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2024-10-15Upsize map 000-1 so it fits minimum screen width (1920/32)Fedja Beader1-231/+231
Shifts exit 8 tiles to the right, needs serverdata adjusted accordingly. is 45->60 width upsize good or should it be upsized to 61? At 60 the exit is no longer in exact center of map, but in the latter case the map itself would not be centered on screen. * Shift exit back left blame jesusalva "20,20 is the magic coordinate" **** ml/clientdata!173
2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights ↵Jesusaves1-2/+2
invisible. Also: Update several maps to Tiled 1.4.1 format
2020-03-05"Fix" 000-1 for Demure (will look worse :3 )Jesusaves1-0/+3
2019-07-22Fix several bugs reported on Test Server, mostly related to mapping.Jesusaves1-7/+9
Also, a bug related to missing status effect SC_OVERLAPEXPUP. Untested.
2018-03-28Add height layers, did I said how much I dislike tmx_converter? u.uJesusaves1-0/+49
2018-03-27Try to redo 000-1, so it is not Drasil Island anymoreJesusaves1-1169/+193
2018-03-11Purge 000-1 from all monsters and other objectsJesusaves1-300/+1
2018-02-17Fix invalid warpjesusalva1-8/+1
2018-02-17Start fixing server data messjesusalva1-0/+1502
2018-02-18testSaulc1-1502/+0
2018-01-28add warps on 003-1Saulc1-1/+1
2018-01-13Initial commitSaulc1-0/+1502