// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 Evol developers
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../../../common/db.h"
#include "../../../common/HPMi.h"
#include "../../../common/malloc.h"
#include "../../../common/mmo.h"
#include "../../../common/socket.h"
#include "../../../common/strlib.h"
#include "../../../common/timer.h"
#include "../../../map/battle.h"
#include "../../../map/itemdb.h"
#include "../../../map/map.h"
#include "../../../map/pc.h"
#include "map/permission.h"
#include "map/send.h"
#include "map/data/itemd.h"
#include "map/data/session.h"
#include "map/struct/itemdext.h"
#include "map/struct/sessionext.h"
int emap_addflooritem_post(int retVal,
struct item *item,
int *amount __attribute__ ((unused)),
int16 *m __attribute__ ((unused)),
int16 *x __attribute__ ((unused)),
int16 *y __attribute__ ((unused)),
int *first_charid __attribute__ ((unused)),
int *second_charid __attribute__ ((unused)),
int *third_charid __attribute__ ((unused)),
int *flags __attribute__ ((unused)))
{
struct flooritem_data* fitem = (struct flooritem_data*)idb_get(map->id_db, retVal);
if (fitem->cleartimer != INVALID_TIMER)
{
int timeout = battle->bc->flooritem_lifetime;
struct ItemdExt *data = itemd_get_by_item(item);
if (data)
timeout = data->floorLifeTime;
timer->delete(fitem->cleartimer, map->clearflooritem_timer);
if (timeout >= 0)
fitem->cleartimer = timer->add(timer->gettick() + timeout, map->clearflooritem_timer, fitem->bl.id, 0);
}
return retVal;
}
void emap_online_list(int fd)
{
char *buf = aCalloc (1, 20000);
char *ptr = buf;
struct map_session_data* sd;
struct SessionExt *data1 = session_get(fd);
const time_t t = time(NULL);
if (data1->onlinelistlasttime + 15 >= t)
{ // not more than 1 per 15 seconds
data1->onlinelistlasttime = t;
return;
}
struct map_session_data* ssd = (struct map_session_data*)session[fd]->session_data;
const bool showVersion = pc_has_permission(ssd, permission_show_client_version_flag);
data1->onlinelistlasttime = t;
DBIterator* iter = db_iterator(map->pc_db);
for (sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter))
{
if (!sd)
continue;
if (ptr - buf > 19500)
break;
struct SessionExt *data = session_get_bysd(sd);
// need skip invisible players
uint8 state = data->state;
if (sd->status.sex == 1)
state |= 128;
else
state = (state | 128) ^ 128;
if (pc_has_permission(sd, permission_send_gm_flag))
state |= 64;
else
state = (state | 64) ^ 64;
*ptr = state;
ptr ++;
*ptr = sd->status.base_level;
ptr ++;
if (showVersion)
*ptr = data->clientVersion;
else
*ptr = 0;
ptr ++;
strcpy(ptr, sd->status.name);
ptr += strlen(sd->status.name);
*ptr = 0;
ptr ++;
}
dbi_destroy(iter);
send_online_list(fd, buf, ptr - buf);
aFree(buf);
}