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-rw-r--r--src/actormanager.h15
1 files changed, 13 insertions, 2 deletions
diff --git a/src/actormanager.h b/src/actormanager.h
index 15841f61d..43c47ea91 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -136,14 +136,25 @@ class ActorManager final : public ConfigListener
const ActorTypeT type) const A_WARN_UNUSED;
/**
- * Returns a being at the specific pixel.
+ * Returns a being roughly under the specified pixel (or nullptr).
+ *
+ * if Extended Mouse Targetting is enabled and no being is found
+ * using the usual tolerance, then a larger tolerance will be used.
+ *
+ * @param x,y pixel position
+ * @param allPlayers true to include localPlayer (ignored when
+ * Extended mouse targetting is disabled)
*/
Being *findBeingByPixel(const int x, const int y,
const AllPlayers allPlayers)
const A_WARN_UNUSED;
/**
- * Returns a beings at the specific pixel.
+ * Returns beings roughly under the specified pixel.
+ *
+ * @param beings return vector of beings found under pixel.
+ * @param x,y pixel position
+ * @param allPlayers true to include localPlayer
*/
void findBeingsByPixel(STD_VECTOR<ActorSprite*> &beings,
const int x, const int y,