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7 daysReduce red slime mother's spawn rectangle in cursed castle to prevent ↵Fedja Beader1-1/+1
spawning them in jail. Note: jail cells are moveable and their spawns might spawn there as well. But I opted for messing with spawn area to preserve map as-is. **** ml/clientdata!182
7 daysFix some collisions in 026-2 (fortress)Fedja Beader1-6/+6
1) missing collision inside a wall 2) 3 desks were walkable 3) one standing plant and clock were walkable 4) one crate was walkable **** ml/clientdata!183
2025-02-03Fix frostia warp (again) - forgot to move collisionFedja Beader1-1/+1
2025-02-02Add 003-11 Employment CenterJesusaves2-2/+545
2025-02-02Fix mapping glitch in 003-7Jesusaves1-7/+7
2025-01-11Add a point of interest (see serverdata#78)Jesusaves1-3/+3
2025-01-11Move the rock from Ground1 layer to Fringe layer.Jesusaves1-2/+2
2025-01-04Fix to/from Frostia cave warp shiftFedja Beader2-2/+2
2024-12-02Move southern barrels from ground 2 into fringe layer on guilds.tmxFedja Beader1-2/+2
(part of "fix a few things on guilds.tmx", clientdata!85) **** ml/clientdata!176 Reviewed-by: Fedja Beader <fedja@protonmail.ch>
2024-12-02Move chairs closer to the table on guilds.tmxFedja Beader1-4/+4
(part of "fix a few things on guilds.tmx", clientdata!85) **** ml/clientdata!175 Reviewed-by: Fedja Beader <fedja@protonmail.ch>
2024-10-15Upsize map 000-1 so it fits minimum screen width (1920/32)Fedja Beader1-231/+231
Shifts exit 8 tiles to the right, needs serverdata adjusted accordingly. is 45->60 width upsize good or should it be upsized to 61? At 60 the exit is no longer in exact center of map, but in the latter case the map itself would not be centered on screen. * Shift exit back left blame jesusalva "20,20 is the magic coordinate" **** ml/clientdata!173
2024-09-24Fix a canyon warpFedja Beader1-1/+1
Note: I initially believed this was supposed to go to the warp-less cave @ 010-1 61 57, but it seems the other warp is supposed to reach that cave.
2024-09-15[skip ci] fix minor mapping glitchJesusaves1-4/+4
2024-09-15Sorry, I forgot to commit two files.Jesusaves1-1/+1
2024-09-15Advanced Pirate Raid (experimental)Jesusaves1-0/+893
2024-09-14001-13-4 was too lame, so make it slightly less boringJesusaves1-117/+117
2024-09-13Make Elenium Mines harder to grind/cheat byJesusaves1-21/+21
2024-09-13Add 001-13-6, the last one for now.Jesusaves1-0/+528
2024-09-13Add 001-13-5Jesusaves1-0/+615
2024-09-13Resave 030-01. Again.Jesusaves1-299/+296
2024-09-13Resave 030-01Jesusaves1-309/+305
2024-09-13Minor visual "improvement" for Dream Towers.Jesusaves75-2/+31496
Just to make them more interesting. It's not fair only Boss Raid gets these.
2024-09-13Embed tilesets in 011-4, dyecmdJesusaves1-8/+24
2024-09-11Fix CI errorsJesusaves1-47/+41
2024-09-11[skip ci] Fix bad tileJesusaves1-2/+2
2024-09-11FFix typoJesusaves2-2/+2
2024-09-11018-5-6 was horrible to map >.<Jesusaves1-0/+827
2024-09-11Add some cobalt plants to Nivalis, to make it slightly less boringJesusaves1-1/+25
2024-09-11020-8 indoorsJesusaves1-0/+824
2024-09-11Modify Nivalis Town design to be less aggressive.Jesusaves1-130/+130
2024-09-11Add 001-13-4Jesusaves1-0/+447
2024-07-31032-2 is now an OverClocked mapJesusaves1-1/+96
2024-07-31009-8 Halinarzo (Illegal) CassinoJesusaves2-4/+569
2024-07-31Mystic Forest Special Map Effect: Over ClockedJesusaves1-1/+11
2024-07-27Add 031-6 a random house for the Homunculus thingyJesusaves2-33/+168
2024-07-27031-4 Casino + world map minor updateJesusaves3-39/+73
2024-06-06Remove green line for making world map + hide object above collisionpoppet2-29/+29
There were several spots on the map that mobs could spawn in but couldn't reach.
2024-06-05Fix missing attribute in 018-5Jesusaves1-1/+2
2024-06-05Remove a couple weird collisions from 025-2-2 thoughJesusaves1-3/+3
2024-06-05Revert changes done in 025-2-2 and 025-2-4Jesusaves2-117/+117
2024-06-05Reduce heights in 025-2-4 and 025-2-2Jesusaves2-76/+76
2024-05-30Fix grass tiles floating in airpoppet1-86/+86
2024-05-30Fix screwed up collision tilespoppet1-38/+38
2024-05-30Fix bench that was mounted on ceiling (wrong layer) in LoF TownHallpoppet1-4/+4
2024-05-31Fix screwed up collision tilespoppet1-42/+42
2024-05-30Shape 021-0 better; it is kinda pointless thoughJesusaves1-548/+548
2024-05-28Add 001-13-3 blockWall ShowdownJesusaves1-0/+444
2024-05-28Fix typo in Pinkie CaveJesusaves1-1/+1
2024-05-27I'm bored, so polish Tulimshar music. The festive one can get old fast.Jesusaves1-3/+13
2024-05-26I'm bored, so lit lights in Aethyra during night cycle.Jesusaves1-1/+136