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-rw-r--r--monsters.xml343
1 files changed, 318 insertions, 25 deletions
diff --git a/monsters.xml b/monsters.xml
index 23b638ce..703412e8 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -97,9 +97,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
<sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
</monster>
- <monster id="1012" name="Frostiana" targetCursor="small">
- <sprite>monsters/frostiana.xml</sprite>
- <attack id="1" effect-id="21"/>
+ <monster id="1012" name="Ice Maggot" targetCursor="small">
+ <sprite>monsters/icemaggot.xml</sprite>
<sound event="die">monsters/mushroom/die1.ogg</sound>
<sound event="die">monsters/mushroom/die2.ogg</sound>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
@@ -135,6 +134,10 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1017" name="Manana Tree" targetCursor="medium">
<sprite>monsters/mananatree.xml</sprite>
+ <sound event="die">monsters/crocotree/die1.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
</monster>
<monster id="1018" name="Crafty" targetCursor="small" walkType="fly">
<sprite>monsters/crafty.xml</sprite>
@@ -150,8 +153,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="die">monsters/pumpkin/die1.ogg</sound>
<sound event="hit">monsters/pumpkin/hit1.ogg</sound>
</monster>
- <monster id="1020" name="Cuco" walkType="walk" targetCursor="large">
- <sprite>monsters/cuco.xml</sprite>
+ <monster id="1020" name="Rolling Stone" walkType="walk">
+ <sprite>monsters/ball-lightning.xml</sprite>
<sound event="die">monsters/pumpkin/die1.ogg</sound>
<sound event="hit">monsters/pumpkin/hit1.ogg</sound>
</monster>
@@ -170,7 +173,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hurt">monsters/fluffy/hurt1.ogg</sound>
<sound event="miss">monsters/fluffy/miss1.ogg</sound>
</monster>
- <monster id="1023" name="Mouboo" targetCursor="large">
+ <monster id="1023" name="Mouboo" targetCursor="medium">
<sprite>monsters/mouboo.xml</sprite>
</monster>
<monster id="1024" name="Bandit" targetCursor="medium">
@@ -183,12 +186,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1025" name="Red Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite>
<sprite>monsters/accessories/smallcircleshadow.xml</sprite>
+ <sound event="hit">monsters/bee/butterflyhit.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1026" name="Archant" targetCursor="small">
<sprite>monsters/archant.xml</sprite>
</monster>
<monster id="1027" name="Cave Maggot" targetCursor="small">
<sprite>monsters/cavemaggot.xml</sprite>
+ <sound event="hit">monsters/maggot/maggothit1.ogg</sound>
+ <sound event="hit">monsters/maggot/maggothit2.ogg</sound>
+ <sound event="miss">monsters/maggot/maggotmiss.ogg</sound>
+ <sound event="die">monsters/maggot/maggotdying.ogg</sound>
</monster>
<monster id="1028" name="Clover Patch" targetCursor="medium">
<sprite>monsters/cloverpatch.xml</sprite>
@@ -205,6 +214,10 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1031" name="Giant Maggot" targetCursor="large">
<sprite>monsters/giantmaggot.xml</sprite>
+ <sound event="hit">monsters/maggot/maggothit1.ogg</sound>
+ <sound event="hit">monsters/maggot/maggothit2.ogg</sound>
+ <sound event="miss">monsters/maggot/maggotmiss.ogg</sound>
+ <sound event="die">monsters/maggot/maggotdying.ogg</sound>
</monster>
<monster id="1032" name="Squirrel">
<sprite>monsters/squirrel.xml|#dfae76</sprite>
@@ -255,9 +268,12 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1042" name="Red Mushroom" targetCursor="medium">
<sprite>monsters/redmushroom.xml</sprite>
+ <sound event="hit">monsters/shroom/shroomhit.ogg</sound>
</monster>
<monster id="1043" name="Poison Spiky Mushroom" targetCursor="medium">
<sprite>monsters/poisonspikymushroom.xml</sprite>
+ <attack id="1" effect-id="21"/>
+ <sound event="hit">monsters/shroom/shroomhit.ogg</sound>
</monster>
<monster id="1044" name="Giant Mutated Bat" targetCursor="large" walkType="fly">
<sprite>monsters/giantmutatedbat.xml</sprite>
@@ -316,33 +332,28 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
<sound event="die">monsters/squirrel/squirrel-die2.ogg</sound>
</monster>
- <monster id="1056" name="Alpha Mouboo" targetCursor="medium">
+ <monster id="1056" name="Alpha Mouboo" targetCursor="large">
<sprite>monsters/alphamouboo.xml</sprite>
<particlefx>graphics/particles/treeglow.xml</particlefx>
</monster>
- <monster id="1057" name="Witched Zombie" targetCursor="medium">
- <sprite>monsters/witchedzombie.xml</sprite>
- </monster>
- <monster id="1058" name="Bif" targetCursor="medium">
+ <!-- 1057 Small Mineral Bif -->
+ <monster id="1058" name="Mineral Bif" targetCursor="medium">
<sprite>monsters/bif.xml</sprite>
</monster>
- <monster id="1059" name="Night Dragon" targetCursor="large" walkType="fly">
- <sprite>monsters/nightdragon.xml</sprite>
- <sound event="die">monsters/dragon/die.ogg</sound>
- <sound event="hit">monsters/dragon/hit.ogg</sound>
- </monster>
+ <!-- 1059 Small Mineral Bif -->
<monster id="1060" name="Forest Mushroom" targetCursor="medium">
<sprite>monsters/forestmushroom.xml</sprite>
+ <sound event="hit">monsters/shroom/shroomhit.ogg</sound>
</monster>
<monster id="1061" name="Forain" targetCursor="medium">
<sprite>monsters/forain.xml</sprite>
<particlefx>graphics/particles/black.particle.xml</particlefx>
<particlefx>graphics/particles/black.particle.xml</particlefx>
</monster>
- <!-- XML NEED FIX
- <monster id="1062" name="Assassin" targetCursor="medium">
+ <monster id="1062" name="Assassin">
<sprite>monsters/assassin.xml</sprite>
</monster>
+ <!-- XML NEED FIX
<monster id="10xx" name="Forest Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/forestdragon.xml</sprite>
<sound event="die">monsters/dragon/die.ogg</sound>
@@ -359,6 +370,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1065" name="Bee" targetCursor="small">
<sprite>monsters/bee.xml</sprite>
+ <sound event="hit">monsters/bee/hit1.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1066" name="Log Head" targetCursor="medium">
<sprite>monsters/loghead.xml</sprite>
@@ -382,6 +395,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1069" name="Moonshroom" targetCursor="medium">
<sprite>monsters/moonshroom.xml</sprite>
<particlefx>graphics/particles/moonshroom.particle.xml</particlefx>
+ <sound event="hit">monsters/shroom/shroomhit.ogg</sound>
<attack id="1" missile-particle="graphics/particles/moonshroom-attack.particle.xml" action="attack"/>
</monster>
<monster id="1070" name="Moggun" targetCursor="medium">
@@ -389,15 +403,35 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1071" name="Scorpion" targetCursor="medium">
<sprite>monsters/scorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1072" name="Red Scorpion" targetCursor="medium">
<sprite>monsters/redscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1073" name="Candor Scorpion" targetCursor="medium">
<sprite>monsters/candorscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1074" name="Black Scorpion" targetCursor="medium">
<sprite>monsters/blackscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1075" name="Mana Bug" targetCursor="medium" walkType="fly">
<sprite>monsters/manabug.xml</sprite>
@@ -409,9 +443,19 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1077" name="Night Scorpion" targetCursor="medium">
<sprite>monsters/nightscorpion.xml</sprite>
<particlefx>graphics/particles/black.particle.xml</particlefx>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1078" name="Golden Scorpion" targetCursor="medium">
<sprite>monsters/goldenscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<!-- Need rewrite: Fallen King/Guard -->
@@ -475,9 +519,17 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1083" name="Desert Maggot" targetCursor="small">
<sprite>monsters/desertmaggot.xml</sprite>
+ <sound event="hit">monsters/maggot/maggothit1.ogg</sound>
+ <sound event="hit">monsters/maggot/maggothit2.ogg</sound>
+ <sound event="miss">monsters/maggot/maggotmiss.ogg</sound>
+ <sound event="die">monsters/maggot/maggotdying.ogg</sound>
</monster>
<monster id="1084" name="House Maggot" targetCursor="small">
<sprite>monsters/housemaggot.xml</sprite>
+ <sound event="hit">monsters/maggot/maggothit1.ogg</sound>
+ <sound event="hit">monsters/maggot/maggothit2.ogg</sound>
+ <sound event="miss">monsters/maggot/maggotmiss.ogg</sound>
+ <sound event="die">monsters/maggot/maggotdying.ogg</sound>
</monster>
<monster id="1085" name="Green Slime">
<sprite>monsters/slime.xml|#72982c,ffffff</sprite>
@@ -486,6 +538,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1086" name="Rudolph Slime">
<sprite>monsters/slime.xml|#9092B9,9DB4D4,F8F9FA</sprite>
<sprite>monsters/accessories/slime-rudolph.xml</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
<monster id="1087" name="Blue Slime">
<sprite>monsters/slime.xml|#2121ae,ffffff</sprite>
@@ -531,6 +584,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1096" name="Santa Slime">
<sprite>monsters/slime.xml|#545166,66A9CD,C2F7FA</sprite>
<sprite>monsters/accessories/slime-santa.xml</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
<monster id="1097" name="Lava Slime">
<sprite>monsters/slime.xml|#bb0201,ff9934,ffd366</sprite>
@@ -618,9 +672,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1122" name="Snake" targetCursor="medium">
<sprite>monsters/snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite>
+ <sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
<monster id="1123" name="Mountain Snake" targetCursor="medium">
<sprite>monsters/snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite>
+ <sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
<monster id="1124" name="Desert Bandit">
<sprite>races/raijin-male.xml</sprite>
@@ -670,12 +726,27 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1129" name="Murderer Scorpion" targetCursor="medium">
<sprite>monsters/murdererscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1130" name="Angry Red Scorpion" targetCursor="medium">
<sprite>monsters/redscorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1131" name="Angry Scorpion" targetCursor="medium">
<sprite>monsters/scorpion.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound>
</monster>
<monster id="1132" name="Pinkie" targetCursor="small">
<sprite>monsters/pinkie.xml</sprite>
@@ -773,13 +844,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="miss">monsters/piou/miss1.ogg</sound>
<sound event="spawn">monsters/piou/spawn1.ogg</sound>
</monster>
- <monster id="1156" name="Bronze Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#ccaa00</sprite>
- </monster>
- <monster id="1157" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#ccdccc</sprite>
- </monster>
- <!-- 1156 to 1166 reserved for mimics -->
+ <!-- ID 1156 to 1166 reserved for mimics - doesn't needs a XML sprite -->
<monster id="1167" name="Terranite">
<sprite>monsters/terranite.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
@@ -800,6 +865,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!-- Stop here. Monsters added because LoF and Fairy Lands -->
<monster id="1169" name="Grass Snake">
<sprite>monsters/snake.xml|#205839,60a65d,80dba9,ffffff;#ffffff;#ffffff</sprite>
+ <sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
<monster id="1170" name="Gift Box">
<sprite>monsters/presente-surpresa.xml</sprite>
@@ -812,12 +878,15 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1172" name="Cyan Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#33cccc,000066,33cccc,ffffff</sprite>
<sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
+ <sound event="hit">monsters/bee/butterflyhit.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1173" name="Electro Worm">
<sprite>monsters/serqet.xml</sprite>
</monster>
<monster id="1174" name="Black Mamba">
<sprite>monsters/snake.xml|#151515,505050,e02020;#a01010;#ffffff</sprite>
+ <sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
<monster id="1175" name="Larvern" targetCursor="small">
<sprite>monsters/larvespa.xml|#211b0e,5c3e20,a68d42;#667C26</sprite>
@@ -838,6 +907,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1179" name="Fafi Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
<particlefx>graphics/particles/circle-magic.xml</particlefx>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
</monster>
<monster id="1180" name="Chocolate Slime">
<sprite>monsters/slime.xml|#8a5825</sprite>
@@ -916,6 +987,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!-- Resume -->
<monster id="1195" name="Green Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
</monster>
<monster id="1196" name="Reaper" targetCursor="medium">
<sprite>monsters/reaper.xml</sprite>
@@ -933,6 +1006,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1199" name="Old Snake" targetCursor="medium">
<sprite>monsters/snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite>
+ <sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
<monster id="1200" name="The Monster King">
<sprite>races/human-male.xml</sprite>
@@ -984,6 +1058,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!--sprite>equipment/weapons/lidersword.xml</sprite-->
<sprite>equipment/legs/bromenalpants-male.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
<monster id="1207" name="Rifle Shooter" walkType="walkswim">
@@ -993,6 +1068,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!--sprite>equipment/weapons/lidersword.xml</sprite-->
<sprite>equipment/legs/bromenalpants-male.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
<monster id="1208" name="Revolver Shooter" walkType="walkswim">
@@ -1002,6 +1078,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!--sprite>equipment/weapons/lidersword.xml</sprite-->
<sprite>equipment/legs/bromenalpants-male.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
<monster id="1209" name="Boss Of The Dusty People">
@@ -1012,6 +1089,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>equipment/legs/bromenalpants-male.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
<sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
<monster id="1210" name="St Patrick's Clover" targetCursor="medium">
@@ -1038,4 +1116,219 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
+ <monster id="1214" name="Gobo Bear">
+ <sprite>monsters/goblinbear.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1215" name="Vanity Pixie">
+ <sprite>monsters/pixie2.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1216" name="Holy Pixie">
+ <sprite>monsters/pixie4.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1217" name="Shadow Pixie">
+ <sprite>monsters/pixie3.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1218" name="Nulity Pixie">
+ <sprite>monsters/pixie5.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1219" name="Pollet">
+ <sprite>monsters/penguin.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1220" name="Energy Ball">
+ <sprite>monsters/ball-lightning.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1221" name="Psi Conscience">
+ <sprite>monsters/psi-brain.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1222" name="Hooded Assassin">
+ <sprite>races/elven-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/assassinhood.xml</sprite>
+ <sprite>equipment/chest/assassinchest-male.xml</sprite>
+ <sprite>equipment/legs/assassinpants-male.xml</sprite>
+ <sprite>equipment/feet/assassinboots-male.xml</sprite>
+
+ <sprite>equipment/hands/assassingloves-male.xml</sprite>
+ <sprite>equipment/weapons/jackal.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1223" name="Hooded Ninja">
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/ninjamask.xml</sprite>
+ <sprite>equipment/chest/assassinchest-male.xml</sprite>
+ <sprite>equipment/legs/assassinpants-male.xml</sprite>
+ <sprite>equipment/feet/assassinboots-male.xml</sprite>
+
+ <sprite>equipment/hands/assassingloves-male.xml</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1224" name="Sagratha">
+ <sprite>races/elven-female.xml</sprite>
+ <sprite>hairstyles/hairstyle11.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#2c3a0a,317300,3b8700,4ead00</sprite>
+ <sprite>equipment/head/wizardhat.xml|#4f0a76,8010c0,d699f7</sprite>
+ <sprite>equipment/chest/sorcererrobe-female.xml|#4f0a76,8010c0,d699f7;#EC0000</sprite>
+ </monster>
+ <monster id="1225" name="Isbamuth">
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/imperialcrown.xml</sprite>
+ <sprite>equipment/chest/sorcererrobe-male.xml|#4f0a76,8010c0,d699f7;#EC0000</sprite>
+ <sprite>equipment/legs/assassinpants-male.xml</sprite>
+ <sprite>equipment/feet/assassinboots-male.xml</sprite>
+
+ <sprite>equipment/hands/assassingloves-male.xml</sprite>
+ <sprite>equipment/weapons/jackal.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1226" name="Small Elenium Bif" targetCursor="small">
+ <sprite>monsters/smallbif.xml</sprite>
+ </monster>
+ <monster id="1227" name="Elenium Bif" targetCursor="medium">
+ <sprite>monsters/bif.xml</sprite>
+ </monster>
+ <monster id="1228" name="Big Elenium Bif" targetCursor="medium">
+ <sprite>monsters/bigbif.xml</sprite>
+ </monster>
+ <monster id="1229" name="Night Dragon" targetCursor="large" walkType="fly">
+ <sprite>monsters/nightdragon.xml</sprite>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
+ </monster>
+ <monster id="1230" name="Night Dragon" targetCursor="large" walkType="fly">
+ <sprite>monsters/nightdragon.xml</sprite>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
+ </monster>
+ <monster id="1231" name="Death Cat" targetCursor="small">
+ <sprite>monsters/pet-black-cat.xml</sprite>
+ </monster>
+ <monster id="1232" name="Whirly Bird" targetCursor="medium">
+ <sprite>monsters/whirlybird.xml</sprite>
+ </monster>
+
+ <!-- RESERVED -->
+ <monster id="1493" name="Game Master">
+ <!-- Male Game Master -->
+ <sprite>races/human-male.xml</sprite>
+ <sprite>equipment/chest/gmrobe-male.xml</sprite>
+ <sprite>equipment/head/gmcap.xml|#212121</sprite>
+ </monster>
+ <monster id="1494" name="Game Master">
+ <!-- Female Game Master -->
+ <sprite>races/human-female.xml</sprite>
+ <sprite>equipment/chest/gmrobe-female.xml</sprite>
+ <sprite>equipment/head/gmcap.xml|#212121</sprite>
+ </monster>
+ <monster id="1495" name="Monster Sergeant">
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/ricehat.xml</sprite>
+ <sprite>equipment/chest/leathershirt-male.xml</sprite>
+ <sprite>equipment/legs/trousers-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+
+ <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1496" name="Monster Lieutenant">
+ <sprite>races/raijin-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/deserthelmet.xml</sprite>
+ <sprite>equipment/chest/chainmail-male.xml</sprite>
+ <sprite>equipment/legs/trousers-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+
+ <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1497" name="Monster Captain">
+ <sprite>races/redy-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/prsmhelmet.xml</sprite>
+ <sprite>equipment/chest/lightplatemail-male.xml</sprite>
+ <sprite>equipment/legs/trousers-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+
+ <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1498" name="Monster Colonel">
+ <sprite>races/orc-male.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/centurionhelmet.xml</sprite>
+ <sprite>equipment/chest/terranitearmor-male.xml</sprite>
+ <sprite>equipment/legs/trousers-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+
+ <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1499" name="Monster General">
+ <sprite>races/human-female.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+
+ <sprite>equipment/head/samuraihelmet.xml</sprite>
+ <sprite>equipment/chest/redknightarmor-female.xml</sprite>
+ <sprite>equipment/legs/trousers-female.xml</sprite>
+ <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite>
+
+ <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">system/warp.ogg</sound>
+ </monster>
+ <monster id="1500" name="Moubootaur">
+ <!--sprite>monsters/mouboo.xml</sprite-->
+ <sprite>races/human-male.xml</sprite>
+ <sprite>equipment/legs/trousers-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/chest/trainingshirt-male.xml</sprite>
+ <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
+ <sprite>equipment/weapons/traininggladius.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
</monsters>