diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 14 |
1 files changed, 10 insertions, 4 deletions
@@ -6646,10 +6646,13 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-1hand" attack-action="attack" + critical-hit-effect-id="820" weight="360"> <sprite>equipment/weapons/weapon-staff-blue.xml</sprite> - <sound event="hit">weapons/axe/hit.ogg</sound> - <sound event="miss">weapons/axe/miss.ogg</sound> + <sound event="hit">weapons/lightsaber/hit1.ogg</sound> + <sound event="hit">weapons/lightsaber/hit2.ogg</sound> + <sound event="hit">weapons/lightsaber/hit3.ogg</sound> + <sound event="miss">weapons/lightsaber/miss.ogg</sound> </item> <item id="3537" image="equipment/weapons/redlightsaber.png" @@ -6661,10 +6664,13 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack" + critical-hit-effect-id="820" weight="380"> <sprite>equipment/weapons/weapon-staff-red.xml</sprite> - <sound event="hit">weapons/axe/hit.ogg</sound> - <sound event="miss">weapons/axe/miss.ogg</sound> + <sound event="hit">weapons/lightsaber/hit1.ogg</sound> + <sound event="hit">weapons/lightsaber/hit2.ogg</sound> + <sound event="hit">weapons/lightsaber/hit3.ogg</sound> + <sound event="miss">weapons/lightsaber/miss.ogg</sound> </item> <!-- Fill new weapons HERE --> <item id="3600" |