Age | Commit message (Expand) | Author | Files | Lines |
2021-12-26 | Add advanced wrappers for Battle Grounds | Jesusaves | 3 | -0/+74 |
2021-09-20 | Update consoleinfo wrapper because the whole purpose of it is being caught by... | Jesusaves | 1 | -1/+2 |
2021-09-20 | I'll need notice capability too | Jesusaves | 3 | -0/+22 |
2021-09-20 | Add consolewarn() and consolebug() replacements for consolemes() and debugmes() | Jesusaves | 3 | -0/+44 |
2021-09-07 | Mount Bonus is now handled exclusively by item script. | Jesusaves | 2 | -2/+5 |
2021-06-06 | add a script command to kick players offline | Jesusaves | 3 | -0/+36 |
2021-03-28 | This will be the next generation of rebirth system (trait-based). | Jesusaves | 1 | -0/+15 |
2021-03-01 | Add support to custom Homunculus skills. | Jesusaves | 2 | -3/+12 |
2021-02-15 | Drop support for skill attack rate adjustment; Add support to Elemental adjust. | Jesusaves | 4 | -13/+20 |
2021-02-15 | Be more conservative | Jesusaves | 1 | -1/+1 |
2021-02-14 | Remove some CI garbage | Jesusaves | 3 | -56/+8 |
2021-02-14 | Meh, give up and copy-paste Evol's CI scripts | Jesusaves | 2 | -34/+65 |
2021-02-14 | Disable Debian Unstable from pipelines. We are TMW2, not Evol. | Jesusaves | 1 | -42/+30 |
2021-02-14 | Use official mainstream repositories instead of Evol ones, to prevent false p... | Jesusaves | 1 | -2/+2 |
2021-02-14 | Bump max amount of items to 50,000 | Jesusaves | 1 | -1/+1 |
2020-10-14 | Book 5 extra chars on craft names so "Craft" word can fit | Jesusaves | 1 | -1/+1 |
2020-09-12 | add a script command to get craft recipe ingredients | gumi | 3 | -12/+79 |
2020-09-12 | Fix all remaining bugs | Jesusaves | 1 | -1/+1 |
2020-09-12 | Revert "fix the hooks for npc->unload and mob->spawn_dataset, remove the unus... | Jesusaves | 7 | -8/+30 |
2020-09-12 | Partly Revert "update the call syntax of some internal functions" | Jesusaves | 4 | -8/+8 |
2020-09-12 | fix the hooks for npc->unload and mob->spawn_dataset, remove the unused hook ... | gumi | 7 | -30/+8 |
2020-09-12 | update the call syntax of some internal functions | gumi | 7 | -12/+14 |
2020-09-12 | Syntax update | Jesusaves | 1 | -1/+1 |
2020-09-12 | add buildin getnpcsubtype() to get nd->subtype | Jesusaves | 4 | -0/+34 |
2020-08-07 | Second degree of checking. I hate crashes. | Jesusaves | 1 | -0/+4 |
2020-08-07 | Patch | Jesusaves | 1 | -1/+5 |
2020-08-07 | Revert "add a script command to kick players offline" | Jesusaves | 3 | -36/+0 |
2020-08-07 | add a script command to kick players offline | gumi | 3 | -0/+36 |
2020-07-29 | calcdmg() - Force base attack to fluctuate. | Jesusaves | 1 | -1/+2 |
2020-07-29 | Allow calcdmg() to be called without a target (MUST be ID 0 or lower) | Jesusaves | 1 | -2/+33 |
2020-07-03 | Fix getskillname | Jesusaves | 1 | -2/+7 |
2020-06-25 | Fix shiny tiny bugs | Jesusaves | 1 | -1/+2 |
2020-06-25 | Typo | Jesusaves | 1 | -1/+1 |
2020-06-25 | getskillname() - strictly required | Jesusaves | 3 | -1/+14 |
2020-06-23 | Increase number of skill IDs I can use | Jesusaves | 2 | -9/+9 |
2020-06-15 | Revert "Allow up to 50k units of an item to stack" | Jesusaves | 2 | -3/+1 |
2020-06-15 | Magic Attacks may now crit. | Jesusaves | 3 | -1/+120 |
2020-06-15 | Allow up to 50k units of an item to stack | Jesusaves | 2 | -1/+3 |
2020-06-07 | Update harm() - It now accepts element, and now uses raw damage. | Jesusaves | 3 | -37/+88 |
2020-05-28 | Theoretical fix for crafting. | Jesusaves | 3 | -7/+67 |
2020-05-22 | Improve harm() logic, to allow "true/false" usage | Jesusaves | 1 | -5/+4 |
2020-05-22 | New builtin: harm() | Jesusaves | 3 | -0/+103 |
2020-05-22 | (I don't like surprises, so load the library, just in case) | Jesusaves | 1 | -0/+1 |
2020-05-22 | Override built-in atcommand() to ensure it'll survive upstream changes. | Jesusaves | 3 | -0/+40 |
2020-05-22 | Reimplement Infinite Defense Check on Critical Override. | Jesusaves | 1 | -2/+15 |
2020-05-22 | Increase skill tree slots from 110 to 150 | Jesusaves | 2 | -3/+3 |
2020-05-22 | TMW2 Plugin: Support for skill target on script skills. | Jesusaves | 4 | -4/+108 |
2020-05-15 | New (DANGEROUS) Function for Moubootaur Legends runtime: resetrng() | Jesusaves | 3 | -0/+27 |
2020-04-30 | TMW2: Monster criticals always hit. | Jesusaves | 1 | -1/+6 |
2020-04-30 | Patch Level B: Revert part of defense calculations when critically hit | Jesusaves | 1 | -1/+9 |