diff options
Diffstat (limited to 'graphics/sprites/equipment/weapons')
-rw-r--r-- | graphics/sprites/equipment/weapons/backsword.png | bin | 0 -> 9733 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/backsword.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/knife.png | bin | 0 -> 4758 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/knife.xml | 170 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/piouslayer.png | bin | 0 -> 7104 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/piouslayer.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/traininggladius.png | bin | 0 -> 7506 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/traininggladius.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/woodenbow.png | bin | 0 -> 5830 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/woodenbow.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/woodensword.png | bin | 0 -> 7551 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/woodensword.xml | 11 |
12 files changed, 225 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/backsword.png b/graphics/sprites/equipment/weapons/backsword.png Binary files differnew file mode 100644 index 00000000..1ba1a9b2 --- /dev/null +++ b/graphics/sprites/equipment/weapons/backsword.png diff --git a/graphics/sprites/equipment/weapons/backsword.xml b/graphics/sprites/equipment/weapons/backsword.xml new file mode 100644 index 00000000..7206ad5a --- /dev/null +++ b/graphics/sprites/equipment/weapons/backsword.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2016 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/backsword.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/knife.png b/graphics/sprites/equipment/weapons/knife.png Binary files differnew file mode 100644 index 00000000..6a50ee9f --- /dev/null +++ b/graphics/sprites/equipment/weapons/knife.png diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml new file mode 100644 index 00000000..ce34a3ee --- /dev/null +++ b/graphics/sprites/equipment/weapons/knife.xml @@ -0,0 +1,170 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/knife.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <frame index="11" delay="250"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <frame index="27" delay="250"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <frame index="59" delay="250"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="68"/> + </animation> + <animation direction="left"> + <frame index="69"/> + </animation> + <animation direction="up"> + <frame index="70"/> + </animation> + <animation direction="right"> + <frame index="71"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png Binary files differnew file mode 100644 index 00000000..c2c5ecd4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/piouslayer.png diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/piouslayer.xml new file mode 100644 index 00000000..bc86db0d --- /dev/null +++ b/graphics/sprites/equipment/weapons/piouslayer.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/piouslayer.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/traininggladius.png b/graphics/sprites/equipment/weapons/traininggladius.png Binary files differnew file mode 100644 index 00000000..a2641dc8 --- /dev/null +++ b/graphics/sprites/equipment/weapons/traininggladius.png diff --git a/graphics/sprites/equipment/weapons/traininggladius.xml b/graphics/sprites/equipment/weapons/traininggladius.xml new file mode 100644 index 00000000..5e95e0c3 --- /dev/null +++ b/graphics/sprites/equipment/weapons/traininggladius.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/traininggladius.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png Binary files differnew file mode 100644 index 00000000..50cc1cfa --- /dev/null +++ b/graphics/sprites/equipment/weapons/woodenbow.png diff --git a/graphics/sprites/equipment/weapons/woodenbow.xml b/graphics/sprites/equipment/weapons/woodenbow.xml new file mode 100644 index 00000000..63accbdd --- /dev/null +++ b/graphics/sprites/equipment/weapons/woodenbow.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2016 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/woodenbow.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/woodensword.png b/graphics/sprites/equipment/weapons/woodensword.png Binary files differnew file mode 100644 index 00000000..c364d305 --- /dev/null +++ b/graphics/sprites/equipment/weapons/woodensword.png diff --git a/graphics/sprites/equipment/weapons/woodensword.xml b/graphics/sprites/equipment/weapons/woodensword.xml new file mode 100644 index 00000000..23f09d2a --- /dev/null +++ b/graphics/sprites/equipment/weapons/woodensword.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/woodensword.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> |