diff options
Diffstat (limited to 'graphics/sprites')
22 files changed, 772 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differnew file mode 100644 index 00000000..d5fcfb86 --- /dev/null +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml new file mode 100644 index 00000000..9affd612 --- /dev/null +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/batata-folhas.png b/graphics/sprites/monsters/batata-folhas.png Binary files differnew file mode 100644 index 00000000..f737c937 --- /dev/null +++ b/graphics/sprites/monsters/batata-folhas.png diff --git a/graphics/sprites/monsters/batata-folhas.xml b/graphics/sprites/monsters/batata-folhas.xml new file mode 100644 index 00000000..38fd30d0 --- /dev/null +++ b/graphics/sprites/monsters/batata-folhas.xml @@ -0,0 +1,156 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/batata-folhas.png|G" width="64" height="64"/> + + <action name="default" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="2500"/> + <frame index="1" delay="75"/> + <frame index="0" delay="75"/> + <frame index="2" delay="75"/> + <frame index="0" delay="75"/> + <frame index="1" delay="75"/> + <frame index="0" delay="75"/> + <frame index="2" delay="75"/> + </animation> + <animation direction="left"> + <frame index="10" delay="2000"/> + <frame index="11" delay="75"/> + <frame index="10" delay="75"/> + <frame index="12" delay="75"/> + <frame index="10" delay="75"/> + <frame index="11" delay="75"/> + <frame index="10" delay="75"/> + <frame index="12" delay="75"/> + </animation> + <animation direction="up"> + <frame index="20" delay="2500"/> + <frame index="21" delay="75"/> + <frame index="20" delay="75"/> + <frame index="22" delay="75"/> + <frame index="20" delay="75"/> + <frame index="21" delay="75"/> + <frame index="20" delay="75"/> + <frame index="22" delay="75"/> + </animation> + <animation direction="right"> + <frame index="30" delay="2000"/> + <frame index="31" delay="75"/> + <frame index="30" delay="75"/> + <frame index="32" delay="75"/> + <frame index="30" delay="75"/> + <frame index="31" delay="75"/> + <frame index="30" delay="75"/> + <frame index="32" delay="75"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200"/> + <frame index="3" delay="200"/> + <frame index="0" delay="200"/> + <frame index="4" delay="200"/> + </animation> + <animation direction="left"> + <frame index="10" delay="200"/> + <frame index="13" delay="200"/> + <frame index="10" delay="200"/> + <frame index="14" delay="200"/> + </animation> + <animation direction="up"> + <frame index="20" delay="200"/> + <frame index="23" delay="200"/> + <frame index="20" delay="200"/> + <frame index="24" delay="200"/> + </animation> + <animation direction="right"> + <frame index="30" delay="200"/> + <frame index="33" delay="200"/> + <frame index="30" delay="200"/> + <frame index="34" delay="200"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="50"/> + <frame index="6" delay="25"/> + <frame index="7" delay="150" offsetY="16"/> + <frame index="6" delay="75"/> + <frame index="5" delay="75"/> + <frame index="2" delay="75"/> + <frame index="0" delay="75"/> + <frame index="1" delay="75"/> + <frame index="0" delay="75"/> + <frame index="2" delay="75"/> + <frame index="0" delay="75"/> + <frame index="1" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="15" delay="50"/> + <frame index="16" delay="25"/> + <frame index="17" delay="200"/> + <frame index="18" delay="75"/> + <frame index="19" delay="75"/> + <frame index="12" delay="75"/> + <frame index="10" delay="75"/> + <frame index="11" delay="75"/> + <frame index="10" delay="75"/> + <frame index="12" delay="75"/> + <frame index="10" delay="75"/> + <frame index="11" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="25" delay="50"/> + <frame index="26" delay="25"/> + <frame index="27" delay="150"/> + <frame index="26" delay="75"/> + <frame index="25" delay="75"/> + <frame index="22" delay="75"/> + <frame index="20" delay="75"/> + <frame index="21" delay="75"/> + <frame index="20" delay="75"/> + <frame index="22" delay="75"/> + <frame index="20" delay="75"/> + <frame index="21" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="35" delay="50"/> + <frame index="36" delay="25"/> + <frame index="37" delay="150"/> + <frame index="38" delay="75"/> + <frame index="39" delay="75"/> + <frame index="32" delay="75"/> + <frame index="30" delay="75"/> + <frame index="31" delay="75"/> + <frame index="30" delay="75"/> + <frame index="32" delay="75"/> + <frame index="30" delay="75"/> + <frame index="31" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="40" delay="100"/> + <frame index="41" delay="100"/> + <frame index="42" delay="100"/> + <frame index="43" delay="100"/> + <frame index="44"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/batata.png b/graphics/sprites/monsters/batata.png Binary files differnew file mode 100644 index 00000000..e8a88c68 --- /dev/null +++ b/graphics/sprites/monsters/batata.png diff --git a/graphics/sprites/monsters/batata.xml b/graphics/sprites/monsters/batata.xml new file mode 100644 index 00000000..081c45a3 --- /dev/null +++ b/graphics/sprites/monsters/batata.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/batata.png|R" width="64" height="64"/> + + <action name="default" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="up"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="18"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="0" delay="200"/> + <frame index="2" delay="200"/> + </animation> + <animation direction="left"> + <frame index="6" delay="200"/> + <frame index="7" delay="200"/> + <frame index="6" delay="200"/> + <frame index="8" delay="200"/> + </animation> + <animation direction="up"> + <frame index="12" delay="200"/> + <frame index="13" delay="200"/> + <frame index="12" delay="200"/> + <frame index="14" delay="200"/> + </animation> + <animation direction="right"> + <frame index="18" delay="200"/> + <frame index="19" delay="200"/> + <frame index="18" delay="200"/> + <frame index="20" delay="200"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="50"/> + <frame index="4" delay="25"/> + <frame index="5" delay="150"/> + <frame index="4" delay="75"/> + <frame index="3" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="9" delay="50"/> + <frame index="10" delay="25"/> + <frame index="11" delay="200"/> + <frame index="10" delay="75"/> + <frame index="9" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="15" delay="50"/> + <frame index="16" delay="25"/> + <frame index="17" delay="150"/> + <frame index="16" delay="75"/> + <frame index="15" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="21" delay="50"/> + <frame index="22" delay="25"/> + <frame index="23" delay="150"/> + <frame index="22" delay="75"/> + <frame index="21" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="24" delay="100"/> + <frame index="25" delay="100"/> + <frame index="26" delay="100"/> + <frame index="27" delay="100"/> + <frame index="28"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differnew file mode 100644 index 00000000..764630a8 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml new file mode 100644 index 00000000..a5a99067 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-12"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="-12"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differnew file mode 100644 index 00000000..ea97605a --- /dev/null +++ b/graphics/sprites/monsters/dragon.png diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml new file mode 100644 index 00000000..58b79e03 --- /dev/null +++ b/graphics/sprites/monsters/dragon.xml @@ -0,0 +1,51 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/fairy.png b/graphics/sprites/monsters/fairy.png Binary files differnew file mode 100644 index 00000000..93ae6ece --- /dev/null +++ b/graphics/sprites/monsters/fairy.png diff --git a/graphics/sprites/monsters/fairy.xml b/graphics/sprites/monsters/fairy.xml new file mode 100644 index 00000000..3e85a554 --- /dev/null +++ b/graphics/sprites/monsters/fairy.xml @@ -0,0 +1,53 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/fairy.png|G" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="9" end="14" delay="25" /> + </animation> + <animation direction="up"> + <sequence start="18" end="23" delay="25" /> + </animation> + <animation direction="right"> + <sequence start="27" end="32" delay="25" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" /> + <frame index="8" delay="150" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="17" delay="150" /> + <frame index="17" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="26" delay="150" /> + <frame index="26" delay="150" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="33" end="35" delay="150" /> + <frame index="35" delay="150" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="36" end="44" delay="0" /> + <frame index="44"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differnew file mode 100644 index 00000000..84e9ad6e --- /dev/null +++ b/graphics/sprites/monsters/larvespa.png diff --git a/graphics/sprites/monsters/larvespa.xml b/graphics/sprites/monsters/larvespa.xml new file mode 100644 index 00000000..a431f679 --- /dev/null +++ b/graphics/sprites/monsters/larvespa.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="27" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150"/> + </animation> + <animation direction="up"> + <frame index="9" delay="150"/> + </animation> + <animation direction="right"> + <frame index="18" delay="150"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="27" end="31" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="0" end="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="9" end="13" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="18" end="22" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <frame index="26" delay="0"/> + </animation> + <animation direction="down"> + <frame index="35" delay="0"/> + </animation> + <animation direction="left"> + <frame index="8" delay="0"/> + </animation> + <animation direction="up"> + <frame index="17" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="32" end="34" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="5" end="7" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="14" end="16" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="23" end="25" delay="150"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differnew file mode 100644 index 00000000..31339c73 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml new file mode 100644 index 00000000..d7cc3581 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/presente-surpresa.png b/graphics/sprites/monsters/presente-surpresa.png Binary files differnew file mode 100644 index 00000000..2c6e6376 --- /dev/null +++ b/graphics/sprites/monsters/presente-surpresa.png diff --git a/graphics/sprites/monsters/presente-surpresa.xml b/graphics/sprites/monsters/presente-surpresa.xml new file mode 100644 index 00000000..04dbbff0 --- /dev/null +++ b/graphics/sprites/monsters/presente-surpresa.xml @@ -0,0 +1,40 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/presente-surpresa.png" width="60" height="61"/> + + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetX="-3" offsetY="10"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <frame index="1" delay="50" offsetX="-3" offsetY="10"/> + <frame index="2" delay="50" offsetX="-3" offsetY="10"/> + <frame index="3" delay="50" offsetX="-3" offsetY="10"/> + <frame index="4" delay="100" offsetX="-3" offsetY="10"/> + <frame index="5" delay="50" offsetX="-3" offsetY="10"/> + <frame index="6" delay="50" offsetX="-3" offsetY="10"/> + <frame index="7" delay="50" offsetX="-3" offsetY="10"/> + <frame index="8" delay="75" offsetX="-3" offsetY="10"/> + <frame index="9" delay="75" offsetX="-3" offsetY="10"/> + <frame index="10" delay="75" offsetX="-3" offsetY="10"/> + <frame index="11" delay="100" offsetX="-3" offsetY="10"/> + <frame index="12" delay="75" offsetX="-3" offsetY="10"/> + <frame index="13" delay="75" offsetX="-3" offsetY="10"/> + <frame index="14" delay="75" offsetX="-3" offsetY="10"/> + <frame index="15" delay="75" offsetX="-3" offsetY="10"/> + <frame index="16" delay="75" offsetX="-3" offsetY="10"/> + <frame index="17" delay="75" offsetX="-3" offsetY="10"/> + <frame index="18" delay="75" offsetX="-3" offsetY="10"/> + <frame index="19" delay="75" offsetX="-3" offsetY="10"/> + <frame index="15" delay="75" offsetX="-3" offsetY="10"/> + <frame index="14" delay="75" offsetX="-3" offsetY="10"/> + <frame index="13" delay="75" offsetX="-3" offsetY="10"/> + <frame index="12" offsetX="-3" offsetY="10"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differnew file mode 100644 index 00000000..3432dcf4 --- /dev/null +++ b/graphics/sprites/monsters/serqet.png diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml new file mode 100644 index 00000000..41acaaaf --- /dev/null +++ b/graphics/sprites/monsters/serqet.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="22" delay="1000"/> + <frame index="23" delay="100"/> + </animation> + <animation direction="left"> + <frame index="11" delay="1000"/> + <frame index="12" delay="100"/> + </animation> + <animation direction="up"> + <frame index="33" delay="1000"/> + <frame index="34" delay="100"/> + </animation> + <animation direction="right"> + <frame index="0" delay="1000"/> + <frame index="1" delay="100"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="24" end="27" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="13" end="16" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="2" end="5" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="30" end="32" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="19" end="21" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="41" end="43" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="8" end="10" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="17" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="39" end="40" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="6" end="7" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differnew file mode 100644 index 00000000..01b5ba75 --- /dev/null +++ b/graphics/sprites/monsters/troll.png diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml new file mode 100644 index 00000000..7451bdc8 --- /dev/null +++ b/graphics/sprites/monsters/troll.xml @@ -0,0 +1,103 @@ +<sprite> + <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="300"/> + </animation> + <animation direction="downright"> + <sequence start="6" end="11" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="12" end="17" delay="300"/> + </animation> + <animation direction="upright"> + <sequence start="18" end="23" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="24" end="29" delay="300"/> + </animation> + <animation direction="upleft"> + <sequence start="30" end="35" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="36" end="41" delay="300"/> + </animation> + <animation direction="downleft"> + <sequence start="42" end="47" delay="300"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="53" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="54" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="60" end="65" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="72" end="77" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="78" end="83" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="89" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="90" end="95" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="101" delay="100"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="102" end="107" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="108" end="113" delay="100"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="114" end="119" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="120" end="125" delay="100"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="126" end="131" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="132" end="137" delay="100"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="138" end="143" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="144" end="149" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="150" end="155" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="156" end="161" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="162" end="167" delay="0"/> + </animation> + </action> +</sprite> |