diff options
Diffstat (limited to 'maps/test.tmx')
-rw-r--r-- | maps/test.tmx | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/maps/test.tmx b/maps/test.tmx index 22ede041..394f7d03 100644 --- a/maps/test.tmx +++ b/maps/test.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="32" tileheight="32" nextobjectid="21"> +<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="21"> <properties> <property name="manaplus version" value="2"/> <property name="name" value="test"/> @@ -10,10 +10,10 @@ <property name="overlay0scrollY" value="0.2"/> </properties> <tileset firstgid="1" name="Artis Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16"> - <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/> + <image source="../graphics/tilesets/evol/artis-indoor.png" width="512" height="512"/> </tileset> <tileset firstgid="257" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16"> - <image source="../graphics/tilesets/ground.png" width="512" height="512"/> + <image source="../graphics/tilesets/evol/ground.png" width="512" height="512"/> </tileset> <tileset firstgid="513" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16"> <image source="../graphics/tilesets/level-number.png" width="512" height="32"/> @@ -21,7 +21,7 @@ <tileset firstgid="529" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> <image source="../graphics/tilesets/collision.png" width="96" height="96"/> </tileset> - <layer name="Grass" width="100" height="100" visible="0"> + <layer id="1" name="Grass" width="100" height="100" visible="0"> <properties> <property name="Mask" value="8"/> </properties> @@ -128,7 +128,7 @@ 454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454,454 </data> </layer> - <layer name="Ground" width="100" height="100"> + <layer id="2" name="Ground" width="100" height="100"> <properties> <property name="Mask" value="4"/> </properties> @@ -235,7 +235,7 @@ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,454,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 </data> </layer> - <layer name="Road" width="100" height="100"> + <layer id="3" name="Road" width="100" height="100"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -339,7 +339,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="WaterLayer" width="100" height="100" visible="0"> + <layer id="4" name="WaterLayer" width="100" height="100" visible="0"> <properties> <property name="TileCondition" value="8"/> </properties> @@ -446,7 +446,7 @@ 409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409,409 </data> </layer> - <layer name="WallLayer" width="100" height="100" visible="0"> + <layer id="5" name="WallLayer" width="100" height="100" visible="0"> <properties> <property name="TileCondition" value="128"/> </properties> @@ -553,7 +553,7 @@ 338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338,338 </data> </layer> - <layer name="Fringe" width="100" height="100"> + <layer id="6" name="Fringe" width="100" height="100"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -657,7 +657,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Collision" width="100" height="100"> + <layer id="7" name="Collision" width="100" height="100"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,534,534,534,534,534,534,534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -761,7 +761,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530,530 </data> </layer> - <layer name="Heights" width="100" height="100"> + <layer id="8" name="Heights" width="100" height="100"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -865,7 +865,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <objectgroup name="Object"> + <objectgroup id="9" name="Object"> <object id="1" name="Piou" type="spawn" x="1184" y="352" width="96" height="96"> <properties> <property name="death" value="1000"/> |