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<?xml version="1.0" encoding="utf-8"?>
<!-- Authors: Saulc
Copyright (C) 2018 TMW 2
First try of Bandit lort his actually not so much lord as what i want -->
<sprite>
<imageset name="base" src="graphics/sprites/monsters/banditlord.png"
width="64"
height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="18"/>
</animation>
<animation direction="up">
<frame index="36"/>
</animation>
<animation direction="right">
<frame index="54"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="6" delay="75"/>
</animation>
<animation direction="left">
<sequence start="19" end="24" delay="75"/>
</animation>
<animation direction="up">
<sequence start="37" end="42" delay="75"/>
</animation>
<animation direction="right">
<sequence start="55" end="60" delay="75"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="8"/>
</animation>
<animation direction="left">
<frame index="26"/>
</animation>
<animation direction="up">
<frame index="44"/>
</animation>
<animation direction="right">
<frame index="62"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="13" end="17" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="31" end="35" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="49" end="53" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="67" end="71" delay="75"/>
<end/>
</animation>
</action>
</sprite>
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