT_ARMOR"
Buy: 8000
Sell: 1000
Weight: 150
Def: 3
Loc: 1024
EquipLv: 24
Refine: false
Script: <"
bonus bMaxHP,-250;
bonus bStr,4;
bonus bAtkRate,10;
">
},
{
Id: 1014
AegisName: "BarbarianAmulet"
Name: "Barbarian Amulet"
Type: "IT_ARMOR"
Buy: 11000
Sell: 2000
Weight: 350
Def: 1
Loc: 1024
EquipLv: 44
Refine: false
Script: <"
bonus bMaxHP,-300;
bonus bStr,7;
bonus bAtkRate,10;
">
},
{
Id: 1015
AegisName: "BarbarianMasterAmulet"
Name: "Barbarian Master Amulet"
Type: "IT_ARMOR"
Buy: 100000
Sell: 10000
Weight: 450
Def: 1
Loc: 1024
EquipLv: 54
Refine: false
Script: <"
bonus bMaxHP,-400;
bonus bStr,11;
bonus bAtkRate,12;
">
},
{
Id: 1016
AegisName: "MonkPendant"
Name: "Monk Pendant"
Type: "IT_ARMOR"
Buy: 100000
Sell: 10000
Weight: 450
Def: 4
Loc: 1024
EquipLv: 54
Refine: false
},
{
Id: 1017
AegisName: "AngelAmulet"
Name: "Angel Amulet"
Type: "IT_ARMOR"
Buy: 100000
Sell: 10000
Weight: 450
Def: 1
Loc: 1024
EquipLv: 54
Refine: false
},
{
Id: 1018
AegisName: "SponsorNecklace"
Name: "Sponsor Necklace"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Loc: "EQP_SHADOW_ACC_R"
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 1019
AegisName: "MoubooPendant"
Name: "Mouboo Pendant"
Type: "IT_ARMOR"
Buy: 10000
Sell: 4500
Weight: 3
Def: 5
Loc: 1024
EquipLv: 55
Refine: false
Script: <"
bonus bHPrecovRate,6;
bonus bSPrecovRate,3;
bonus bMaxHP,150;
bonus bInt,1;
">
},
{
Id: 1020
AegisName: "AlvasusPendant"
Name: "Alvasus Pendant"
Type: "IT_ARMOR"
Buy: 4000
Sell: 500
Weight: 50
Def: 0
Loc: 1024
EquipLv: 21
Refine: false
Script: <"
bonus bDex,1;
">
},
{
Id: 1021
AegisName: "HeartNecklace"
Name: "Heart Necklace"
Type: "IT_ARMOR"
Buy: 75000
Sell: 10000
Weight: 100
Def: 0
Loc: 1024
EquipLv: 9
Refine: false
},
{
Id: 1022
AegisName: "DiscordNecklace"
Name: "Discord Necklace"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Loc: "EQP_SHADOW_ACC_R"
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
// <!-- Charms -->
{
Id: 1150
AegisName: "FourLeafClover"
Name: "Four Leaf Clover"
Type: "IT_ARMOR"
Buy: 200000
Sell: 10000
Weight: 5
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 30
Refine: false
Script: <"
bonus bCriticalDef,12;
bonus bLuk,3;
">
},
{
Id: 1151
AegisName: "AshUrn"
Name: "Ash Urn"
Type: "IT_ARMOR"
Buy: 8000
Sell: 2600
Weight: 450
Def: 5
Loc: "EQP_ACC_L"
EquipLv: 40
Refine: false
Script: <"
bonus bDefRate, 15;
bonus bDef2Rate, 15;
">
},
{
Id: 1152
AegisName: "AstralCube"
Name: "Astral Cube"
Type: "IT_ARMOR"
Buy: 70000
Sell: 5000
Weight: 450
Def: 15
Loc: "EQP_ACC_L"
EquipLv: 85
Refine: false
Script: <"
bonus bDefEle,Ele_Ghost;
">
},
{
Id: 1153
AegisName: "BrokenDoll"
Name: "Broken Doll"
Type: "IT_ARMOR"
Buy: 7000
Sell: 2500
Weight: 450
Def: 2
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
},
{
Id: 1154
AegisName: "Doll"
Name: "Doll"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 60
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 30
Refine: false
Script: <"
bonus bCritical,10;
">
},
{
Id: 1155
AegisName: "FireScroll"
Name: "Fire Scroll"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 40
Def: 1
Loc: "EQP_ACC_L"
EquipLv: 1
Refine: false
Script: <"
bonus bDefRatioAtkEle,Ele_Fire;
bonus bAtkEle, Ele_Fire;
bonus bDefEle, Ele_Fire;
bonus2 bMagicAddEle, Ele_Fire, 25;
bonus2 bMagicAtkEle, Ele_Fire, 25;
skill TMW2_OVHFIRE, 1;
">
},
{
Id: 1156
AegisName: "HeartOfIsis"
Name: "Heart Of Isis"
Type: "IT_ARMOR"
Buy: 10000000
Sell: 60000
Weight: 450
Def: 1
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
},
{
Id: 1157
AegisName: "LeatherBall"
Name: "Leather Ball"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 45
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 26
Refine: false
Script: <"
bonus bHitRate,15;
">
},
{
Id: 1158
AegisName: "ZarkorScroll"
Name: "Zarkor Scroll"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 37
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 31
Refine: false
Script: <"
skill TMW2_ZARKOR,1;
bonus bCritical,1;
bonus bHPrecovRate,4;
">
},
{
Id: 1159
AegisName: "OldTowel"
Name: "Old Towel"
Type: "IT_ARMOR"
Buy: 0
Sell: 0
Weight: 45
Def: 1
Loc: "EQP_ACC_L"
EquipLv: 20
Refine: false
Script: <"
bonus bCastrate,-10;
bonus bUseSPrate,-10;
addtoskill(TMW2_MPREGEN, 1, 2);
">
},
{
Id: 1160
AegisName: "PlushMouboo"
Name: "Plush Mouboo"
Type: "IT_ARMOR"
Buy: 70000
Sell: 0
Weight: 50
Loc: "EQP_ACC_L"
EquipLv: 90
Refine: false
Script: <"
bonus3 bSPDrainRate,10,5,1;
bonus bAspdRate,-15;
bonus bHitRate, 100;
bonus2 bSubRace, RC_Legendary, 30;
">
},
{
Id: 1161
AegisName: "RedStocking"
Name: "Red Stocking"
Type: "IT_ARMOR"
Buy: 7000
Sell: 230
Weight: 32
Def: 5
Loc: "EQP_ACC_L"
EquipLv: 25
Refine: false
Script: <"
bonus2 bAddEle,Ele_Water,11;
bonus2 bSubEle,Ele_Water,11;
">
},
{
Id: 1162
AegisName: "SantaGlobe"
Name: "Santa Globe"
Type: "IT_ARMOR"
Buy: 7000
Sell: 180
Weight: 32
Def: 4
Loc: "EQP_ACC_L"
EquipLv: 24
Refine: false
Script: <"
bonus2 bAddEle,Ele_Water,5;
bonus2 bSubEle,Ele_Water,15;
">
},
{
Id: 1163
AegisName: "SnowmanGlobe"
Name: "Snowman Globe"
Type: "IT_ARMOR"
Buy: 7000
Sell: 140
Weight: 32
Def: 4
Loc: "EQP_ACC_L"
EquipLv: 24
Refine: false
Script: <"
bonus2 bAddEle,Ele_Water,5;
bonus2 bSubEle,Ele_Water,10;
">
},
{
Id: 1164
AegisName: "SpectralOrb"
Name: "Spectral Orb"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Def: 10
Loc: "EQP_ACC_L"
EquipLv: 80
Refine: false
Script: <"
bonus2 bSubEle,Ele_Holy,-25;
bonus2 bAddEle,Ele_Ghost,50;
">
},
{
Id: 1165
AegisName: "ThetaBook"
Name: "Theta Book"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Def: 1
Loc: "EQP_ACC_L"
EquipLv: 37
Refine: false
Script: <"
bonus bMaxSP,20;
bonus bSPrecovRate,10;
bonus bMatk,10;
">
},
{
Id: 1166
AegisName: "Blanket"
Name: "Blanket"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 45
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 70
Refine: false
Script: <"
addtoskill(TMW2_SPEECH, 1, 2);
bonus bHitRate, -10;
bonus bFleeRate, -10;
">
OnUnequipScript: <"
dispbottom "Slumber falls over you.";
callfunc "SC_Bonus", rand(4), SC_SLEEP, 1;
">
},
{
Id: 1167
AegisName: "EarthScroll"
Name: "Earth Scroll"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
Script: <"
bonus bMdef, 5;
bonus bMdefRate, 15;
bonus bMdef2Rate, 15;
">
},
{
Id: 1168
AegisName: "CursedSkull"
Name: "Cursed Skull"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Loc: "EQP_ACC_L"
EquipLv: 58
Refine: false
Script: <"
bonus2 bSubEle,Ele_Holy,-50;
bonus2 bAddRace,RC_Undead,25;
bonus2 bMagicAddRace,RC_Undead,25;
">
},
{
Id: 1169
AegisName: "GoldMedal"
Name: "Gold Medal"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Def: 3
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
},
{
Id: 1170
AegisName: "SilverMedal"
Name: "SilverMedal"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Def: 2
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
},
{
Id: 1171
AegisName: "BronzeMedal"
Name: "Bronze Medal"
Type: "IT_ARMOR"
Buy: 7000
Sell: 1800
Weight: 450
Def: 1
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
},
{
Id: 1172
AegisName: "LeatherQuiver"
Name: "Leather Quiver"
Type: "IT_ARMOR"
Buy: 120000
Sell: 1500
Weight: 60
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 30
RequiredAgi: 15
Refine: false
Script: <"
// Bow: Subtype W_BOW (ITEMINFO_SUBTYPE)
// Arrow: EQP_AMMO
// Check if you are using bow and arrows
/*
debugmes "Quiver info! Bow Getequip id is "+getequipid(EQI_HAND_R);
debugmes "Quiver info! Item subtype is "+getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE);
debugmes "Quiver info! Target subtype: "+W_BOW;
*/
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
bonus bAspdRate,10;
bonus bAddMaxWeight,100;
bonus bMaxSPrate,-10;
}
">
},
{
Id: 1173
AegisName: "IronQuiver"
Name: "Iron Quiver"
Type: "IT_ARMOR"
Buy: 240000
Sell: 3000
Weight: 140
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 50
RequiredAgi: 21
Refine: false
Script: <"
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
bonus bAspdRate,16;
bonus bAddMaxWeight,200;
bonus bMaxSPrate,-20;
}
">
},
{
Id: 1174
AegisName: "BronzeQuiver"
Name: "Bronze Quiver"
Type: "IT_ARMOR"
Buy: 240000
Sell: 3200
Weight: 200
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 70
RequiredAgi: 37
Refine: false
Script: <"
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
bonus bAspdRate,23;
bonus bAddMaxWeight,300;
bonus bMaxSPrate,-30;
}
">
},
{
Id: 1175
AegisName: "PlatinumQuiver"
Name: "Platinum Quiver"
Type: "IT_ARMOR"
Buy: 480000
Sell: 6300
Weight: 210
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 90
RequiredAgi: 49
Refine: false
Script: <"
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
bonus bAspdRate,30;
bonus bAddMaxWeight,400;
bonus bMaxSPrate,-40;
}
">
},
{
Id: 1176
AegisName: "DragonStar"
Name: "Dragon Star"
Type: "IT_ARMOR"
Buy: 27000
Sell: 8000
Weight: 30
Loc: "EQP_ACC_L"
EquipLv: 54
Refine: false
Script: <"
bonus bAddMaxWeight,700;
bonus bDefRate, -12;
bonus bDef2Rate, -12;
">
},
{
Id: 1177
AegisName: "MichelSoul"
Name: "Michel Soul"
Type: "IT_ARMOR"
Buy: 2700
Sell: 1200
Weight: 120
Loc: "EQP_ACC_L"
EquipLv: 45
Refine: false
Script: <"
bonus bInt,7;
bonus bMdef,25;
">
},
{
Id: 1178
AegisName: "GraduationAlbum"
Name: "Graduation Album"
Type: "IT_ARMOR"
Buy: 21000
Sell: 7000
Weight: 900
Def: 3
Loc: "EQP_ACC_L"
EquipLv: 100
Refine: false
Script: <"
bonus bSPrecovRate,28;
bonus bMatk,30;
">
},
{
Id: 1179
AegisName: "RubberDucky"
Name: "Rubber Ducky"
Type: "IT_ARMOR"
Buy: 15000
Sell: 7500
Weight: 500
Def: 0
Loc: "EQP_ACC_L"
EquipLv: 50
Refine: false
Script: <"
skill TMW2_DUCKY, cap_value(0, 10, 1+REBIRTH*2);
bonus bAllStats,5;
bonus bHPrecovRate,-50;
bonus bDefRate,-50;
bonus bDef2Rate,-50;
bonus bMaxSPrate,-35;
bonus bFleeRate,-15;
">
},
///////////////////////////
// Chest Armors
{
Id: 1300
AegisName: "CreasedShirt"
Name: "Creased Shirt"
Type: "IT_ARMOR"
Buy: 70
Sell: 18
Weight: 17
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: true
},
{
Id: 1301
AegisName: "VneckJumper"
Name: "V-neck Jumper"
Type: "IT_ARMOR"
Buy: 1800
Sell: 200
Weight: 30
Def: 43
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 49
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bDef2,4;
">
},
{
Id: 1302
AegisName: "ArtisTankTop"
Name: "Artis Tank Top"
Type: "IT_ARMOR"
Buy: 1200
Sell: 120
Weight: 11
Def: 5
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 5
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,3;
">
},
{
Id: 1303
AegisName: "SailorShirt"
Name: "SailorShirt"
Type: "IT_ARMOR"
Buy: 1900
Sell: 950
Weight: 110
Def: 19
Loc: "EQP_HEAD_MID"
EquipLv: 26
Refine: true
Script: <"
bonus bMaxHP,32;
bonus bStr,1;
bonus bDef2,2;
">
},
{
Id: 1304
AegisName: "LieutenantArmor"
Name: "Lieutenant Armor"
Type: "IT_ARMOR"
Buy: 4500
Sell: 300
Weight: 120
Def: 23
Loc: "EQP_HEAD_MID"
EquipLv: 30
Refine: true
Script: <"
bonus bMaxHP,40;
bonus bDef2,3;
">
},
{
Id: 1305
AegisName: "CopperArmor"
Name: "Lieutenant Copper Armor"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 340
Def: 50
Loc: "EQP_HEAD_MID"
EquipLv: 55
Refine: true
Script: <"
bonus bMaxHP,106;
bonus bDef2,5;
">
},
{
Id: 1306
AegisName: "WarlordPlate"
Name: "Warlord Plate"
Type: "IT_ARMOR"
Buy: 200000
Sell: 18000
Weight: 2600
Def: 89
Loc: "EQP_HEAD_MID"
EquipLv: 70
Refine: true
Script: <"
bonus bMaxHP,240;
bonus bSpeedAddRate, -7;
bonus bDef2,14;
">
},
{
Id: 1307
AegisName: "BromenalChest"
Name: "Bromenal Chest"
Type: "IT_ARMOR"
Buy: 160000
Sell: 16000
Weight: 3600
Def: 71
Loc: "EQP_HEAD_MID"
EquipLv: 73
Refine: true
Script: <"
bonus bMaxHP,171;
bonus bDef2,7;
">
},
{
Id: 1308
AegisName: "ForestArmor"
Name: "Forest Armor"
Type: "IT_ARMOR"
Buy: 12000
Sell: 4000
Weight: 510
Def: 44
Loc: "EQP_HEAD_MID"
EquipLv: 50
Refine: true
Script: <"
bonus bMaxHP,90;
bonus bDex, 2;
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
bonus bAgi, 2;
}
bonus bDef2,5;
">
},
{
Id: 1309
AegisName: "ContributorSweater"
Name: "Contributor Sweater"
Type: "IT_ARMOR"
Buy: 12000
Sell: 700
Weight: 25
Def: 5
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 5
Refine: true
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,3;
">
},
{
Id: 1310
AegisName: "Chainmail"
Name: "Chainmail"
Type: "IT_ARMOR"
Buy: 14000
Sell: 8000
Weight: 1200
Def: 51
Loc: "EQP_HEAD_MID"
EquipLv: 45
Refine: true
Script: <"
bonus bMaxHP,115;
bonus bSpeedAddRate, -2;
bonus bDef2,9;
">
},
{
Id: 1311
AegisName: "TerraniteArmor"
Name: "Terranite Armor"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 3600
Def: 82
Loc: "EQP_HEAD_MID"
EquipLv: 82
Refine: true
Script: <"
bonus bMaxHP,210;
bonus bMdef,41;
bonus bDef2,8;
">
},
{
Id: 1312
AegisName: "LightPlatemail"
Name: "Light Platemail"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 2000
Def: 74
Loc: "EQP_HEAD_MID"
EquipLv: 60
Refine: true
Script: <"
bonus bMaxHP,185;
bonus bSpeedAddRate, -6;
bonus bDef2,12;
">
},
{
Id: 1313
AegisName: "ShortTankTop"
Name: "Short Tank Top"
Type: "IT_ARMOR"
Buy: 1200
Sell: 80
Weight: 5
Def: 6
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 8
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,6;
">
},
{
Id: 1314
AegisName: "LeatherShirt"
Name: "Leather Shirt"
Type: "IT_ARMOR"
Buy: 1200
Sell: 550
Weight: 310
Def: 15
Loc: "EQP_HEAD_MID"
EquipLv: 21
Refine: true
Script: <"
bonus bMaxHP,23;
bonus bDef2,2;
">
},
{
Id: 1315
AegisName: "TneckSweater"
Name: "Tneck Sweater"
Type: "IT_ARMOR"
Buy: 12000
Sell: 80
Weight: 30
Def: 8
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 13
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,12;
bonus bDef2,1;
">
},
{
Id: 1316
AegisName: "SilkRobe"
Name: "Silk Robe"
Type: "IT_ARMOR"
Buy: 20000
Sell: 1000
Weight: 25
Def: 7
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 20
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMatk,20;
bonus bMdef,25;
bonus bMaxSP,40;
bonus bSPrecovRate,5;
addtoskill(TMW2_MPREGEN, 1, 2);
">
},
{
Id: 1317
AegisName: "SorcererRobe"
Name: "Sorcerer Robe"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 40
Def: 25
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 55
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMatk,40;
bonus bMdef,50;
bonus bMaxSP,80;
bonus bSPrecovRate,8;
addtoskill(TMW2_MPREGEN, 2, 2);
">
},
{
Id: 1318
AegisName: "UglyChristmasSweater"
Name: "Christmas Sweater"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 350
Def: 17
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 40
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxSP,10;
bonus bMatk,15;
bonus bMdef,20;
bonus bSPrecovRate,4;
addtoskill(TMW2_MPREGEN, 1, 2);
">
},
{
Id: 1319
AegisName: "ValentineDress"
Name: "Valentine Dress"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 100
Def: 10
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 15
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,14;
bonus bDef2,1;
">
},
{
Id: 1320
AegisName: "VneckSweater"
Name: "Vneck Sweater"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
Weight: 36
Def: 25
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 32
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,44;
bonus bDef2,3;
">
},
{
Id: 1321
AegisName: "CandorShirt"
Name: "Candor Shirt"
Type: "IT_ARMOR"
Buy: 120
Sell: 50
Weight: 36
Def: 3
Loc: "EQP_HEAD_MID"
EquipLv: 3
Refine: true
Script: <"
bonus bMaxHP,1;
">
},
{
Id: 1322
AegisName: "GMRobe"
Name: "GM Robe"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 0
Atk: 0
Def: 20
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Nouse: {
override: 60
}
BindOnEquip: true
},
{
Id: 1323
AegisName: "RedknightArmor"
Name: "Red Knight Armor"
Type: "IT_ARMOR"
Buy: 12000
Sell: 5000
Weight: 500
Def: 82
Loc: "EQP_HEAD_MID"
EquipLv: 82
Refine: true
Script: <"
bonus bMaxHP,210;
bonus bDefEle,Ele_Fire;
bonus bDef2,8;
">
},
{
Id: 1324
AegisName: "DesertShirt"
Name: "Desert Shirt"
Type: "IT_ARMOR"
Buy: 5000
Sell: 800
Weight: 390
Def: 30
Loc: "EQP_HEAD_MID"
EquipLv: 37
Refine: true
Script: <"
bonus bMaxHP,56;
bonus bDef2,3;
">
},
{
Id: 1325
AegisName: "YetiTankTop"
Name: "Yety Tank Top"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: true
Script: <"
bonus bMaxHP,1;
bonus bDef2,1;
">
},
{
Id: 1326
AegisName: "MoonshroomRobe"
Name: "Moonshroom Robe"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: true
Script: <"
bonus bMaxHP,1;
bonus bDef2,1;
">
},
{
Id: 1327
AegisName: "GoldenChainmail"
Name: "Golden Chainmail"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: true
Script: <"
bonus bMaxHP,1;
bonus bDef2,1;
">
},
{
Id: 1328
AegisName: "GoldenLightPlatemail"
Name: "Golden Light Platemail"
Type: "IT_ARMOR"
Buy: 200000
Sell: 1000
Weight: 2200
Def: 80
Loc: "EQP_HEAD_MID"
EquipLv: 64
Refine: true
Script: <"
bonus bMaxHP,205;
bonus bSpeedAddRate, -4;
bonus bDef2,12;
">
},
{
Id: 1329
AegisName: "GoldenWarlordPlate"
Name: "Golden Warlord Plate"
Type: "IT_ARMOR"
Buy: 200000
Sell: 10000
Weight: 3000
Def: 97
Loc: "EQP_HEAD_MID"
EquipLv: 75
Refine: true
Script: <"
bonus bMaxHP,270;
bonus bSpeedAddRate, -7;
bonus bDef2,15;
">
},
{
Id: 1330
AegisName: "LazuriteRobe"
Name: "Lazurite Robe"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: true
Script: <"
bonus bMaxHP,1;
bonus bDef2,1;
">
},
{
Id: 1331
AegisName: "SaviorArmor"
Name: "Savior Armor"
Type: "IT_ARMOR"
Buy: 1000000
Sell: 100000
Weight: 2800
Def: 117
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 109
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
// If you don't dye the cap, it can be powerful
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bMaxHP,350;
bonus bDef2,10;
bonus bMdef, 4;
">
},
{
Id: 1332
AegisName: "CottonShirt"
Name: "Cotton Shirt"
Type: "IT_ARMOR"
Buy: 1000
Sell: 130
Weight: 90
Def: 10
Slots: 1
Loc: "EQP_HEAD_MID"
EquipLv: 15
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,14;
bonus bDef2,1;
">
},
{
Id: 1333
AegisName: "AssassinChest"
Name: "Assassin Chest"
Type: "IT_ARMOR"
Buy: 200000
Sell: 9000
Weight: 400
Def: 77
Loc: "EQP_HEAD_MID"
EquipLv: 84
Refine: true
Script: <"
bonus bMaxHP,220;
bonus bDef2,8;
">
},
{
Id: 1334
AegisName: "CrusadeArmor"
Name: "Crusade Armor"
Type: "IT_ARMOR"
Buy: 20000
Sell: 1000
Weight: 1200
Def: 23
Loc: "EQP_HEAD_MID"
EquipLv: 30
Refine: true
Script: <"
bonus bMaxHP,40;
bonus bDef2,3;
">
},
{
Id: 1335
AegisName: "CommunityShirt"
Name: "Community Shirt"
Type: "IT_ARMOR"
Buy: 1000000
Sell: 100
Weight: 120
Def: 2
Loc: "EQP_HEAD_MID"
EquipLv: 2
Refine: true
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 1336
AegisName: "AlchemistArmor"
Name: "Alchemist Armor"
Type: "IT_ARMOR"
Buy: 1000000
Sell: 100
Weight: 120
Def: 63
Loc: "EQP_HEAD_MID"
EquipLv: 67
Refine: true
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bMaxHP,148;
bonus bDef2,6;
">
},
{
Id: 1337
AegisName: "GraduationRobe"
Name: "Graduation Robe"
Type: "IT_ARMOR"
Buy: 20000
Sell: 5000
Weight: 25
Atk: 0
Def: 37
Loc: "EQP_HEAD_MID"
EquipLv: 75
Refine: true
Script: <"
bonus bMatk,20;
bonus bMaxSP,100;
bonus bSPrecovRate,5;
">
},
{
Id: 1338
AegisName: "MinerTankTop"
Name: "Miner Tank Top"
Type: "IT_ARMOR"
Buy: 20000
Sell: 800
Weight: 110
Atk: 0
Def: 22
Loc: "EQP_HEAD_MID"
EquipLv: 29
Refine: true
Script: <"
bonus bMaxHP,38;
bonus bLuk,1;
bonus bDef2,2;
">
},
{
Id: 1339
AegisName: "Bathrobe"
Name: "Bathrobe"
Type: "IT_ARMOR"
Buy: 2600
Sell: 1000
Weight: 120
Def: 1
Loc: "EQP_HEAD_MID"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,90;
addtoskill(TMW2_SPEECH, 1, 2);
">
},
{
Id: 1340
AegisName: "MirrorLakeArmor"
Name: "Mirror Lake Armor"
Type: "IT_ARMOR"
Buy: 0
Sell: 0
Weight: 0
Def: 0
Loc: "EQP_HEAD_MID"
EquipLv: 0
Refine: false
AllowPickup: false
Trade: {
nodrop: true
notrade: true
partneroverride: false
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
.@slv = callfunc("get_byte", ##00_INFO, 0) + 1;
// Bonus
bonus bMaxHP, 400+.@slv*80;
bonus bMaxSP, .@slv*20;
bonus bAllStats, .@slv*5;
bonus bDef2, .@slv*10;
bonus bDef, 55+.@slv*7;
bonus bFlee, .@slv*10;
bonus bHitRate, .@slv*10;
bonus bAddMaxWeight, .@slv*25;
// Penalties
bonus bBaseAtk,-300;
bonus bCriticalRate,-100;
bonus bCastrate, -500;
bonus bDelayrate, 50;
// Neutral
bonus bAtkEle, Ele_Ghost;
bonus bDefEle, Ele_Ghost;
bonus bUnstripableArmor, 1340;
bonus bUnbreakableArmor, 1340;
">
OnUnequipScript: <" equip(1340); ">
},
// Boots
{
Id: 1800
AegisName: "LousyMoccasins"
Name: "Lousy Moccasins"
Type: "IT_ARMOR"
Buy: 600
Sell: 180
Weight: 18
Def: 2
Loc: "EQP_SHOES"
EquipLv: 10
Refine: false
Script: <"
bonus bMaxHP,2;
bonus bDef2, 1;
">
},
{
Id: 1801
AegisName: "AssassinBoots"
Name: "Assassin Boots"
Type: "IT_ARMOR"
Buy: 600
Sell: 180
Weight: 18
Def: 24
Loc: "EQP_SHOES"
EquipLv: 82
Refine: false
Script: <"
bonus bMaxHP,52;
bonus bDef2, 8;
">
},
{
Id: 1802
AegisName: "DeepBlackBoots"
Name: "Deep Black Boots"
Type: "IT_ARMOR"
Buy: 600
Sell: 180
Weight: 18
Def: 12
Loc: "EQP_SHOES"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,23;
bonus bDef2, 5;
">
},
{
Id: 1803
AegisName: "CandorBoots"
Name: "Candor Boots"
Type: "IT_ARMOR"
Buy: 600
Sell: 180
Weight: 18
Def: 2
Loc: "EQP_SHOES"
EquipLv: 7
Refine: false
Script: <"
bonus bMaxHP,1;
">
},
{
Id: 1804
AegisName: "FurBoots"
Name: "Fur Boots"
Type: "IT_ARMOR"
Buy: 600
Sell: 180
Weight: 18
Def: 9
Loc: "EQP_SHOES"
EquipLv: 39
Refine: false
Script: <"
bonus bMaxHP,15;
bonus2 bAddEle,Ele_Water,20;
bonus2 bAddEle,Ele_Fire,-10;
bonus bMaxSP,20;
bonus bDef2, 4;
">
},
{
Id: 1805
AegisName: "CottonBoots"
Name: "Cotton Boots"
Type: "IT_ARMOR"
Buy: 750
Sell: 200
Weight: 22
Def: 2
Slots: 1
Loc: "EQP_SHOES"
EquipLv: 20
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMatk,10;
bonus bMaxSP,10;
bonus bSPrecovRate,10;
">
},
{
Id: 1806
AegisName: "Boots"
Name: "Boots"
Type: "IT_ARMOR"
Buy: 1200
Sell: 200
Weight: 80
Def: 4
Loc: "EQP_SHOES"
EquipLv: 21
Refine: false
Script: <"
bonus bMaxHP,5;
bonus bDef2, 2;
">
},
{
Id: 1807
AegisName: "LeatherBoots"
Name: "Leather Boots"
Type: "IT_ARMOR"
Buy: 20000
Sell: 100
Weight: 1
Def: 7
Loc: "EQP_SHOES"
EquipLv: 32
Refine: false
Script: <"
bonus bMaxHP,11;
bonus bDef2, 3;
">
},
{
Id: 1808
AegisName: "RedStockings"
Name: "Red Stockings"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 10
Loc: "EQP_SHOES"
EquipLv: 45
Refine: false
Script: <"
bonus bMaxHP,19;
bonus bDef2, 5;
">
},
{
Id: 1809
AegisName: "BromenalBoots"
Name: "Bromenal Boots"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 13
Loc: "EQP_SHOES"
EquipLv: 55
Refine: false
Script: <"
bonus bMaxHP,26;
bonus bDef2, 6;
">
},
{
Id: 1810
AegisName: "WizardMoccasins"
Name: "Wizard Moccasins"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 8
Loc: "EQP_SHOES"
EquipLv: 61
Refine: false
Script: <"
bonus bMatk,15;
bonus bMdef,15;
bonus bMaxSP,30;
bonus bSPrecovRate,6;
addtoskill(TMW2_MPREGEN, 1, 2);
">
},
{
Id: 1811
AegisName: "WitchBoots"
Name: "Witch Boots"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 13
Loc: "EQP_SHOES"
EquipLv: 94
Refine: false
Script: <"
bonus bMatk,20;
bonus bMdef,20;
bonus bMaxSP,50;
bonus bSPrecovRate,7;
addtoskill(TMW2_MPREGEN, 1, 2);
">
},
{
Id: 1812
AegisName: "HeliosBoots"
Name: "Helios Boots"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 900
Def: 15
Loc: "EQP_SHOES"
EquipLv: 70
Refine: false
Script: <"
bonus bMaxHP,-30;
bonus bSpeedAddRate,7; // 7 means a moving speed increase of 10(.5)
">
},
{
Id: 1813
AegisName: "TerraniteBoots"
Name: "Terranite Boots"
Type: "IT_ARMOR"
Buy: 10000
Sell: 1200
Weight: 320
Def: 21
Loc: "EQP_SHOES"
EquipLv: 80
Refine: false
Script: <"
bonus bMaxHP,50;
bonus bMdef, 10;
bonus bDef2, 8;
">
},
{
Id: 1814
AegisName: "WarlordBoots"
Name: "Warlord Boots"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 1
Def: 19
Loc: "EQP_SHOES"
EquipLv: 74
Refine: false
Script: <"
bonus bMaxHP,44;
bonus bDef2, 7;
">
},
{
Id: 1815
AegisName: "SaviorBoots"
Name: "Savior Boots"
Type: "IT_ARMOR"
Buy: 999999
Sell: 20000
Weight: 32
Def: 30
Loc: "EQP_SHOES"
EquipLv: 106
Refine: true
Script: <"
bonus bMaxHP,85;
bonus bDef2, 10;
bonus bSpeedAddRate, 6;
bonus bMdef, 4;
">
},
{
Id: 1816
AegisName: "CreasedBoots"
Name: "Creased Boots"
Type: "IT_ARMOR"
Buy: 200
Sell: 10
Weight: 12
Def: 1
Loc: "EQP_SHOES"
EquipLv: 3
Refine: false
},
{
Id: 1817
AegisName: "TulimsharGuardBoots"
Name: "Tulimshar Guard Boots"
Type: "IT_ARMOR"
Buy: 6000
Sell: 600
Weight: 35
Def: 3
Loc: "EQP_SHOES"
EquipLv: 17
Refine: false
Script: <"
bonus bMaxHP,4;
bonus bDef2, 2;
">
},
{
Id: 1818
AegisName: "SquirrelBoots"
Name: "Squirrel Boots"
Type: "IT_ARMOR"
Buy: 6000
Sell: 1200
Weight: 32
Def: 5
Loc: "EQP_SHOES"
EquipLv: 26
Refine: false
Script: <"
bonus bMaxHP,8;
bonus bSpeedAddRate,2;
bonus bDef2, 3;
">
},
{
Id: 1819
AegisName: "Slippers"
Name: "Slippers"
Type: "IT_ARMOR"
Buy: 2600
Sell: 1000
Weight: 20
Def: 1
Loc: "EQP_SHOES"
EquipLv: 30
Refine: false
Script: <"
bonus bMaxHP,10;
addtoskill(TMW2_SPEECH, 1, 2);
">
},
// Gloves
{
Id: 2000
AegisName: "Armbands"
Name: "Armbands"
Type: "IT_ARMOR"
Buy: 400
Sell: 120
Weight: 10
Def: 3
Loc: "EQP_GARMENT"
EquipLv: 30
Refine: false
Script: <"
bonus bMatk,10;
bonus bMaxSP,10;
bonus bSPrecovRate,8;
">
},
{
Id: 2001
AegisName: "CopperArmbands"
Name: "Copper Armbands"
Type: "IT_ARMOR"
Buy: 4000
Sell: 800
Weight: 20
Def: 5
Loc: "EQP_GARMENT"
EquipLv: 50
Refine: false
Script: <"
bonus bMatk,15;
bonus bMaxSP,20;
bonus bSPrecovRate,10;
">
},
{
Id: 2002
AegisName: "IronArmbands"
Name: "Iron Armbands"
Type: "IT_ARMOR"
Buy: 7500
Sell: 940
Weight: 30
Def: 8
Loc: "EQP_GARMENT"
EquipLv: 70
Refine: false
Script: <"
bonus bMatk,20;
bonus bMaxSP,30;
bonus bSPrecovRate,12;
">
},
{
Id: 2003
AegisName: "SarabArmlet"
Name: "Sarab Armlet"
Type: "IT_ARMOR"
Buy: 75000
Sell: 940
Weight: 30
Def: 11
Loc: "EQP_GARMENT"
EquipLv: 93
Refine: false
Script: <"
bonus bMatk,40;
bonus bMaxSP,40;
bonus bSPrecovRate,15;
">
},
{
Id: 2004
AegisName: "CreasedGloves"
Name: "Creased Gloves"
Type: "IT_ARMOR"
Buy: 200
Sell: 1
Weight: 40
Def: 1
Loc: "EQP_GARMENT"
EquipLv: 2
Refine: false
},
{
Id: 2005
AegisName: "CottonGloves"
Name: "Cotton Gloves"
Type: "IT_ARMOR"
Buy: 900
Sell: 300
Weight: 60
Def: 3
Slots: 1
Loc: "EQP_GARMENT"
EquipLv: 14
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMatk,10;
bonus bMaxSP,10;
bonus bSPrecovRate,10;
">
},
{
Id: 2006
AegisName: "MinerGloves"
Name: "Miner Gloves"
Type: "IT_ARMOR"
Buy: 400
Sell: 190
Weight: 180
Def: 5
Loc: "EQP_GARMENT"
EquipLv: 28
Refine: false
Script: <"
bonus bAspd,5;
">
},
{
Id: 2007
AegisName: "SilkGloves"
Name: "Silk Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 3
Loc: "EQP_GARMENT"
EquipLv: 24
Refine: false
Script: <"
bonus bMatk,12;
bonus bMaxSP,10;
bonus bSPrecovRate,10;
">
},
{
Id: 2008
AegisName: "LeatherGloves"
Name: "Leather Gloves"
Type: "IT_ARMOR"
Buy: 2500
Sell: 450
Weight: 140
Def: 8
Slots: 2
Loc: "EQP_GARMENT"
EquipLv: 40
Refine: false
AllowCards: {
id5030: 2
}
Script: <"
bonus bAspd,8;
">
},
{
Id: 2009
AegisName: "ForestGloves"
Name: "Forest Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 13
Loc: "EQP_GARMENT"
EquipLv: 59
Refine: false
Script: <"
bonus bAspd,11;
">
},
{
Id: 2010
AegisName: "BromenalGloves"
Name: "Bromenal Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 15
Loc: "EQP_GARMENT"
EquipLv: 66
Refine: false
Script: <"
bonus bAspd,13;
">
},
{
Id: 2011
AegisName: "GoldenArmbands"
Name: "Golden Armbands"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 11
Loc: "EQP_GARMENT"
EquipLv: 90
Refine: false
Script: <"
bonus bMatk, 25;
bonus bMdef, 10;
bonus bMaxSP,30;
bonus bSPrecovRate,15;
">
},
{
Id: 2012
AegisName: "WarlordGloves"
Name: "Warlord Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 45
Def: 21
Loc: "EQP_GARMENT"
EquipLv: 90
Refine: false
Script: <"
bonus bAspd,18;
">
},
{
Id: 2013
AegisName: "ManaGloves"
Name: "Mana Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 18
Loc: "EQP_GARMENT"
EquipLv: 77
Refine: false
Script: <"
bonus bMaxSP,200;
">
},
{
Id: 2014
AegisName: "TerraniteGloves"
Name: "Terranite Gloves"
Type: "IT_ARMOR"
Buy: 10000
Sell:1000
Weight: 200
Def: 18
Loc: "EQP_GARMENT"
EquipLv: 78
Refine: false
Script: <"
bonus bAspd,15;
bonus bMdef,9;
">
},
{
Id: 2015
AegisName: "AssassinGloves"
Name: "Assassin Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 15
Def: 24
Loc: "EQP_GARMENT"
EquipLv: 83
Refine: false
Script: <"
bonus bAspd,16;
">
},
{
Id: 2016
AegisName: "CandorGloves"
Name: "Candor Gloves"
Type: "IT_ARMOR"
Buy: 200
Sell: 100
Weight: 45
Def: 2
Loc: "EQP_GARMENT"
EquipLv: 4
Refine: false
Script: <"
bonus bAspd,1;
">
},
{
Id: 2017
AegisName: "SaviorGloves"
Name: "Savior Gloves"
Type: "IT_ARMOR"
Buy: 999999
Sell: 20000
Weight: 30
Def: 25
Loc: "EQP_GARMENT"
EquipLv: 103
Refine: false
Script: <"
bonus bAspd,20;
">
},
// Leggings (Pants or Shorts)
{
Id: 2200
AegisName: "CreasedShorts"
Name: "Creased Shorts"
Type: "IT_ARMOR"
Buy: 60
Sell: 15
Weight: 20
Def: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 1
Refine: false
},
{
Id: 2201
AegisName: "RaidTrousers"
Name: "Raid Trousers"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 35
Def: 10
Loc: "EQP_HEAD_LOW"
EquipLv: 36
Refine: false
Script: <"
bonus bMaxHP,26;
bonus bDef2, 4;
bonus bAddMaxWeight,300;
bonus bDoubleAddRate,5;
">
},
{
Id: 2202
AegisName: "AssassinPants"
Name: "Assassin Pants"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 35
Def: 29
Loc: "EQP_HEAD_LOW"
EquipLv: 85
Refine: false
Script: <"
bonus bMaxHP,112;
bonus bDef2, 8;
">
},
{
Id: 2203
AegisName: "BromenalPants"
Name: "Bromenal Pants"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 435
Def: 22
Loc: "EQP_HEAD_LOW"
EquipLv: 70
Refine: false
Script: <"
bonus bMaxHP,80;
bonus bDef2, 7;
">
},
{
Id: 2204
AegisName: "JeansChaps"
Name: "Jeans Chaps"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 65
Def: 18
Loc: "EQP_HEAD_LOW"
EquipLv: 56
Refine: false
Script: <"
bonus bMaxHP,55;
bonus bDef2, 6;
">
},
{
Id: 2205
AegisName: "CottonShorts"
Name: "Cotton Shorts"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 55
Def: 3
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 13
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,6;
bonus bDef2, 1;
">
},
{
Id: 2206
AegisName: "MiniSkirt"
Name: "Mini Skirt"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 14
Def: 3
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 15
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,7;
bonus bDef2, 1;
">
},
{
Id: 2207
AegisName: "CottonTrousers"
Name: "Cotton Trousers"
Type: "IT_ARMOR"
Buy: 12000
Sell: 2500
Weight: 25
Def: 10
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 36
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,26;
bonus bDef2, 4;
">
},
{
Id: 2208
AegisName: "SilkPants"
Name: "Silk Pants"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 16
Def: 18
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 59
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxSP,30;
bonus bDef2,-1;
">
},
{
Id: 2209
AegisName: "CottonSkirt"
Name: "Cotton Skirt"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 19
Def: 3
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 15
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,7;
bonus bDef2, 2;
">
},
{
Id: 2210
AegisName: "TerranitePants"
Name: "Terranite Pants"
Type: "IT_ARMOR"
Buy: 12000
Sell: 2500
Weight: 650
Def: 27
Loc: "EQP_HEAD_LOW"
EquipLv: 81
Refine: false
Script: <"
bonus bMaxHP,102;
bonus bMdef, 14;
bonus bDef2, 8;
">
},
{
Id: 2211
AegisName: "ChainmailSkirt"
Name: "Chainmail Skirt"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 280
Def: 20
Loc: "EQP_HEAD_LOW"
EquipLv: 64
Refine: false
Script: <"
bonus bMaxHP,68;
bonus bDef2, 6;
">
},
{
Id: 2212
AegisName: "JeansShorts"
Name: "Jeans Shorts"
Type: "IT_ARMOR"
Buy: 1200
Sell: 400
Weight: 280
Def: 6
Loc: "EQP_HEAD_LOW"
EquipLv: 25
Refine: false
Script: <"
bonus bMaxHP,15;
bonus bDef2, 3;
">
},
{
Id: 2213
AegisName: "LeatherTrousers"
Name: "Leather Trousers"
Type: "IT_ARMOR"
Buy: 12000
Sell: 1250
Weight: 280
Def: 14
Loc: "EQP_HEAD_LOW"
EquipLv: 48
Refine: false
Script: <"
bonus bMaxHP,42;
bonus bDef2, 5;
">
},
{
Id: 2214
AegisName: "BanditPants"
Name: "Bandit Pants"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 280
Def: 13
Loc: "EQP_HEAD_LOW"
EquipLv: 45
Refine: false
Script: <"
bonus bMaxHP,38;
bonus bDef2, 5;
">
},
{
Id: 2215
AegisName: "WarlordPants"
Name: "Warlord Pants"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 280
Def: 24
Loc: "EQP_HEAD_LOW"
EquipLv: 75
Refine: false
Script: <"
bonus bMaxHP,90;
bonus bDef2, 8;
">
},
{
Id: 2216
AegisName: "SaviorPants"
Name: "Savior Pants"
Type: "IT_ARMOR"
Buy: 999999
Sell: 20000
Weight: 280
Def: 39
Loc: "EQP_HEAD_LOW"
EquipLv: 108
Refine: true
Script: <"
bonus bMaxHP,180;
bonus bDef2, 10;
bonus bMdef, 4;
">
},
{
Id: 2217
AegisName: "CandorShorts"
Name: "Candor Shorts"
Type: "IT_ARMOR"
Buy: 1200
Sell: 200
Weight: 32
Def: 2
Loc: "EQP_HEAD_LOW"
EquipLv: 4
Refine: false
Script: <"
bonus bMaxHP,1;
">
},
{
Id: 2218
AegisName: "PirateShorts"
Name: "Pirate Shorts"
Type: "IT_ARMOR"
Buy: 12000
Sell: 4500
Weight: 195
Def: 5
Loc: "EQP_HEAD_LOW"
EquipLv: 20
Refine: false
Script: <"
bonus bMaxHP,11;
bonus bFleeRate,1;
bonus bDef2, 2;
">
},
{
Id: 2219
AegisName: "FarmerPants"
Name: "Farmer Pants"
Type: "IT_ARMOR"
Buy: 1500
Sell: 500
Weight: 340
Def: 5
Slots: 1
Loc: "EQP_HEAD_LOW"
EquipLv: 21
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,12;
bonus bDef2, 2;
">
},
{
Id: 2220
AegisName: "LuffyxSummerShorts"
Name: "Luffyx Summer Shorts"
Type: "IT_ARMOR"
Buy: 11200
Sell: 1400
Weight: 310
Def: 8
Loc: "EQP_HEAD_LOW"
EquipLv: 31
Refine: false
Script: <"
bonus bMaxHP,21;
bonus bStr,1;
if ($@SEASON == SUMMER) {
bonus bDef,20;
bonus2 bExpAddRace,RC_All,5;
//bonus2 bExpAddRace,RC_Brute,20;
//bonus2 bExpAddRace,RC_Formless,20;
}
bonus bDef2, 3;
">
},
// Rings
{
Id: 2500
AegisName: "WeddingRing"
Name: "Wedding Ring"
Type: "IT_ARMOR"
Buy: 2000
Sell: 400
Weight: 1
Def: 1
Loc: 2048
EquipLv: 1
Refine: false
Script: <"
if (getpartnerid()) {
skill WE_MALE,1;
skill WE_FEMALE,1;
bonus bMaxHP,5;
}
">
},
{
Id: 2501
AegisName: "GoldenRing"
Name: "Golden Ring"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 80
Def: 4
Loc: 2048
EquipLv: 40
Refine: false
Slots: 1
AllowCards: {
id5031: 1
id5032: 1
id5033: 1
id5034: 1
id5035: 1
id5036: 1
}
},
{
Id: 2508
AegisName: "GoldenPearlRing"
Name: "Golden Pearl Ring"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 1
Def: 0
Loc: 2048
EquipLv: 25
Refine: false
Script: <"
bonus bAgi,1;
bonus bInt,1;
bonus bDex,1;
">
},
{
Id: 2509
AegisName: "GoldenBlackPearlRing"
Name: "Golden Black Pearl Ring"
Type: "IT_ARMOR"
Buy: 10000
Sell: 5000
Weight: 1
Def: 0
Loc: 2048
EquipLv: 25
Refine: false
Script: <"
bonus bStr,1;
bonus bVit,1;
bonus bLuk,1;
">
},
{
Id: 2510
AegisName: "ThetaRing"
Name: "Theta Ring"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 1
Def: 1
Loc: 2048
EquipLv: 4
Refine: false
Script: <"
bonus bMaxSP,15;
bonus bSPrecovRate,10;
">
},
{
Id: 2511
AegisName: "LightRing"
Name: "Light Ring"
Type: "IT_ARMOR"
Buy: 1200
Sell: 250
Weight: 1
Def: 4
Loc: 2048
EquipLv: 4
Refine: false
Script: <"
bonus bHPrecovRate,20;
bonus bSPrecovRate,5;
">
},
{
Id: 2512
AegisName: "SilverRing"
Name: "Silver Ring"
Type: "IT_ARMOR"
Buy: 50000
Sell: 4000
Weight: 260
Def: 2
Loc: 2048
EquipLv: 20
Refine: false
Slots: 1
AllowCards: {
id5031: 1
id5032: 1
id5033: 1
id5034: 1
id5035: 1
id5036: 1
}
},
// Shields
{
Id: 2700
AegisName: "Barrel"
Name: "Barrel"
Type: "IT_ARMOR"
Buy: 150
Sell: 50
Weight: 400
Def: 20
Loc: "EQP_HAND_L"
EquipLv: 4
Refine: false
Script: <"
bonus bMaxHP,200;
bonus bSPrecovRate,-12;
bonus bFleeRate, -25;
bonus2 bHPRegenRate, 50, 1500;
bonus bCriticalDef, 50;
">
},
{
Id: 2701
AegisName: "LeatherShield"
Name: "Leather Shield"
Type: "IT_ARMOR"
Buy: 5000
Sell: 800
Weight: 410
Def: 10
Loc: "EQP_HAND_L"
EquipLv: 18
Refine: true
Script: <"
bonus bMaxHP,33;
bonus bSPrecovRate,-1;
bonus bFleeRate, -3;
bonus2 bHPRegenRate, 6, 1500;
bonus bCriticalDef, 6;
bonus bFlee2,1;
bonus bDef2,3;
">
},
{
Id: 2702
AegisName: "BladeShield"
Name: "Blade Shield"
Type: "IT_ARMOR"
Buy: 30000
Sell: 5000
Weight: 1980
Def: 24
Loc: "EQP_HAND_L"
EquipLv: 36
Refine: true
Script: <"
bonus bSPrecovRate,-3;
bonus bFleeRate, -6;
bonus2 bHPRegenRate, 12, 1500;
bonus bCriticalDef, 12;
bonus bFlee2,3;
bonus bDef2,7;
// Blade Shield's Special
bonus bAtkRate,5;
">
},
{
Id: 2703
AegisName: "BlueKnightShield"
Name: "Blue Knight Shield"
Type: "IT_ARMOR"
Buy: 55000
Sell: 16000
Weight: 2400
Def: 56
Loc: "EQP_HAND_L"
EquipLv: 70
Refine: true
Script: <"
bonus bMaxHP,280;
bonus bSPrecovRate,-6;
bonus bFleeRate, -9;
bonus bSpeedAddRate, -3;
bonus2 bHPRegenRate, 23, 1500;
bonus bCriticalDef, 23;
bonus bFlee2,7;
bonus bDef2,14;
">
},
{
Id: 2704
AegisName: "BritShield"
Name: "Brit Shield"
Type: "IT_ARMOR"
Buy: 40000
Sell: 12500
Weight: 2240
Def: 37
Loc: "EQP_HAND_L"
EquipLv: 50
Refine: true
Script: <"
bonus bMaxHP,160;
bonus bSPrecovRate,-4;
bonus bFleeRate, -9;
bonus2 bHPRegenRate, 17, 1500;
bonus bCriticalDef, 17;
bonus bFlee2,5;
bonus bDef2,10;
">
},
{
Id: 2705
AegisName: "SaviorShield"
Name: "Savior Shield"
Type: "IT_ARMOR"
Buy: 200000
Sell: 20000
Weight: 2710
Def: 90
Loc: "EQP_HAND_L"
EquipLv: 102
Refine: true
Script: <"
bonus bMaxHP,540;
bonus bSPrecovRate,-8;
bonus bFleeRate, -9;
bonus bSpeedAddRate, -8;
bonus2 bHPRegenRate, 34, 1500;
bonus bCriticalDef, 34;
bonus bFlee2,10;
bonus bDef2,20;
bonus bMdef, 4;
">
},
{
Id: 2706
AegisName: "BromenalShield"
Name: "Bromenal Shield"
Type: "IT_ARMOR"
Buy: 45000
Sell: 15000
Weight: 2900
Def: 46
Loc: "EQP_HAND_L"
EquipLv: 60
Refine: true
Script: <"
bonus bMaxHP,215;
bonus bSPrecovRate,-5;
bonus bFleeRate, -9;
bonus bSpeedAddRate, -1;
bonus2 bHPRegenRate, 20, 1500;
bonus bCriticalDef, 20;
bonus bFlee2,6;
bonus bDef2,12;
">
},
{
Id: 2707
AegisName: "RoundLeatherShield"
Name: "Round Leather Shield"
Type: "IT_ARMOR"
Buy: 500
Sell: 100
Weight: 90
Def: 4
Loc: "EQP_HAND_L"
EquipLv: 9
Refine: true
Script: <"
bonus bMaxHP,13;
bonus bSPrecovRate,-1;
bonus bFleeRate, -2;
bonus2 bHPRegenRate, 3, 1500;
bonus bCriticalDef, 3;
bonus bDef2,2;
">
},
{
Id: 2708
AegisName: "AncientShield"
Name: "Ancient Shield"
Type: "IT_ARMOR"
Buy: 50000
Sell: 18600
Weight: 6500
Def: 46
Loc: "EQP_HAND_L"
EquipLv: 60
Refine: true
Script: <"
bonus bMaxHP,215;
bonus bSPrecovRate,-4;
bonus bFleeRate, -8;
bonus2 bHPRegenRate, 12, 1500;
bonus bCriticalDef, 12;
bonus bFlee2,6;
bonus bDef2,12;
">
},
{
Id: 2709
AegisName: "BraknarShield"
Name: "Braknar Shield"
Type: "IT_ARMOR"
Buy: 35000
Sell: 11000
Weight: 2360
Def: 31
Loc: "EQP_HAND_L"
EquipLv: 44
Refine: true
Script: <"
bonus bMaxHP,130;
bonus bSPrecovRate,-4;
bonus bFleeRate, -8;
bonus2 bHPRegenRate, 15, 1500;
bonus bCriticalDef, 15;
bonus bFlee2,4;
bonus bDef2,9;
">
},
{
Id: 2710
AegisName: "WoodenShield"
Name: "Wooden Shield"
Type: "IT_ARMOR"
Buy: 20000
Sell: 2250
Weight: 1650
Def: 17
Loc: "EQP_HAND_L"
EquipLv: 27
Refine: true
Script: <"
bonus bMaxHP,60;
bonus bSPrecovRate,-2;
bonus bFleeRate, -5;
bonus2 bHPRegenRate, 9, 1500;
bonus bCriticalDef, 9;
bonus bFlee2,2;
bonus bDef2,5;
">
},
{
Id: 2711
AegisName: "SteelShield"
Name: "Steel Shield"
Type: "IT_ARMOR"
Buy: 100000
Sell: 18000
Weight: 2500
Def: 66
Loc: "EQP_HAND_L"
EquipLv: 80
Refine: true
Script: <"
bonus bMaxHP,352;
bonus bSPrecovRate,-7;
bonus bFleeRate, -9;
bonus bSpeedAddRate, -5;
bonus2 bHPRegenRate, 27, 1500;
bonus bCriticalDef, 27;
bonus bFlee2,8;
bonus bDef2,16;
">
},
{
Id: 2712
AegisName: "DragonShield"
Name: "Dragon Shield"
Type: "IT_ARMOR"
Buy: 100000
Sell: 18000
Weight: 2500
Def: 79
Loc: "EQP_HAND_L"
EquipLv: 92
Refine: true
Script: <"
bonus bMaxHP,450;
bonus bSPrecovRate,-8;
bonus bFleeRate, -9;
bonus bSpeedAddRate, -7;
bonus2 bHPRegenRate, 31, 1500;
bonus bCriticalDef, 31;
bonus bFlee2,9;
bonus bDef2,18;
">
},
{
Id: 2713
AegisName: "KidBola"
Name: "Kid Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 800
Weight: 95
Def: 8
Loc: "EQP_HAND_L"
EquipLv: 15
Refine: false
},
{
Id: 2714
AegisName: "CandorBola"
Name: "Candor Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 1400
Weight: 100
Def: 12
Loc: "EQP_HAND_L"
EquipLv: 20
Refine: false
},
{
Id: 2715
AegisName: "PurpleBola"
Name: "Purple Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 1800
Weight: 100
Def: 15
Loc: "EQP_HAND_L"
EquipLv: 25
Refine: false
},
{
Id: 2716
AegisName: "TulimsharBola"
Name: "Tulimshar Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 2400
Weight: 100
Def: 19
Loc: "EQP_HAND_L"
EquipLv: 30
Refine: false
},
{
Id: 2717
AegisName: "SnakeBola"
Name: "Snake Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 3000
Weight: 110
Def: 23
Loc: "EQP_HAND_L"
EquipLv: 35
Refine: false
},
{
Id: 2718
AegisName: "PiouBola"
Name: "Piou Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 4000
Weight: 120
Def: 28
Loc: "EQP_HAND_L"
EquipLv: 40
Refine: false
},
{
Id: 2719
AegisName: "MasterBola"
Name: "Master Bola"
Type: "IT_ARMOR"
Buy: 100000
Sell: 5000
Weight: 130
Def: 32
Loc: "EQP_HAND_L"
EquipLv: 45
Refine: false
},
{
Id: 2720
AegisName: "EnchantedHerbBag"
Name: "Enchanted Herb Bag"
Type: "IT_ARMOR"
Buy: 5000
Sell: 800
Weight: 180
Def: 0
Loc: "EQP_HAND_L"
EquipLv: 1
Refine: false
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_HERB,RC_Plant;
">
},
// <!-- Head Gear -->
{
Id: 2900
AegisName: "Bandana"
Name: "Bandana"
Type: "IT_ARMOR"
Buy: 950
Sell: 220
Weight: 35
Def: 2
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 12
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,8;
bonus bDef2, 1;
">
},
{
Id: 2901
AegisName: "PumpkinHat"
Name: "Pumpkin Hat"
Type: "IT_ARMOR"
Buy: 320
Sell: 100
Weight: 50
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 4
Refine: false
Script: <"
bonus bMaxHP,1;
">
},
{
Id: 2902
AegisName: "FancyHat"
Name: "Fancy Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 400
Weight: 85
Def: 4
Loc: "EQP_HEAD_TOP"
EquipLv: 19
Refine: false
Script: <"
bonus bMaxSP,5;
">
},
{
Id: 2903
AegisName: "BrimmedHat"
Name: "Brimmed Hat"
Type: "IT_ARMOR"
Buy: 1000
Sell: 240
Weight: 20
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 33
Refine: false
Script: <"
bonus bMaxHP,35;
bonus bDef2, 3;
bonus bNearAtkDef, 5;
">
},
{
Id: 2904
AegisName: "BrimmedFeatherHat"
Name: "Brimmed Feather Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 23
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 34
Refine: false
Script: <"
bonus bMaxHP,36;
bonus bDef2, 3;
bonus bNearAtkDef, 5;
">
},
{
Id: 2905
AegisName: "BrimmedFlowerHat"
Name: "Brimmed Flower Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 34
Refine: false
Script: <"
bonus bMaxHP,36;
bonus bDef2, 3;
bonus bNearAtkDef, 5;
">
},
{
Id: 2906
AegisName: "BullHelmet"
Name: "Bull Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 220
Def: 46
Loc: "EQP_HEAD_TOP"
EquipLv: 90
Refine: true
Script: <"
bonus bMaxHP,247;
bonus bSpeedAddRate, -6;
bonus bDef2, 18;
">
},
{
Id: 2907
AegisName: "DarkHelm"
Name: "Dark Helm"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 1300
Def: 31
Loc: "EQP_HEAD_TOP"
EquipLv: 90
Refine: true
Script: <"
bonus bMaxHP,185;
bonus bDef2, 9;
">
},
{
Id: 2908
AegisName: "FunkyHat"
Name: "Funky Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 50
Def: 8
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,30;
bonus bDef2, 3;
">
},
{
Id: 2909
AegisName: "CrusadeHelmet"
Name: "Crusade Helmet"
Type: "IT_ARMOR"
Buy: 320
Sell: 100
Weight: 1450
Def: 25
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 55
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,106;
bonus bSpeedAddRate, -2;
bonus bDef2, 11;
">
},
{
Id: 2910
AegisName: "Bucket"
Name: "Bucket"
Type: "IT_ARMOR"
Buy: 8600
Sell: 450
Weight: 880
Def: 10
Loc: "EQP_HEAD_TOP"
EquipLv: 36
Refine: true
Script: <"
bonus bMaxHP,40;
bonus bDef2, 4;
">
},
{
Id: 2911
AegisName: "InfantryHelmet"
Name: "Infantry Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 622
Def: 12
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: true
Script: <"
bonus bMaxHP,40;
bonus bSpeedAddRate, -2;
bonus bDef2, 6;
">
},
{
Id: 2912
AegisName: "BunnyEars"
Name: "Bunny Ears"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 10
Def: 0
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 2
Refine: false
//DropAnnounce: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
},
{
Id: 2913
AegisName: "MoubooHat"
Name: "Mouboo Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 380
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 35
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 3;
">
},
{
Id: 2914
AegisName: "BromenalHelmet"
Name: "Bromenal Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 900
Def: 13
Loc: "EQP_HEAD_TOP"
EquipLv: 45
Refine: true
Script: <"
bonus bMaxHP,57;
bonus bDef2, 5;
">
},
{
Id: 2915
AegisName: "CandleHelmet"
Name: "Candle Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: true
Script: <"
bonus bMaxHP,68;
bonus bDef2, 5;
">
},
{
Id: 2916
AegisName: "DesertHelmet"
Name: "Desert Helmet"
Type: "IT_ARMOR"
Buy: 160000
Sell: 10000
Weight: 480
Def: 11
Loc: "EQP_HEAD_TOP"
EquipLv: 40
Refine: true
Script: <"
bonus bMaxHP,47;
bonus bDef2, 4;
">
},
{
Id: 2917
AegisName: "DesertHat"
Name: "Desert Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 600
Weight: 22
Def: 6
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 25
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,23;
bonus bDef2, 2;
">
},
{
Id: 2918
AegisName: "BlueEggshellHat"
Name: "Blue Eggshell Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 460
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 21
Refine: false
Script: <"
bonus bMaxHP,17;
if ($EVENT$ == "Easter") {
bonus bDef,10;
}
bonus bDef2, 2;
">
},
{
Id: 2919
AegisName: "PrsmHelmet"
Name: "Prsm Helmet"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 22
Def: 18
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 60
Refine: true
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,92;
bonus bSpeedAddRate, 1;
bonus bDef2, 6;
bonus2 bExpAddRace,RC_All,3;
">
},
{
Id: 2920
AegisName: "WarlordHelmet"
Name: "Warlord Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 400
Def: 31
Loc: "EQP_HEAD_TOP"
EquipLv: 65
Refine: true
Script: <"
bonus bMaxHP,141;
bonus bSpeedAddRate, -4;
bonus bDef2, 13;
">
},
{
Id: 2921
AegisName: "TrapperHat"
Name: "Trapper Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 14
Loc: "EQP_HEAD_TOP"
EquipLv: 48
Refine: false
Script: <"
bonus bMaxHP,64;
bonus bDef2, 5;
">
},
{
Id: 2922
AegisName: "YetiMask"
Name: "Yeti Mask"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 12
Loc: "EQP_HEAD_TOP"
EquipLv: 43
Refine: false
Script: <"
bonus bMaxHP,53;
bonus bDef2, 4;
">
},
{
Id: 2923
AegisName: "AntlersHat"
Name: "Antlers Hat"
Type: "IT_ARMOR"
Buy: 50000
Sell: 10000
Weight: 835
Def: 3
Loc: "EQP_HEAD_TOP"
EquipLv: 13
Refine: false
Script: <"
bonus bMaxHP,9;
bonus bStr,2;
bonus bDef2, 1;
">
},
{
Id: 2924
AegisName: "DragonEggshell"
Name: "Dragon Eggshell"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,4;
bonus bDef2, 1;
">
},
{
Id: 2925
AegisName: "OperaMask"
Name: "Opera Mask"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,4;
">
},
{
Id: 2926
AegisName: "AxeHat"
Name: "Axe Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 82
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,4;
">
},
{
Id: 2927
AegisName: "DarkKnightHelmet"
Name: "Dark Knight Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 49
Loc: "EQP_HEAD_TOP"
EquipLv: 94
Refine: true
Script: <"
bonus bMaxHP,267;
bonus bSpeedAddRate, -7;
bonus bDef2, 19;
">
},
{
Id: 2928
AegisName: "Earmuffs"
Name: "Earmuffs"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 10
Loc: "EQP_HEAD_TOP"
EquipLv: 37
Refine: false
Script: <"
bonus bMaxHP,42;
bonus bDef2, 4;
">
},
{
Id: 2929
AegisName: "SamuraiHelmet"
Name: "Samurai Helmet"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 34
Loc: "EQP_HEAD_TOP"
EquipLv: 98
Refine: true
Script: <"
bonus bMaxHP,215;
bonus bDef2, 10;
">
},
{
Id: 2930
AegisName: "PinkieHat"
Name: "Pinkie Hat"
Type: "IT_ARMOR"
Buy: 160000
Sell: 10000
Weight: 5
Def: 4
Loc: "EQP_HEAD_TOP"
EquipLv: 16
Refine: false
Script: <"
bonus bMaxHP,12;
bonus bDef2, 1;
">
},
{
Id: 2931
AegisName: "SkullMask"
Name: "Skull Mask"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 150
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,68;
bonus bDef2, 5;
">
},
{
Id: 2932
AegisName: "ImperialCrown"
Name: "Imperial Crown"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 18
Loc: "EQP_HEAD_TOP"
EquipLv: 60
Refine: false
Script: <"
bonus bMaxHP,92;
bonus bDef2, 6;
">
},
{
Id: 2933
AegisName: "GMCap"
Name: "GM Cap"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 0
Def: 20
Loc: "EQP_HEAD_TOP"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Nouse: {
override: 60
}
},
{
Id: 2934
AegisName: "Cap"
Name: "Cap"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,4;
">
},
{
Id: 2935
AegisName: "TopHat"
Name: "Top Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bCastrate, 20;
bonus bFixedCastrate, 20;
bonus2 bAddGetZenyNum, -4, 10;
">
},
{
Id: 2936
AegisName: "BowlerHat"
Name: "Bowler Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 4
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 19
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,15;
bonus bDef2, 2;
">
},
{
Id: 2937
AegisName: "ChefHat"
Name: "Chef Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3500
Weight: 185
Def: 14
Loc: "EQP_HEAD_TOP"
EquipLv: 45
Refine: false
Script: <"
bonus bMaxHP,58;
bonus bHPrecovRate,30;
bonus bSPrecovRate,30;
bonus bHealPower,20;
bonus bAddItemHealRate,10;
bonus bAtkRate,-45;
bonus bAtk2,-45;
bonus2 bResEff,Eff_Poison,1500;
">
OnUnequipScript: <"
dispbottom "You feel bad for some strange reason.";
callfunc "SC_Bonus", 1+rand(5), SC_CURSE, 1;
">
},
{
Id: 2938
AegisName: "CaptainCap"
Name: "Captain Cap"
Type: "IT_ARMOR"
Buy: 1600
Sell: 300
Weight: 22
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 8
Refine: false
Script: <"
bonus bMaxHP,4;
">
},
{
Id: 2939
AegisName: "CandorHeadBand"
Name: "Candor Head Band"
Type: "IT_ARMOR"
Buy: 320
Sell: 110
Weight: 23
Def: 2
Loc: "EQP_HEAD_TOP"
EquipLv: 9
Refine: false
Script: <"
bonus bMaxHP,5;
bonus bDef2, 1;
">
},
{
Id: 2940
AegisName: "GraduationCap"
Name: "Graduation Cap"
Type: "IT_ARMOR"
Buy: 3500
Sell: 1500
Weight: 35
Def: 11
Loc: "EQP_HEAD_TOP"
EquipLv: 40
Refine: false
Script: <"
bonus bMaxHP,40;
bonus bSPrecovRate,5;
">
},
{
Id: 2941
AegisName: "VikingHelmet"
Name: "Viking Helmet"
Type: "IT_ARMOR"
Buy: 32000
Sell: 1000
Weight: 220
Def: 22
Loc: "EQP_HEAD_TOP"
EquipLv: 70
Refine: true
Script: <"
bonus bMaxHP,120;
bonus bDef2, 7;
">
},
{
Id: 2942
AegisName: "CenturionHelmet"
Name: "Centurion Helmet"
Type: "IT_ARMOR"
Buy: 32000
Sell: 1000
Weight: 22
Def: 40
Loc: "EQP_HEAD_TOP"
EquipLv: 80
Refine: true
Script: <"
bonus bMaxHP,202;
bonus bSpeedAddRate, -4;
bonus bDef2, 16;
">
},
{
Id: 2943
AegisName: "AlphaMoubooHat"
Name: "Alpha Mouboo Hat"
Type: "IT_ARMOR"
Buy: 32000
Sell: 10000
Weight: 300
Def: 20
Loc: "EQP_HEAD_TOP"
EquipLv: 65
Refine: false
Script: <"
bonus bMaxHP,300;
bonus bStr,1;
bonus bDex,1;
bonus bDef2, 6;
">
},
{
Id: 2944
AegisName: "SailorHat"
Name: "Sailor Hat"
Type: "IT_ARMOR"
Buy: 32000
Sell: 1000
Weight: 22
Def: 11
Loc: "EQP_HEAD_TOP"
EquipLv: 40
Refine: false
Script: <"
bonus bMaxHP,47;
bonus2 bAddEle,Ele_Water,10;
bonus bDef2, 4;
">
},
{
Id: 2945
AegisName: "CorsairHat"
Name: "Corsair Hat"
Type: "IT_ARMOR"
Buy: 32000
Sell: 1000
Weight: 22
Def: 10
Loc: "EQP_HEAD_TOP"
EquipLv: 38
Refine: false
Script: <"
bonus bMaxHP,43;
bonus bDef2, 4;
">
},
{
Id: 2946
AegisName: "RightEyePatch"
Name: "Right Eye Patch"
Type: "IT_ARMOR"
Buy: 32000
Sell: 3500
Weight: 22
Def: 4
Loc: "EQP_HEAD_TOP"
EquipLv: 16
Refine: false
Script: <"
bonus bMaxHP,12;
bonus bDef2, 2;
">
},
// IDs 2947~2982 moved to art/ repo
{
Id: 2983
AegisName: "SerfHat"
Name: "Serf Hat"
Type: "IT_ARMOR"
Buy: 3200
Sell: 500
Weight: 420
Def: 3
Loc: "EQP_HEAD_TOP"
EquipLv: 15
Refine: false
Script: <"
bonus bMaxHP,10;
bonus bDef2, 1;
">
},
{
Id: 2984
AegisName: "NPCEyes"
Name: "NPC Blinking Eyes"
Type: "IT_ARMOR"
Buy: 320000
Sell: 1
Weight: 200
Def: -100
Loc: "EQP_HEAD_TOP"
EquipLv: 150
Refine: false
},
{
Id: 2985
AegisName: "GreenEggshellHat"
Name: "Green Eggshell Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 460
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 21
Refine: false
Script: <"
bonus bMaxHP,17;
if ($EVENT$ == "Easter") {
bonus bDef,10;
}
bonus bDef2, 2;
">
},
{
Id: 2986
AegisName: "OrangeEggshellHat"
Name: "Orange Eggshell Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 460
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 21
Refine: false
Script: <"
bonus bMaxHP,17;
if ($EVENT$ == "Easter") {
bonus bDef,10;
}
bonus bDef2, 2;
">
},
{
Id: 2987
AegisName: "DarkEggshellHat"
Name: "Dark Eggshell Hat"
Type: "IT_ARMOR"
Buy: 160000
Sell: 10000
Weight: 460
Def: 8
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
//DropAnnounce: true
Script: <"
bonus bMaxHP,30;
if ($EVENT$ == "Easter") {
bonus bDef,15;
}
bonus bDef2, 2;
">
},
{
Id: 2988
AegisName: "ADMINCap"
Name: "ADMIN Cap"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 0
Def: 20
Loc: "EQP_HEAD_TOP"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Nouse: {
override: 99
}
Script: <"
if (getgmlevel() < 99) {
logmes "Banning invalid use of Admin Cap", LOGMES_ATCOMMAND;
announce "Security violation at item.db.2988, Administrator help immediately required.", bc_all;
atcommand "@ban 1m "+strcharinfo(0);
delitem 2988, 1;
}
">
},
{
Id: 2989
AegisName: "DEVCap"
Name: "DEV Cap"
Type: "IT_ARMOR"
Buy: 999999
Sell: 1
Weight: 0
Def: 20
Loc: "EQP_HEAD_TOP"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 2990
AegisName: "MagicTopHat"
Name: "Magic Top Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 1
Weight: 800
Def: 25
Loc: "EQP_HEAD_TOP"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
BindOnEquip: true
Script: <"
bonus bMaxHP,50000;
bonus bFleeRate,-80;
">
},
{
Id: 2991
AegisName: "MinerHat"
Name: "Miner Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 260
Weight: 245
Def: 7
Loc: "EQP_HEAD_TOP"
EquipLv: 29
Refine: true
Script: <"
bonus bMaxHP,28;
bonus bDef2, 3;
">
},
{
Id: 2992
AegisName: "MurdererCrown"
Name: "Murderer Crown"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 250
Def: 2
Loc: "EQP_HEAD_TOP"
EquipLv: 10
Refine: false
Trade: {
nodrop: true
noselltonpc: true
}
Script: <"
bonus bMaxHP,6;
bonus bCriticalRate,50;
bonus2 bSubEle,Ele_Holy,-25;
bonus2 bSubEle,Ele_Dark,25;
bonus bDef2, 1;
">
},
{
Id: 2993
AegisName: "FluffyHat"
Name: "Fluffy Hat"
Type: "IT_ARMOR"
Buy: 160000
Sell: 10000
Weight: 410
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 22
Refine: false
Script: <"
bonus bMaxHP,19;
bonus bDef2, 2;
">
},
{
Id: 2994
AegisName: "PirateBandana"
Name: "Pirate Bandana"
Type: "IT_ARMOR"
Buy: 160000
Sell: 5000
Weight: 38
Def: 7
Loc: "EQP_HEAD_TOP"
EquipLv: 28
Refine: false
Script: <"
bonus bMaxHP,27;
bonus bDef2, 3;
">
},
{
Id: 2995
AegisName: "PaperBag"
Name: "Paper Bag"
Type: "IT_ARMOR"
Buy: 160000
Sell: 5000
Weight: 12
Def: 8
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
Script: <"
bonus bMaxHP,30;
bonus bDef2, 3;
">
},
{
Id: 2996
AegisName: "RiceHat"
Name: "Rice Hat"
Type: "IT_ARMOR"
Buy: 3
Sell: 1
Weight: 0
Def: 58
Loc: "EQP_HEAD_TOP"
EquipLv: 150
Refine: false
Script: <"
bonus bMaxHP,464;
bonus bDef2, 15;
">
},
{
Id: 2997
AegisName: "FarmerHat"
Name: "Farmer Hat"
Type: "IT_ARMOR"
Buy: 1600
Sell: 500
Weight: 120
Def: 8
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
Script: <"
bonus bMaxHP,30;
bonus bStr,2;
bonus bDef2, 3;
">
},
{
Id: 2998
AegisName: "BanditHat"
Name: "Bandit Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 5000
Weight: 120
Def: 13
Loc: "EQP_HEAD_TOP"
EquipLv: 45
Refine: false
Script: <"
bonus bMaxHP,57;
bonus bDex,2;
bonus bDef2, 4;
">
},
{
Id: 2999
AegisName: "FairyHat"
Name: "Sacred Forest Hat"
Type: "IT_ARMOR"
Buy: 3600
Sell: 900
Weight: 80
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,68;
bonus bAgiVit,1;
bonus bDef2, 5;
">
},
{
Id: 3000
AegisName: "CaveSnakeHat"
Name: "Cave Snake Hat"
Type: "IT_ARMOR"
Buy: 50000
Sell: 10000
Weight: 46
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 20
Refine: false
Script: <"
bonus bMaxHP,16;
bonus bAgi, 2;
bonus bDef2, 2;
">
},
{
Id: 3001
AegisName: "PinkHelmet"
Name: "Pink Helmet"
Type: "IT_ARMOR"
Buy: 16000
Sell: 5000
Weight: 320
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: true
Script: <"
bonus bMaxHP,68;
bonus bStr,2;
bonus bVit,2;
bonus bDef2, 5;
bonus2 bAddEle, Ele_Earth, 15;
bonus bMdefRate, 5;
bonus bMdef2Rate, 5;
bonus bHitRate, 10;
">
},
{
Id: 3002
AegisName: "ShroomHat"
Name: "Shroom Hat"
Type: "IT_ARMOR"
Buy: 21000
Sell: 10000
Weight: 240
Def: 8
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
Script: <"
bonus bMaxHP,30;
bonus bStr,2;
bonus bDef2, 3;
">
},
{
Id: 3003
AegisName: "ForestShroomHat"
Name: "Forest Shroom Hat"
Type: "IT_ARMOR"
Buy: 23000
Sell: 10000
Weight: 320
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,68;
// Fairy Hat exist for this
bonus bDex,3;
bonus bInt,1;
bonus bDef2, 5;
">
},
{
Id: 3004
AegisName: "ChemistHelmet"
Name: "Alchemist Helmet"
Type: "IT_ARMOR"
Buy: 26000
Sell: 10000
Weight: 320
Def: 26
Loc: "EQP_HEAD_TOP"
EquipLv: 80
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 8;
">
},
{
Id: 3005
AegisName: "ClericCap"
Name: "Cleric Cap"
Type: "IT_ARMOR"
Buy: 26000
Sell: 10000
Weight: 320
Def: 26
Loc: "EQP_HEAD_TOP"
EquipLv: 80
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 8;
bonus bHPrecovRate,50;
bonus bSPrecovRate,50;
bonus bHealPower,30;
bonus bAddItemHealRate,20;
bonus bAtkRate,-75;
bonus bAtk2,-75;
bonus bCriticalRate, -40;
bonus bAspdRate, -20;
bonus bFlee2, 10;
bonus2 bSubEle, Ele_Holy, 50;
">
OnUnequipScript: <"
dispbottom "Your heresy has been frowned upon.";
callfunc "SC_Bonus", 3+rand(5), SC_BLIND, 1;
">
},
{
Id: 3006
AegisName: "SantaBeardHat"
Name: "Santa Beard Hat"
Type: "IT_ARMOR"
Buy: 26000
Sell: 100
Weight: 32
Def: 4
Loc: "EQP_HEAD_TOP"
EquipLv: 18
Refine: false
Script: <"
bonus bMaxHP,14;
bonus bDef2, 2;
">
},
{
Id: 3007
AegisName: "WickedShroomHat"
Name: "Wicked Shroom Hat"
Type: "IT_ARMOR"
Buy: 24000
Sell: 10000
Weight: 420
Def: 18
Loc: "EQP_HEAD_TOP"
EquipLv: 60
Refine: false
Script: <"
bonus bMaxHP,92;
bonus bStr,5;
bonus bDex,1;
bonus bDef2, 6;
">
},
{
Id: 3008
AegisName: "MoonshroomHat"
Name: "Moonshroom Hat"
Type: "IT_ARMOR"
Buy: 25000
Sell: 10000
Weight: 250
Def: 22
Loc: "EQP_HEAD_TOP"
EquipLv: 70
Refine: false
Script: <"
bonus bInt,7;
">
},
{
Id: 3009
AegisName: "FafiMask"
Name: "Fafi Mask"
Type: "IT_ARMOR"
Buy: 26000
Sell: 3500
Weight: 40
Def: 16
Loc: "EQP_HEAD_TOP"
EquipLv: 53
Refine: true
Script: <"
bonus bMaxHP,75;
bonus bInt,1;
bonus bMaxSP,25;
bonus bSPrecovRate,5;
">
},
{
Id: 3010
AegisName: "AFKCap"
Name: "AFK Cap"
Type: "IT_ARMOR"
Buy: 2600
Sell: 1000
Weight: 30
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 30
Refine: false
Script: <"
bonus bMaxHP,30;
addtoskill(TMW2_SPEECH, 1, 2);
">
},
{
Id: 3011
AegisName: "KnitHat"
Name: "Knit Hat"
Type: "IT_ARMOR"
Buy: 2600
Sell: 1000
Weight: 70
Def: 7
Loc: "EQP_HEAD_TOP"
EquipLv: 29
Refine: false
Script: <"
bonus bMaxHP,29;
if ($@SEASON == WINTER) {
bonus bDef,20;
bonus2 bExpAddRace,RC_All,15;
//bonus2 bExpAddRace,RC_Brute,20;
//bonus2 bExpAddRace,RC_Formless,20;
}
bonus bDef2, 3;
">
},
{
Id: 3012
AegisName: "LeprechaunHat"
Name: "Leprechaun Hat"
Type: "IT_ARMOR"
Buy: 26000
Sell: 5000
Weight: 40
Def: 15
Loc: "EQP_HEAD_TOP"
EquipLv: 50
Refine: false
Script: <"
bonus bMaxHP,68;
bonus bLuk,4;
bonus bDef2, 5;
">
},
{
Id: 3013
AegisName: "CatEars"
Name: "Cat Ears"
Type: "IT_ARMOR"
Buy: 6000
Sell: 1000
Weight: 20
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 33
Refine: false
Script: <"
bonus bMaxHP,35;
bonus bAgi, 2;
bonus bDef2, 3;
">
},
{
Id: 3014
AegisName: "SantaHat"
Name: "Santa Hat"
Type: "IT_ARMOR"
Buy: 22000
Sell: 80
Weight: 28
Def: 3
Loc: "EQP_HEAD_TOP"
EquipLv: 14
Refine: false
Script: <"
bonus bMaxHP,10;
bonus bDef2, 1;
">
},
{
Id: 3015
AegisName: "Wreath"
Name: "Wreath"
Type: "IT_ARMOR"
Buy: 2600
Sell: 1000
Weight: 50
Def: 6
Loc: "EQP_HEAD_TOP"
EquipLv: 25
Refine: false
Script: <"
bonus bMaxHP,20;
bonus bInt,1;
bonus bSPrecovRate,5;
if ($@SEASON == SPRING) {
bonus bDef,20;
bonus2 bExpAddRace,RC_All,15;
}
">
},
{
Id: 3016
AegisName: "TerraniteMask"
Name: "Terranite Mask"
Type: "IT_ARMOR"
Buy: 26000
Sell: 10000
Weight: 90
Def: 26
Loc: "EQP_HEAD_TOP"
EquipLv: 78
Refine: false
Script: <"
bonus bMaxHP,144;
bonus bMdef,5;
bonus bLuk,1;
bonus bDef2, 7;
">
},
{
Id: 3017
AegisName: "EggshellHat"
Name: "Eggshell Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 460
Def: 5
Loc: "EQP_HEAD_TOP"
EquipLv: 21
Refine: false
Script: <"
bonus bMaxHP,17;
if ($EVENT$ == "Easter") {
bonus bDef,10;
}
bonus bDef2, 2;
">
},
{
Id: 3018
AegisName: "BountyHunterHelmet"
Name: "Bounty Hunter Helmet"
Type: "IT_ARMOR"
Buy: 16000
Sell: 3000
Weight: 320
Def: 18
Loc: "EQP_HEAD_TOP"
EquipLv: 60
Refine: true
Script: <"
bonus bMaxHP,92;
bonus bAspdRate,15;
bonus bDef2, 6;
">
},
{
Id: 3019
AegisName: "MushHat"
Name: "Mush Hat"
Type: "IT_ARMOR"
Buy: 22000
Sell: 10000
Weight: 290
Def: 11
Loc: "EQP_HEAD_TOP"
EquipLv: 40
Refine: false
Script: <"
bonus bMaxHP,45;
bonus bStr,3;
bonus bInt,1;
bonus bDef2, 4;
">
},
{
Id: 3020
AegisName: "TerraniteHelmet"
Name: "Terranite Helmet"
Type: "IT_ARMOR"
Buy: 8000
Sell: 1000
Weight: 290
Def: 25
Loc: "EQP_HEAD_TOP"
EquipLv: 76
Refine: false
Script: <"
bonus bMaxHP,135;
bonus bMdef,5;
bonus bInt,1;
bonus bDef2, 7;
">
},
{
Id: 3021
AegisName: "SmileyCap"
Name: "Smiley Cap"
Type: "IT_ARMOR"
Buy: 8000
Sell: 1000
Weight: 120
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 7
Refine: false
Script: <"
bonus bAtkRange, 1;
bonus bCriticalRate, -10;
">
},
{
Id: 3022
AegisName: "BossHunterBoina"
Name: "Boss Hunter Boina"
Type: "IT_ARMOR"
Buy: 800000
Sell: 10000
Weight: 120
Def: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 12
Refine: false
Script: <"
bonus2 bExpAddRace, RC_Boss, 10;
bonus2 bSubRace, RC_Boss, 10;
bonus2 bSPGainRace, RC_Boss, 10; // I can't even describe this bonus
">
},
{
Id: 3023
AegisName: "MoubiHat"
Name: "Moubi Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 380
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 35
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 3;
">
},
{
Id: 3024
AegisName: "BloodyMoubooHat"
Name: "Bloody Mouboo Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 380
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 35
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 3;
">
},
{
Id: 3025
AegisName: "NPCEyesD"
Name: "NPC Blinking Eyes 2"
Type: "IT_ARMOR"
Buy: 320000
Sell: 1
Weight: 200
Def: -100
Loc: "EQP_HEAD_TOP"
EquipLv: 150
Refine: false
},
{
Id: 3026
AegisName: "NPCEyesT"
Name: "NPC Blinking Eyes 3"
Type: "IT_ARMOR"
Buy: 320000
Sell: 1
Weight: 200
Def: -100
Loc: "EQP_HEAD_TOP"
EquipLv: 150
Refine: false
},
{
Id: 3027
AegisName: "HeadHood"
Name: "Head Hood"
Type: "IT_ARMOR"
Buy: 1000
Sell: 130
Weight: 45
Def: 0
Slots: 1
Loc: "EQP_HEAD_TOP"
EquipLv: 1
Refine: false
AllowCards: {
id5000: 1
id5001: 1
id5002: 1
id5003: 1
id5004: 1
id5005: 1
id5006: 1
id5007: 1
id5008: 1
id5009: 1
id5010: 1
id5011: 1
id5012: 1
id5013: 1
id5014: 1
id5015: 1
id5016: 1
id5017: 1
id5018: 1
id5019: 1
id5020: 1
id5021: 1
}
},
{
Id: 3028
AegisName: "BearHat"
Name: "Bear Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 30
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 35
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 3;
">
},
{
Id: 3029
AegisName: "BeeKeeperHat"
Name: "Bee Keeper Hat"
Type: "IT_ARMOR"
Buy: 16000
Sell: 1000
Weight: 30
Def: 9
Loc: "EQP_HEAD_TOP"
EquipLv: 35
Refine: false
Script: <"
bonus bMaxHP,150;
bonus bDef2, 3;
bonus3 bAddClassDropItem, Bee, Honey, 25;
">
},
{
Id: 3030
AegisName: "SaviorHelmet"
Name: "Savior Helmet"
Type: "IT_ARMOR"
Buy: 16000
Sell: 5000
Weight: 180
Def: 37
Loc: "EQP_HEAD_TOP"
EquipLv: 104
Refine: true
Script: <"
bonus bMaxHP,240;
bonus bDef2, 11;
bonus bMdef, 4;
">
},
// Neck Armor
{
Id: 3200
AegisName: "Shemagh"
Name: "Shemagh"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 30
Def: 5
Loc: "EQP_ACC_R"
EquipLv: 23
Refine: false
},
{
Id: 3201
AegisName: "Monocle"
Name: "Monocle"
Type: "IT_ARMOR"
Buy: 10000
Sell: 3000
Weight: 22
Def: 9
Loc: "EQP_ACC_R"
EquipLv: 25
Refine: false
Slots: 1
AllowCards: {
id5033: 1
id5036: 1
}
// How can we set 5033 and 5036 give only 1 dex or 1 luck to this item ? @jesusalva
// We probably can't. Just kidding, we use getequipcardid(), check if it is PolishedWhatever,
// and add a -1 bonus.
},
{
Id: 3202
AegisName: "Mustache"
Name: "Mustache"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 1
Def: 1
Loc: "EQP_ACC_R"
EquipLv: 3
Refine: false
},
{
Id: 3203
AegisName: "Beard"
Name: "Beard"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 1
Def: 1
Loc: "EQP_ACC_R"
EquipLv: 3
Refine: false
},
{
Id: 3204
AegisName: "EyePatch"
Name: "Left Eye Patch"
Type: "IT_ARMOR"
Buy: 64000
Sell: 2000
Weight: 22
Def: 3
Loc: "EQP_ACC_R"
EquipLv: 16
Refine: false
Script: <"
bonus bHitRate,-15;
bonus bLongAtkDef, 25;
bonus bLongAtkRate, 25;
">
},
{
Id: 3205
AegisName: "Googles"
Name: "Googles"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 22
Def: 6
Loc: "EQP_ACC_R"
EquipLv: 40
Refine: false
Script: <"
bonus2 bResEff,Eff_Blind,1000;
">
},
{
Id: 3206
AegisName: "HeartGlasses"
Name: "Heart Glasses"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 1
Def: 1
Loc: "EQP_ACC_R"
EquipLv: 3
Refine: false
Script: <"
bonus2 bAddRaceTolerance, RC_Player, 40;
bonus2 bAddRace, RC_Player, -60;
bonus2 bMagicAddRace, RC_Player, -60;
">
},
{
Id: 3207
AegisName: "RedNose"
Name: "Red Nose"
Type: "IT_ARMOR"
Buy: 1000
Sell: 90
Weight: 1
Def: 1
Loc: "EQP_ACC_R"
EquipLv: 3
Refine: false
},
{
Id: 3208
AegisName: "BurglarMask"
Name: "Burglar Mask"
Type: "IT_ARMOR"
Buy: 1000
Sell: 500
Weight: 26
Def: 4
Loc: "EQP_ACC_R"
EquipLv: 40
Refine: false
Script: <"
bonus bAddStealRate,10;
">
},
{
Id: 3209
AegisName: "BanditMask"
Name: "Bandit Mask"
Type: "IT_ARMOR"
Buy: 10000
Sell: 5000
Weight: 56
Def: 5
Loc: "EQP_ACC_R"
EquipLv: 60
Refine: false
},
{
Id: 3210
AegisName: "Sunglasses"
Name: "Sunglasses"
Type: "IT_ARMOR"
Buy: 30000
Sell: 10000
Weight: 16
Def: 5
Loc: "EQP_ACC_R"
EquipLv: 15
Refine: false
},
{
Id: 3211
AegisName: "AutumnMask"
Name: "Autumn Mask"
Type: "IT_ARMOR"
Buy: 10000
Sell: 5000
Weight: 24
Def: 7
Loc: "EQP_ACC_R"
EquipLv: 35
Refine: false
},
// Weapons
{
Id: 3500
AegisName: "Knife"
Name: "Knife"
Type: "IT_WEAPON"
Buy: 180
Sell: 80
Weight: 100
Atk: 50
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 7
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3501
AegisName: "BugSlayer"
Name: "Bug Slayer"
Type: "IT_WEAPON"
Buy: 11000
Sell: 400
Weight: 500
Atk: 188
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 24
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3502
AegisName: "ShortGladius"
Name: "Short Gladius"
Type: "IT_WEAPON"
Buy: 15000
Sell: 450
Weight: 550
Atk: 231
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 30
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3503
AegisName: "WoodenSword"
Name: "Wooden Sword"
Type: "IT_WEAPON"
Buy: 8500
Sell: 300
Weight: 450
Atk: 146
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 20
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3504
AegisName: "Backsword"
Name: "Backsword"
Type: "IT_WEAPON"
Buy: 25800
Sell: 1200
Weight: 900
Atk: 322
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 44
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3505
AegisName: "SharpKnife"
Name: "Sharp Knife"
Type: "IT_WEAPON"
Buy: 600
Sell: 200
Weight: 130
Atk: 70
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 12
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3506
AegisName: "RustyKnife"
Name: "Rusty Knife"
Type: "IT_WEAPON"
Buy: 60
Sell: 20
Weight: 50
Atk: 25
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3507
AegisName: "Dagger"
Name: "Dagger"
Type: "IT_WEAPON"
Buy: 800
Sell: 250
Weight: 350
Atk: 115
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 15
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3508
AegisName: "BoneKnife"
Name: "Bone Knife"
Type: "IT_WEAPON"
Buy: 9000
Sell: 3000
Weight: 1100
Atk: 406
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 70
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3509
AegisName: "RockKnife"
Name: "Rock Knife"
Type: "IT_WEAPON"
Buy: 90000
Sell: 5000
Weight: 1400
Atk: 454
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 90
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3510
AegisName: "SmallKnife"
Name: "Small Knife"
Type: "IT_WEAPON"
Buy: 90
Sell: 25
Weight: 70
Atk: 35
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 3
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3511
AegisName: "DivineSword"
Name: "Divine Sword"
Type: "IT_WEAPON"
Buy: 90000
Sell: 10000
Weight: 1500
Atk: 467
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 100
Refine: true
Subtype: "W_1HSWORD"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtkEle,Ele_Holy;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3512
AegisName: "ButcherKnife"
Name: "Butcher Knife"
Type: "IT_WEAPON"
Buy: 90000
Sell: 500
Weight: 610
Atk: 242
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 35
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3513
AegisName: "AncientSword"
Name: "Ancient Sword"
Type: "IT_WEAPON"
Buy: 90000
Sell: 4000
Weight: 1200
Atk: 434
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 80
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3514
AegisName: "IceGladius"
Name: "Ice Gladius"
Type: "IT_WEAPON"
Buy: 90000
Sell: 10000
Weight: 670
Atk: 264
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 35
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtkEle,Ele_Water;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3515
AegisName: "Setzer"
Name: "Setzer"
Type: "IT_WEAPON"
Buy: 900000
Sell: 2000
Weight: 1000
Atk: 232
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3516
AegisName: "LongSword"
Name: "Long Sword"
Type: "IT_WEAPON"
Buy: 7000
Sell: 3000
Weight: 1100
Atk: 430
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 80
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3517
AegisName: "ThunderStaff"
Name: "Thunder Staff"
Type: "IT_WEAPON"
Buy: 440000
Sell: 22000
Weight: 600
Atk: 270
Matk: 70
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 40
Refine: true
Subtype: "W_STAFF"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
//DropAnnounce: true
Script: <"
bonus bAtk,(BaseLevel-40)*4;
bonus bMatk,(BaseLevel-40);
bonus bAtkEle,Ele_Wind;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3518
AegisName: "Judgement"
Name: "Judgement"
Type: "IT_WEAPON"
Buy: 640000
Sell: 32000
Weight: 1000
Atk: 142
Matk: 62
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 24
Refine: true
Subtype: "W_1HSWORD"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
//Script: <" itemskill SM_MAGNUM,1; "> // Consumable only - eg Grenade
//skill SM_MAGNUM,3;
// [22:27:11] <{41444d494e}> bonus3 bAutoSpell,SKILLNAME,SKILLELVEL,PARAM1;
Script: <"
bonus3 bAutoSpell,SM_MAGNUM,1,100;
bonus bAtk,(BaseLevel-24)*3;
bonus bMatk,(BaseLevel-24);
skill TMW2_OVERLOAD, getrefine();
">
//DropAnnounce: true
},
{
Id: 3519
AegisName: "DarkPulsar"
Name: "Dark Pulsar"
Type: "IT_WEAPON"
Buy: 140000
Sell: 20000
Weight: 1000
Atk: 375
Matk: 90
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_1HSWORD"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtkEle,Ele_Dark;
bonus bAtk,(BaseLevel-60)*3;
bonus bMatk,(BaseLevel-60);
skill TMW2_OVERLOAD, getrefine();
">
//DropAnnounce: true
},
{
Id: 3520
AegisName: "BronzeGladius"
Name: "Bronze Gladius"
Type: "IT_WEAPON"
Buy: 9000
Sell: 1000
Weight: 340
Atk: 174
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 22
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3521
AegisName: "Scythe"
Name: "Scythe"
Type: "IT_WEAPON"
Buy: 16500
Sell: 4000
Weight: 600
Atk: 211
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 25
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAgi, -2;
bonus bDex, -1;
bonus bDef, -20;
bonus bCritical, 5;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3522
AegisName: "Kanabo"
Name: "Kanabo"
Type: "IT_WEAPON"
Buy: 15000
Sell: 5500
Weight: 1200
Atk: 432
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bStr, 3;
bonus bDex, -6;
bonus bDef, -48;
bonus bCritical, 12;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3523
AegisName: "MiereCleaver"
Name: "Miere Cleaver"
Type: "IT_WEAPON"
Buy: 15000
Sell: 6500
Weight: 900
Atk: 322
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 40
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -4;
bonus bDef, -32;
bonus bCritical, 8;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3524
AegisName: "Broadsword"
Name: "Broadsword"
Type: "IT_WEAPON"
Buy: 15000
Sell: 7500
Weight: 1100
Atk: 384
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 50
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -5;
bonus bDef, -40;
bonus bCritical, 10;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3525
AegisName: "BlacksmithAxe"
Name: "Blacksmith Axe"
Type: "IT_WEAPON"
Buy: 25000
Sell: 10000
Weight: 1500
Atk: 432
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_2HMACE"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtk,(BaseLevel-60)*2;
bonus bCritical, 12;
bonus2 bAddEff,Eff_Blind,400;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3526
AegisName: "CentaurSpear"
Name: "Centaur Spear"
Type: "IT_WEAPON"
Buy: 26500
Sell: 10000
Weight: 1400
Atk: 450
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 70
Refine: true
Subtype: "W_2HSPEAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -7;
bonus bHit, 3;
bonus bDef, -56;
bonus bCritical, 14;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3527
AegisName: "ShortSword"
Name: "Short Sword"
Type: "IT_WEAPON"
Buy: 30000
Sell: 1500
Weight: 958
Atk: 353
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 50
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3528
AegisName: "RealBronzeGladius"
Name: "Real Bronze Gladius"
Type: "IT_WEAPON"
Buy: 9000
Sell: 700
Weight: 840
Atk: 277
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 37
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3529
AegisName: "MinerKnife"
Name: "Miner Knife"
Type: "IT_WEAPON"
Buy: 800
Sell: 225
Weight: 160
Atk: 85
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 18
Refine: true
Subtype: "W_DAGGER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3530
AegisName: "CursedScythe"
Name: "Cursed Scythe"
Type: "IT_WEAPON"
Buy: 150000
Sell: 3500
Weight: 1800
Atk: 210
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 75
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bStr, 8;
bonus bAgi, -10;
bonus bDex, -5;
bonus bDef, -77;
bonus bCritical, 14;
bonus bHPDrainValue,-15;
bonus2 bAddEff,Eff_Curse,100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3531
AegisName: "Kitana"
Name: "Kitana"
Type: "IT_WEAPON"
Buy: 7000
Sell: 3000
Weight: 960
Atk: 370
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3532
AegisName: "ImmortalSword"
Name: "Immortal Heavy Sword"
Type: "IT_WEAPON"
Buy: 15000
Sell: 6500
Weight: 1600
Atk: 526
Matk: 150
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 96
Refine: true
Subtype: "W_2HMACE"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -9;
bonus bHit, 4;
bonus bDef, -77;
bonus bCritical, 19;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3533
AegisName: "Zambacutou"
Name: "Zambacutou Heavy Sword"
Type: "IT_WEAPON"
Buy: 15000
Sell: 6500
Weight: 1400
Atk: 477
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 72
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -7;
bonus bDef, -57;
bonus bCritical, 14;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3534
AegisName: "Halberd"
Name: "Halberd"
Type: "IT_WEAPON"
Buy: 15000
Sell: 6500
Weight: 1500
Atk: 495
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 84
Refine: true
Subtype: "W_2HSPEAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bDex, -8;
bonus bHit, 4;
bonus bDef, -67;
bonus bCritical, 16;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3535
AegisName: "Pickaxe"
Name: "Pickaxe"
Type: "IT_WEAPON"
Buy: 2000
Sell: 650
Weight: 360
Atk: 0
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_KATAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral;
">
},
{
Id: 3536
AegisName: "Lightsaber"
Name: "Lightsaber"
Type: "IT_WEAPON"
Buy: 900000
Sell: 2000
Weight: 360
Atk: 240
Matk: 0
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_KATAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtk,(BaseLevel-60)*3;
bonus bCritical, min(5, BaseLevel/24);
bonus2 bHPLossRate,2,800;
bonus bHitRate, -10;
bonus bMdefRate, -60;
bonus bMdef2Rate, -60;
bonus2 bSubEle, Ele_Holy, -12;
bonus2 bSubEle, Ele_Dark, -12;
bonus2 bSubEle, Ele_Ghost, -12;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3537
AegisName: "PowerfulLightsaber"
Name: "Powerful Lightsaber"
Type: "IT_WEAPON"
Buy: 900000
Sell: 2000
Weight: 380
Atk: 300
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_KATAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtk,(BaseLevel-60)*3;
bonus bAgi, 1-(BaseLevel/10);
bonus bDex, -(BaseLevel/10);
bonus bDef, -(BaseLevel*8/10);
bonus bCritical, min(20, BaseLevel/7); // Canon: /6
bonus2 bHPLossRate,1,800;
bonus bFleeRate, -5;
bonus bMdefRate, -60;
bonus bMdef2Rate, -60;
bonus2 bSubEle, Ele_Holy, -20;
bonus2 bSubEle, Ele_Dark, -20;
bonus2 bSubEle, Ele_Ghost, -20;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3538
AegisName: "PynKunai"
Name: "Kunai"
Type: "IT_WEAPON"
Buy: 7000
Sell: 3000
Weight: 1400
Atk: 370
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_1HSWORD"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtk,(BaseLevel-60)*4;
bonus bFleeRate, (BaseLevel/10);
bonus bDef, -(BaseLevel);
bonus bCritical, -(min(20, BaseLevel/6));
bonus bAddStealRate, min(800, BaseLevel+(JobLevel*2)); // FIXME?
bonus3 bAutoSpell,TF_STEAL,1,BaseLevel;
bonus3 bAutoSpell,BS_GREED,1,JobLevel*5;
bonus2 bGetZenyNum,-1,15;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 3539
AegisName: "PynWhip"
Name: "Whip"
Type: "IT_WEAPON"
Buy: 7000
Sell: 3000
Weight: 1400
Atk: 370
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_WHIP"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bAtk,(BaseLevel-60)*4;
bonus bFleeRate, -(BaseLevel/9);
bonus bDef2, -(BaseLevel/10);
bonus bSplashRange, 1;
skill TMW2_OVERLOAD, getrefine();
">
},
// Insert new weapons above this line
// ID 3600 to 3610 SYSTEM RESERVED FOR LEGENDARY WEAPONS
{
Id: 3600
AegisName: "Lightbringer"
Name: "Lightbringer"
Type: "IT_WEAPON"
Buy: 9999999
Sell: 0
Weight: 2000
Atk: 1800
Matk: 1800
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_1HSWORD"
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
// Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
//DropAnnounce: true
Script: <"
bonus bHitRate,50;
bonus bAtkEle,Ele_Holy;
bonus2 bAddRace, RC_Legendary, 50;
bonus bFlee2Rate,-100;
bonus bCriticalDef,-50;
bonus bHealPower,100;
bonus bHealPower2,100;
skill TMW2_OVERLOAD, getrefine();
// Resistances
bonus bUnstripableWeapon, 1;
bonus2 bResEff, Eff_Stone, 40;
bonus2 bResEff, Eff_Freeze, 40;
bonus2 bResEff, Eff_Stun, 40;
bonus2 bResEff, Eff_Sleep, 40;
bonus2 bResEff, Eff_Poison, 40;
bonus2 bResEff, Eff_Curse, 40;
bonus2 bResEff, Eff_Silence, 40;
bonus2 bResEff, Eff_Confusion, 40;
bonus2 bResEff, Eff_Blind, 40;
bonus2 bResEff, Eff_Bleeding, 40;
bonus2 bResEff, Eff_DPoison, 40;
bonus2 bResEff, Eff_Fear, 40;
bonus2 bResEff, Eff_Cold, 40;
bonus2 bResEff, Eff_Burning, 40;
bonus2 bResEff, Eff_Deepsleep, 40;
// Equipment use is free after level 255 or during tests
if (BaseLevel < 255 && !$@GM_OVERRIDE) {
bonus bNoRegen,1;
bonus2 bSPLossRate,(255-BaseLevel)/30,(1000-(BaseLevel*2));
bonus2 bHPLossRate,(255-BaseLevel)/40,(1000-(BaseLevel*2));
}
">
},
{
Id: 3601
AegisName: "DemureAxe"
Name: "Demure Axe"
Type: "IT_WEAPON"
Buy: 9999999
Sell: 0
Weight: 3000
MAtk: 1
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_KNUCKLE"
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
// Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
//DropAnnounce: true
Script: <"
bonus bHitRate,-10;
bonus bAtkEle,Ele_Holy;
bonus2 bAddRace, RC_Legendary, 30;
bonus bFlee2Rate,-100;
bonus bCriticalDef,-50;
bonus bCriticalRate,-50;
skill TMW2_OVERLOAD, getrefine();
skill TMW2_DEMURE, min(10, 1+getrefine());
// This weapon attack power grows with the user
bonus bAtk,BaseLevel;
bonus bMatk,JobLevel;
">
},
{
Id: 3602
AegisName: "Tyranny"
Name: "Tyranny"
Type: "IT_WEAPON"
Buy: 9999999
Sell: 0
Weight: 3000
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_BOW"
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus bHitRate,100;
bonus bAtkEle,Ele_Holy;
bonus2 bAddRace, RC_Legendary, 30;
bonus bFlee2Rate,-100;
bonus bFleeRate,-100;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
skill TMW2_OVERLOAD, getrefine();
// This weapon attack power grows with the user
// It'll be behind the other weapons until the endgame stages (lv 100+)
bonus bAtk,BaseLevel*6;
">
},
{
Id: 3603
AegisName: "Runestaff"
Name: "Runestaff"
Type: "IT_WEAPON"
Buy: 9999999
Sell: 0
Weight: 3000
Range: 9
Matk: 10
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_STAFF"
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bAtkEle,Ele_Holy;
bonus2 bMagicAddRace, RC_Legendary, 30;
//bonus bCastrate,-50;
//bonus bNoCastCancel,1;
bonus bMaxSP,750;
bonus bDef,-100;
addtoskill(TMW2_MPREGEN, 5, 2);
skill TMW2_OVERLOAD, getrefine();
// This weapon attack power grows with the user
// Catches up in early game, then lags behind, and catch up again at lv 106.
bonus bMatk,BaseLevel*7;
bonus bAtk,JobLevel;
">
},
{
Id: 3604
AegisName: "AegisShield"
Name: "Aegis Shield"
Type: "IT_ARMOR"
Buy: 9999999
Sell: 0
Weight: 3000
Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
WeaponLv: 1
EquipLv: 1
Refine: true
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
Script: <"
bonus bFlee2,20;
bonus bFlee,20;
bonus bSpeedAddRate,-25;
bonus bCriticalDef,100;
bonus bSPrecovRate,100;
bonus2 bHPRegenRate, BaseLevel/3, 1500;
bonus2 bAddRace2, RC_Legendary, 70;
// The defense power grows with the user
// Will almost always be higher than shields
// However, it comes at an expensive price.
bonus bDef,BaseLevel*9/10;
bonus bDef2,BaseLevel/5;
bonus bMaxHP, JobLevel*9; // Why not, if you're the ultimate tanker?
bonus bAtkRate,-100;
bonus bMatkRate,-100;
bonus bRestartFullRecover,1;
bonus bNoKnockback,1;
bonus bNoCastCancel2,1;
bonus bBaseAtk,-700;
// Skills for Aegis Shield, all beyond maximum level
// Cave Maggot, Maggot, Green Dragon, Slimes, Snakes
// Wolverns, Fairies, Yeti (sometimes Moggun), Terranite
// Plants, PoisonS.Mushroom, Fluffy, Mouboo
// TODO: Lizards, (Black)Scorpions, Moonshroom, Black Mamba
// TODO: Centaur, <todo>, shrooms/squirrels (spores)
skill TMW2_ZARKOR, 7;
skill TMW2_HALHISS, 10;
skill TMW2_KALBOO, 9;
skill TMW2_KALMURK, 10;
skill TMW2_KALWULF, 9;
skill TMW2_KALSPIKE, 9;
skill TMW2_DRAGOKIN, 5;
skill TMW2_LIMERIZER, 10;
skill TMW2_CUTEHEART, 9;
skill TMW2_STONEHEART, 9;
skill TMW2_FROZENHEART, 9;
skill TMW2_PLANTKINGDOM, 9;
skill TMW2_FAIRYKINGDOM, 9;
skill TMW2_DUCKY, 10;
skill TMW2_FAIRYEMPIRE, 10;
// Additional effects
skill EVOL_AREA_PROVOKE, 9;
// Status ailments inflictions
bonus2(bResEff, Eff_Stone, 10);
bonus2(bResEff, Eff_Freeze, 10);
bonus2(bResEff, Eff_Stun, 10);
bonus2(bResEff, Eff_Sleep, 10);
bonus2(bResEff, Eff_Poison, 10);
bonus2(bResEff, Eff_Curse, 10);
bonus2(bResEff, Eff_Silence, 10);
bonus2(bResEff, Eff_Confusion, 10);
bonus2(bResEff, Eff_Blind, 10);
bonus2(bResEff, Eff_Bleeding, 10);
bonus2(bResEff, Eff_DPoison, 10);
bonus2(bResEff, Eff_Fear, 10);
bonus2(bResEff, Eff_Cold, 10);
bonus2(bResEff, Eff_Burning, 10);
bonus2(bResEff, Eff_Deepsleep, 10);
">
OnUnequipScript: <"
dispbottom "Without the shield, you feel dizzy and weak.";
callfunc "SC_Bonus", 60, SC_WALKSPEED, 20;
callfunc "SC_Bonus", rand(10), SC_BLIND, 1;
">
},
{
Id: 3605
AegisName: "Blightbringer"
Name: "Blightbringer"
Type: "IT_WEAPON"
Buy: 9999999
Sell: 0
Weight: 2000
Range: 3
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
Subtype: "W_2HMACE"
WeaponLv: 1
EquipLv: 1
Refine: true
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Slots: 2
AllowCards: {
id5022: 2
id5023: 2
id5024: 2
id5025: 2
id5026: 2
id5027: 2
id5028: 2
id5029: 2
id5037: 2
id5038: 2
id5039: 2
id5040: 2
id5041: 2
id5042: 2
id5043: 2
id5044: 2
id5045: 2
id5046: 2
id5047: 2
id5048: 2
id5049: 2
id5050: 2
id5051: 2
id5052: 2
id5053: 2
id5054: 2
id5055: 2
id5056: 2
id5057: 2
id5058: 2
id5059: 2
id5060: 2
id5061: 2
id5062: 2
id5063: 2
id5064: 2
}
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddRace, RC_Legendary, 25;
bonus bFlee2Rate,-100;
bonus bSpeedAddRate,-(BaseLevel/10);
bonus bHit,-(BaseLevel/10);
// This weapon attack power grows with the user
bonus bAtk,BaseLevel * 10;
bonus bMatk,-(JobLevel);
skill TMW2_OVERLOAD, getrefine();
// Equipment use is free after level 255 or during tests
if (BaseLevel < 255 && !$@GM_OVERRIDE) {
bonus bNoRegen,1;
bonus2 bSPLossRate,(255-BaseLevel)/30,(5000-(BaseLevel*2));
bonus2 bHPLossRate,(255-BaseLevel)/40,(5000-(BaseLevel*2));
bonus bHPGainValue, BaseLevel;
}
// Additional resistences
//bonus2(bAddEff, Eff_Stone, 100);
bonus2(bAddEff, Eff_Freeze, 100);
//bonus2(bAddEff, Eff_Stun, 100);
bonus2(bAddEff, Eff_Sleep, 100);
bonus2(bAddEff, Eff_Poison, 100);
bonus2(bAddEff, Eff_Curse, 100);
bonus2(bAddEff, Eff_Silence, 100);
bonus2(bAddEff, Eff_Confusion, 100);
bonus2(bAddEff, Eff_Blind, 100);
bonus2(bAddEff, Eff_Bleeding, 100);
//bonus2(bAddEff, Eff_DPoison, 100);
bonus2(bAddEff, Eff_Fear, 100);
bonus2(bAddEff, Eff_Cold, 100);
bonus2(bAddEff, Eff_Burning, 100);
bonus2(bAddEff, Eff_Deepsleep, 100);
">
OnUnequipScript: <"
dispbottom "The cursed spear still sticks to your hand...";
callfunc "SC_Bonus", rand(10), SC_CURSE, 1;
">
},
//
// Pets
{
Id: 4000
AegisName: "PiouEgg"
Name: "Piou Egg"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 300
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4001
AegisName: "BhopEgg"
Name: "Bhopper Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 1000
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4002
AegisName: "MaggotCocoon"
Name: "Maggot Coccon"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4003
AegisName: "DoggyDog"
Name: "Doggy Dog"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 800
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4004
AegisName: "CattyCat"
Name: "Catty Cat"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 800
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4005
AegisName: "BlackyCat"
Name: "Blacky Cat"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 800
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4006
AegisName: "Ratte"
Name: "Ratte"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 200
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4007
AegisName: "ForestShroomEgg"
Name: "Forest Shroom Egg"
Type: "IT_PETEGG"
Buy: 30000
Sell: 1000
Weight: 300
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4008
AegisName: "FluffyEgg"
Name: "Fluffy Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4009
AegisName: "DuckEgg"
Name: "Duck Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4010
AegisName: "BatEgg"
Name: "Bat Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4011
AegisName: "MoggunEgg"
Name: "Moggun Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4012
AegisName: "PinkieCrystal"
Name: "Pinkie Crystal"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 400
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4013
AegisName: "DragonHorn"
Name: "Dragon Horn"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4014
AegisName: "TamedSnakeEgg"
Name: "Tamed Snake Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
{
Id: 4015
AegisName: "AggressiveSnakeEgg"
Name: "Aggressive Snake Egg"
Type: "IT_PETEGG"
Buy: 90000
Sell: 4000
Weight: 360
KeepAfterUse: true
Trade: {
partneroverride: true
notrade: true
nodrop: true
nocart: true
nogstorage: true
nomail: true
noauction: true
noselltonpc: true
}
Script: <"
bpet;
">
},
//
// Dyes
{
Id: 5000
AegisName: "CrimsonDye"
Name: "Crimson Dye"
Type: "IT_CARD"
Buy: 2000
Sell: 80
Loc: 2097151
},
{
Id: 5001
AegisName: "ChocolateDye"
Name: "Chocolate Dye"
Type: "IT_CARD"
Buy: 2000
Sell: 80
Loc: 2097151
},
{
Id: 5002
AegisName: "MintDye"
Name: "Mint Dye"
Type: "IT_CARD"
Buy: 2000
Sell: 80
Loc: 2097151
},
{
Id: 5003
AegisName: "BlackDye"
Name: "Black Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5004
AegisName: "SilverDye"
Name: "Silver Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5005
AegisName: "CamelDye"
Name: "Camel Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5006
AegisName: "BrownDye"
Name: "Brown Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5007
AegisName: "OrangeDye"
Name: "Orange Dye"
Type: "IT_CARD"
Buy: 495
Sell: 70
Loc: 2097151
},
{
Id: 5008
AegisName: "DarkRedDye"
Name: "Dark Red Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5009
AegisName: "RedDye"
Name: "Red Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5010
AegisName: "FuschiaDye"
Name: "Fuschia Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5011
AegisName: "PinkDye"
Name: "Pink Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5012
AegisName: "MauveDye"
Name: "Mauve Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5013
AegisName: "PurpleDye"
Name: "Purple Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
// I'm trying to be dah mage, don't ask about location ~ Jesusalva
},
{
Id: 5014
AegisName: "NavyBlueDye"
Name: "Navy Blue Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5015
AegisName: "BlueGrayDye"
Name: "Blue Gray Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5016
AegisName: "BlueDye"
Name: "Blue Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5017
AegisName: "TealDye"
Name: "Teal Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5018
AegisName: "GreenDye"
Name: "Green Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5019
AegisName: "LimeDye"
Name: "Lime Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5020
AegisName: "KhakiDye"
Name: "Khaki Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5021
AegisName: "YellowDye"
Name: "Yellow Dye"
Type: "IT_CARD"
Buy: 1200
Sell: 70
Loc: 2097151
},
{
Id: 5022
AegisName: "NecromancerCard"
Name: "Necromancer Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bLuk, 2;
bonus bMaxHP, -100;
">
},
{
Id: 5023
AegisName: "HeroCard"
Name: "Hero Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bDex, 2;
bonus bAgi, -1;
">
},
{
Id: 5024
AegisName: "KnightCard"
Name: "Knight Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bStr, 2;
bonus bInt, -1;
">
},
{
Id: 5025
AegisName: "ClericCard"
Name: "Cleric Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxSP, 50;
bonus bLuk, -1;
">
},
{
Id: 5026
AegisName: "DruidCard"
Name: "Druid Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bVit, 2;
bonus bDex, -1;
">
},
{
Id: 5027
AegisName: "MageCard"
Name: "Mage Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bInt, 2;
bonus bStr, -1;
">
},
{
Id: 5028
AegisName: "NinjaCard"
Name: "Ninja Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bAgi, 2;
bonus bVit, -1;
">
},
{
Id: 5029
AegisName: "NatureCard"
Name: "Nature Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxHP, 100;
bonus bMaxSP, -25;
">
},
{
Id: 5030
AegisName: "DesertThiefCard"
Name: "Desert Thief Card"
Type: "IT_CARD"
Buy: 5000
Sell: 1000
Weight: 4
Loc: "EQP_GARMENT"
Script: <"
bonus bAspdRate,1;
">
},
{
Id: 5031
AegisName: "PolishedDiamond"
Name: "Polished Diamond"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bVit,2;
">
},
{
Id: 5032
AegisName: "PolishedRuby"
Name: "Polished Ruby"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bStr,2;
">
},
{
Id: 5033
AegisName: "PolishedEmerald"
Name: "Polished Emerald"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bLuk,2;
">
},
{
Id: 5034
AegisName: "PolishedSapphire"
Name: "Polished Sapphire"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bInt,2;
">
},
{
Id: 5035
AegisName: "PolishedTopaz"
Name: "Polished Topaz"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bAgi,2;
">
},
{
Id: 5036
AegisName: "PolishedAmethyst"
Name: "Polished Amethyst"
Type: "IT_CARD"
Buy: 12
Sell: 1
Weight: 4
Loc: 2048
Script: <"
bonus bDex,2;
">
},
{
Id: 5037
AegisName: "SpeedCard"
Name: "Speed Card"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bSpeedAddRate, 2;
bonus bAspd, 2;
">
},
{
Id: 5038
AegisName: "ReflectCard"
Name: "Reflect Card"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bShortWeaponDamageReturn, 2;
bonus bLongWeaponDamageReturn, 2;
">
},
{
Id: 5039
AegisName: "PowerCard"
Name: "Power Card"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bAtk, 25;
bonus bMatk, 25;
">
},
{
Id: 5040
AegisName: "WallCard"
Name: "Wall Card"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bDef2, 25;
bonus bMdef, 25;
">
},
{
Id: 5041
AegisName: "NecromancerCardS"
Name: "Necromancer Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bLuk, 5;
bonus bMaxHP, -200;
">
},
{
Id: 5042
AegisName: "HeroCardS"
Name: "Hero Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bDex, 5;
bonus bAgi, -2;
">
},
{
Id: 5043
AegisName: "KnightCardS"
Name: "Knight Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bStr, 5;
bonus bInt, -2;
">
},
{
Id: 5044
AegisName: "ClericCardS"
Name: "Cleric Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxSP, 125;
bonus bLuk, -2;
">
},
{
Id: 5045
AegisName: "DruidCardS"
Name: "Druid Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bVit, 5;
bonus bDex, -2;
">
},
{
Id: 5046
AegisName: "MageCardS"
Name: "Mage Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bInt, 5;
bonus bStr, -2;
">
},
{
Id: 5047
AegisName: "NinjaCardS"
Name: "Ninja Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bAgi, 5;
bonus bVit, -2;
">
},
{
Id: 5048
AegisName: "NatureCardS"
Name: "Nature Card S"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxHP, 250;
bonus bMaxSP, -50;
">
},
{
Id: 5049
AegisName: "SpeedCardS"
Name: "Speed Card S"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bSpeedAddRate, 5;
bonus bAspd, 5;
">
},
{
Id: 5050
AegisName: "ReflectCardS"
Name: "Reflect Card S"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bShortWeaponDamageReturn, 5;
bonus bLongWeaponDamageReturn, 5;
">
},
{
Id: 5051
AegisName: "PowerCardS"
Name: "Power Card S"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bAtk, 50;
bonus bMatk, 50;
">
},
{
Id: 5052
AegisName: "WallCardS"
Name: "Wall Card S"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bDef2, 50;
bonus bMdef, 50;
">
},
{
Id: 5053
AegisName: "NecromancerCardX"
Name: "Necromancer Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bLuk, 10;
bonus bMaxHP, -400;
">
},
{
Id: 5054
AegisName: "HeroCardX"
Name: "Hero Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bDex, 10;
bonus bAgi, -4;
">
},
{
Id: 5055
AegisName: "KnightCardX"
Name: "Knight Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bStr, 10;
bonus bInt, -4;
">
},
{
Id: 5056
AegisName: "ClericCardX"
Name: "Cleric Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxSP, 250;
bonus bLuk, -4;
">
},
{
Id: 5057
AegisName: "DruidCardX"
Name: "Druid Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bVit, 10;
bonus bDex, -4;
">
},
{
Id: 5058
AegisName: "MageCardX"
Name: "Mage Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bInt, 10;
bonus bStr, -4;
">
},
{
Id: 5059
AegisName: "NinjaCardX"
Name: "Ninja Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bAgi, 10;
bonus bVit, -4;
">
},
{
Id: 5060
AegisName: "NatureCardX"
Name: "Nature Card X"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
bonus bMaxHP, 500;
bonus bMaxSP, -100;
">
},
{
Id: 5061
AegisName: "SpeedCardX"
Name: "Speed Card X"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bSpeedAddRate, 7;
bonus bAspd, 7;
bonus bCastrate, -1;
bonus bFixedCastrate, -1;
">
},
{
Id: 5062
AegisName: "ReflectCardX"
Name: "Reflect Card X"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bShortWeaponDamageReturn, 7;
bonus bLongWeaponDamageReturn, 7;
bonus bMagicDamageReturn, 1;
">
},
{
Id: 5063
AegisName: "PowerCardX"
Name: "Power Card X"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bAtk, 75;
bonus bMatk, 75;
">
},
{
Id: 5064
AegisName: "WallCardX"
Name: "Wall Card X"
Type: "IT_CARD"
Buy: 500
Sell: 250
Weight: 8
Loc: 2097151
Script: <"
bonus bDef2, 75;
bonus bMdef, 75;
">
},
// Bows & Ranged Weaponry
{
Id: 6000
AegisName: "TrainingBow"
Name: "Training Bow"
Type: "IT_WEAPON"
Buy: 550
Sell: 52
Weight: 160
Atk: 40
Range: 5
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 5
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6001
AegisName: "WoodenBow"
Name: "Wooden Bow"
Type: "IT_WEAPON"
Buy: 2000
Sell: 400
Weight: 260
Atk: 125
Range: 5
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 15
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6002
AegisName: "ShortBow"
Name: "Short Bow"
Type: "IT_WEAPON"
Buy: 3800
Sell: 800
Weight: 260
Atk: 200
Range: 4
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 25
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6003
AegisName: "ForestBow"
Name: "Forest Bow"
Type: "IT_WEAPON"
Buy: 7000
Sell: 1470
Weight: 480
Atk: 308
Range: 5
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 40
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6004
AegisName: "ElficBow"
Name: "Elfic Bow"
Type: "IT_WEAPON"
Buy: 8550
Sell: 1800
Weight: 400
Atk: 428
Range: 6
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6005
AegisName: "ChampionshipBow"
Name: "Championship Bow"
Type: "IT_WEAPON"
Buy: 9620
Sell: 2020
Weight: 520
Atk: 520
Range: 6
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 80
Subtype: "W_BOW"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6006
AegisName: "BansheeBow"
Name: "Banshee Bow"
Type: "IT_WEAPON"
Buy: 55000
Sell: 5200
Weight: 890
Atk: 589
Range: 7
MinRange: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 100
Subtype: "W_BOW"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
AllowAmmo: {
Id6500: 1
Id6501: 1
Id6502: 1
Id6503: 1
Id6504: 1
Id6505: 1
Id6506: 1
Id6507: 1
Id6508: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bHPDrainValue,-1;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6010
AegisName: "PynRifle"
Name: "Powerful Gunstaff"
Type: "IT_WEAPON"
Buy: 55000
Sell: 5200
Weight: 9000
Atk: 520
Range: 11
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Subtype: "W_RIFLE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Refine: true
AllowAmmo: {
Id6510: 1
Id6511: 1
Id6512: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bFleeRate,-100;
bonus bCriticalRate,40;
bonus bHit,40;
bonus bAtk,(BaseLevel-60)*2;
bonus2 bAddEff,Eff_Stun,120;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6020
AegisName: "PynGatling"
Name: "Rapid Gunstaff"
Type: "IT_WEAPON"
Buy: 55000
Sell: 5200
Weight: 12000
Atk: 0
Range: 9
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Subtype: "W_GATLING"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Refine: true
AllowAmmo: {
Id6510: 1
Id6511: 1
Id6512: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bAtk,-50;
//bonus bAtkRate,-60;
bonus bCriticalRate,-100;
bonus bHitRate,-10;
bonus bFleeRate,-100;
bonus bAtk,(BaseLevel-60)/3;
bonus2 bAddEff,Eff_Stun,90;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6030
AegisName: "PynShotgun"
Name: "Explosive Gunstaff"
Type: "IT_WEAPON"
Buy: 55000
Sell: 5200
Weight: 10000
Atk: 428
Range: 7
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Subtype: "W_SHOTGUN"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Refine: true
AllowAmmo: {
Id6510: 1
Id6511: 1
Id6512: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bSplashRange,1;
bonus bFleeRate,-100;
bonus bAtk,(BaseLevel-60);
bonus2 bAddEff,Eff_Stun,100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6040
AegisName: "PynRevolver"
Name: "Short Gunstaff"
Type: "IT_WEAPON"
Buy: 55000
Sell: 5200
Weight: 7000
Atk: 158
Range: 5
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
Subtype: "W_REVOLVER"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Refine: true
AllowAmmo: {
Id6510: 1
Id6511: 1
Id6512: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bAtk,(BaseLevel-60)/2;
bonus2 bAddEff,Eff_Stun,100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 6050
AegisName: "Dustynator"
Name: "Dustynator 2000"
Type: "IT_WEAPON"
Buy: 550000
Sell: 10200
Weight: 6000
Atk: 557
Range: 11
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 70
Subtype: "W_RIFLE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Refine: true
AllowAmmo: {
Id6510: 1
Id6511: 1
Id6512: 1
}
Script: <"
bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
bonus bFleeRate,-100;
bonus bCriticalRate,40;
bonus bAtk,(BaseLevel-70)*2;
bonus2 bAddEff,Eff_Stun,120;
skill TMW2_OVERLOAD, getrefine();
">
},
// Arrows
{
Id: 6500
AegisName: "TrainingArrow"
Name: "Training Arrow"
Type: "IT_AMMO"
Buy: 2
Sell: 1
Weight: 1
Atk: 30
EquipLv: 10
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
},
{
Id: 6501
AegisName: "TolchiArrow"
Name: "Tolchi Arrow"
Type: "IT_AMMO"
Buy: 2
Sell: 0
Weight: 2
Atk: 15
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
},
{
Id: 6502
AegisName: "Arrow"
Name: "Arrow"
Type: "IT_AMMO"
Buy: 3
Sell: 1
Weight: 1
Atk: 45
EquipLv: 20
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
},
{
Id: 6503
AegisName: "IronArrow"
Name: "Iron Arrow"
Type: "IT_AMMO"
Buy: 6
Sell: 1
Weight: 1
Atk: 60
EquipLv: 30
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddEff,Eff_Blind,100;
">
},
{
Id: 6504
AegisName: "CursedArrow"
Name: "Cursed Arrow"
Type: "IT_AMMO"
Buy: 8
Sell: 1
Weight: 1
Atk: 90
EquipLv: 40
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus2 bAddEff,Eff_Curse,200;
">
},
{
Id: 6505
AegisName: "PoisonArrow"
Name: "Poison Arrow"
Type: "IT_AMMO"
Buy: 12
Sell: 1
Weight: 2
Atk: 120
EquipLv: 50
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus2 bAddEff,Eff_Poison,500;
">
},
{
Id: 6506
AegisName: "ThornArrow"
Name: "Thorn Arrow"
Type: "IT_AMMO"
Buy: 27
Sell: 1
Weight: 2
Atk: 150
EquipLv: 60
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus2 bAddEff,Eff_Bleeding,500;
">
},
{
Id: 6507
AegisName: "BoneArrow"
Name: "Bone Arrow"
Type: "IT_AMMO"
Buy: 65
Sell: 1
Weight: 5
Atk: 180
EquipLv: 70
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddEff,Eff_Curse,100;
bonus2 bAddEff,Eff_Blind,100;
bonus2 bAddEff,Eff_Bleeding,800;
">
},
{
Id: 6508
AegisName: "ExplosiveArrow"
Name: "Explosive Arrow"
Type: "IT_AMMO"
Buy: 12
Sell: 1
Weight: 2
Atk: 30
Loc: "EQP_AMMO"
Subtype: "A_ARROW"
Script: <"
bonus bSplashRange,2;
">
},
// Important: NEVER raise bullet attack too much!
// Unlike bows where the arrow is important, here the bullets are not.
// Buy a more capable gun to drain full weapon power %%e
{
Id: 6510
AegisName: "Bullet"
Name: "Bullet"
Type: "IT_AMMO"
Buy: 4
Sell: 1
Weight: 1
Atk: 15
Loc: "EQP_AMMO"
Subtype: "A_BULLET"
},
{
Id: 6511
AegisName: "SacredBullet"
Name: "Sacred Bullet"
Type: "IT_AMMO"
Buy: 8
Sell: 2
Weight: 1
Atk: 20
Loc: "EQP_AMMO"
Subtype: "A_BULLET"
Script: <"
bonus bAtkEle,Ele_Holy;
">
},
{
Id: 6512
AegisName: "EvilBullet"
Name: "Evil Bullet"
Type: "IT_AMMO"
Buy: 8
Sell: 2
Weight: 1
Atk: 20
Loc: "EQP_AMMO"
Subtype: "A_BULLET"
Script: <"
bonus bAtkEle,Ele_Shadow;
">
},
// <!-- Magical Weapons -->
{
Id: 7000
AegisName: "TrainingWand"
Name: "Training Wand"
Type: "IT_WEAPON"
Buy: 200
Sell: 80
Weight: 158
Atk: 0
Matk: 160
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 20
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-100;
bonus bMaxSP,10;
addtoskill(TMW2_MPREGEN, 5, 2);
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7001
AegisName: "NoviceWand"
Name: "Novice Wand"
Type: "IT_WEAPON"
Buy: 4500
Sell: 1600
Weight: 158
Atk: 0
Matk: 300
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 40
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-150;
bonus bMaxSP,20;
addtoskill(TMW2_MPREGEN, 4, 2);
bonus bMaxHPrate, -8;
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7002
AegisName: "ApprenticeWand"
Name: "Apprentice Wand"
Type: "IT_WEAPON"
Buy: 10000
Sell: 4000
Weight: 158
Atk: 0
Matk: 430
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-200;
bonus bMaxSP,30;
addtoskill(TMW2_MPREGEN, 3, 2);
bonus bMaxHPrate, -12;
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7003
AegisName: "LeaderWand"
Name: "Leader Wand"
Type: "IT_WEAPON"
Buy: 30000
Sell: 10000
Weight: 158
Atk: 0
Matk: 510
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 80
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-250;
bonus bMaxSP,40;
addtoskill(TMW2_MPREGEN, 2, 2);
bonus bMaxHPrate, -16;
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7004
AegisName: "MysticWand"
Name: "Mystic Wand"
Type: "IT_WEAPON"
Buy: 200000
Sell: 80000
Weight: 158
Atk: 0
Matk: 570
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 100
Refine: true
Subtype: "W_STAFF"
Slots: 2
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-300;
bonus bMaxSP,50;
addtoskill(TMW2_MPREGEN, 1, 2);
bonus bMaxHPrate, -20;
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7005
AegisName: "ReinbooWand"
Name: "Reinboo Wand"
Type: "IT_WEAPON"
Buy: 20000
Sell: 8000
Weight: 158
Atk: 0
Matk: 370
Range: 9
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 50
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-125;
bonus bMatk,(BaseLevel-50)*2;
bonus bMaxSP,25;
addtoskill(TMW2_MPREGEN, 4, 2);
bonus bMaxHPrate, -5;
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7020
AegisName: "PynScepter"
Name: "Scepter of Thunder"
Type: "IT_WEAPON"
Buy: 30000
Sell: 10000
Weight: 960
Atk: 25
Matk: 370
Range: 8
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 60
Refine: true
Subtype: "W_STAFF"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
//bonus bAttack2,-250;
bonus bMatk,(BaseLevel-50)*2;
bonus bAtk,(BaseLevel-60);
bonus bMaxSP,JobLevel+(BaseLevel-60);
addtoskill(TMW2_MPREGEN, 2, 2);
bonus bMaxHPrate, -16;
bonus bDef,-327; //bonus bDef,-32767;
// Will this work?
bonus3 bAutoSpell,TMW2_LIGHTNINGBOLT,min(4, BaseLevel/50),200;
bonus3 bAutoSpell,TMW2_METEORSHOWER,min(4, 1+JobLevel/37),100;
bonus3 bAutoSpell,TMW2_ARMAGEDDON,1,10;
bonus bSPDrainValue, -4;
skill TMW2_OVERLOAD, getrefine();
">
},
// System Reserved
{
Id: 7142
AegisName: "Item7142"
Name: "Item 7142" // Embryo
},
{
Id: 7400
AegisName: "LEGACY_MiereCleaver"
Name: "LEGACY Miere Cleaver"
Type: "IT_WEAPON"
Buy: 95000
Sell: 26500
Weight: 900
Atk: 325
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 40
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Trade: {
partneroverride: true
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr, 2;
bonus bDex, -3;
bonus bAgi, -5;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7401
AegisName: "LEGACY_Broadsword"
Name: "LEGACY Broadsword"
Type: "IT_WEAPON"
Buy: 950000
Sell: 75000
Weight: 1100
Atk: 385
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 50
Refine: true
Subtype: "W_2HMACE"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Trade: {
partneroverride: true
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr, 3;
bonus bDex, -2;
bonus bDef, -2;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7402
AegisName: "RentCart"
Name: "Rented Cart"
Type: "IT_ARMOR"
Loc: ["EQP_HAND_L", "EQP_SHADOW_SHOES"]
Buy: 7500000
Sell: 5000
Weight: 100
Refine: false
WeaponLv: 1
EquipLv: 1
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
skill MC_PUSHCART, 2;
skill MC_VENDING, 8;
">
OnEquipScript: <"
setcart 1;
">
OnUnequipScript: <"
setcart 0;
">
},
// Event Skill Cards
{
Id: 7403
AegisName: "FalkonCard"
Name: "Falkon Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill SM_BASH, 1;
">
},
{
Id: 7404
AegisName: "ArrowShowerCard"
Name: "Arrow Shower Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill AC_SHOWER, 1;
">
},
{
Id: 7405
AegisName: "FireballCard"
Name: "Fireball Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill MG_FIREBALL, 1;
">
},
{
Id: 7406
AegisName: "HealCard"
Name: "Heal Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill AL_HEAL, 1;
">
},
{
Id: 7407
AegisName: "NatureWallCard"
Name: "Nature Wall Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill MG_FIREWALL, 1;
">
},
{
Id: 7408
AegisName: "LastStandCard"
Name: "Last Stand Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill CR_TRUST, 1;
skill ALL_FULL_THROTTLE, 1;
">
},
{
Id: 7409
AegisName: "FullPowerCard"
Name: "Full Power Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill SA_FREECAST, 1;
skill HW_MAGICPOWER, 1;
">
},
{
Id: 7410
AegisName: "MagicalMVPCard"
Name: "Magical MVP Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill MG_SOULSTRIKE, 1;
skill WZ_FROSTNOVA, 1;
">
},
{
Id: 7411
AegisName: "HighPriestCard"
Name: "High Priest Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill AL_HOLYLIGHT, 1;
skill AB_HIGHNESSHEAL, 1;
">
},
{
Id: 7412
AegisName: "SupremeWarriorCard"
Name: "Supreme Warrior Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill KN_AUTOCOUNTER, 1;
skill ASC_METEORASSAULT, 1;
">
},
{
Id: 7413
AegisName: "SupremeRangerCard"
Name: "Supreme Ranger Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill AC_VULTURE, 1;
skill SN_SHARPSHOOTING, 1;
">
},
{
Id: 7414
AegisName: "CowardCard"
Name: "Coward Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill NV_TRICKDEAD, 1;
skill TF_BACKSLIDING, 1;
skill GC_DARKILLUSION, 1;
">
},
// TODO
{
Id: 7415
AegisName: "Event1HSword"
Name: "EVENT Single Hand Sword"
Type: "IT_WEAPON"
Buy: 95000
Sell: 265
Weight: 900
Atk: 0
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_1HSWORD"
Slots: 3
AllowCards: {
id7403: 1
id7404: 1
id7405: 1
id7406: 1
id7407: 1
id7408: 1
id7409: 1
id7410: 1
id7411: 1
id7412: 1
id7413: 1
id7414: 1
id7419: 1
}
Trade: {
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bAtk,BaseLevel*6;
bonus bMatk,0;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7416
AegisName: "Event2HSword"
Name: "EVENT Two Hands Sword"
Type: "IT_WEAPON"
Buy: 95000
Sell: 265
Weight: 900
Atk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_2HMACE"
Slots: 3
AllowCards: {
id7403: 1
id7404: 1
id7405: 1
id7406: 1
id7407: 1
id7408: 1
id7409: 1
id7410: 1
id7411: 1
id7412: 1
id7413: 1
id7414: 1
id7419: 1
}
Trade: {
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bAtk,BaseLevel*8;
bonus bMatk,0;
bonus bAgi, -(BaseLevel/10);
bonus bHit, (BaseLevel/20);
bonus bDef, -(BaseLevel*8/10);
bonus bCritical, min(20, BaseLevel/5);
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7417
AegisName: "EventBow"
Name: "EVENT Bow"
Type: "IT_WEAPON"
Buy: 95000
Sell: 265
Weight: 900
Atk: 0
Range: 6
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_BOW"
Slots: 3
AllowCards: {
id7403: 1
id7404: 1
id7405: 1
id7406: 1
id7407: 1
id7408: 1
id7409: 1
id7410: 1
id7411: 1
id7412: 1
id7413: 1
id7414: 1
id7419: 1
}
Trade: {
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bAtk,BaseLevel*6;
bonus bMatk,0;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
bonus bFleeRate,-100;
skill TMW2_OVERLOAD, getrefine();
">
},
{
Id: 7418
AegisName: "EventWand"
Name: "EVENT Wand"
Type: "IT_WEAPON"
Buy: 95000
Sell: 265
Weight: 900
Matk: 1
Range: 9
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
EquipLv: 1
Refine: true
Subtype: "W_STAFF"
Slots: 3
AllowCards: {
id7403: 1
id7404: 1
id7405: 1
id7406: 1
id7407: 1
id7408: 1
id7409: 1
id7410: 1
id7411: 1
id7412: 1
id7413: 1
id7414: 1
id7419: 1
}
Trade: {
notrade: true
nodrop: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bAtk,0;
bonus bMatk,BaseLevel*6;
bonus bMaxSP,BaseLevel/2;
addtoskill(TMW2_MPREGEN, max(1, 7-BaseLevel/20), 2);
bonus bDef,-327; //bonus bDef,-32767;
skill TMW2_OVERLOAD, getrefine();
">
},
// Cards I've missed
{
Id: 7419
AegisName: "VersatileCard"
Name: "Versatile Card"
Type: "IT_CARD"
Buy: 50
Sell: 25
Weight: 4
Loc: 2097151
Script: <"
skill AC_CHARGEARROW, 1;
skill MC_MAMMONITE, 1;
skill AL_HEAL, 1;
">
},
{
Id: 7420
AegisName: "DeathPenality"
Name: "Acorn Of Death"
Type: "IT_HEALING"
Buy: 10
Sell: 1
Weight: 1
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
if (@useType == 1) {
callfunc "ItHeal", 3, 8, 30;
} else {
if (!getmapxy(.@map$, .@x, .@y, 0)) {
monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
$TREE_PLANTED+=+1;
callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2);
}
}
">
},
{
Id: 7421
AegisName: "Skypiercer"
Name: "Savior Sky Piercer"
Type: "IT_WEAPON"
Buy: 1500000
Sell: 500000
Weight: 2700
Atk: 109
Matk: 55
Range: 1
Loc: "EQP_HAND_L"
WeaponLv: 1
EquipLv: 109
Refine: true
Subtype: "W_KATAR"
Slots: 1
AllowCards: {
id5022: 1
id5023: 1
id5024: 1
id5025: 1
id5026: 1
id5027: 1
id5028: 1
id5029: 1
id5037: 1
id5038: 1
id5039: 1
id5040: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
id5041: 1
id5042: 1
id5043: 1
id5044: 1
id5045: 1
id5046: 1
id5047: 1
id5048: 1
id5049: 1
id5050: 1
id5051: 1
id5052: 1
id5053: 1
id5054: 1
id5055: 1
id5056: 1
id5057: 1
id5058: 1
id5059: 1
id5060: 1
id5061: 1
id5062: 1
id5063: 1
id5064: 1
}
Script: <"
bonus bFleeRate, -50;
bonus bDefRate, -50;
bonus bDef2Rate, -50;
bonus bMdefRate, -50;
bonus bMdef2Rate, -50;
bonus bFlee2Rate, 25;
bonus bAtkRate, min(100, max(0, BaseLevel-109));
bonus bMatkRate, min(100, max(0, BaseLevel-109)/2);
//bonus bAtk, getrefine()*2;
//skill TMW2_OVERLOAD, getrefine();
">
},
// Fake Items
{
Id: 7436
AegisName: "CRITEM_BASE"
Name: "Crafting Basic Skills"
},
{
Id: 7437
AegisName: "CRITEM_ATK"
Name: "Crafting Attack"
},
{
Id: 7438
AegisName: "CRITEM_DEF"
Name: "Crafting Defense"
},
{
Id: 7439
AegisName: "CRITEM_ACC"
Name: "Crafting Accuracy"
},
{
Id: 7440
AegisName: "CRITEM_EVD"
Name: "Crafting Evasion"
},
{
Id: 7441
AegisName: "CRITEM_REGEN"
Name: "Crafting Regeneration"
},
{
Id: 7442
AegisName: "CRITEM_SPEED"
Name: "Crafting Speed"
},
{
Id: 7443
AegisName: "CRITEM_DOUBLE"
Name: "Crafting Double Power"
},
{
Id: 7444
AegisName: "CRITEM_MAXPC"
Name: "Crafting Max Stats"
},
{
Id: 7445
AegisName: "CRITEM_SCRESIST"
Name: "Crafting SC Resist"
},
{
Id: 7446
AegisName: "CRITEM_SCINFLICT"
Name: "Crafting SC Inflict"
},
{
Id: 7447
AegisName: "CRITEM_MANAUSE"
Name: "Crafting Mana Economy"
},
{
Id: 7448
AegisName: "CRITEM_BOSSATK"
Name: "Crafting Boss Techiniques"
},
{
Id: 7449
AegisName: "CRITEM_FINAL"
Name: "Crafting Exp Up"
},
// Other Gacha
{
Id: 7450
AegisName: "AlchemyBlueprintA"
Name: "Alchemy Blueprint A"
Type: "IT_USABLE"
Buy: 3000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AlchemyBlueprintA, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
else
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC);
">
},
{
Id: 7451
AegisName: "AlchemyBlueprintB"
Name: "Alchemy Blueprint B"
Type: "IT_USABLE"
Buy: 6000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AlchemyBlueprintB, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
else
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
">
},
{
Id: 7452
AegisName: "AlchemyBlueprintC"
Name: "Alchemy Blueprint C"
Type: "IT_USABLE"
Buy: 9000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AlchemyBlueprintC, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
else
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
">
},
{
Id: 7453
AegisName: "AlchemyBlueprintD"
Name: "Alchemy Blueprint D"
Type: "IT_USABLE"
Buy: 12000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AlchemyBlueprintD, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
else
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
">
},
{
Id: 7454
AegisName: "AlchemyBlueprintE"
Name: "Alchemy Blueprint E"
Type: "IT_USABLE"
Buy: 15000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AlchemyBlueprintE, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 30% to below + current.
if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT);
else
callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
">
},
{
Id: 7460
AegisName: "EquipmentBlueprintA"
Name: "Equipment Blueprint A"
Type: "IT_USABLE"
Buy: 3000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem EquipmentBlueprintA, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY);
else
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC);
">
},
{
Id: 7461
AegisName: "EquipmentBlueprintB"
Name: "Equipment Blueprint B"
Type: "IT_USABLE"
Buy: 6000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem EquipmentBlueprintB, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY);
else
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY);
">
},
{
Id: 7462
AegisName: "EquipmentBlueprintC"
Name: "Equipment Blueprint C"
Type: "IT_USABLE"
Buy: 9000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem EquipmentBlueprintC, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
else
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED);
">
},
{
Id: 7463
AegisName: "EquipmentBlueprintD"
Name: "Equipment Blueprint D"
Type: "IT_USABLE"
Buy: 12000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem EquipmentBlueprintD, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 1% to above, 19% to above + current, 10% to below + current.
if (.@seed < 100)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER);
else if (.@seed < 2000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT | CRAFT_MASTER);
else if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT);
else
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT);
">
},
{
Id: 7464
AegisName: "EquipmentBlueprintE"
Name: "Equipment Blueprint E"
Type: "IT_USABLE"
Buy: 15000
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem EquipmentBlueprintE, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
// 30% to below + current.
if (.@seed < 3000)
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER | CRAFT_EXPERT);
else
callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER);
">
},
{
Id: 7465
AegisName: "TerraniteBlueprint"
Name: "Terranite Blueprint"
Type: "IT_USABLE"
Buy: 1150
Sell: 300
Weight: 40
Script: <"
callfunc("TerraniteBlueprint");
">
},
// 7466 free
{
Id: 7467
AegisName: "SaviorBlueprint"
Name: "Savior Blueprint"
Type: "IT_USABLE"
Buy: 10000
Sell: 3000
Weight: 40
Script: <"
callfunc("LegendaryBlueprint");
">
},
{
Id: 7470
AegisName: "AncientBlueprint"
Name: "Ancient Blueprint"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 40
Script: <"
if (!CRAFTQUEST) {
getitem AncientBlueprint, 1;
dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
end;
}
if (!getskilllv(TMW2_ANCIENTLANGUAGES)) {
getitem AncientBlueprint, 1;
dispbottom l("You cannot understand what's written.");
end;
}
callfunc("MakeRandomBlueprint");
">
},
{
Id: 7471
AegisName: "ArcmageBoxset"
Name: "Arcmage Boxset"
Type: "IT_USABLE"
Buy: 1150
Sell: 300
Weight: 40
Script: <"
callfunc("MakeRandomArcmageCard");
">
},
// Mercenary boxsets and cards
{
Id: 7500
AegisName: "MercBoxA"
Name: "Mercenary Boxset A"
Type: "IT_USABLE"
Buy: 500
Sell: 0
Weight: 85
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
if (BaseLevel >= 80)
.@v1=50;
if (BaseLevel >= 60)
.@v2=250;
else
.@v2=BaseLevel*2;
if (BaseLevel >= 40) {
.@v3=1250;
.@v4=5750;
.@v5=4250;
} else {
.@v3=BaseLevel*3;
.@v4=3750;
.@v5=6250;
}
callfunc "merc_boxset", .@v1, .@v2, .@v3, .@v4, .@v5;
if (rand(10000) < (REBIRTH+1)*BaseLevel)
callfunc "merc_boxset", 5, 4, 3, 2, 10000;
">
},
{
Id: 7501
AegisName: "MercBoxB"
Name: "Mercenary Boxset B"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 115
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", 100, 600, 2100, 5600, 4400;
if (rand(10000) < (REBIRTH+1)*BaseLevel)
callfunc "merc_boxset", 5, 4, 3, 10000, 1;
">
},
{
Id: 7502
AegisName: "MercBoxC"
Name: "Mercenary Boxset C"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", 200, 1200, 4200, 9200, 800;
if (rand(10000) < (REBIRTH+1)*BaseLevel)
callfunc "merc_boxset", 5, 4, 10000, 2, 1;
">
},
{
Id: 7503
AegisName: "MercBoxD"
Name: "Mercenary Boxset D"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", 400, 1600, 5800, 7200, 600;
if (rand(10000) < (REBIRTH+1)*BaseLevel)
callfunc "merc_boxset", 5, 10000, 3, 2, 1;
">
},
{
Id: 7504
AegisName: "MercBoxE"
Name: "Mercenary Boxset E"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", 1000, 5400, 5700, 3200, 300;
if (rand(10000) < (REBIRTH+1)*BaseLevel)
callfunc "merc_boxset", 10000, 4, 3, 2, 1;
">
},
{
Id: 7505
AegisName: "MercBoxAA"
Name: "Mercenary Boxset AA"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2, 9000;
">
},
{
Id: 7506
AegisName: "MercBoxBB"
Name: "Mercenary Boxset BB"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, 9000, BaseLevel*2;
">
},
{
Id: 7507
AegisName: "MercBoxCC"
Name: "Mercenary Boxset CC"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, 9000, BaseLevel, BaseLevel*2;
">
},
{
Id: 7508
AegisName: "MercBoxDD"
Name: "Mercenary Boxset DD"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", BaseLevel/40, 9000, BaseLevel/20, BaseLevel, BaseLevel*2;
">
},
{
Id: 7509
AegisName: "MercBoxEE"
Name: "Mercenary Boxset EE"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 135
KeepAfterUse: false
Refine: false
Trade: {
nodrop: true
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
callfunc "merc_boxset", 9000, BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2;
">
},
{
Id: 7510
AegisName: "MercCard_AndreiSakar"
Name: "Andrei Sakar Card"
Type: "IT_USABLE"
Buy: 70000
Sell: 3500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1192, 600000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7511
AegisName: "MercCard_Lilanna"
Name: "Lilanna Card"
Type: "IT_USABLE"
Buy: 70000
Sell: 3500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1193, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7512
AegisName: "MercCard_Woody"
Name: "Woody Card"
Type: "IT_USABLE"
Buy: 70000
Sell: 3500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1191, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7513
AegisName: "MercCard_Xanthem"
Name: "Xanthem Card"
Type: "IT_USABLE"
Buy: 70000
Sell: 3500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1210, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7530
AegisName: "MercCard_Aisen"
Name: "Aisen Card"
Type: "IT_USABLE"
Buy: 60000
Sell: 3000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1194, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7531
AegisName: "MercCard_Msawis"
Name: "Msawis Card"
Type: "IT_USABLE"
Buy: 60000
Sell: 3000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1195, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7532
AegisName: "MercCard_DragonStar"
Name: "Dragon Star Card"
Type: "IT_USABLE"
Buy: 60000
Sell: 3000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1205, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7533
AegisName: "MercCard_Swezanne"
Name: "Swezanne Card"
Type: "IT_USABLE"
Buy: 60000
Sell: 3000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1209, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7550
AegisName: "MercCard_Saulc"
Name: "Saulc Card"
Type: "IT_USABLE"
Buy: 50000
Sell: 2500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1196, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7551
AegisName: "MercCard_Crazyfefe"
Name: "Crazyfefe Card"
Type: "IT_USABLE"
Buy: 50000
Sell: 2500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1197, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7552
AegisName: "MercCard_LawnCable"
Name: "Lawn Cable Card"
Type: "IT_USABLE"
Buy: 50000
Sell: 2500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1198, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7553
AegisName: "MercCard_Arthur"
Name: "Arthur Card"
Type: "IT_USABLE"
Buy: 50000
Sell: 2500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1208, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7570
AegisName: "MercCard_Pookie"
Name: "Pookie Card"
Type: "IT_USABLE"
Buy: 40000
Sell: 2000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1200, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7571
AegisName: "MercCard_Jesusalva"
Name: "Jesusalva Card"
Type: "IT_USABLE"
Buy: 40000
Sell: 2000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1201, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7572
AegisName: "MercCard_Demure"
Name: "Demure Card"
Type: "IT_USABLE"
Buy: 40000
Sell: 2000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1199, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7573
AegisName: "MercCard_EarthWitch"
Name: "Earth Witch Card"
Type: "IT_USABLE"
Buy: 40000
Sell: 2000
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1207, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7590
AegisName: "MercCard_Apane"
Name: "Apane Card"
Type: "IT_USABLE"
Buy: 30000
Sell: 1500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1203, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7591
AegisName: "MercCard_Soren"
Name: "Soren Card"
Type: "IT_USABLE"
Buy: 30000
Sell: 1500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1204, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7592
AegisName: "MercCard_GonzoDark"
Name: "Gonzo Dark Card"
Type: "IT_USABLE"
Buy: 30000
Sell: 1500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1202, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7593
AegisName: "MercCard_Rosa"
Name: "Rosa Card"
Type: "IT_USABLE"
Buy: 30000
Sell: 1500
Weight: 5
Refine: false
Delay: 500
UseEffect: "FX_MAGIC"
Script: <"
mercenary_create 1206, 900000;
if (rand(1,5) == 4)
getitem MercBoxA, 1;
">
},
{
Id: 7594
AegisName: "MercCard_EH"
Name: "Event Horizon Card"
Type: "IT_USABLE"
Buy: 1000000
Sell: 0
Weight: 0
Delay: 500
UseEffect: "FX_MAGIC"
KeepAfterUse: true
Trade: {
notrade: true
nodrop: true
nocart: true
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
Script: <"
mercenary_create 1211, 3600000;
if (rand(100) % 5 == 1)
delitem 7594, 1;
">
},
// Additional usable items
{
Id: 8000
AegisName: "StrengthFruit"
Name: "Strength Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bStr, 1);
STATUSUP_STR+=1;
">
},
{
Id: 8001
AegisName: "AgilityFruit"
Name: "Agility Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bAgi, 1);
STATUSUP_AGI+=1;
">
},
{
Id: 8002
AegisName: "VitalityFruit"
Name: "Vitality Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bVit, 1);
STATUSUP_VIT+=1;
">
},
{
Id: 8003
AegisName: "IntelligenceFruit"
Name: "Intelligence Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bInt, 1);
STATUSUP_INT+=1;
">
},
{
Id: 8004
AegisName: "DexterityFruit"
Name: "Dexterity Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bDex, 1);
STATUSUP_DEX+=1;
">
},
{
Id: 8005
AegisName: "LuckFruit"
Name: "Luck Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
statusup2(bLuk, 1);
STATUSUP_LUK+=1;
">
},
{
Id: 8006
AegisName: "MysteriousFruit"
Name: "Mysterious Fruit"
Type: "IT_USABLE"
Buy: 500000
Sell: 1500
Weight: 10
Delay: 500
Script: <"
.@r=callfunc("rand2", bStr, bLuk);
switch (.@r) {
case bStr:
STATUSUP_STR+=1;
break;
case bAgi:
STATUSUP_AGI+=1;
break;
case bVit:
STATUSUP_VIT+=1;
break;
case bInt:
STATUSUP_INT+=1;
break;
case bDex:
STATUSUP_DEX+=1;
break;
case bLuk:
STATUSUP_LUK+=1;
break;
default: // Error
getitem callfunc("any", StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1;
end;
}
statusup2(.@r, 1);
">
},
{
Id: 8007
AegisName: "SmallArrowSack"
Name: "Small Arrow Sack"
Type: "IT_USABLE"
Buy: 10
Sell: 5
Weight: 30
Script: <"
getitem TolchiArrow, rand(10, 15);
">
},
{
Id: 8008
AegisName: "MediumArrowSack"
Name: "Medium Arrow Sack"
Type: "IT_USABLE"
Buy: 30
Sell: 15
Weight: 80
Script: <"
getitem TolchiArrow, rand(30, 40);
">
},
{
Id: 8009
AegisName: "BigArrowSack"
Name: "Big Arrow Sack"
Type: "IT_USABLE"
Buy: 80
Sell: 40
Weight: 200
Script: <"
getitem TolchiArrow, rand(80, 100);
">
},
{
Id: 8010
AegisName: "SmallBulletSack"
Name: "Small Bullet Sack"
Type: "IT_USABLE"
Buy: 120
Sell: 60
Weight: 15
Script: <"
getitem Bullet, rand(10, 15);
">
},
{
Id: 8011
AegisName: "MediumBulletSack"
Name: "Medium Bullet Sack"
Type: "IT_USABLE"
Buy: 420
Sell: 210
Weight: 45
Script: <"
getitem Bullet, rand(35, 45);
">
},
{
Id: 8012
AegisName: "BigBulletSack"
Name: "Big Bullet Sack"
Type: "IT_USABLE"
Buy: 960
Sell: 480
Weight: 95
Script: <"
getitem Bullet, rand(80, 95);
">
},
{
Id: 8013
AegisName: "Dragonfruit"
Name: "Dragonfruit"
Type: "IT_HEALING"
Buy: 1200
Sell: 300
Weight: 14
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
callfunc("ItHeal2", 4, 2);
">
},
{
Id: 8014
AegisName: "ChamomileTea"
Name: "Chamomile Tea"
Type: "IT_HEALING"
Buy: 200
Sell: 50
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 120;
@max = 272;
@delay = 2;
doevent "rand_mp_heal::OnUse";
">
},
{
Id: 8015
AegisName: "SpearmintTea"
Name: "Spearmint Tea"
Type: "IT_HEALING"
Buy: 500
Sell: 125
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 300;
@max = 452;
@delay = 3;
doevent "rand_mp_heal::OnUse";
">
},
{
Id: 8016
AegisName: "OolongTea"
Name: "Oolong Tea"
Type: "IT_HEALING"
Buy: 1500
Sell: 375
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 480;
@max = 632;
@delay = 4;
doevent "rand_mp_heal::OnUse";
">
},
{
Id: 8017
AegisName: "JasmineTea"
Name: "Jasmine Tea"
Type: "IT_HEALING"
Buy: 5000
Sell: 1250
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 660;
@max = 812;
@delay = 5;
doevent "rand_mp_heal::OnUse";
">
},
// Southern Sweet Tea, Orange Spice Tea, Lavender Tea
{
Id: 8018
AegisName: "YerbaMate"
Name: "Yerba Mate"
Type: "IT_HEALING"
Buy: 10000
Sell: 2500
Weight: 5
Refine: false
Delay: 500
UseEffect: "EFFECT_HEAL"
Script: <"
@min = 840;
@max = 992;
@delay = 6;
doevent "rand_mp_heal::OnUse";
">
},
{
Id: 8019
AegisName: "ScentGrenade"
Name: "Scented Grenade"
Type: "IT_USABLE"
Buy: 700
Sell: 350
Weight: 40
Refine: false
Delay: 500
UseEffect: "FX_SMOKEBOMB"
Script: <"
callfunc "massprovoke", rand(3,9);
">
},
{
Id: 8020
AegisName: "SacredImmortalityPotion"
Name: "Sacred Immortality Potion"
Type: "IT_USABLE"
Buy: 1000000
Sell: 11100
Weight: 50
Refine: false
Delay: 500
Script: <"
callfunc("SC_Bonus", SC_KAIZEL, 60000, 40); // Revives with 40% HP if you die
">
},
{
Id: 8021
AegisName: "BronzeBossGift"
Name: "Bronze Boss Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 25
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, MercBoxC, CrazyRum, Manapple, Dragonfruit, JasmineTea, TreasureMap, MysteriousBottle, Lockpicks, ArcmageBoxset, TreasureKey, CoinBag, WurtziteOre; // ~8.33% each
.@n=rand(getarraysize(.@r));
getitem .@r[.@n], 1;
">
},
{
Id: 8022
AegisName: "SilverBossGift"
Name: "Silver Boss Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 45
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, MercBoxD, AncientBlueprint, WhiskeyAle, ElixirOfLife, Dragonfruit, YerbaMate, BronzeGift, TreasureMap, MysteriousBottle, Lockpicks, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, TitaniumOre, LOFCoin, GrapheneStone; // ~5.88% each
.@n=rand(getarraysize(.@r));
getitem .@r[.@n], 1;
">
},
{
Id: 8023
AegisName: "GoldenBossGift"
Name: "Golden Boss Gift"
Type: "IT_USABLE"
Buy: 0
Sell: 0
Weight: 65
KeepAfterUse: false
Refine: false
Trade: {
noselltonpc: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
setarray .@r, AncientBlueprint, ElixirOfLife, Manapple, SilverGift, GoldenGift, TreasureMap, MysteriousBottle, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, SacredImmortalityPotion, BossHunterBoina, IridiumOre, DarkDesertMushroom, Arcanum; // ~6.25% each
.@n=rand(getarraysize(.@r));
getitem .@r[.@n], 1;
">
},
{
Id: 8024
AegisName: "IcedBottle"
Name: "Iced Water"
Type: "IT_USABLE"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
KeepAfterUse: false
Delay: 2000
Script: <"
// Gives you 5 extra minutes of cooldown
@coolio=max(gettimetick(2), @coolio)+300;
itemheal (MaxHp/200), 0;
">
},
{
Id: 8025
AegisName: "LinarianSoul"
Name: "Linarian Soul"
Type: "IT_ARMOR"
Buy: 30
Sell: 10
Weight: 2
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 8026
AegisName: "TuxSoul"
Name: "Tux Soul"
Type: "IT_ARMOR"
Buy: 30
Sell: 10
Weight: 2
Loc: "EQP_HEAD_MID"
EquipLv: 1
Refine: false
Trade: {
notrade: true
nodrop: true
nocart: false
noselltonpc: true
nostorage: false
nogstorage: true
nomail: true
noauction: true
}
},
{
Id: 8027
AegisName: "PurificationPotion"
Name: "Purification Potion"
Type: "IT_USABLE"
Buy: 10000
Sell: 500
Weight: 20
Refine: false
KeepAfterUse: false
Delay: 2000
Script: <"
// Gives you 5 extra minutes of cooldown
@purifio=max(gettimetick(2), @purifio)+300;
">
},
{
Id: 8028
AegisName: "HomunResetPotion"
Name: "Homun Stat Reset Potion"
Type: "IT_USABLE"
Buy: 50000
Sell: 5250
Weight: 20
Refine: false
KeepAfterUse: false
Delay: 2500
Script: <"
// Reset homunculus stats
homshuffle();
dispbottom l("Homunculus stats were reset!");
">
},
{
Id: 8029
AegisName: "InsuranceContract"
Name: "Insurance Contract"
Type: "IT_USABLE"
Buy: 70000
Sell: 5000
Weight: 20
Refine: false
KeepAfterUse: false
Delay: 200
Script: <"
callfunc("SC_Bonus", 900, SC_CASH_DEATHPENALTY, 1);
">
},
{
Id: 8030
AegisName: "NymphPoison"
Name: "Nymph Poison"
Type: "IT_USABLE"
Buy: 15000
Sell: 250
Weight: 10
Refine: false
Delay: 500
Script: <"
sc_start SC_DPOISON, 30000, 10;
">
},
{
Id: 8031
AegisName: "ScrollSMaggot"
Name: "Scroll Summon Maggot"
Type: "IT_USABLE"
Buy: 15000
Sell: 150
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", Maggot, 60, GiantMaggot, 40;
">
},
{
Id: 8032
AegisName: "ScrollSCave"
Name: "Scroll Summon Cave Maggot"
Type: "IT_USABLE"
Buy: 15000
Sell: 150
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", CaveMaggot, 60;
">
},
{
Id: 8033
AegisName: "ScrollSDragon"
Name: "Scroll Summon Dragon"
Type: "IT_USABLE"
Buy: 150000
Sell: 1500
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", GreenDragon, 50, NightmareDragon, 105;
">
},
{
Id: 8034
AegisName: "ScrollSWolvern"
Name: "Scroll Summon Wolvern"
Type: "IT_USABLE"
Buy: 30000
Sell: 300
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", Wolvern, 60;
">
},
{
Id: 8035
AegisName: "ScrollSYeti"
Name: "Scroll Summon Yeti"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", Moggun, 60, Yeti, 60;
">
},
{
Id: 8036
AegisName: "ScrollSTerranite"
Name: "Scroll Summon Terranite"
Type: "IT_USABLE"
Buy: 125000
Sell: 1250
Weight: 10
Refine: false
Delay: 2500
Script: <"
callfunc "SummonScroll", Terranite, 50, TerraniteProtector, 90;
">
},
{
Id: 8037
AegisName: "ScrollMagnusHealA"
Name: "Scroll Magnus Heal"
Type: "IT_USABLE"
Buy: 20000
Sell: 200
Weight: 10
Refine: false
Delay: 1500
Script: <"
@skillId=TMW2_MAGNUSHEAL; @skillLv=1;
@skillTarget=getcharid(3); @scriptsk=true;
callfunc "HUB_SkillInvoke";
">
},
{
Id: 8038
AegisName: "ScrollMagnusHealB"
Name: "Scroll Magnus Heal+"
Type: "IT_USABLE"
Buy: 40000
Sell: 400
Weight: 10
Refine: false
Delay: 1500
Script: <"
@skillId=TMW2_MAGNUSHEAL; @skillLv=5;
@skillTarget=getcharid(3); @scriptsk=true;
callfunc "HUB_SkillInvoke";
">
},
{
Id: 8039
AegisName: "ScrollMagnusHealC"
Name: "Scroll Magnus Heal++"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 1500
Script: <"
@skillId=TMW2_MAGNUSHEAL; @skillLv=10;
@skillTarget=getcharid(3); @scriptsk=true;
callfunc "HUB_SkillInvoke";
">
},
{
Id: 8040
AegisName: "ScrollAngelLightA"
Name: "Scroll Angel Light"
Type: "IT_USABLE"
Buy: 20000
Sell: 200
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_regenerating", 5, "filter_onlyme";
">
},
{
Id: 8041
AegisName: "ScrollAngelLightB"
Name: "Scroll Angel Light+"
Type: "IT_USABLE"
Buy: 40000
Sell: 400
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_regenerating", 5, "filter_sameguildorparty";
">
},
{
Id: 8042
AegisName: "ScrollAngelLightC"
Name: "Scroll Angel Light++"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_regenerating", 5, "filter_friendly";
">
},
{
Id: 8043
AegisName: "ScrollBattlePlansA"
Name: "Scroll Battle Plans"
Type: "IT_USABLE"
Buy: 20000
Sell: 200
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_atkboost", 5, "filter_onlyme";
">
},
{
Id: 8044
AegisName: "ScrollBattlePlansB"
Name: "Scroll Battle Plans+"
Type: "IT_USABLE"
Buy: 40000
Sell: 400
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_atkboost", 5, "filter_sameguildorparty";
">
},
{
Id: 8045
AegisName: "ScrollBattlePlansC"
Name: "Scroll Battle Plans++"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_atkboost", 5, "filter_friendly";
">
},
{
Id: 8046
AegisName: "ScrollDefenseBlessA"
Name: "Scroll Defense Bless"
Type: "IT_USABLE"
Buy: 20000
Sell: 200
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_defboost", 5, "filter_onlyme";
">
},
{
Id: 8047
AegisName: "ScrollDefenseBlessB"
Name: "Scroll Defense Bless+"
Type: "IT_USABLE"
Buy: 40000
Sell: 400
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_defboost", 5, "filter_sameguildorparty";
">
},
{
Id: 8048
AegisName: "ScrollDefenseBlessC"
Name: "Scroll Defense Bless++"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_defboost", 5, "filter_friendly";
">
},
{
Id: 8049
AegisName: "ScrollCriticalFortuneA"
Name: "Scroll Critical Fortune"
Type: "IT_USABLE"
Buy: 20000
Sell: 200
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_critboost", 5, "filter_onlyme";
">
},
{
Id: 8050
AegisName: "ScrollCriticalFortuneB"
Name: "Scroll Critical Fortune+"
Type: "IT_USABLE"
Buy: 40000
Sell: 400
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_critboost", 5, "filter_sameguildorparty";
">
},
{
Id: 8051
AegisName: "ScrollCriticalFortuneC"
Name: "Scroll Critical Fortune++"
Type: "IT_USABLE"
Buy: 75000
Sell: 750
Weight: 10
Refine: false
Delay: 1500
Script: <"
callfunc "GD_critboost", 5, "filter_friendly";
">
},
{
Id: 8052
AegisName: "DodgeDonut"
Name: "Dodge Donut"
Type: "IT_USABLE"
Buy: 10000
Sell: 100
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 20;
@max = 20;
@delay = 60;
@type = SC_INCFLEE;
doevent "inc_sc_bonus::OnUse";
">
},
// 8053 Chocolate Donut
// 8054 Sparkly Chocolate Donut
// 8055 Mint Donut
// 8056 Sparkly Mint Donut
{
Id: 8057
AegisName: "StrawberryDonut"
Name: "Strawberry Donut"
Type: "IT_USABLE"
Buy: 10000
Sell: 100
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 5;
@max = 5;
@delay = 150;
@type = SC_INCMSPRATE;
doevent "inc_sc_bonus::OnUse";
">
},
{
Id: 8058
AegisName: "SparklyStrawberryDonut"
Name: "Sparkly Strawberry Donut"
Type: "IT_USABLE"
Buy: 10000
Sell: 100
Weight: 20
Refine: false
Delay: 500
Script: <"
@min = 5;
@max = 5;
@delay = 150;
@type = SC_INCMHPRATE;
doevent "inc_sc_bonus::OnUse";
">
},
)