index
:
specing/clientdata
HurnsSouth
Map-Fix-Xanthem
Map-Fix-Xanthem-2
Pirate-Archipelago
RubberDuckyNerf
SpeedDuck-master-patch-37597
Tonori-Canyon
camelot
clientdata
englishfix
guildsfix
jesusalva/estate
jesusalva/maze
jesusalva/newmaps
languagefix
master
maximoo.valenzuela.r-master-patch-49051
maximoo.valenzuela.r-master-patch-95878
no-more-soren-meme
patch-10
patch-13
pookiemap
quests
stable
swamp
trithodex-master-patch-66247
trithodex-master-patch-96653-silverdye
trithodex-master-patch-greendye
trithodex-master-patch-orangedye
trithodex-master-patch-reddye
trithodex-master-patch-yellowdye
typo-fixes
TMW2 Client data
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2019-03-07
009-6 Halinarzo cheap house for Crazyfefe
Jesusaves
4
-20
/
+858
2019-03-08
Update 015-2.tmx fix warp to woodland
Saulc
1
-12
/
+12
2019-03-08
Update 014-5.tmx fix warp again
Saulc
1
-18
/
+18
2019-03-08
Update 015-3.tmx fix warp to 15-4
Saulc
1
-13
/
+13
2019-03-08
fix tree high on 014-4.tmx and fix warp to 014-3
Saulc
1
-16
/
+16
2019-03-07
Fix typo
Jesusaves
1
-3
/
+3
2019-03-08
fix warp on 012-1.tmx to 14-3
Saulc
1
-18
/
+18
2019-03-07
017-7 and 017-8 are additional houses for Real Estate System
Jesusaves
4
-0
/
+1644
2019-03-07
Still looks ugly but this helps a bit
Jesusaves
4
-2
/
+2
2019-03-07
More bugs + red plush wine
Jesusaves
2
-3
/
+2
2019-03-07
Fix broken Stuff %%e
Jesusaves
1
-4
/
+4
2019-03-07
Resize Tulimshar Guard House outside, so it looks more consistent
Jesusaves
2
-46
/
+46
2019-03-07
Hey @Saulc always leave the tile layers above Fringe opacity in 70%
Jesusaves
1
-3
/
+3
2019-03-07
Consistency %%e and skill desc update
Jesusaves
2
-2
/
+2
2019-03-07
fix 013-1.tmx add more trees and colisions + fix objects
Saulc
1
-96
/
+89
2019-03-07
New skill Divine Rage (for @demure)
Jesusaves
1
-0
/
+9
2019-03-06
Several bugfixes and @Saulc must fix 013-1 ASAP :>
Jesusaves
18
-32
/
+38
2019-03-06
Revert "Temporaly remove 013-1 (broken map)"
Jesusaves
1
-0
/
+1236
2019-03-06
Temporaly remove 013-1 (broken map)
nobrokenmap_190306
Jesusaves
1
-1236
/
+0
2019-03-06
Fix a bad collision and a bad margin
Jesusaves
1
-5
/
+5
2019-03-06
Update npcs.xml add blossom id 190 and thorn id 191
Saulc
1
-1
/
+11
2019-03-06
Update 014-4.tmx, add thorn cage, more details, more monsters, license, autho...
Saulc
1
-56
/
+204
2019-03-06
Update LICENSE
Saulc
1
-1
/
+1
2019-03-06
add 013-1 jn license
Saulc
1
-0
/
+1
2019-03-06
Uaddd atlas to 013-1
Saulc
1
-0
/
+3
2019-03-06
Update LICENSE forget blossom xd
Saulc
1
-1
/
+2
2019-03-06
Update LICENSE add thorn npc
Saulc
1
-0
/
+1
2019-03-06
first attempt of 013-1 shoudl be buggy :D
Saulc
1
-0
/
+1236
2019-03-06
we could make the piou jump later
Saulc
1
-0
/
+16
2019-03-06
add thorn xml
Saulc
1
-0
/
+16
2019-03-06
blossom npc made by Saulc CC BY SA3.0
Saulc
1
-0
/
+0
2019-03-06
add thorn npc made by me
Saulc
1
-0
/
+0
2019-03-06
Update info about Evol potions
Jesusaves
1
-5
/
+5
2019-03-06
Update Wreath according to Spring Quest
Jesusaves
1
-7
/
+7
2019-03-06
Wreath code
Jesusaves
5
-1
/
+27
2019-03-06
Update 014-3.tmx add detail, forest ave entrance etc
Saulc
1
-196
/
+196
2019-03-06
fix 014-3.tmx
Saulc
1
-4
/
+4
2019-03-05
Update 014-3.tmx add more orck + hermit house + old horse stadium
Saulc
1
-185
/
+344
2019-03-05
Update 014-3.tmx remove 7616 tiles
Saulc
1
-1428
/
+1276
2019-03-05
Update 014-3.tmx add margin
Saulc
1
-13
/
+19
2019-03-05
Update 014-3.tmx fix layer colision and add geyser
Saulc
1
-41
/
+42
2019-03-05
add geyser particle effect
Saulc
1
-0
/
+22
2019-03-05
Patch for Xanthem. You're welcome.
Jesusaves
1
-0
/
+21
2019-03-05
Update 012-8
Jesusaves
1
-18
/
+18
2019-03-05
Saulc Mistake :3
Jesusaves
1
-18
/
+10
2019-03-05
Merge branch 'jesusalva/estate' into 'master'
Jesusaves
3
-0
/
+835
2019-03-05
Jesusalva/estate
Jesusaves
3
-0
/
+835
2019-03-05
Update 015-3.tmx udpate warp
Saulc
1
-3
/
+3
2019-03-05
Update 014-3.tmx add waterfall details fix bug and add more monsters
Saulc
1
-69
/
+72
2019-03-05
Update 014-3.tmx give more detail map is now usable
Saulc
0
-0
/
+0
[prev]
[next]