// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/utils.h"
#include "map/itemdb.h"
#include "map/map.h"
#include "map/npc.h"
#include "map/pc.h"
#include "map/script.h"
#include "map/status.h"
#include "plugins/HPMHooking.h"
#include "emap/npc.h"
#include "emap/effects.h"
#include "emap/horse.h"
#include "emap/skill_const.h"
#include "emap/status.h"
#include "emap/data/itemd.h"
#include "emap/data/npcd.h"
#include "emap/struct/itemdext.h"
#include "emap/struct/npcdext.h"
#include "emap/enum/esctype.h"
#include "emap/enum/esitype.h"
int class_move_speed[CLASS_COUNT];
void eInitChangeTables(void)
{
status->set_sc(EVOL_PHYSICAL_SHIELD,
(sc_type)SC_PHYSICAL_SHIELD,
SI_PHYSICAL_SHIELD,
SCB_DEF | SCB_DEF2 | SCB_ASPD);
// TMW2 Customs
//status->dbs->IconChangeTable[SC_INCSTR] = SI_TMW2_INCSTR;
status->dbs->IconChangeTable[SC_INCAGI] = SI_TMW2_INCAGI;
status->dbs->IconChangeTable[SC_INCVIT] = SI_TMW2_INCVIT;
status->dbs->IconChangeTable[SC_INCINT] = SI_TMW2_INCINT;
status->dbs->IconChangeTable[SC_INCDEX] = SI_TMW2_INCDEX;
status->dbs->IconChangeTable[SC_INCLUK] = SI_TMW2_INCLUK;
status->dbs->IconChangeTable[SC_INCHIT] = SI_TMW2_INCHIT;
status->dbs->IconChangeTable[SC_INCFLEE] = SI_TMW2_INCFLEE;
status->dbs->IconChangeTable[SC_WALKSPEED] = SI_TMW2_WALKSPEED;
status->dbs->IconChangeTable[SC_INCMHPRATE] = SI_TMW2_INCMHPRATE;
status->dbs->IconChangeTable[SC_INCMSPRATE] = SI_TMW2_INCMSPRATE;
// status->dbs->DisplayType[SC_PHYSICAL_SHIELD] = true;
}
int estatus_init_post(int retVal,
bool minimal __attribute__ ((unused)))
{
int f;
for (f = 0; f < CLASS_COUNT; f ++)
class_move_speed[f] = 150;
eInitChangeTables();
return retVal;
}
void estatus_set_viewdata_post(struct block_list *bl,
int class_ __attribute__ ((unused)))
{
if (!bl)
return;
if (bl->type != BL_NPC)
return;
TBL_NPC *const npc = (TBL_NPC*)bl;
struct NpcdExt *data = npcd_get(npc);
if (data && data->init == false)
{
data->init = true;
npc->vd.sex = 3;
if (npc->subtype == SCRIPT)
{
if (npc->u.scr.script)
enpc_set_var_num(npc, ".id", npc->bl.id);
}
}
}
void estatus_read_job_db_sub_post(int idx,
const char *name __attribute__ ((unused)),
struct config_setting_t *jdb)
{
int i32 = 0;
if (itemdb->lookup_const(jdb, "MoveSpeed", &i32))
class_move_speed[idx] = i32;
}
int estatus_calc_pc__post(int retVal,
struct map_session_data *sd,
enum e_status_calc_opt opt __attribute__ ((unused)))
{
if (!sd)
return retVal;
if (!sd->state.permanent_speed)
{
const int idx = pc->class2idx(sd->status.class);
sd->base_status.speed = class_move_speed[idx];
}
return retVal;
}
void estatus_calc_pc_additional_pre(struct map_session_data **sdPtr,
enum e_status_calc_opt *optPtr __attribute__ ((unused)))
{
int f;
int k;
struct map_session_data *sd = *sdPtr;
if (!sd)
{
hookStop();
return;
}
for (f = 0; f < sd->status.inventorySize; f ++)
{
struct item_data *const item = sd->inventory_data[f];
if (!item)
continue;
struct ItemdExt *data = itemd_get(item);
if (!data || !data->charmItem)
continue;
for (k = 0; k < map->list[sd->bl.m].zone->disabled_items_count; k ++)
{
if (map->list[sd->bl.m].zone->disabled_items[k] == item->nameid)
break;
}
if (k < map->list[sd->bl.m].zone->disabled_items_count)
continue;
if (!pc->isequip(sd, f))
continue;
struct status_data *bstatus = &sd->base_status;
bstatus->def += item->def;
script->run_use_script(sd, item, 0);
// +++ TODO add item options bonuses too (for charm items)
// here can be refine bonuses
}
horse_add_bonus(sd);
hookStop();
}
unsigned short estatus_calc_speed_post(unsigned short retVal,
struct block_list *bl,
struct status_change *sc __attribute__ ((unused)),
int speed __attribute__ ((unused)))
{
return horse_add_speed_bonus(BL_CAST(BL_PC, bl), retVal);
}
defType estatus_calc_def_post(defType retVal,
struct block_list *bl __attribute__ ((unused)),
struct status_change *sc,
int def __attribute__ ((unused)),
bool viewable __attribute__ ((unused)))
{
if (!sc)
return retVal;
if (sc->data[SC_PHYSICAL_SHIELD])
retVal += sc->data[SC_PHYSICAL_SHIELD]->val1;
return (defType)cap_value(retVal, DEFTYPE_MIN, DEFTYPE_MAX);
}
short estatus_calc_fix_aspd_post(short retVal,
struct block_list *bl __attribute__ ((unused)),
struct status_change *sc,
int aspd __attribute__ ((unused)))
{
if (!sc)
return retVal;
if (sc->data[SC_PHYSICAL_SHIELD])
retVal -= sc->data[SC_PHYSICAL_SHIELD]->val2;
return (short)cap_value(retVal, 0, 2000);
}
int estatus_change_start_post(int retVal,
struct block_list *src __attribute__ ((unused)),
struct block_list *bl __attribute__ ((unused)),
enum sc_type type __attribute__ ((unused)),
int rate __attribute__ ((unused)),
int val1 __attribute__ ((unused)),
int val2 __attribute__ ((unused)),
int val3 __attribute__ ((unused)),
int val4 __attribute__ ((unused)),
int tick __attribute__ ((unused)),
int flag __attribute__ ((unused)))
{
if (!retVal)
return retVal;
/*
switch ((esc_type)type)
{
default:
break;
}
*/
return retVal;
}
int estatus_change_end__post(int retVal,
struct block_list* bl __attribute__ ((unused)),
enum sc_type type __attribute__ ((unused)),
int tid __attribute__ ((unused)),
const char* file __attribute__ ((unused)),
int line __attribute__ ((unused)))
{
if (!retVal)
return retVal;
/*
switch ((esc_type)type)
{
default:
break;
}
*/
return retVal;
}
void estatus_calc_pc_recover_hp_pre(struct map_session_data **sdPtr __attribute__ ((unused)),
struct status_data **bstatusPtr)
{
struct status_data *bstatus = *bstatusPtr;
nullpo_retv(bstatus);
bstatus->hp = APPLY_RATE(bstatus->max_hp, battle->bc->restart_hp_rate);
hookStop();
}
// Reset any custom active bonus to default values
int estatus_calc_pc_preHook(struct map_session_data **sd, enum e_status_calc_opt *opt __attribute__ ((unused)))
{
struct s_homunculus_atk *hdatk;
struct s_homunculus_def *hddef;
struct s_homunculus_maxhp *hdmaxhp;
if ((hdatk = getFromMSD(*sd,0)) != NULL) {
hdatk->rate = 0; // default
}
if ((hddef = getFromMSD(*sd,0)) != NULL) {
hddef->rate = 0; // default
}
if ((hdmaxhp = getFromMSD(*sd,0)) != NULL) {
hdmaxhp->rate = 0; // default
}
return 1;/* doesn't matter */
}
// This effectively makes homunculus armor
int estatus_calc_homunculus_postHook(int retVal, struct homun_data *hd, enum e_status_calc_opt opt __attribute__ ((unused)))
{
// Load SD so we can get the bonus data
struct map_session_data *sd;
sd = hd->master;
// Error
if (!sd)
return retVal;
// See also: status_calc_misc() for more info
// Bonus (not capped, BEWARE)
const struct s_homunculus_atk *hdatk;
const struct s_homunculus_def *hddef;
const struct s_homunculus_maxhp *hdmaxhp;
if ((hdatk = getFromMSD(*sd,0)) != NULL) {
hd->battle_status->rhw.atk+=hdatk->rate;
}
if ((hddef = getFromMSD(*sd,0)) != NULL) {
hd->battle_status->def+=hddef->rate;
}
if ((hdmaxhp = getFromMSD(*sd,0)) != NULL) {
hd->battle_status->max_hp+=hdmaxhp->rate;
}
// We're done
return retVal;
}