diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -5783,7 +5783,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <!-- guns. TODO: Sprite, attack animation, particles --> <item id="6010" - image="error.png" + image="equipment/weapons/placeholder.png" name="Pyn Rifle" description="When a single big hole in your enemies' chests is all you need." effect="Critical +40%" @@ -5801,7 +5801,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6020" - image="error.png" + image="equipment/weapons/placeholder.png" name="Pyn Gatling Gun" description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a" effect="Acc. -10%, Critical -100%, Dex attack bonus 0%" @@ -5819,7 +5819,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6030" - image="error.png" + image="equipment/weapons/placeholder.png" name="Pyn Shotgun" description="Developed on Saulc's Palace, that thing causes splash damage." effect="Acc. -30%, Dodge -25%" @@ -5837,7 +5837,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6040" - image="error.png" + image="equipment/weapons/placeholder.png" name="Pyn Revolver" description="You better raise your dextry, or you won't hit anything with it." effect="Acc. -40%, Critical -60%" @@ -5914,14 +5914,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack="350" weight="5"/> <item id="6510" - image="error.png" + image="equipment/ammo/placeholder.png" name="Bullet" description="The only thing which will fit on that gun of yours." type="equip-ammo" attack="10" weight="10"/> <item id="6511" - image="error.png" + image="equipment/ammo/placeholder.png" name="Sacred Bullet" description="Saulc added skeltons? No prob, we will get rid of them %%e" type="equip-ammo" |